jedioutcast/CODE-mp/cgame/JK2_cgame.plg

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2013-04-04 18:24:26 +00:00
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<h1>Build Log</h1>
<h3>
--------------------Configuration: JK2cgame - Win32 Final JK2--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP31.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /I ".." /I "./../game" /D "NDEBUG" /D "_WINDOWS" /D "MISSIONPACK" /D "WIN32" /D "_JK2" /D "FINAL_BUILD" /Fp"../Final/JK2cgame/JK2_cgame.pch" /YX /Fo"../Final/JK2cgame/" /Fd"../Final/JK2cgame/" /FD /c
"C:\projects\jk2\CODE-mp\game\bg_misc.c"
"C:\projects\jk2\CODE-mp\game\bg_panimate.c"
"C:\projects\jk2\CODE-mp\game\bg_pmove.c"
"C:\projects\jk2\CODE-mp\game\bg_saber.c"
"C:\projects\jk2\CODE-mp\game\bg_slidemove.c"
"C:\projects\jk2\CODE-mp\game\bg_weapons.c"
"C:\projects\jk2\CODE-mp\cgame\cg_consolecmds.c"
"C:\projects\jk2\CODE-mp\cgame\cg_draw.c"
"C:\projects\jk2\CODE-mp\cgame\cg_drawtools.c"
"C:\projects\jk2\CODE-mp\cgame\cg_effects.c"
"C:\projects\jk2\CODE-mp\cgame\cg_ents.c"
"C:\projects\jk2\CODE-mp\cgame\cg_event.c"
"C:\projects\jk2\CODE-mp\cgame\cg_info.c"
"C:\projects\jk2\CODE-mp\cgame\cg_light.c"
"C:\projects\jk2\CODE-mp\cgame\cg_localents.c"
"C:\projects\jk2\CODE-mp\cgame\cg_main.c"
"C:\projects\jk2\CODE-mp\cgame\cg_marks.c"
"C:\projects\jk2\CODE-mp\cgame\cg_newDraw.c"
"C:\projects\jk2\CODE-mp\cgame\cg_players.c"
"C:\projects\jk2\CODE-mp\cgame\cg_playerstate.c"
"C:\projects\jk2\CODE-mp\cgame\cg_predict.c"
"C:\projects\jk2\CODE-mp\cgame\cg_saga.c"
"C:\projects\jk2\CODE-mp\cgame\cg_scoreboard.c"
"C:\projects\jk2\CODE-mp\cgame\cg_servercmds.c"
"C:\projects\jk2\CODE-mp\cgame\cg_snapshot.c"
"C:\projects\jk2\CODE-mp\cgame\cg_syscalls.c"
"C:\projects\jk2\CODE-mp\cgame\cg_turret.c"
"C:\projects\jk2\CODE-mp\cgame\cg_view.c"
"C:\projects\jk2\CODE-mp\cgame\cg_weaponinit.c"
"C:\projects\jk2\CODE-mp\cgame\cg_weapons.c"
"C:\projects\jk2\CODE-mp\cgame\fx_blaster.c"
"C:\projects\jk2\CODE-mp\cgame\fx_bowcaster.c"
"C:\projects\jk2\CODE-mp\cgame\fx_bryarpistol.c"
"C:\projects\jk2\CODE-mp\cgame\fx_demp2.c"
"C:\projects\jk2\CODE-mp\cgame\fx_disruptor.c"
"C:\projects\jk2\CODE-mp\cgame\fx_flechette.c"
"C:\projects\jk2\CODE-mp\cgame\fx_force.c"
"C:\projects\jk2\CODE-mp\cgame\fx_heavyrepeater.c"
"C:\projects\jk2\CODE-mp\cgame\fx_rocketlauncher.c"
]
Creating command line "cl.exe @C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP31.tmp"
Creating temporary file "C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP32.tmp" with contents
[
/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"../Final/cgamex86.pdb" /map:"../Final/JK2cgame/cgamex86.map" /machine:I386 /def:".\JK2_cgame.def" /out:"../Final/cgamex86.dll" /implib:"../Final/cgamex86.lib"
"\projects\jk2\CODE-mp\Final\JK2cgame\bg_misc.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\bg_panimate.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\bg_pmove.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\bg_saber.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\bg_slidemove.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\bg_weapons.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_consolecmds.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_draw.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_drawtools.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_effects.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_ents.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_event.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_info.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_light.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_localents.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_main.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_marks.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_newDraw.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_players.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_playerstate.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_predict.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_saga.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_scoreboard.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_servercmds.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_snapshot.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_syscalls.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_turret.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_view.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_weaponinit.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\cg_weapons.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_blaster.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_bowcaster.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_bryarpistol.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_demp2.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_disruptor.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_flechette.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_force.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_heavyrepeater.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\fx_rocketlauncher.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\q_math.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\q_shared.obj"
"\projects\jk2\CODE-mp\Final\JK2cgame\ui_shared.obj"
]
Creating command line "link.exe @C:\DOCUME~1\jmonroe\LOCALS~1\Temp\RSP32.tmp"
<h3>Output Window</h3>
Compiling...
bg_misc.c
bg_panimate.c
bg_pmove.c
bg_saber.c
bg_slidemove.c
bg_weapons.c
cg_consolecmds.c
cg_draw.c
cg_drawtools.c
cg_effects.c
cg_ents.c
cg_event.c
cg_info.c
cg_light.c
cg_localents.c
cg_main.c
cg_marks.c
cg_newDraw.c
cg_players.c
cg_playerstate.c
cg_predict.c
cg_saga.c
cg_scoreboard.c
cg_servercmds.c
cg_snapshot.c
cg_syscalls.c
cg_turret.c
cg_view.c
cg_weaponinit.c
cg_weapons.c
fx_blaster.c
fx_bowcaster.c
fx_bryarpistol.c
fx_demp2.c
fx_disruptor.c
fx_flechette.c
fx_force.c
fx_heavyrepeater.c
fx_rocketlauncher.c
Linking...
Creating library ../Final/cgamex86.lib and object ../Final/cgamex86.exp
<h3>Results</h3>
cgamex86.dll - 0 error(s), 0 warning(s)
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