jedioutcast/utils/q3data/g2export_interface.h

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2013-04-04 18:02:27 +00:00
// Filename:- g2export_interface.h
//
#ifndef G2_EXPORT_INTERFACE_H
#define G2_EXPORT_INTERFACE_H
#ifndef LPCSTR
#define LPCSTR const char *
#endif
#ifndef MAX_PATH
#define MAX_PATH 160 // *not* MAX_QPATH
#endif
char *va(char *format, ...);
char *Filename_WithoutExt(LPCSTR psFilename);
extern int giNumLODs;
extern int giNumSurfaces;
extern int giNumTags;
// ghoul2 exporter interface functions...
//
LPCSTR G2Exporter_Surface_GetName(int iSurfaceIndex);
LPCSTR G2Exporter_Surface_GetShaderName(int iSurfaceIndex);
int G2Exporter_Surface_GetNumVerts (int iSurfaceIndex, int iLODIndex);
int G2Exporter_Surface_GetNumTris (int iSurfaceIndex, int iLODIndex);
int G2Exporter_Surface_GetTriIndex (int iSurfaceIndex, int iTriangleIndex, int iTriVert, int iLODIndex);
vec3_t *G2Exporter_Surface_GetVertNormal(int iSurfaceIndex, int iVertIndex, int iLODIndex);
vec3_t *G2Exporter_Surface_GetVertCoords(int iSurfaceIndex, int iVertIndex, int iLODIndex);
vec2_t *G2Exporter_Surface_GetTexCoords(int iSurfaceIndex, int iVertIndex, int iLODIndex);
#pragma warning ( disable : 4786)
#include <vector>
#include <map>
using namespace std;
#pragma warning ( disable : 4786)
// ghoul2 import structures used when appending to previous versions to add extra LODs...
//
typedef struct {
vec3_t normal;
vec3_t vertCoords;
vec2_t texCoords;
} GLM_ImportVertex_t;
typedef struct
{
vector <GLM_ImportVertex_t> ImportedVerts;
vector <mdxmTriangle_t> ImportedTris;
} GLM_ImportSurface_t;
typedef struct
{
vector <GLM_ImportSurface_t> ImportedSurfaces;
} GLM_ImportLOD_t;
typedef struct
{
vector <GLM_ImportLOD_t> ImportedLODs;
map <int,int> SurfaceIndexRemaps; // key = q3data surface index, value = corresponding index in imported model
} GLM_ImportModel_t;
extern GLM_ImportModel_t ImportedModel;
#endif // #ifndef G2_EXPORT_INTERFACE_H
//////////////////////// eof //////////////////////////