jediacademy/codemp/cgame/holocronicons.h
2013-04-04 17:35:38 -05:00

24 lines
No EOL
895 B
C

#if defined(_XBOX) && defined(_UI)
extern char *HolocronIcons[];
#else
char *HolocronIcons[] = {
"gfx/mp/f_icon_lt_heal", //FP_HEAL,
"gfx/mp/f_icon_levitation", //FP_LEVITATION,
"gfx/mp/f_icon_speed", //FP_SPEED,
"gfx/mp/f_icon_push", //FP_PUSH,
"gfx/mp/f_icon_pull", //FP_PULL,
"gfx/mp/f_icon_lt_telepathy", //FP_TELEPATHY,
"gfx/mp/f_icon_dk_grip", //FP_GRIP,
"gfx/mp/f_icon_dk_l1", //FP_LIGHTNING,
"gfx/mp/f_icon_dk_rage", //FP_RAGE,
"gfx/mp/f_icon_lt_protect", //FP_PROTECT,
"gfx/mp/f_icon_lt_absorb", //FP_ABSORB,
"gfx/mp/f_icon_lt_healother", //FP_TEAM_HEAL,
"gfx/mp/f_icon_dk_forceother", //FP_TEAM_FORCE,
"gfx/mp/f_icon_dk_drain", //FP_DRAIN,
"gfx/mp/f_icon_sight", //FP_SEE,
"gfx/mp/f_icon_saber_attack", //FP_SABER_OFFENSE,
"gfx/mp/f_icon_saber_defend", //FP_SABER_DEFENSE,
"gfx/mp/f_icon_saber_throw" //FP_SABERTHROW
};
#endif