213 lines
No EOL
5 KiB
C++
213 lines
No EOL
5 KiB
C++
// BlockStream.h
|
|
|
|
#ifndef __INTERPRETED_BLOCK_STREAM__
|
|
#define __INTERPRETED_BLOCK_STREAM__
|
|
|
|
#include <assert.h>
|
|
|
|
typedef float vec3_t[3];
|
|
|
|
|
|
// Templates
|
|
|
|
// CBlockMember
|
|
|
|
class CBlockMember
|
|
{
|
|
public:
|
|
CBlockMember();
|
|
|
|
protected:
|
|
~CBlockMember();
|
|
|
|
public:
|
|
void Free(IGameInterface* game);
|
|
|
|
int WriteMember ( FILE * ); //Writes the member's data, in block format, to FILE *
|
|
int ReadMember( char **, long *, CIcarus* icarus ); //Reads the member's data, in block format, from FILE *
|
|
|
|
void SetID( int id ) { m_id = id; } //Set the ID member variable
|
|
void SetSize( int size ) { m_size = size; } //Set the size member variable
|
|
|
|
void GetInfo( int *, int *, void **);
|
|
|
|
//SetData overloads
|
|
void SetData( const char * ,CIcarus* icarus);
|
|
void SetData( vec3_t , CIcarus* icarus);
|
|
void SetData( void *data, int size, CIcarus* icarus);
|
|
|
|
int GetID( void ) const { return m_id; } //Get ID member variables
|
|
void *GetData( void ) const { return m_data; } //Get data member variable
|
|
int GetSize( void ) const { return m_size; } //Get size member variable
|
|
|
|
// Overloaded new operator.
|
|
inline void *operator new( size_t size )
|
|
{ // Allocate the memory.
|
|
return IGameInterface::GetGame()->Malloc( size );
|
|
}
|
|
|
|
// Overloaded delete operator.
|
|
inline void operator delete( void *pRawData )
|
|
{ // Free the Memory.
|
|
IGameInterface::GetGame()->Free( pRawData );
|
|
}
|
|
|
|
CBlockMember *Duplicate( CIcarus* icarus );
|
|
|
|
template <class T> void WriteData(T &data, CIcarus* icarus)
|
|
{
|
|
IGameInterface* game = icarus->GetGame();
|
|
if ( m_data )
|
|
{
|
|
game->Free( m_data );
|
|
}
|
|
|
|
m_data = game->Malloc( sizeof(T) );
|
|
*((T *) m_data) = data;
|
|
m_size = sizeof(T);
|
|
}
|
|
|
|
template <class T> void WriteDataPointer(const T *data, int num, CIcarus* icarus)
|
|
{
|
|
IGameInterface* game =icarus->GetGame();
|
|
if ( m_data )
|
|
{
|
|
game->Free( m_data );
|
|
}
|
|
|
|
m_data = game->Malloc( num*sizeof(T) );
|
|
memcpy( m_data, data, num*sizeof(T) );
|
|
m_size = num*sizeof(T);
|
|
}
|
|
|
|
protected:
|
|
|
|
int m_id; //ID of the value contained in data
|
|
int m_size; //Size of the data member variable
|
|
void *m_data; //Data for this member
|
|
|
|
};
|
|
|
|
//CBlock
|
|
|
|
class CBlock
|
|
{
|
|
typedef vector< CBlockMember * > blockMember_v;
|
|
|
|
public:
|
|
|
|
CBlock()
|
|
{
|
|
m_flags = 0;
|
|
m_id = 0;
|
|
}
|
|
~CBlock() { assert(!GetNumMembers()); }
|
|
|
|
int Init( void );
|
|
|
|
int Create( int );
|
|
int Free(CIcarus* icarus);
|
|
|
|
//Write Overloads
|
|
|
|
int Write( int, vec3_t, CIcarus* icaru );
|
|
int Write( int, float, CIcarus* icaru );
|
|
int Write( int, const char *, CIcarus* icaru );
|
|
int Write( int, int, CIcarus* icaru );
|
|
int Write( CBlockMember *, CIcarus* icaru );
|
|
|
|
//Member push / pop functions
|
|
|
|
int AddMember( CBlockMember * );
|
|
CBlockMember *GetMember( int memberNum );
|
|
|
|
void *GetMemberData( int memberNum );
|
|
|
|
CBlock *Duplicate( CIcarus* icarus );
|
|
|
|
int GetBlockID( void ) const { return m_id; } //Get the ID for the block
|
|
int GetNumMembers( void ) const { return m_members.size();} //Get the number of member in the block's list
|
|
|
|
void SetFlags( unsigned char flags ) { m_flags = flags; }
|
|
void SetFlag( unsigned char flag ) { m_flags |= flag; }
|
|
|
|
int HasFlag( unsigned char flag ) const { return ( m_flags & flag ); }
|
|
unsigned char GetFlags( void ) const { return m_flags; }
|
|
|
|
// Overloaded new operator.
|
|
inline void *operator new( size_t size )
|
|
{ // Allocate the memory.
|
|
return IGameInterface::GetGame()->Malloc( size );
|
|
}
|
|
|
|
// Overloaded delete operator.
|
|
inline void operator delete( void *pRawData )
|
|
{ // Validate data.
|
|
if ( pRawData == 0 )
|
|
return;
|
|
|
|
// Free the Memory.
|
|
IGameInterface::GetGame()->Free( pRawData );
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
blockMember_v m_members; //List of all CBlockMembers owned by this list
|
|
int m_id; //ID of the block
|
|
unsigned char m_flags;
|
|
};
|
|
|
|
// CBlockStream
|
|
|
|
class CBlockStream
|
|
{
|
|
public:
|
|
|
|
CBlockStream()
|
|
{
|
|
m_stream = NULL;
|
|
m_streamPos = 0;
|
|
}
|
|
~CBlockStream() {};
|
|
|
|
int Init( void );
|
|
|
|
int Create( char * );
|
|
int Free( void );
|
|
|
|
// Stream I/O functions
|
|
|
|
int BlockAvailable( void );
|
|
|
|
int WriteBlock( CBlock *, CIcarus* icarus ); //Write the block out
|
|
int ReadBlock( CBlock *, CIcarus* icarus ); //Read the block in
|
|
|
|
int Open( char *, long ); //Open a stream for reading / writing
|
|
|
|
// Overloaded new operator.
|
|
static void *operator new( size_t size )
|
|
{ // Allocate the memory.
|
|
return IGameInterface::GetGame()->Malloc( size );
|
|
}
|
|
|
|
// Overloaded delete operator.
|
|
static void operator delete( void *pRawData )
|
|
{ // Free the Memory.
|
|
IGameInterface::GetGame()->Free( pRawData );
|
|
}
|
|
|
|
protected:
|
|
long m_fileSize; //Size of the file
|
|
FILE *m_fileHandle; //Global file handle of current I/O source
|
|
char m_fileName[CIcarus::MAX_FILENAME_LENGTH]; //Name of the current file
|
|
|
|
char *m_stream; //Stream of data to be parsed
|
|
long m_streamPos;
|
|
|
|
static char* s_IBI_EXT;
|
|
static char* s_IBI_HEADER_ID;
|
|
static const float s_IBI_VERSION;
|
|
};
|
|
|
|
#endif //__INTERPRETED_BLOCK_STREAM__
|