jedioutcast/code/icarus/sequencer.h

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// Sequencer Header File
#ifndef __SEQUENCER__
#define __SEQUENCER__
#include "BlockStream.h"
#include "Interface.h"
#include "TaskManager.h"
#include "Sequence.h"
#pragma warning(disable : 4786) //identifier was truncated
#pragma warning (push, 3) //go back down to 3 for the stl include
#pragma warning (disable:4503) // decorated name length xceeded, name was truncated
#include <list>
#include <vector>
#include <map>
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#include <algorithm>
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#pragma warning (pop)
#pragma warning (disable:4503) // decorated name length xceeded, name was truncated
using namespace std;
//Defines
#define SQ_COMMON 0x00000000 //Common one-pass sequence
#define SQ_LOOP 0x00000001 //Looping sequence
#define SQ_RETAIN 0x00000002 //Inside a looping sequence list, retain the information
#define SQ_AFFECT 0x00000004 //Affect sequence
#define SQ_RUN 0x00000008 //A run block
#define SQ_PENDING 0x00000010 //Pending use, don't free when flushing the sequences
#define SQ_CONDITIONAL 0x00000020 //Conditional statement
#define SQ_TASK 0x00000040 //Task block
#define BF_ELSE 0x00000001 //Block has an else id //FIXME: This was a sloppy fix for a problem that arose from conditionals
#define S_FAILED(a) (a!=SEQ_OK)
//const int MAX_ERROR_LENGTH = 256;
//Typedefs
typedef struct bstream_s
{
CBlockStream *stream;
bstream_s *last;
} bstream_t;
//Enumerations
enum
{
SEQ_OK, //Command was successfully added
SEQ_FAILED, //An error occured while trying to insert the command
};
// Sequencer
class ICARUS_Instance;
/*
==================================================================================================
CSequencer
==================================================================================================
*/
class CSequencer
{
typedef map < int, CSequence * > sequenceID_m;
typedef list < CSequence * > sequence_l;
typedef map < CTaskGroup *, CSequence * > taskSequence_m;
public:
CSequencer();
~CSequencer();
int Init( int ownerID, interface_export_t *ie, CTaskManager *taskManager, ICARUS_Instance *iCARUS );
static CSequencer *Create ( void );
int Free( void );
int Run( char *buffer, long size );
int Callback( CTaskManager *taskManager, CBlock *block, int returnCode );
ICARUS_Instance *GetOwner( void ) { return m_owner; }
void SetOwnerID( int owner ) { m_ownerID = owner;}
int GetOwnerID( void ) const { return m_ownerID; }
interface_export_t *GetInterface( void ) const { return m_ie; }
CTaskManager *GetTaskManager( void ) const { return m_taskManager; }
void SetTaskManager( CTaskManager *tm) { if ( tm ) m_taskManager = tm; }
int Save( void );
int Load( void );
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// moved to public on 2/12/2 to allow calling during shutdown
int Recall( void );
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protected:
int EvaluateConditional( CBlock *block );
int Route( CSequence *sequence, bstream_t *bstream );
int Flush( CSequence *owner );
void Interrupt( void );
bstream_t *AddStream( void );
void DeleteStream( bstream_t *bstream );
int AddAffect( bstream_t *bstream, int retain, int *id );
CSequence *AddSequence( void );
CSequence *AddSequence( CSequence *parent, CSequence *returnSeq, int flags );
CSequence *GetSequence( int id );
//NOTENOTE: This only removes references to the sequence, IT DOES NOT FREE THE ALLOCATED MEMORY!
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int RemoveSequence( CSequence *sequence);
int DestroySequence( CSequence *sequence);
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int PushCommand( CBlock *command, int flag );
CBlock *PopCommand( int flag );
inline CSequence *ReturnSequence( CSequence *sequence );
void CheckRun( CBlock ** );
void CheckLoop( CBlock ** );
void CheckAffect( CBlock ** );
void CheckIf( CBlock ** );
void CheckDo( CBlock ** );
void CheckFlush( CBlock ** );
void Prep( CBlock ** );
int Prime( CTaskManager *taskManager, CBlock *command );
void StripExtension( const char *in, char *out );
int ParseRun( CBlock *block );
int ParseLoop( CBlock *block, bstream_t *bstream );
int ParseAffect( CBlock *block, bstream_t *bstream );
int ParseIf( CBlock *block, bstream_t *bstream );
int ParseElse( CBlock *block, bstream_t *bstream );
int ParseTask( CBlock *block, bstream_t *bstream );
int Affect( int id, int type );
void AddTaskSequence( CSequence *sequence, CTaskGroup *group );
CSequence *GetTaskSequence( CTaskGroup *group );
//Member variables
ICARUS_Instance *m_owner;
int m_ownerID;
CTaskManager *m_taskManager;
interface_export_t *m_ie; //This is unique to the sequencer so that client side and server side sequencers could both
//operate under different interfaces (for client side scripting)
int m_numCommands; //Total number of commands for the sequencer (including all child sequences)
sequenceID_m m_sequenceMap;
sequence_l m_sequences;
taskSequence_m m_taskSequences;
CSequence *m_curSequence;
CTaskGroup *m_curGroup;
bstream_t *m_curStream;
int m_elseValid;
CBlock *m_elseOwner;
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vector<bstream_t*> m_streamsCreated;
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};
#endif //__SEQUENCER__