jedioutcast/utils/Radiant/editwnd.h

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2013-04-04 18:02:27 +00:00
#if !defined(AFX_EDITWND_H__279AAE22_78C5_11D1_B53C_00AA00A410FC__INCLUDED_)
#define AFX_EDITWND_H__279AAE22_78C5_11D1_B53C_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// EditWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CEditWnd window
class CEditWnd : public CEdit
{
DECLARE_DYNCREATE(CEditWnd);
// Construction
public:
CEditWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditWnd)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CEditWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CEditWnd)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITWND_H__279AAE22_78C5_11D1_B53C_00AA00A410FC__INCLUDED_)