jedioutcast/utils/Radiant/win_qe3.cpp

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2013-04-04 18:02:27 +00:00
#include "stdafx.h"
#include "qe3.h"
#include "mru.h"
#include "PrefsDlg.h"
#include "oddbits.h"
extern CEdit* g_pEdit;
int screen_width;
int screen_height;
qboolean have_quit;
int update_bits;
HANDLE bsp_process;
//===========================================
void Sys_MarkMapModified (void)
{
char title[1024];
if (modified != 1)
{
modified = true; // mark the map as changed
sprintf (title, "%s *", currentmap);
QE_ConvertDOSToUnixName( title, title );
Sys_SetTitle (title);
}
}
void Sys_SetTitle (char *text)
{
SetWindowText (g_qeglobals.d_hwndMain, text);
}
HCURSOR waitcursor;
void Sys_BeginWait (void)
{
waitcursor = SetCursor (LoadCursor (NULL, IDC_WAIT));
}
void Sys_EndWait (void)
{
if (waitcursor)
{
SetCursor (waitcursor);
waitcursor = NULL;
}
}
void Sys_GetCursorPos (int *x, int *y)
{
POINT lpPoint;
GetCursorPos (&lpPoint);
*x = lpPoint.x;
*y = lpPoint.y;
}
void Sys_SetCursorPos (int x, int y)
{
SetCursorPos (x, y);
}
void Sys_Beep (void)
{
MessageBeep (MB_ICONASTERISK);
}
char *TranslateString (char *buf)
{
static char buf2[32768];
int i, l;
char *out;
l = strlen(buf);
out = buf2;
for (i=0 ; i<l ; i++)
{
if (buf[i] == '\n')
{
*out++ = '\r';
*out++ = '\n';
}
else
*out++ = buf[i];
}
*out++ = 0;
return buf2;
}
void Sys_ClearPrintf (void)
{
char text[4];
text[0] = 0;
SendMessage (g_qeglobals.d_hwndEdit, WM_SETTEXT, 0, (LPARAM)text);
}
//#define SCROLLBACK_MAX_LINES 600
//#define SCROLLBACK_DEL_CHARS 500
#define SCROLLBACK_MAX_LINES 300
void Sys_Printf (char *text, ...)
{
va_list argptr;
char buf[32768];
char *out;
LRESULT result; // PGM
// DWORD oldPosS, oldPosE; // PGM
va_start (argptr,text);
vsprintf (buf, text,argptr);
va_end (argptr);
out = TranslateString (buf);
#ifdef LATER
Sys_Status(out);
#else
//PGM
result = SendMessage (g_qeglobals.d_hwndEdit, EM_GETLINECOUNT, 0, 0);
if(result > SCROLLBACK_MAX_LINES)
{
// this doesn't work if the average number of chars per line is >86 (which exceeds 32k), so for now...
/*
char replaceText[5];
replaceText[0] = '\0';
SendMessage (g_qeglobals.d_hwndEdit, WM_SETREDRAW, (WPARAM)0, (LPARAM)0);
SendMessage (g_qeglobals.d_hwndEdit, EM_GETSEL, (WPARAM)&oldPosS, (LPARAM)&oldPosE);
SendMessage (g_qeglobals.d_hwndEdit, EM_SETSEL, 0, SCROLLBACK_DEL_CHARS);
SendMessage (g_qeglobals.d_hwndEdit, EM_REPLACESEL, (WPARAM)0, (LPARAM)replaceText);
SendMessage (g_qeglobals.d_hwndEdit, EM_SETSEL, oldPosS, oldPosE);
SendMessage (g_qeglobals.d_hwndEdit, WM_SETREDRAW, (WPARAM)1, (LPARAM)0);
*/
Sys_ClearPrintf();
SendMessage (g_qeglobals.d_hwndEdit, EM_REPLACESEL, 0, (LPARAM) "(Output buffer full: clearing it)\r\n");
}
//PGM
SendMessage (g_qeglobals.d_hwndEdit, EM_REPLACESEL, 0, (LPARAM)out);
#endif
}
double Sys_DoubleTime (void)
{
return clock()/ 1000.0;
}
void PrintPixels (HDC hDC)
{
int i;
PIXELFORMATDESCRIPTOR p[64];
printf ("### flags color layer\n");
for (i=1 ; i<64 ; i++)
{
if (!DescribePixelFormat ( hDC, i, sizeof(p[0]), &p[i]))
break;
printf ("%3i %5i %5i %5i\n", i,
p[i].dwFlags,
p[i].cColorBits,
p[i].bReserved);
}
printf ("%i modes\n", i-1);
}
/*
** ChoosePFD
**
** Helper function that replaces ChoosePixelFormat.
*/
#define MAX_PFDS 256
static int GLW_ChoosePFD( HDC hDC, PIXELFORMATDESCRIPTOR *pPFD )
{
PIXELFORMATDESCRIPTOR pfds[MAX_PFDS+1];
int maxPFD = 0;
int i;
int bestMatch = 0;
OutputDebugString( va("...GLW_ChoosePFD( %d, %d, %d )\n", ( int ) pPFD->cColorBits, ( int ) pPFD->cDepthBits, ( int ) pPFD->cStencilBits) );
// count number of PFDs
//
maxPFD = DescribePixelFormat( hDC, 1, sizeof( PIXELFORMATDESCRIPTOR ), &pfds[0] );
if ( maxPFD > MAX_PFDS )
{
OutputDebugString( va( "...numPFDs > MAX_PFDS (%d > %d)\n", maxPFD, MAX_PFDS) );
maxPFD = MAX_PFDS;
}
OutputDebugString( va("...%d PFDs found\n", maxPFD - 1) );
FILE *handle = fopen("c:\\chcRadiant_GL_report.txt","wt");
fprintf(handle,"Total PFDs: %d\n\n",maxPFD);
// grab information
for ( i = 1; i <= maxPFD; i++ )
{
DescribePixelFormat( hDC, i, sizeof( PIXELFORMATDESCRIPTOR ), &pfds[i] );
fprintf(handle,"PFD %d/%d\n",i,maxPFD);
fprintf(handle,"=========\n");
#define FLAGDUMP(flag) if ( (pfds[i].dwFlags & flag ) != 0 ) fprintf(handle,"(flag: %s)\n",#flag);
FLAGDUMP( PFD_DOUBLEBUFFER );
FLAGDUMP( PFD_STEREO );
FLAGDUMP( PFD_DRAW_TO_WINDOW );
FLAGDUMP( PFD_DRAW_TO_BITMAP );
FLAGDUMP( PFD_SUPPORT_GDI );
FLAGDUMP( PFD_SUPPORT_OPENGL );
FLAGDUMP( PFD_GENERIC_FORMAT );
FLAGDUMP( PFD_NEED_PALETTE );
FLAGDUMP( PFD_NEED_SYSTEM_PALETTE );
FLAGDUMP( PFD_SWAP_EXCHANGE );
FLAGDUMP( PFD_SWAP_COPY );
FLAGDUMP( PFD_SWAP_LAYER_BUFFERS );
FLAGDUMP( PFD_GENERIC_ACCELERATED );
FLAGDUMP( PFD_SUPPORT_DIRECTDRAW );
if ( pfds[i].iPixelType == PFD_TYPE_RGBA )
{
// fprintf(handle,"RGBA mode\n");
}
else
{
fprintf(handle,"NOT RGBA mode!!!!!!!!!!!!\n");
}
fprintf(handle, "Colour bits: %d\n",pfds[i].cColorBits);
fprintf(handle, "Depth bits: %d\n",pfds[i].cDepthBits);
fprintf(handle,"\n");
}
// look for a best match
for ( i = 1; i <= maxPFD; i++ )
{
fprintf(handle,"(bestMatch: %d)\n",bestMatch );
//
// make sure this has hardware acceleration
//
if ( ( pfds[i].dwFlags & PFD_GENERIC_FORMAT ) != 0 )
{
// if ( !r_allowSoftwareGL->integer )
{
// if ( r_verbose->integer )
{
fprintf(handle,//OutputDebugString(
va ("...PFD %d rejected, software acceleration\n", i ));
}
continue;
}
}
// verify pixel type
if ( pfds[i].iPixelType != PFD_TYPE_RGBA )
{
// if ( r_verbose->integer )
{
fprintf(handle,//OutputDebugString(
va("...PFD %d rejected, not RGBA\n", i) );
}
continue;
}
// verify proper flags
if ( ( ( pfds[i].dwFlags & pPFD->dwFlags ) & pPFD->dwFlags ) != pPFD->dwFlags )
{
// if ( r_verbose->integer )
{
fprintf(handle,//OutputDebugString(
va("...PFD %d rejected, improper flags (0x%x instead of 0x%x)\n", i, pfds[i].dwFlags, pPFD->dwFlags) );
}
continue;
}
// verify enough bits
if ( pfds[i].cDepthBits < 15 )
{
fprintf(handle,va("...PFD %d rejected, depth bits only %d (<15)\n", i, pfds[i].cDepthBits) );
continue;
}
/* if ( ( pfds[i].cStencilBits < 4 ) && ( pPFD->cStencilBits > 0 ) )
{
continue;
}
*/
//
// selection criteria (in order of priority):
//
// PFD_STEREO
// colorBits
// depthBits
// stencilBits
//
if ( bestMatch )
{
/*
// check stereo
if ( ( pfds[i].dwFlags & PFD_STEREO ) && ( !( pfds[bestMatch].dwFlags & PFD_STEREO ) ) && ( pPFD->dwFlags & PFD_STEREO ) )
{
bestMatch = i;
continue;
}
if ( !( pfds[i].dwFlags & PFD_STEREO ) && ( pfds[bestMatch].dwFlags & PFD_STEREO ) && ( pPFD->dwFlags & PFD_STEREO ) )
{
bestMatch = i;
continue;
}
*/
// check color
if ( pfds[bestMatch].cColorBits != pPFD->cColorBits )
{
// prefer perfect match
if ( pfds[i].cColorBits == pPFD->cColorBits )
{
bestMatch = i;
continue;
}
// otherwise if this PFD has more bits than our best, use it
else if ( pfds[i].cColorBits > pfds[bestMatch].cColorBits )
{
bestMatch = i;
continue;
}
}
// check depth
if ( pfds[bestMatch].cDepthBits != pPFD->cDepthBits )
{
// prefer perfect match
if ( pfds[i].cDepthBits == pPFD->cDepthBits )
{
bestMatch = i;
continue;
}
// otherwise if this PFD has more bits than our best, use it
else if ( pfds[i].cDepthBits > pfds[bestMatch].cDepthBits )
{
bestMatch = i;
continue;
}
}
/*
// check stencil
if ( pfds[bestMatch].cStencilBits != pPFD->cStencilBits )
{
// prefer perfect match
if ( pfds[i].cStencilBits == pPFD->cStencilBits )
{
bestMatch = i;
continue;
}
// otherwise if this PFD has more bits than our best, use it
else if ( ( pfds[i].cStencilBits > pfds[bestMatch].cStencilBits ) &&
( pPFD->cStencilBits > 0 ) )
{
bestMatch = i;
continue;
}
}
*/
}
else
{
bestMatch = i;
}
}
fprintf(handle,"Bestmode: %d\n",bestMatch);
if ( !bestMatch )
{
fprintf(handle,"No decent mode found!\n");
fclose(handle);
return 0;
}
if ( ( pfds[bestMatch].dwFlags & PFD_GENERIC_FORMAT ) != 0 )
{
// if ( !r_allowSoftwareGL->integer )
// {
// ri.Printf( PRINT_ALL, "...no hardware acceleration found\n" );
// return 0;
// }
// else
{
fprintf(handle,//OutputDebugString(
"...using software emulation\n" );
}
}
else if ( pfds[bestMatch].dwFlags & PFD_GENERIC_ACCELERATED )
{
fprintf(handle,//OutputDebugString(
"...MCD acceleration found\n" );
}
else
{
fprintf(handle,//OutputDebugString(
"...hardware acceleration found\n" );
}
*pPFD = pfds[bestMatch];
fclose(handle);
return bestMatch;
}
//==========================================================================
void QEW_StopGL( HWND hWnd, HGLRC hGLRC, HDC hDC )
{
qwglMakeCurrent( NULL, NULL );
qwglDeleteContext( hGLRC );
ReleaseDC( hWnd, hDC );
}
int QEW_SetupPixelFormat(HDC hDC, qboolean zbuffer )
{
static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // depth bits
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
}; //
int pixelformat = 0;
zbuffer = true;
if ( !zbuffer )
pfd.cDepthBits = 0;
if (g_PrefsDlg.m_bSGIOpenGL)
{
if ( (pixelformat = qwglChoosePixelFormat(hDC, &pfd)) == 0 )
{
printf("%d",GetLastError());
Error ("ChoosePixelFormat failed");
}
if (!qwglSetPixelFormat(hDC, pixelformat, &pfd))
Error ("SetPixelFormat failed");
}
else
{
// try the pixel format chooser from the game first, then fall back to the normal one
// if the game-chooser couldn't find one (which only happens on shit cards with no 3d support)
//
if ( (pixelformat = GLW_ChoosePFD/*ChoosePixelFormat*/(hDC, &pfd)) == 0
&&
(pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0
)
{
printf("%d",GetLastError());
Error ("ChoosePixelFormat failed");
}
if (!SetPixelFormat(hDC, pixelformat, &pfd))
Error ("SetPixelFormat failed");
}
return pixelformat;
}
/*
=================
Error
For abnormal program terminations
=================
*/
void Error (char *error, ...)
{
va_list argptr;
char text[1024];
char text2[1024];
int err;
err = GetLastError ();
int i = qglGetError();
va_start (argptr,error);
vsprintf (text, error,argptr);
va_end (argptr);
sprintf (text2, "%s\nGetLastError() = %i - %i\nAn unrecoverable error has occured. Would you like to edit Preferences before exiting QERadiant?", text, err, i);
if (MessageBox(g_qeglobals.d_hwndMain, text2, "Error", MB_YESNO) == IDYES)
{
g_PrefsDlg.LoadPrefs();
g_PrefsDlg.DoModal();
}
exit (1);
}
void Warning (char *error, ...)
{
va_list argptr;
char text[1024];
int err;
err = GetLastError ();
int i = qglGetError();
va_start (argptr,error);
vsprintf (text, error,argptr);
va_end (argptr);
Sys_Printf(text);
}
/*
======================================================================
FILE DIALOGS
======================================================================
*/
qboolean ConfirmModified (void)
{
if (!modified)
return true;
if (MessageBox (g_qeglobals.d_hwndMain, "This will lose changes to the map"
, "warning", MB_OKCANCEL) == IDCANCEL)
return false;
return true;
}
static OPENFILENAME ofn; /* common dialog box structure */
static char szDirName[MAX_PATH]; /* directory string */
static char szFile[260]; /* filename string */
static char szFileTitle[260]; /* file title string */
static char szFilter[260] = /* filter string */
"Map file (*.map, *.reg)\0*.map;*.reg\0\0";
static char szProjectFilter[260] = /* filter string */
"QERadiant project (*.qe4, *.prj)\0*.qe4;*.prj\0\0";
static char chReplace; /* string separator for szFilter */
static int i, cbString; /* integer count variables */
static HANDLE hf; /* file handle */
void OpenDialog (void)
{
/*
* Obtain the system directory name and
* store it in szDirName.
*/
strcpy (szDirName, ValueForKey (g_qeglobals.d_project_entity, "mapspath") );
if (strlen(szDirName) == 0)
{
strcpy (szDirName, ValueForKey (g_qeglobals.d_project_entity, "basepath") );
strcat (szDirName, "\\maps");
}
/* Place the terminating null character in the szFile. */
szFile[0] = '\0';
/* Set the members of the OPENFILENAME structure. */
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = g_qeglobals.d_hwndCamera;
ofn.lpstrFilter = szFilter;
ofn.nFilterIndex = 1;
ofn.lpstrFile = szFile;
ofn.nMaxFile = sizeof(szFile);
ofn.lpstrFileTitle = szFileTitle;
ofn.nMaxFileTitle = sizeof(szFileTitle);
ofn.lpstrInitialDir = szDirName;
ofn.Flags = OFN_SHOWHELP | OFN_PATHMUSTEXIST |
OFN_FILEMUSTEXIST;
/* Display the Open dialog box. */
if (!GetOpenFileName(&ofn))
return; // canceled
// Add the file in MRU.
//FIXME
AddNewItem( g_qeglobals.d_lpMruMenu, ofn.lpstrFile);
// Refresh the File menu.
//FIXME
PlaceMenuMRUItem(g_qeglobals.d_lpMruMenu,GetSubMenu(GetMenu(g_qeglobals.d_hwndMain),0),
ID_FILE_EXIT);
/* Open the file. */
Map_LoadFile (ofn.lpstrFile);
}
void ProjectDialog (void)
{
/*
* Obtain the system directory name and
* store it in szDirName.
*/
strcpy (szDirName, ValueForKey(g_qeglobals.d_project_entity, "basepath") );
strcat (szDirName, "\\scripts");
/* Place the terminating null character in the szFile. */
szFile[0] = '\0';
/* Set the members of the OPENFILENAME structure. */
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = g_qeglobals.d_hwndCamera;
ofn.lpstrFilter = szProjectFilter;
ofn.nFilterIndex = 1;
ofn.lpstrFile = szFile;
ofn.nMaxFile = sizeof(szFile);
ofn.lpstrFileTitle = szFileTitle;
ofn.nMaxFileTitle = sizeof(szFileTitle);
ofn.lpstrInitialDir = szDirName;
ofn.Flags = OFN_SHOWHELP | OFN_PATHMUSTEXIST |
OFN_FILEMUSTEXIST;
/* Display the Open dialog box. */
if (!GetOpenFileName(&ofn))
return; // canceled
// Refresh the File menu.
PlaceMenuMRUItem(g_qeglobals.d_lpMruMenu,GetSubMenu(GetMenu(g_qeglobals.d_hwndMain),0),
ID_FILE_EXIT);
/* Open the file. */
if (!QE_LoadProject(ofn.lpstrFile))
Error ("Couldn't load project file");
}
extern void AddSlash(CString& strPath);
void SaveAsDialog (bool bRegion)
{
strcpy (szDirName, ValueForKey (g_qeglobals.d_project_entity, "basepath") );
CString strPath = szDirName;
AddSlash(strPath);
strPath += "maps";
/* Place the terminating null character in the szFile. */
szFile[0] = '\0';
/* Set the members of the OPENFILENAME structure. */
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = g_qeglobals.d_hwndCamera;
ofn.lpstrFilter = szFilter;
ofn.nFilterIndex = 1;
ofn.lpstrFile = szFile;
ofn.nMaxFile = sizeof(szFile);
ofn.lpstrFileTitle = szFileTitle;
ofn.nMaxFileTitle = sizeof(szFileTitle);
ofn.lpstrInitialDir = strPath;
ofn.Flags = OFN_SHOWHELP | OFN_PATHMUSTEXIST |
OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT;
/* Display the Open dialog box. */
if (!GetSaveFileName(&ofn))
return; // canceled
if (bRegion)
DefaultExtension (ofn.lpstrFile, ".reg");
else
DefaultExtension (ofn.lpstrFile, ".map");
if (!bRegion)
{
strcpy (currentmap, ofn.lpstrFile);
AddNewItem(g_qeglobals.d_lpMruMenu, ofn.lpstrFile);
PlaceMenuMRUItem(g_qeglobals.d_lpMruMenu,GetSubMenu(GetMenu(g_qeglobals.d_hwndMain),0), ID_FILE_EXIT);
}
Map_SaveFile (ofn.lpstrFile, bRegion); // ignore region
}
/*
=======================================================
Menu modifications
=======================================================
*/
/*
==================
FillBSPMenu
==================
*/
char *bsp_commands[256];
void FillBSPMenu (void)
{
HMENU hmenu;
epair_t *ep;
int i;
static int count;
hmenu = GetSubMenu (GetMenu(g_qeglobals.d_hwndMain), MENU_BSP);
for (i=0 ; i<count ; i++)
DeleteMenu (hmenu, CMD_BSPCOMMAND+i, MF_BYCOMMAND);
count = 0;
i = 0;
for (ep = g_qeglobals.d_project_entity->epairs ; ep ; ep=ep->next)
{
if (ep->key[0] == 'b' && ep->key[1] == 's' && ep->key[2] == 'p')
{
bsp_commands[i] = ep->key;
AppendMenu (hmenu, MF_ENABLED|MF_STRING,
CMD_BSPCOMMAND+i, (LPCTSTR)ep->key);
i++;
}
}
count = i;
}
//==============================================
void AddSlash(CString& strPath)
{
if (strPath.GetLength() > 0)
{
if (strPath.GetAt(strPath.GetLength()-1) != '\\')
strPath += '\\';
}
}
bool ExtractPath_and_Filename(const char* pPath, CString& strPath, CString& strFilename)
{
CString strPathName = pPath;
int nSlash = strPathName.ReverseFind('\\');
if (nSlash >= 0)
{
strPath = strPathName.Left(nSlash+1);
strFilename = strPathName.Right(strPathName.GetLength() - nSlash - 1);
}
else strFilename = pPath;
return true;
}
/*
===============
CheckBspProcess
See if the BSP is done yet
===============
*/
extern void FindReplace(CString& strContents, const char* pTag, const char* pValue);
extern CTime g_tBegin;
void CheckBspProcess (void)
{
char outputpath[1024];
char temppath[512];
DWORD exitcode;
char *out;
BOOL ret;
if (!bsp_process)
return;
ret = GetExitCodeProcess (bsp_process, &exitcode);
if (!ret)
Error ("GetExitCodeProcess failed");
if (exitcode == STILL_ACTIVE)
return;
bsp_process = 0;
GetTempPath(512, temppath);
sprintf (outputpath, "%sjunk.txt", temppath);
LoadFile (outputpath, (void **)&out);
Sys_Printf ("%s", out);
Sys_Printf ("\ncompleted.\n");
free (out);
CTime tEnd = CTime::GetCurrentTime();
CTimeSpan tElapsed = tEnd - g_tBegin;
CString strElapsed;
strElapsed.Format("Run time was %i hours, %i minutes and %i seconds", tElapsed.GetHours(), tElapsed.GetMinutes(), tElapsed.GetSeconds());
Sys_Printf(strElapsed.GetBuffer(0));
Sys_Beep ();
Pointfile_Check();
if (g_PrefsDlg.m_bRunQuake == TRUE)
{
char cCurDir[1024];
GetCurrentDirectory(1024, cCurDir);
CString strExePath = g_PrefsDlg.m_strQuake2;
CString strOrgPath;
CString strOrgFile;
ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
if (g_PrefsDlg.m_bSetGame == TRUE) // run in place with set game.. don't copy map
{
CString strBasePath = ValueForKey(g_qeglobals.d_project_entity, "basepath");
strExePath += " +set game ";
strExePath += strBasePath;
WinExec(strExePath, SW_SHOW);
}
else
{
CString strCopyPath = strExePath;
char* pBuffer = strCopyPath.GetBufferSetLength(_MAX_PATH + 1);
pBuffer[strCopyPath.ReverseFind('\\') + 1] = '\0';
strCopyPath.ReleaseBuffer();
SetCurrentDirectory(strCopyPath);
CString strOrgPath;
CString strOrgFile;
ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
AddSlash(strCopyPath);
FindReplace(strOrgFile, ".map", ".bsp");
strCopyPath += "\\baseq2\\maps\\";
strCopyPath += strOrgFile;
AddSlash(strOrgPath);
strOrgPath += strOrgFile;
bool bRun = (strOrgPath.CompareNoCase(strCopyPath) == 0);
if (!bRun)
bRun = (CopyFile(strOrgPath, strCopyPath, FALSE) == TRUE);
if (bRun)
{
FindReplace(strOrgFile, ".bsp", "");
strExePath += " +map ";
strExePath += strOrgFile;
WinExec(strExePath, SW_SHOW);
}
}
SetCurrentDirectory(cCurDir);
}
}
extern int cambuttonstate;