jedioutcast/code/mp3code/small_header.h

35 lines
647 B
C
Raw Normal View History

2013-04-04 14:52:42 +00:00
// Filename:- small_header.h
//
// This file is just used so I can isolate a few small structs from various horrible MP3 header files without
// externalising code protos etc. This can now be included by both main game sound code (through sfx_t) and MP3 C code.
//
#ifndef SMALL_HEADER_H
#define SMALL_HEADER_H
typedef union
{
int s;
float x;
}
SAMPLE;
typedef struct
{
int in_bytes;
int out_bytes;
}
IN_OUT;
#ifdef WIN32 // Damn linux gcc isn't detecting byte as defined
#ifndef byte
typedef unsigned char byte;
#endif
#endif
#endif // #ifndef SMALL_HEADER_H
/////////////// eof ////////////