jedioutcast/code/ff/ff_snd.h

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2013-04-04 21:05:53 +00:00
#ifndef FF_SND_H
#define FF_SND_H
#include "../ff/ff_public.h"
void FF_AddForce( ffHandle_t ff/*, int entNum, const vec3_t origin, float maxDistance, float minDistance*/ );
void FF_AddLoopingForce( ffHandle_t ff/*, int entNum, const vec3_t origin, float maxDistance, float minDistance*/ );
//void FF_Respatialize( int entNum, const vec3_t origin );
void FF_Update( void );
#endif // FF_SND_H