564 lines
17 KiB
C
564 lines
17 KiB
C
#ifndef _AL_H_
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#define _AL_H_
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2000 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "altypes.h"
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#ifdef _XBOX
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#define ALAPI
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#define ALAPIENTRY
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#define AL_CALLBACK
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#else
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef _WIN32
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#ifdef _OPENAL32LIB
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#define ALAPI __declspec(dllexport)
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#else
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#define ALAPI __declspec(dllimport)
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#endif
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#define ALAPIENTRY __cdecl
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#define AL_CALLBACK
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#else
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#ifdef TARGET_OS_MAC
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#if TARGET_OS_MAC
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#pragma export on
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#endif
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#endif
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#define ALAPI
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#define ALAPIENTRY __cdecl
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#define AL_CALLBACK
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#endif
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#endif
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#define OPENAL
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#ifndef AL_NO_PROTOTYPES
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/**
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* OpenAL Maintenance Functions
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* Initialization and exiting.
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* State Management and Query.
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* Error Handling.
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* Extension Support.
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*/
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/** State management. */
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ALAPI ALvoid ALAPIENTRY alEnable( ALenum capability );
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ALAPI ALvoid ALAPIENTRY alDisable( ALenum capability );
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ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability );
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/** Application preferences for driver performance choices. */
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ALAPI ALvoid ALAPIENTRY alHint( ALenum target, ALenum mode );
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/** State retrieval. */
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ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param );
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ALAPI ALint ALAPIENTRY alGetInteger( ALenum param );
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ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param );
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ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param );
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ALAPI ALvoid ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data );
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ALAPI ALvoid ALAPIENTRY alGetIntegerv( ALenum param, ALint* data );
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ALAPI ALvoid ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data );
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ALAPI ALvoid ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data );
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ALAPI ALubyte* ALAPIENTRY alGetString( ALenum param );
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/**
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* Error support.
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* Obtain the most recent error generated in the AL state machine.
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*/
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ALAPI ALenum ALAPIENTRY alGetError( ALvoid );
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#ifdef _XBOX
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/**
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* Update cycle.
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*/
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ALAPI ALvoid ALAPIENTRY alUpdate( ALvoid );
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/**
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* Returns a global state parameter.
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*/
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ALAPI ALvoid ALAPIENTRY alGeti( ALenum param, ALint* value );
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/**
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* Adjust the size of the sound buffer pool.
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*/
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ALAPI ALvoid ALAPIENTRY alResizePool( ALuint size );
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#endif
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/**
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* Extension support.
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* Obtain the address of a function (usually an extension)
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* with the name fname. All addresses are context-independent.
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*/
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ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( ALubyte* fname );
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/**
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* Extension support.
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* Obtain the address of a function (usually an extension)
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* with the name fname. All addresses are context-independent.
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*/
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ALAPI ALvoid* ALAPIENTRY alGetProcAddress( ALubyte* fname );
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/**
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* Extension support.
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* Obtain the integer value of an enumeration (usually an extension) with the name ename.
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*/
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ALAPI ALenum ALAPIENTRY alGetEnumValue( ALubyte* ename );
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/**
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* LISTENER
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* Listener is the sample position for a given context.
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* The multi-channel (usually stereo) output stream generated
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* by the mixer is parametrized by this Listener object:
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* its position and velocity relative to Sources, within
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* occluder and reflector geometry.
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*/
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#ifdef _XBOX
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/**
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* Listener create and delete
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*/
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ALAPI ALvoid ALAPIENTRY alGenListeners( ALsizei n, ALuint* listeners );
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ALAPI ALvoid ALAPIENTRY alDeleteListeners( ALsizei n, ALuint* listeners );
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#endif
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// VV's Console version of openAL includes multiple listener support,
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// as an extra first arg to the alListener functions. We wrap that up
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// in a macro here, to make the following more concise.
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#ifdef _XBOX
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#define AL_VV_LISTENER ALuint listener,
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#else
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#define AL_VV_LISTENER
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#endif
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/**
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*
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* Listener Environment: default 0.
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*/
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ALAPI ALvoid ALAPIENTRY alListeneri( AL_VV_LISTENER ALenum param, ALint value );
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/**
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*
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* Listener Gain: default 1.0f.
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*/
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ALAPI ALvoid ALAPIENTRY alListenerf( AL_VV_LISTENER ALenum param, ALfloat value );
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/**
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*
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* Listener Position.
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* Listener Velocity.
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*/
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ALAPI ALvoid ALAPIENTRY alListener3f( AL_VV_LISTENER ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 );
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/**
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*
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* Listener Position: ALfloat[3]
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* Listener Velocity: ALfloat[3]
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* Listener Orientation: ALfloat[6] (forward and up vector).
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*/
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ALAPI ALvoid ALAPIENTRY alListenerfv( AL_VV_LISTENER ALenum param, ALfloat* values );
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ALAPI ALvoid ALAPIENTRY alGetListeneri( AL_VV_LISTENER ALenum param, ALint* value );
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ALAPI ALvoid ALAPIENTRY alGetListenerf( AL_VV_LISTENER ALenum param, ALfloat* value );
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ALAPI ALvoid ALAPIENTRY alGetListener3f( AL_VV_LISTENER ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 );
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ALAPI ALvoid ALAPIENTRY alGetListenerfv( AL_VV_LISTENER ALenum param, ALfloat* values );
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/**
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* SOURCE
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* Source objects are by default localized. Sources
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* take the PCM data provided in the specified Buffer,
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* apply Source-specific modifications, and then
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* submit them to be mixed according to spatial
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* arrangement etc.
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*/
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/** Create Source objects. */
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#ifdef _XBOX
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ALAPI ALvoid ALAPIENTRY alGenSources2D( ALsizei n, ALuint* sources );
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ALAPI ALvoid ALAPIENTRY alGenSources3D( ALsizei n, ALuint* sources );
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#else
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ALAPI ALvoid ALAPIENTRY alGenSources( ALsizei n, ALuint* sources );
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#endif
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/** Delete Source objects. */
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ALAPI ALvoid ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources );
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/** Verify a handle is a valid Source. */
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ALAPI ALboolean ALAPIENTRY alIsSource( ALuint id );
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/** Set an integer parameter for a Source object. */
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ALAPI ALvoid ALAPIENTRY alSourcei( ALuint source, ALenum param, ALint value );
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ALAPI ALvoid ALAPIENTRY alSourcef( ALuint source, ALenum param, ALfloat value );
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ALAPI ALvoid ALAPIENTRY alSource3f( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 );
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ALAPI ALvoid ALAPIENTRY alSourcefv( ALuint source, ALenum param, ALfloat* values );
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/** Get an integer parameter for a Source object. */
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ALAPI ALvoid ALAPIENTRY alGetSourcei( ALuint source, ALenum param, ALint* value );
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ALAPI ALvoid ALAPIENTRY alGetSourcef( ALuint source, ALenum param, ALfloat* value );
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ALAPI ALvoid ALAPIENTRY alGetSource3f( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 );
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ALAPI ALvoid ALAPIENTRY alGetSourcefv( ALuint source, ALenum param, ALfloat* values );
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ALAPI ALvoid ALAPIENTRY alSourcePlayv( ALsizei n, ALuint *sources );
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ALAPI ALvoid ALAPIENTRY alSourcePausev( ALsizei n, ALuint *sources );
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ALAPI ALvoid ALAPIENTRY alSourceStopv( ALsizei n, ALuint *sources );
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ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n,ALuint *sources);
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/** Activate a source, start replay. */
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ALAPI ALvoid ALAPIENTRY alSourcePlay( ALuint source );
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/**
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* Pause a source,
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* temporarily remove it from the mixer list.
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*/
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ALAPI ALvoid ALAPIENTRY alSourcePause( ALuint source );
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/**
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* Stop a source,
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* temporarily remove it from the mixer list,
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* and reset its internal state to pre-Play.
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* To remove a Source completely, it has to be
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* deleted following Stop, or before Play.
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*/
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ALAPI ALvoid ALAPIENTRY alSourceStop( ALuint source );
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/**
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* Rewinds a source,
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* temporarily remove it from the mixer list,
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* and reset its internal state to pre-Play.
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*/
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ALAPI ALvoid ALAPIENTRY alSourceRewind( ALuint source );
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/**
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* BUFFER
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* Buffer objects are storage space for sample data.
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* Buffers are referred to by Sources. There can be more than
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* one Source using the same Buffer data. If Buffers have
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* to be duplicated on a per-Source basis, the driver has to
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* take care of allocation, copying, and deallocation as well
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* as propagating buffer data changes.
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*/
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/** Buffer object generation. */
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ALAPI ALvoid ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers );
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ALAPI ALvoid ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers );
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ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer );
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/**
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* Specify the data to be filled into a buffer.
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*/
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ALAPI ALvoid ALAPIENTRY alBufferData( ALuint buffer,
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ALenum format,
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ALvoid* data,
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ALsizei size,
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ALsizei freq );
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ALAPI ALvoid ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value );
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ALAPI ALvoid ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value );
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/**
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* Queue stuff
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*/
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ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, ALuint* buffers );
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ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers );
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#ifdef _XBOX
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/**
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* STREAM
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* Stream objects encapsulate traditional sound stream and
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* act as both sources and buffers. They emit sound and
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* manage sound data.
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*/
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ALAPI ALvoid ALAPIENTRY alGenStream( ALvoid );
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ALAPI ALvoid ALAPIENTRY alDeleteStream( ALvoid );
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ALAPI ALvoid ALAPIENTRY alStreamStop( ALvoid );
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ALAPI ALvoid ALAPIENTRY alStreamPlay( ALsizei offset, ALint file, ALint loop );
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ALAPI ALvoid ALAPIENTRY alStreamf( ALenum param, ALfloat value );
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ALAPI ALvoid ALAPIENTRY alGetStreamf( ALenum param, ALfloat* value );
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ALAPI ALvoid ALAPIENTRY alGetStreami( ALenum param, ALint* value );
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#endif
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/**
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* Knobs and dials
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*/
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ALAPI ALvoid ALAPIENTRY alDistanceModel( ALenum value );
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ALAPI ALvoid ALAPIENTRY alDopplerFactor( ALfloat value );
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ALAPI ALvoid ALAPIENTRY alDopplerVelocity( ALfloat value );
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#ifdef _XBOX
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ALAPI ALvoid ALAPIENTRY alGain( ALfloat value );
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#endif
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#else /* AL_NO_PROTOTYPES */
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/**
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* OpenAL Maintenance Functions
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* Initialization and exiting.
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* State Management and Query.
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* Error Handling.
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* Extension Support.
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*/
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/** State management. */
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ALAPI ALvoid ALAPIENTRY (*alEnable)( ALenum capability );
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ALAPI ALvoid ALAPIENTRY (*alDisable)( ALenum capability );
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ALAPI ALboolean ALAPIENTRY (*alIsEnabled)( ALenum capability );
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/** Application preferences for driver performance choices. */
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ALAPI ALvoid ALAPIENTRY (*alHint)( ALenum target, ALenum mode );
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/** State retrieval. */
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ALAPI ALboolean ALAPIENTRY (*alGetBoolean)( ALenum param );
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ALAPI ALint ALAPIENTRY (*alGetInteger)( ALenum param );
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ALAPI ALfloat ALAPIENTRY (*alGetFloat)( ALenum param );
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ALAPI ALdouble ALAPIENTRY (*alGetDouble)( ALenum param );
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ALAPI ALvoid ALAPIENTRY (*alGetBooleanv)( ALenum param, ALboolean* data );
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ALAPI ALvoid ALAPIENTRY (*alGetIntegerv)( ALenum param, ALint* data );
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ALAPI ALvoid ALAPIENTRY (*alGetFloatv)( ALenum param, ALfloat* data );
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ALAPI ALvoid ALAPIENTRY (*alGetDoublev)( ALenum param, ALdouble* data );
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ALAPI ALubyte* ALAPIENTRY (*alGetString)( ALenum param );
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/**
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* Error support.
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* Obtain the most recent error generated in the AL state machine.
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*/
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ALAPI ALenum ALAPIENTRY (*alGetError)( ALvoid );
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/**
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* Extension support.
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* Obtain the address of a function (usually an extension)
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* with the name fname. All addresses are context-independent.
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*/
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ALAPI ALboolean ALAPIENTRY (*alIsExtensionPresent)( ALubyte* fname );
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/**
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* Extension support.
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* Obtain the address of a function (usually an extension)
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* with the name fname. All addresses are context-independent.
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*/
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ALAPI ALvoid* ALAPIENTRY (*alGetProcAddress)( ALubyte* fname );
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/**
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* Extension support.
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* Obtain the integer value of an enumeration (usually an extension) with the name ename.
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*/
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ALAPI ALenum ALAPIENTRY (*alGetEnumValue)( ALubyte* ename );
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/**
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* LISTENER
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* Listener is the sample position for a given context.
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* The multi-channel (usually stereo) output stream generated
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* by the mixer is parametrized by this Listener object:
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* its position and velocity relative to Sources, within
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* occluder and reflector geometry.
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*/
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/**
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*
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* Listener Environment: default 0.
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*/
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ALAPI ALvoid ALAPIENTRY (*alListeneri)( ALenum param, ALint value );
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/**
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*
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* Listener Gain: default 1.0f.
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*/
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ALAPI ALvoid ALAPIENTRY (*alListenerf)( ALenum param, ALfloat value );
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/**
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*
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* Listener Position.
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* Listener Velocity.
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*/
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ALAPI ALvoid ALAPIENTRY (*alListener3f)( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 );
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/**
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*
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* Listener Position: ALfloat[3]
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* Listener Velocity: ALfloat[3]
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* Listener Orientation: ALfloat[6] (forward and up vector).
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*/
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ALAPI ALvoid ALAPIENTRY (*alListenerfv)( ALenum param, ALfloat* values );
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ALAPI ALvoid ALAPIENTRY (*alGetListeneri)( ALenum param, ALint* value );
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ALAPI ALvoid ALAPIENTRY (*alGetListenerf)( ALenum param, ALfloat* value );
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ALAPI ALvoid ALAPIENTRY (*alGetListener3f)( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 );
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ALAPI ALvoid ALAPIENTRY (*alGetListenerfv)( ALenum param, ALfloat* values );
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/**
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* SOURCE
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* Source objects are by default localized. Sources
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* take the PCM data provided in the specified Buffer,
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* apply Source-specific modifications, and then
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* submit them to be mixed according to spatial
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* arrangement etc.
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*/
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/** Create Source objects. */
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ALAPI ALvoid ALAPIENTRY (*alGenSources)( ALsizei n, ALuint* sources );
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/** Delete Source objects. */
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ALAPI ALvoid ALAPIENTRY (*alDeleteSources)( ALsizei n, ALuint* sources );
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/** Verify a handle is a valid Source. */
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ALAPI ALboolean ALAPIENTRY (*alIsSource)( ALuint id );
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/** Set an integer parameter for a Source object. */
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ALAPI ALvoid ALAPIENTRY (*alSourcei)( ALuint source, ALenum param, ALint value );
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ALAPI ALvoid ALAPIENTRY (*alSourcef)( ALuint source, ALenum param, ALfloat value );
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ALAPI ALvoid ALAPIENTRY (*alSource3f)( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 );
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ALAPI ALvoid ALAPIENTRY (*alSourcefv)( ALuint source, ALenum param, ALfloat* values );
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/** Get an integer parameter for a Source object. */
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ALAPI ALvoid ALAPIENTRY (*alGetSourcei)( ALuint source, ALenum param, ALint* value );
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ALAPI ALvoid ALAPIENTRY (*alGetSourcef)( ALuint source, ALenum param, ALfloat* value );
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ALAPI ALvoid ALAPIENTRY (*alGetSourcefv)( ALuint source, ALenum param, ALfloat* values );
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ALAPI ALvoid ALAPIENTRY (*alSourcePlayv)( ALsizei n, ALuint *sources );
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ALAPI ALvoid ALAPIENTRY (*alSourceStopv)( ALsizei n, ALuint *sources );
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/** Activate a source, start replay. */
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ALAPI ALvoid ALAPIENTRY (*alSourcePlay)( ALuint source );
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/**
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* Pause a source,
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* temporarily remove it from the mixer list.
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*/
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ALAPI ALvoid ALAPIENTRY (*alSourcePause)( ALuint source );
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/**
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* Stop a source,
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* temporarily remove it from the mixer list,
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* and reset its internal state to pre-Play.
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* To remove a Source completely, it has to be
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* deleted following Stop, or before Play.
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*/
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ALAPI ALvoid ALAPIENTRY (*alSourceStop)( ALuint source );
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/**
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* BUFFER
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* Buffer objects are storage space for sample data.
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* Buffers are referred to by Sources. There can be more than
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* one Source using the same Buffer data. If Buffers have
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* to be duplicated on a per-Source basis, the driver has to
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* take care of allocation, copying, and deallocation as well
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* as propagating buffer data changes.
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*/
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/** Buffer object generation. */
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ALAPI ALvoid ALAPIENTRY (*alGenBuffers)( ALsizei n, ALuint* buffers );
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ALAPI ALvoid ALAPIENTRY (*alDeleteBuffers)( ALsizei n, ALuint* buffers );
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ALAPI ALboolean ALAPIENTRY (*alIsBuffer)( ALuint buffer );
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/**
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* Specify the data to be filled into a buffer.
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*/
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ALAPI ALvoid ALAPIENTRY (*alBufferData)( ALuint buffer,
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ALenum format,
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ALvoid* data,
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ALsizei size,
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ALsizei freq );
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ALAPI ALvoid ALAPIENTRY (*alGetBufferi)( ALuint buffer, ALenum param, ALint* value );
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ALAPI ALvoid ALAPIENTRY (*alGetBufferf)( ALuint buffer, ALenum param, ALfloat* value );
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/**
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|
* Queue stuff
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|
*/
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ALAPI ALvoid ALAPIENTRY (*alSourceQueueBuffers)( ALuint source, ALsizei n, ALuint* buffers );
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ALAPI ALvoid ALAPIENTRY (*alSourceUnqueueBuffers)( ALuint source, ALsizei n, ALuint* buffers );
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/**
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* Knobs and dials
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|
*/
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ALAPI ALvoid ALAPIENTRY (*alDistanceModel)( ALenum value );
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ALAPI ALvoid ALAPIENTRY (*alDopplerFactor)( ALfloat value );
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ALAPI ALvoid ALAPIENTRY (*alDopplerVelocity)( ALfloat value );
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#endif /* AL_NO_PROTOTYPES */
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#ifdef TARGET_OS_MAC
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|
#if TARGET_OS_MAC
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|
#pragma export off
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|
#endif
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#endif
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|
#ifndef _XBOX
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|
#ifdef __cplusplus
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}
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#endif
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#endif
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|
#endif
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