jediacademy/code/ff/IFC/ImmEffect.h

441 lines
9.6 KiB
C++

/**********************************************************************
Copyright (c) 1997 - 2000 Immersion Corporation
Permission to use, copy, modify, distribute, and sell this
software and its documentation may be granted without fee;
interested parties are encouraged to request permission from
Immersion Corporation
801 Fox Lane
San Jose, CA 95131
408-467-1900
IMMERSION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
IN NO EVENT SHALL IMMERSION BE LIABLE FOR ANY SPECIAL, INDIRECT OR
CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
FILE: ImmEffect.h
PURPOSE: Immersion Foundation Classes Base Effect
STARTED: Oct.10.97
NOTES/REVISIONS:
Mar.02.99 jrm (Jeff Mallett): Force-->Feel renaming
Mar.02.99 jrm: Added GetIsCompatibleGUID and feel_to_DI_GUID
Mar.15.99 jrm: __declspec(dllimport/dllexport) the whole class
Nov.15.99 efw (Evan Wies): Converted to IFC
**********************************************************************/
#if !defined(AFX_IMMEffect_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)
#define AFX_IMMEffect_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef _IFCDLL_
#define DLLIFC __declspec(dllimport)
#else
#define DLLIFC __declspec(dllexport)
#endif
#include "ImmBaseTypes.h"
#include "ImmDevice.h"
class CImmProject;
//================================================================
// Constants
//================================================================
#define IMM_EFFECT_AXIS_X 1
#define IMM_EFFECT_AXIS_Y 2
#define IMM_EFFECT_AXIS_BOTH 3
#define IMM_EFFECT_AXIS_DIRECTIONAL 4
#define IMM_EFFECT_DONT_CHANGE MINLONG
#define IMM_EFFECT_DONT_CHANGE_PTR MAXDWORD
const POINT IMM_EFFECT_DONT_CHANGE_POINT = { 0xFFFFFFFF, 0xFFFFFFFF };
const POINT IMM_EFFECT_MOUSE_POS_AT_START = { MAXLONG, MAXLONG };
#define IMM_EFFECT_DEFAULT_ENVELOPE NULL
#define IMM_EFFECT_DEFAULT_DIRECTION_X 1
#define IMM_EFFECT_DEFAULT_DIRECTION_Y 1
#define IMM_EFFECT_DEFAULT_ANGLE 0
// GENERIC_EFFECT_PTR
// This is really a pointer to a child of CImmEffect.
typedef class CImmEffect * GENERIC_EFFECT_PTR;
//================================================================
// CImmEffect
//================================================================
//
// ------ PUBLIC INTERFACE ------
//
class DLLIFC CImmEffect
{
//
// CONSTRUCTOR/DESTRUCTOR
//
public:
// Constructor
CImmEffect(
const GUID& rguidEffect
);
// Destructor
virtual
~CImmEffect();
//
// ATTRIBUTES
//
public:
LPIIMM_EFFECT
GetEffect()
{ return m_piImmEffect; }
CImmDevice*
GetDevice()
{ return m_pImmDevice; }
BOOL
GetStatus(
DWORD* pdwStatus
);
void
GetParameters(IMM_EFFECT &Effect);
BOOL GetEnvelope( LPIMM_ENVELOPE pEnvelope );
BOOL GetDuration( DWORD &dwDuration );
BOOL GetGain( DWORD &dwGain );
BOOL GetStartDelay( DWORD &dwStartDelay );
BOOL GetTriggerButton( DWORD &dwTriggerButton );
BOOL GetTriggerRepeatInterval( DWORD &dwTriggerRepeatInterval );
BOOL GetDirection( LONG &lDirectionX, LONG &lDirectionY );
BOOL GetDirection( LONG &lAngle );
BOOL GetIterations( DWORD &dwIterations );
GUID
GetGUID()
{ return m_guidEffect; }
virtual BOOL
GetIsCompatibleGUID(
GUID & /* guid */
)
{ return true; }
virtual DWORD GetEffectType()
{ return 0; }
LPCSTR
GetName()
{ return m_lpszName; }
// Allocates an object of the correct IFC class from the given GUID
static GENERIC_EFFECT_PTR
NewObjectFromGUID(
GUID &guid
);
BOOL
ChangeBaseParams(
LONG lDirectionX,
LONG lDirectionY,
DWORD dwDuration = IMM_EFFECT_DONT_CHANGE,
LPIMM_ENVELOPE pEnvelope = (LPIMM_ENVELOPE) IMM_EFFECT_DONT_CHANGE_PTR,
DWORD dwSamplePeriod = IMM_EFFECT_DONT_CHANGE,
DWORD dwGain = IMM_EFFECT_DONT_CHANGE,
DWORD dwTriggerButton = IMM_EFFECT_DONT_CHANGE,
DWORD dwTriggerRepeatInterval = IMM_EFFECT_DONT_CHANGE
#ifdef IFC_START_DELAY
,DWORD dwStartDelay = IMM_EFFECT_DONT_CHANGE // milliseconds
#endif
);
BOOL
ChangeBaseParamsPolar(
LONG lAngle,
DWORD dwDuration = IMM_EFFECT_DONT_CHANGE, // milliseconds
LPIMM_ENVELOPE pEnvelope = (LPIMM_ENVELOPE) IMM_EFFECT_DONT_CHANGE_PTR,
DWORD dwSamplePeriod = IMM_EFFECT_DONT_CHANGE,
DWORD dwGain = IMM_EFFECT_DONT_CHANGE,
DWORD dwTriggerButton = IMM_EFFECT_DONT_CHANGE,
DWORD dwTriggerRepeatInterval = IMM_EFFECT_DONT_CHANGE
#ifdef IFC_START_DELAY
,DWORD dwStartDelay = IMM_EFFECT_DONT_CHANGE // milliseconds
#endif
);
BOOL
ChangeDirection(
LONG lDirectionX,
LONG lDirectionY
);
BOOL
ChangeDirection(
LONG lAngle
);
BOOL
ChangeDuration(
DWORD dwDuration
);
BOOL
ChangeGain(
DWORD dwGain
);
BOOL
ChangeStartDelay(
DWORD dwStartDelay
);
BOOL
ChangeTriggerButton(
DWORD dwTriggerButton
);
BOOL
ChangeTriggerRepeatInterval(
DWORD dwTriggerRepeatInterval
);
BOOL
ChangeIterations(
DWORD dwIterations
);
BOOL
ChangeEnvelope(
DWORD dwAttackLevel,
DWORD dwAttackTime, // microseconds
DWORD dwFadeLevel,
DWORD dwFadeTime // microseconds
);
BOOL
ChangeEnvelope(
LPIMM_ENVELOPE pEnvelope
);
//
// OPERATIONS
//
public:
virtual BOOL
Initialize(
CImmDevice* pDevice,
const IMM_EFFECT &effect,
DWORD dwNoDownload = 0
);
virtual BOOL
InitializeFromProject(
CImmProject &project,
LPCSTR lpszEffectName,
CImmDevice* pDevice = NULL,
DWORD dwNoDownload = 0
);
virtual BOOL
Start(
DWORD dwIterations = IMM_EFFECT_DONT_CHANGE,
DWORD dwFlags = 0
#ifdef IFC_START_DELAY
, BOOL bAllowStartDelayEmulation = true
#endif
);
virtual BOOL
Stop();
//
// ------ PRIVATE INTERFACE ------
//
//
// CACHING
//
#ifdef IFC_EFFECT_CACHING
public:
friend class CEffectList;
friend class CImmCompoundEffect;
BOOL GetIsPlaying();
BOOL GetIsTriggered() const;
short GetPriority() const { return m_Priority; }
void SetPriority(short priority) { m_Priority = priority; }
virtual HRESULT Unload();
virtual void Reload();
//Althought public, this should only be used internally.
BOOL
set_outside_effect(
CImmEffect* pImmOutsideEffect
);
BOOL
get_is_inside_effect()
{ return m_bIsInsideEffect; }
public:
ECacheState m_CacheState; // effect's status in the cache
BOOL m_bInCurrentSuite; // is the effect in the currently loaded suite?
short m_Priority; // Priority within suite: higher number is higher priority
DWORD m_dwLastStarted; // when last started (0 = never) or when param change made on device
DWORD m_dwLastStopped; // when last stopped (0 = not since last start)
DWORD m_dwLastLoaded; // when last loaded with CImmEffectSuite::Load or Create
protected:
CImmDevice *m_pImmDevice; // ### Use instead of m_piImmDevice
#endif
//
// HELPERS
//
protected:
#ifdef IFC_START_DELAY
void EmulateStartDelay(
DWORD dwIterations,
DWORD dwNoDownload
);
#endif
#ifdef IFC_EFFECT_CACHING
public: // initalize needs to be called by CImmDevice
#endif
BOOL
initialize(
CImmDevice* pDevice,
DWORD dwNoDownload
);
#ifdef IFC_EFFECT_CACHING
protected:
#endif
HRESULT
set_parameters_on_device(
DWORD dwFlags
);
BOOL
set_name(
const char *lpszName
);
void
imm_to_DI_GUID(
GUID &guid
);
void
DI_to_imm_GUID(
GUID &guid
);
void
reset();
void
reset_effect_struct();
void
reset_device();
void
buffer_direction(
TCHAR** pData
);
void
buffer_long_param(
TCHAR** pData,
LPCSTR lpszKey,
long lDefault,
long lValue
);
void
buffer_dword_param(
TCHAR** pData,
LPCSTR lpszKey,
DWORD dwDefault,
DWORD dwValue
);
virtual int
buffer_ifr_data(
TCHAR* pData
);
virtual BOOL
get_ffe_data(
LPDIEFFECT pdiEffect
);
//
// INTERNAL DATA
//
protected:
IMM_EFFECT m_Effect;
DWORD m_dwaAxes[2];
LONG m_laDirections[2];
IMM_ENVELOPE m_Envelope;
GUID m_guidEffect;
BOOL m_bIsPlaying;
DWORD m_dwDeviceType;
LPIIMM_DEVICE m_piImmDevice; // Might also be holding LPDIRECTINPUTDEVICE2
LPIIMM_EFFECT m_piImmEffect;
DWORD m_cAxes; // Number of axes
DWORD m_dwNoDownload;
DWORD m_dwIterations;
char *m_lpszName; // Name of this effect primative
// Needed for co-ordinating events for Enclosures/Ellipes and the inside effects.
BOOL m_bIsInsideEffect;
CImmEffect* m_pOutsideEffect;
#ifdef IFC_START_DELAY
public:
// Prevents access to dangling pointer when this is deleted
// All relevent code may be removed when all hardware and drivers support start delay
CImmEffect **m_ppTimerRef; // pointer to pointer to this.
#endif
};
#endif // !defined(AFX_ImmEffect_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)