1840 lines
39 KiB
Text
1840 lines
39 KiB
Text
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# Microsoft Developer Studio Project File - Name="starwars" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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!MESSAGE "starwars - Win32 Debug" (based on "Win32 (x86) Application")
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# ADD LINK32 ALut.lib OpenAL32.lib win32/FeelIt/ffc10.lib advapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib ole32.lib wsock32.lib /nologo /stack:0x800000 /subsystem:windows /map /debug /machine:I386 /out:".\Release/jk2sp.exe"
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# ADD LINK32 ALut.lib OpenAL32.lib win32/FeelIt/ffc10d.lib advapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib ole32.lib wsock32.lib /nologo /stack:0x800000 /subsystem:windows /map /debug /machine:I386 /out:".\Debug/jk2sp.exe"
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# SUBTRACT BASE LINK32 /incremental:yes /nodefaultlib
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# ADD LINK32 ALut.lib OpenAL32.lib win32/FeelIt/ffc10.lib advapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib ole32.lib wsock32.lib /nologo /stack:0x800000 /subsystem:windows /map /debug /machine:I386 /out:".\FinalBuild/jk2sp.exe"
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# ADD BASE LINK32 ALut.lib OpenAL32.lib win32/FeelIt/ffc10d.lib advapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib ole32.lib wsock32.lib /nologo /stack:0x800000 /subsystem:windows /map /debug /machine:I386 /out:".\Debug/jk2sp.exe"
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# SUBTRACT BASE LINK32 /profile /incremental:no /nodefaultlib
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SOURCE=.\smartheap\HA312W32.DLL
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SOURCE=.\smartheap\HEAPAGNT.H
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SOURCE=.\smartheap\SHW32.DLL
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SOURCE=.\smartheap\smrtheap.hpp
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|
|
||
|
SOURCE=.\client\cl_cin.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_console.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_input.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_keys.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_main.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_mp3.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_parse.cpp
|
||
|
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|
||
|
# End Source File
|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_scrn.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\cl_ui.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\qcommon\cm_load.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\qcommon\cm_patch.cpp
|
||
|
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|
||
|
# End Source File
|
||
|
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|
||
|
|
||
|
SOURCE=.\qcommon\cm_polylib.cpp
|
||
|
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|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cm_test.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cm_trace.cpp
|
||
|
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|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cmd.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\common.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cvar.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\exe_headers.cpp
|
||
|
# ADD CPP /Yc"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\files.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\genericparser2.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\md4.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\msg.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\net_chan.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\q_math.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\q_shared.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_ambient.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\client\snd_dma.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_mem.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_mix.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_music.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
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|
||
|
|
||
|
SOURCE=.\qcommon\strip.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\sv_ccmds.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\sv_client.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\server\sv_game.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\sv_init.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\sv_main.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\server\sv_savegame.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\sv_snapshot.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\sv_world.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\unzip.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\vmachine.cpp
|
||
|
# SUBTRACT CPP /YX
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_input.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_main.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_shared.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_snd.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_syscon.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_video.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_wndproc.cpp
|
||
|
# ADD CPP /Yu"../server/exe_headers.h"
|
||
|
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|
||
|
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|
||
|
# Begin Group "Header Files"
|
||
|
|
||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
|
||
|
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|
||
|
|
||
|
SOURCE=.\game\anims.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\b_public.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\bg_public.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\BlockStream.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\bset.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\bstate.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\cgame\cg_public.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\cl_mp3.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\client.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\client_ui.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cm_local.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cm_patch.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cm_polylib.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\cm_public.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\common_headers.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\exe_headers.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\fffx.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\g_functions.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\g_items.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\g_local.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\g_nav.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\g_public.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\g_shared.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\genericparser2.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\ICARUS.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\Instance.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\interface.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\Interpreter.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\keys.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\sequence.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\Sequencer.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\server\server.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_ambient.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_local.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_music.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\snd_public.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\sstring.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\statindex.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\strip.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\stripPublic.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\TaskManager.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\teams.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Icarus\Tokenizer.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\unzip.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\vmachine.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\game\weapons.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\win_local.h
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\background.bmp
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\clear.bmp
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\EaxMan.dll
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\FFC10.dll
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\FFC10d.dll
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\OpenAL32.dll
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\resource.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\starwars.ico
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\win32\winquake.rc
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ALut.lib
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\OpenAL32.lib
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "MP3 Source"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Group "MP3 Headers"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mp3code\config.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mp3code\copyright.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mp3code\htable.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mp3code\jdw.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mp3code\L3.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mp3code\mhead.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
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|
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|
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|
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|
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|
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|
||
|
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|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\renderer\tr_world.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\renderer\tr_WorldEffects.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\win32\win_gamma.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\win32\win_glimp.cpp
|
||
|
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|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\win32\win_qgl.cpp
|
||
|
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|
||
|
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|
||
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|
||
|
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|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
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|
||
|
|
||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||
|
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|
||
|
|
||
|
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|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\gameinfo.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\client\keycodes.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\menudef.h
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\game\q_shared.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\qcommon.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\qfiles.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\stv_version.h
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\game\surfaceflags.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qcommon\tags.h
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\ui\ui_local.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\ui_playerinfo.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\ui_public.h
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\ui_shared.h
|
||
|
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|
||
|
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|
||
|
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|
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|
|
||
|
SOURCE=.\ui\ui_atoms.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=.\ui\ui_connect.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\ui_main.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\ui_shared.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\ui\ui_syscalls.cpp
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
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|
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|
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|
||
|
|
||
|
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|
||
|
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|
||
|
|
||
|
SOURCE=".\jpeg-6\jcapimin.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jccoefct.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jccolor.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcdctmgr.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jchuff.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jchuff.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcinit.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcmainct.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcmarker.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcmaster.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcomapi.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jconfig.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcparam.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcphuff.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcprepct.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jcsample.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jctrans.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdapimin.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdapistd.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdatadst.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdatasrc.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdcoefct.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdcolor.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdct.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jddctmgr.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdhuff.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdhuff.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdinput.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdmainct.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdmarker.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdmaster.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdpostct.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdsample.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jdtrans.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jerror.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jerror.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jfdctflt.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jidctflt.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jinclude.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jmemmgr.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jmemnobs.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jmemsys.h"
|
||
|
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|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jmorecfg.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jpegint.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jpeglib.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jutils.cpp"
|
||
|
# ADD CPP /Yu"..\server\exe_headers.h"
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=".\jpeg-6\jversion.h"
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "encryption"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\buffer.cpp
|
||
|
|
||
|
!IF "$(CFG)" == "starwars - Win32 Release"
|
||
|
|
||
|
# SUBTRACT CPP /YX
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 Debug"
|
||
|
|
||
|
# SUBTRACT CPP /YX /Yc /Yu
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 FinalBuild"
|
||
|
|
||
|
# SUBTRACT CPP /YX
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 SHDebug"
|
||
|
|
||
|
# SUBTRACT BASE CPP /YX /Yc /Yu
|
||
|
# SUBTRACT CPP /YX /Yc /Yu
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\buffer.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\cpp_interface.cpp
|
||
|
|
||
|
!IF "$(CFG)" == "starwars - Win32 Release"
|
||
|
|
||
|
# SUBTRACT CPP /YX
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 Debug"
|
||
|
|
||
|
# SUBTRACT CPP /YX /Yc /Yu
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 FinalBuild"
|
||
|
|
||
|
# SUBTRACT CPP /YX
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 SHDebug"
|
||
|
|
||
|
# SUBTRACT BASE CPP /YX /Yc /Yu
|
||
|
# SUBTRACT CPP /YX /Yc /Yu
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\cpp_interface.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\encryption.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\sockets.cpp
|
||
|
|
||
|
!IF "$(CFG)" == "starwars - Win32 Release"
|
||
|
|
||
|
# SUBTRACT CPP /YX
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 Debug"
|
||
|
|
||
|
# SUBTRACT CPP /YX /Yc /Yu
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 FinalBuild"
|
||
|
|
||
|
# SUBTRACT CPP /YX
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "starwars - Win32 SHDebug"
|
||
|
|
||
|
# SUBTRACT BASE CPP /YX /Yc /Yu
|
||
|
# SUBTRACT CPP /YX /Yc /Yu
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\encryption\sockets.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# End Target
|
||
|
# End Project
|