jediacademy/codemp/jk2mp.vcproj

6987 lines
197 KiB
XML

<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="exe"
SccProjectName="&quot;$/jedi/codemp&quot;, CAAAAAAA"
SccAuxPath=""
SccLocalPath="."
SccProvider="MSSCCI:Microsoft Visual SourceSafe">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Final|Win32"
OutputDirectory=".\Final"
IntermediateDirectory=".\Final\jk2"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="TRUE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
PreprocessorDefinitions="_WIN32,NDEBUG,_WINDOWS,WIN32,_JK2,FINAL_BUILD,_JK2MP"
StringPooling="TRUE"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=".\Final\jk2/jk2mp.pch"
AssemblerListingLocation=".\Final\jk2/"
ObjectFile=".\Final\jk2/"
ProgramDataBaseFileName=".\Final\jk2/"
WarningLevel="4"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="ALut.lib OpenAL32.lib winmm.lib wsock32.lib"
OutputFile=".\Final/jamp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateMapFile="TRUE"
MapFileName="Final/jamp.map"
MapLines="TRUE"
SubSystem="2"
StackReserveSize="8388608"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="TRUE"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDebug"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Final/jk2mp.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDebug"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug\jk2"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,_JK2,_JK2MP"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=".\Debug\jk2/jk2mp.pch"
AssemblerListingLocation=".\Debug\jk2/"
ObjectFile=".\Debug\jk2/"
ProgramDataBaseFileName=".\Debug\jk2/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="ALut.lib OpenAL32.lib winmm.lib wsock32.lib"
OutputFile=".\Debug/jamp.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/jamp.pdb"
GenerateMapFile="TRUE"
MapFileName="Debug/jamp.map"
SubSystem="2"
StackReserveSize="8388608"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_Debug"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/jk2mp.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_Debug"
Culture="1033"
ResourceOutputFileName="win32\winquake.res"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release\jk2"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="TRUE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
PreprocessorDefinitions="_WIN32,NDEBUG,WIN32,_WINDOWS,_JK2,_JK2MP"
StringPooling="TRUE"
MinimalRebuild="TRUE"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=".\Release\jk2/jk2mp.pch"
AssemblerListingLocation=".\Release\jk2/"
ObjectFile=".\Release\jk2/"
ProgramDataBaseFileName=".\Release\jk2/"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="ALut.lib OpenAL32.lib winmm.lib wsock32.lib"
OutputFile=".\Release/jamp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Release/jamp.pdb"
GenerateMapFile="TRUE"
MapFileName="Release/jamp.map"
SubSystem="2"
StackReserveSize="8388608"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="TRUE"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDebug"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/jk2mp.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDebug"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Debug(SH)|Win32"
OutputDirectory="Debug(SH)"
IntermediateDirectory="Debug(SH)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,_JK2,MEM_DEBUG,_JK2MP"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug\jk2/jk2mp.pch"
AssemblerListingLocation=".\Debug\jk2/"
ObjectFile=".\Debug\jk2/"
ProgramDataBaseFileName=".\Debug\jk2/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="./debug/jk2/smrtheap.obj ALut.lib OpenAL32.lib winmm.lib wsock32.lib"
OutputFile=".\Debug/jamp.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/jamp.pdb"
GenerateMapFile="TRUE"
MapFileName="Debug/jamp.map"
SubSystem="2"
StackReserveSize="8388608"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_Debug"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/jk2mp.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_Debug"
Culture="1033"
ResourceOutputFileName="win32\winquake.res"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;fi;fd">
<File
RelativePath=".\game\anims.h">
</File>
<File
RelativePath=".\game\bg_weapons.h">
</File>
<File
RelativePath=".\game\botlib.h">
</File>
<File
RelativePath=".\qcommon\disablewarnings.h">
</File>
<File
RelativePath="qcommon\platform.h">
</File>
<File
RelativePath=".\win32\resource.h">
</File>
<File
RelativePath=".\ui\ui_public.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
<File
RelativePath=".\ALut.lib">
</File>
<File
RelativePath=".\EaxMan.dll">
</File>
<File
RelativePath=".\OpenAL32.dll">
</File>
<File
RelativePath=".\OpenAL32.lib">
</File>
<File
RelativePath=".\win32\qe3.ico">
</File>
<File
RelativePath=".\win32\winquake.rc">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="win32;$(NoInherit)"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Client"
Filter="">
<File
RelativePath=".\client\0_SH_Leak.cpp">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FXExport.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FXExport.h">
</File>
<File
RelativePath=".\client\FxPrimitives.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FxPrimitives.h">
</File>
<File
RelativePath=".\client\FxScheduler.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FxScheduler.h">
</File>
<File
RelativePath=".\client\FxSystem.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FxSystem.h">
</File>
<File
RelativePath=".\client\FxTemplate.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FxUtil.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\FxUtil.h">
</File>
<File
RelativePath=".\client\cl_cgame.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_cin.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_console.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_input.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_keys.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_main.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_net_chan.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_parse.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_scrn.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\cl_ui.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\client.h">
</File>
</Filter>
<Filter
Name="Common"
Filter="">
<File
RelativePath=".\qcommon\CNetProfile.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\GenericParser2.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\GenericParser2.h">
</File>
<File
RelativePath=".\qcommon\INetProfile.h">
</File>
<File
RelativePath=".\qcommon\MiniHeap.h">
</File>
<File
RelativePath=".\qcommon\RoffSystem.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\RoffSystem.h">
</File>
<File
RelativePath=".\game\bg_public.h">
</File>
<File
RelativePath=".\cgame\cg_public.h">
</File>
<File
RelativePath=".\qcommon\chash.h">
</File>
<File
RelativePath=".\qcommon\cm_draw.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_draw.h">
</File>
<File
RelativePath=".\qcommon\cm_landscape.h">
</File>
<File
RelativePath=".\qcommon\cm_load.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_local.h">
</File>
<File
RelativePath=".\qcommon\cm_patch.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_patch.h">
</File>
<File
RelativePath=".\qcommon\cm_polylib.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_polylib.h">
</File>
<File
RelativePath=".\qcommon\cm_public.h">
</File>
<File
RelativePath=".\qcommon\cm_randomterrain.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_randomterrain.h">
</File>
<File
RelativePath=".\qcommon\cm_shader.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_terrain.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_terrainmap.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_terrainmap.h">
</File>
<File
RelativePath=".\qcommon\cm_test.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cm_trace.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="qcommon\cmd_common.cpp">
</File>
<File
RelativePath="qcommon\cmd_pc.cpp">
</File>
<File
RelativePath=".\qcommon\common.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\cvar.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="qcommon\exe_headers.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="qcommon\exe_headers.h">
</File>
<File
RelativePath="qcommon\files.h">
</File>
<File
RelativePath="qcommon\files_common.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="qcommon\files_pc.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\game\g_public.h">
</File>
<File
RelativePath=".\qcommon\game_version.h">
</File>
<File
RelativePath=".\qcommon\hstring.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\hstring.h">
</File>
<File
RelativePath=".\qcommon\huffman.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ui\keycodes.h">
</File>
<File
RelativePath=".\client\keys.h">
</File>
<File
RelativePath=".\qcommon\md4.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\msg.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\net_chan.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\game\q_math.c">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\q_math.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\game\q_shared.c">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\q_shared.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\game\q_shared.h">
</File>
<File
RelativePath=".\qcommon\qcommon.h">
</File>
<File
RelativePath=".\qcommon\qfiles.h">
</File>
<File
RelativePath=".\renderer\qgl.h">
</File>
<File
RelativePath=".\qcommon\sstring.h">
</File>
<File
RelativePath=".\qcommon\stringed_ingame.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\stringed_ingame.h">
</File>
<File
RelativePath=".\qcommon\stringed_interface.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\stringed_interface.h">
</File>
<File
RelativePath=".\game\surfaceflags.h">
</File>
<File
RelativePath=".\qcommon\tags.h">
</File>
<File
RelativePath=".\qcommon\timing.h">
</File>
<File
RelativePath=".\qcommon\unzip.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\unzip.h">
</File>
<File
RelativePath=".\qcommon\vm.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\vm_interpreted.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\qcommon\vm_local.h">
</File>
<File
RelativePath=".\qcommon\vm_x86.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="qcommon\z_memman_pc.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Win32"
Filter="">
<File
RelativePath="win32\AutoVersion.h">
</File>
<File
RelativePath=".\win32\glw_win.h">
</File>
<File
RelativePath=".\win32\win_input.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_local.h">
</File>
<File
RelativePath=".\win32\win_main.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_net.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_shared.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_snd.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_syscon.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_wndproc.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Server"
Filter="">
<File
RelativePath=".\server\server.h">
</File>
<File
RelativePath=".\server\sv_bot.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_ccmds.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_client.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_game.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_init.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_main.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_net_chan.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_snapshot.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\sv_world.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<Filter
Name="NPCNav"
Filter="">
<File
RelativePath=".\server\NPCNav\gameCallbacks.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\NPCNav\navigator.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\server\NPCNav\navigator.h">
</File>
</Filter>
</Filter>
<Filter
Name="Sound"
Filter="">
<File
RelativePath=".\client\snd_ambient.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\snd_ambient.h">
</File>
<File
RelativePath=".\client\snd_dma.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\snd_local.h">
</File>
<File
RelativePath=".\client\snd_mem.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\snd_mix.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="client\snd_mp3.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="client\snd_mp3.h">
</File>
<File
RelativePath=".\client\snd_music.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\client\snd_music.h">
</File>
<File
RelativePath=".\client\snd_public.h">
</File>
<Filter
Name="MP3"
Filter="">
<File
RelativePath=".\mp3code\cdct.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\csbt.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\csbtb.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\csbtl3.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cup.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cupini.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cupl1.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cupl3.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cwin.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cwinb.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\cwinm.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\hwin.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\l3dq.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\l3init.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\mdct.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\mhead.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\msis.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\towave.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\uph.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\upsf.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\mp3code\wavep.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<Filter
Name="MP3 Headers"
Filter="">
<File
RelativePath=".\mp3code\config.h">
</File>
<File
RelativePath=".\mp3code\copyright.h">
</File>
<File
RelativePath=".\mp3code\htable.h">
</File>
<File
RelativePath=".\mp3code\jdw.h">
</File>
<File
RelativePath=".\mp3code\l3.h">
</File>
<File
RelativePath=".\mp3code\mhead.h">
</File>
<File
RelativePath=".\mp3code\mp3struct.h">
</File>
<File
RelativePath=".\mp3code\port.h">
</File>
<File
RelativePath=".\mp3code\small_header.h">
</File>
<File
RelativePath=".\mp3code\tableawd.h">
</File>
</Filter>
</Filter>
<Filter
Name="EAX"
Filter="">
<File
RelativePath=".\client\eax\EaxMan.h">
</File>
<File
RelativePath=".\client\eax\eax.h">
</File>
</Filter>
<Filter
Name="OpenAL"
Filter="">
<File
RelativePath=".\client\OpenAL\al.h">
</File>
<File
RelativePath=".\client\OpenAL\alc.h">
</File>
<File
RelativePath=".\client\OpenAL\alctypes.h">
</File>
<File
RelativePath=".\client\OpenAL\altypes.h">
</File>
<File
RelativePath=".\client\OpenAL\alu.h">
</File>
<File
RelativePath=".\client\OpenAL\alut.h">
</File>
</Filter>
</Filter>
<Filter
Name="Renderer"
Filter="">
<File
RelativePath=".\renderer\glext.h">
</File>
<File
RelativePath=".\renderer\matcomp.c">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\matcomp.h">
</File>
<File
RelativePath=".\renderer\tr_WorldEffects.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_WorldEffects.h">
</File>
<File
RelativePath=".\renderer\tr_animation.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_arioche.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_backend.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_bsp.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_cmds.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_curve.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_font.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_font.h">
</File>
<File
RelativePath=".\renderer\tr_ghoul2.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_image.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_init.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_landscape.h">
</File>
<File
RelativePath=".\renderer\tr_light.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_local.h">
</File>
<File
RelativePath=".\renderer\tr_main.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_marks.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_mesh.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_model.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_noise.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_public.h">
</File>
<File
RelativePath=".\renderer\tr_quicksprite.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_quicksprite.h">
</File>
<File
RelativePath=".\renderer\tr_scene.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_shade.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_shade_calc.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_shader.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_shadows.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_sky.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_surface.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_surfacesprites.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\renderer\tr_terrain.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\cgame\tr_types.h">
</File>
<File
RelativePath=".\renderer\tr_world.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_gamma.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_glimp.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\win32\win_qgl.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<Filter
Name="jpeg files"
Filter="">
<Filter
Name="JPG Source"
Filter="">
<File
RelativePath=".\jpeg-6\jcapimin.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jccoefct.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jccolor.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcdctmgr.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jchuff.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcinit.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcmainct.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcmarker.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcmaster.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcomapi.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcparam.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcphuff.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcprepct.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jcsample.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jctrans.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdapimin.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdapistd.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdatadst.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdatasrc.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdcoefct.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdcolor.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jddctmgr.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdhuff.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdinput.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdmainct.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdmarker.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdmaster.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdpostct.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdsample.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jdtrans.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jerror.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jfdctflt.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jidctflt.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jmemmgr.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jmemnobs.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\jpeg-6\jutils.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="JPG Headers"
Filter="">
<File
RelativePath=".\jpeg-6\jchuff.h">
</File>
<File
RelativePath=".\jpeg-6\jconfig.h">
</File>
<File
RelativePath=".\jpeg-6\jdct.h">
</File>
<File
RelativePath=".\jpeg-6\jdhuff.h">
</File>
<File
RelativePath=".\jpeg-6\jerror.h">
</File>
<File
RelativePath=".\jpeg-6\jinclude.h">
</File>
<File
RelativePath=".\jpeg-6\jmemsys.h">
</File>
<File
RelativePath=".\jpeg-6\jmorecfg.h">
</File>
<File
RelativePath=".\jpeg-6\jpegint.h">
</File>
<File
RelativePath=".\jpeg-6\jpeglib.h">
</File>
<File
RelativePath=".\jpeg-6\jversion.h">
</File>
</Filter>
</Filter>
<Filter
Name="png"
Filter="">
<File
RelativePath=".\png\png.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\png\png.h">
</File>
</Filter>
</Filter>
<Filter
Name="Ghoul2"
Filter="">
<File
RelativePath=".\ghoul2\G2.h">
</File>
<File
RelativePath=".\ghoul2\G2_API.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ghoul2\G2_bolts.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ghoul2\G2_bones.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ghoul2\G2_gore.h">
</File>
<File
RelativePath=".\ghoul2\G2_local.h">
</File>
<File
RelativePath=".\ghoul2\G2_misc.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ghoul2\G2_surfaces.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ghoul2\ghoul2_shared.h">
</File>
<File
RelativePath=".\renderer\mdx_format.h">
</File>
</Filter>
<Filter
Name="zlib32"
Filter="">
<File
RelativePath="zlib32\deflate.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="zlib32\deflate.h">
</File>
<File
RelativePath="zlib32\inflate.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath="zlib32\inflate.h">
</File>
<File
RelativePath="zlib32\zip.h">
</File>
<File
RelativePath="zlib32\zipcommon.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="SmartHeap"
Filter="">
<File
RelativePath=".\smartheap\HA312W32.DLL">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\smartheap\HAW32M.LIB">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\smartheap\HEAPAGNT.H">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\smartheap\SHW32.DLL">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\smartheap\SMRTHEAP.C">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\smartheap\SMRTHEAP.H">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\smartheap\smrtheap.hpp">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Debug"
Filter="">
<File
RelativePath=".\Debug\HA312W32.DLL">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Debug\SHW32.DLL">
<FileConfiguration
Name="Final|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="RMG"
Filter="">
<File
RelativePath=".\RMG\RM_Area.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Area.h">
</File>
<File
RelativePath=".\RMG\RM_Headers.h">
</File>
<File
RelativePath=".\RMG\RM_Instance.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Instance.h">
</File>
<File
RelativePath=".\RMG\RM_InstanceFile.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_InstanceFile.h">
</File>
<File
RelativePath=".\RMG\RM_Instance_BSP.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Instance_BSP.h">
</File>
<File
RelativePath=".\RMG\RM_Instance_Group.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Instance_Group.h">
</File>
<File
RelativePath=".\RMG\RM_Instance_Random.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Instance_Random.h">
</File>
<File
RelativePath=".\RMG\RM_Instance_Void.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Instance_Void.h">
</File>
<File
RelativePath=".\RMG\RM_Manager.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Manager.h">
</File>
<File
RelativePath=".\RMG\RM_Mission.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Mission.h">
</File>
<File
RelativePath=".\RMG\RM_Objective.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Objective.h">
</File>
<File
RelativePath=".\RMG\RM_Path.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Path.h">
</File>
<File
RelativePath=".\RMG\RM_Terrain.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\RMG\RM_Terrain.h">
</File>
</Filter>
<Filter
Name="ICARUS"
Filter="">
<File
RelativePath=".\icarus\BlockStream.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\GameInterface.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\GameInterface.h">
</File>
<File
RelativePath=".\icarus\Instance.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\Interface.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\Memory.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\Q3_Interface.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\Q3_Interface.h">
</File>
<File
RelativePath=".\icarus\Q3_Registers.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\Q3_Registers.h">
</File>
<File
RelativePath=".\icarus\Sequence.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\Sequencer.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\TaskManager.cpp">
<FileConfiguration
Name="Final|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
<FileConfiguration
Name="Debug(SH)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="../qcommon/exe_headers.h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\icarus\blockstream.h">
</File>
<File
RelativePath=".\icarus\icarus.h">
</File>
<File
RelativePath=".\icarus\instance.h">
</File>
<File
RelativePath=".\icarus\interface.h">
</File>
<File
RelativePath=".\icarus\interpreter.h">
</File>
<File
RelativePath=".\icarus\module.h">
</File>
<File
RelativePath=".\icarus\sequence.h">
</File>
<File
RelativePath=".\icarus\sequencer.h">
</File>
<File
RelativePath=".\icarus\taskmanager.h">
</File>
<File
RelativePath=".\icarus\tokenizer.h">
</File>
</Filter>
<Filter
Name="Ravl"
Filter="">
<File
RelativePath="Ravl\CVec.h">
</File>
</Filter>
<Filter
Name="Ratl"
Filter="">
<File
RelativePath="Ratl\bits_vs.h">
</File>
<File
RelativePath="Ratl\ratl_common.h">
</File>
<File
RelativePath="Ratl\vector_vs.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>