jediacademy/codemp/x_botlib/x_botlib.vcproj

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11 KiB
XML

<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="x_botlib"
ProjectGUID="{ACB93D0D-F6CB-480B-9B20-CE6C5EDC13BD}"
Keyword="XboxProj">
<Platforms>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Xbox"
OutputDirectory=".\..\x_exe\Debug"
IntermediateDirectory=".\..\x_exe\Debug\botlib"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="../game"
PreprocessorDefinitions="_DEBUG,DEBUG,WIN32,_LIB,BOTLIB,_JK2;_XBOX"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/$(ProjectName).lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
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Name="Release|Xbox"
OutputDirectory=".\..\x_exe\Release"
IntermediateDirectory=".\..\x_exe\Release\botlib"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Oy-"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="FALSE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="../game"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BOTLIB;_JK2;_XBOX"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/$(ProjectName).lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
</Configurations>
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<Filter
Name="Source Files">
<File
RelativePath="..\botlib\be_aas_bspq3.cpp">
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<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
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</File>
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Name="Release|Xbox">
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RelativePath="..\botlib\be_ai_weight.cpp">
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Name="Release|Xbox">
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</FileConfiguration>
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Name="Release|Xbox">
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UsePrecompiledHeader="0"/>
</FileConfiguration>
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Name="Release|Xbox">
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Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
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</Filter>
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Name="Header Files">
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</File>
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</File>
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</File>
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</File>
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</File>
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</File>
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</File>
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</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>