11978 lines
254 KiB
C++
11978 lines
254 KiB
C++
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//
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// string allocation/managment
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// leave this at the top of all UI_xxxx files for PCH reasons...
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//
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#include "../server/exe_headers.h"
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#include "ui_local.h"
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//rww - added for ui ghoul2 models
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#define UI_SHARED_CPP
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#include "../game/anims.h"
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#include "../cgame/animtable.h"
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#include "ui_shared.h"
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#include "menudef.h"
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void UI_LoadMenus(const char *menuFile, qboolean reset);
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#ifdef _XBOX
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//MAP HACK!
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extern cvar_t *cl_mapname;
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void Menu_MapHack(int key);
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//JLF DEMOCODE MPMOVED
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//support for attract mode demo timer
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#define DEMO_TIME_MAX 45000 //g_demoTimeBeforeStart
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int g_demoLastKeypress = 0; //milliseconds
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bool g_ReturnToSplash = false;
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bool g_runningDemo = false;
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void G_DemoStart();
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void G_DemoEnd();
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void G_DemoFrame();
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void G_DemoKeypress();
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void PlayDemo();
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void UpdateDemoTimer();
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bool TestDemoTimer();
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//END DEMOCODE
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//JLF used by sliders MPMOVED
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#define TICK_COUNT 20
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//JLF MORE PROTOTYPES MPMOVED
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qboolean Item_SetFocus(itemDef_t *item, float x, float y);
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qboolean Item_HandleSelectionNext(itemDef_t * item);
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qboolean Item_HandleSelectionPrev(itemDef_t * item);
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#endif
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extern vmCvar_t ui_char_color_red;
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extern vmCvar_t ui_char_color_green;
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extern vmCvar_t ui_char_color_blue;
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void *UI_Alloc( int size );
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void Controls_GetConfig( void );
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void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount);
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void Item_Init(itemDef_t *item);
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void Item_InitControls(itemDef_t *item);
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qboolean Item_Parse(itemDef_t *item);
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void Item_RunScript(itemDef_t *item, const char *s);
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void Item_SetupKeywordHash(void);
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void Item_Text_AutoWrapped_Paint(itemDef_t *item);
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void Item_UpdatePosition(itemDef_t *item);
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void Item_ValidateTypeData(itemDef_t *item);
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void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t);
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itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p);
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itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name);
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void Menu_Paint(menuDef_t *menu, qboolean forcePaint);
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void Menu_SetupKeywordHash(void);
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void Menus_ShowItems(const char *menuName);
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qboolean ParseRect(const char **p, rectDef_t *r);
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const char *String_Alloc(const char *p);
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void ToWindowCoords(float *x, float *y, windowDef_t *window);
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void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle);
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int Item_ListBox_ThumbDrawPosition(itemDef_t *item);
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int Item_ListBox_ThumbPosition(itemDef_t *item);
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int Item_ListBox_MaxScroll(itemDef_t *item);
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static qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) ;
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static qboolean Item_Paint(itemDef_t *item, qboolean bDraw);
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int Item_TextScroll_ThumbDrawPosition ( itemDef_t *item );
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static void Item_TextScroll_BuildLines ( itemDef_t* item );
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//static qboolean debugMode = qfalse;
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static qboolean g_waitingForKey = qfalse;
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static qboolean g_editingField = qfalse;
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static itemDef_t *g_bindItem = NULL;
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static itemDef_t *g_editItem = NULL;
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static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any )
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#define DOUBLE_CLICK_DELAY 300
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static int lastListBoxClickTime = 0;
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static void (*captureFunc) (void *p) = NULL;
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static void *captureData = NULL;
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//const char defaultString[10] = {"default"};
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#ifndef _XBOX
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#ifdef CGAME
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#define MEM_POOL_SIZE 128 * 1024
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#else
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#define MEM_POOL_SIZE 1024 * 1024
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#endif
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#endif // _XBOX
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#define SCROLL_TIME_START 500
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#define SCROLL_TIME_ADJUST 150
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#define SCROLL_TIME_ADJUSTOFFSET 40
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#define SCROLL_TIME_FLOOR 20
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typedef struct scrollInfo_s {
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int nextScrollTime;
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int nextAdjustTime;
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int adjustValue;
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int scrollKey;
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float xStart;
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float yStart;
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itemDef_t *item;
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qboolean scrollDir;
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} scrollInfo_t;
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static scrollInfo_t scrollInfo;
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#ifndef _XBOX
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static char memoryPool[MEM_POOL_SIZE];
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#endif
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static int allocPoint, outOfMemory;
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displayContextDef_t *DC = NULL;
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menuDef_t Menus[MAX_MENUS]; // defined menus
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int menuCount = 0; // how many
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menuDef_t *menuStack[MAX_OPEN_MENUS];
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int openMenuCount = 0;
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static int strPoolIndex = 0;
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static char strPool[STRING_POOL_SIZE];
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typedef struct stringDef_s {
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struct stringDef_s *next;
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const char *str;
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} stringDef_t;
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#define HASH_TABLE_SIZE 2048
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static int strHandleCount = 0;
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static stringDef_t *strHandle[HASH_TABLE_SIZE];
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typedef struct itemFlagsDef_s {
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char *string;
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int value;
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} itemFlagsDef_t;
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itemFlagsDef_t itemFlags [] = {
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"WINDOW_INACTIVE", WINDOW_INACTIVE,
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NULL, NULL
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};
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char *styles [] = {
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"WINDOW_STYLE_EMPTY",
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"WINDOW_STYLE_FILLED",
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"WINDOW_STYLE_GRADIENT",
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"WINDOW_STYLE_SHADER",
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"WINDOW_STYLE_TEAMCOLOR",
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"WINDOW_STYLE_CINEMATIC",
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NULL
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};
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char *types [] = {
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"ITEM_TYPE_TEXT",
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"ITEM_TYPE_BUTTON",
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"ITEM_TYPE_RADIOBUTTON",
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"ITEM_TYPE_CHECKBOX",
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"ITEM_TYPE_EDITFIELD",
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"ITEM_TYPE_COMBO",
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"ITEM_TYPE_LISTBOX",
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"ITEM_TYPE_MODEL",
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"ITEM_TYPE_OWNERDRAW",
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"ITEM_TYPE_NUMERICFIELD",
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"ITEM_TYPE_SLIDER",
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"ITEM_TYPE_YESNO",
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"ITEM_TYPE_MULTI",
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"ITEM_TYPE_BIND",
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"ITEM_TYPE_TEXTSCROLL",
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NULL
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};
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char *alignment [] = {
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"ITEM_ALIGN_LEFT",
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"ITEM_ALIGN_CENTER",
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"ITEM_ALIGN_RIGHT",
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NULL
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};
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/*
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==================
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Init_Display
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Initializes the display with a structure to all the drawing routines
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==================
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*/
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void Init_Display(displayContextDef_t *dc)
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{
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DC = dc;
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}
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/*
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==================
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Window_Init
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Initializes a window structure ( windowDef_t ) with defaults
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==================
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*/
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void Window_Init(Window *w)
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{
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memset(w, 0, sizeof(windowDef_t));
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w->borderSize = 1;
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w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
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w->cinematic = -1;
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}
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/*
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=================
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PC_SourceError
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=================
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*/
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#ifndef _XBOX
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void PC_SourceError(int handle, char *format, ...)
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{
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int line;
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char filename[128];
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va_list argptr;
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static char string[4096];
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va_start (argptr, format);
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vsprintf (string, format, argptr);
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va_end (argptr);
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filename[0] = '\0';
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line = 0;
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Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
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}
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#endif
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/*
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=================
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PC_ParseStringMem
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=================
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*/
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//static vector<string> RetryPool;
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//void AddMenuPackageRetryKey(const char *psSPPackage)
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//{
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// RetryPool.push_back(psSPPackage);
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//}
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qboolean PC_ParseStringMem(const char **out)
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{
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const char *temp;
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if (PC_ParseString(&temp))
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{
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return qfalse;
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}
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*(out) = String_Alloc(temp);
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return qtrue;
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}
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/*
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=================
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PC_ParseRect
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=================
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*/
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qboolean PC_ParseRect(rectDef_t *r)
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{
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if (!PC_ParseFloat(&r->x))
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{
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if (!PC_ParseFloat(&r->y))
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{
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if (!PC_ParseFloat(&r->w))
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{
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if (!PC_ParseFloat(&r->h))
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{
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return qtrue;
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}
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}
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}
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}
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return qfalse;
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}
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/*
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=================
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PC_Script_Parse
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=================
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*/
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qboolean PC_Script_Parse(const char **out)
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{
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char script[4096];
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// pc_token_t token;
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char *token2;
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script[0]=0;
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// scripts start with { and have ; separated command lists.. commands are command, arg..
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// basically we want everything between the { } as it will be interpreted at run time
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token2 = PC_ParseExt();
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if (!token2)
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{
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return qfalse;
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}
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if (*token2 !='{')
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{
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return qfalse;
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}
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while ( 1 )
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{
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token2 = PC_ParseExt();
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if (!token2)
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{
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return qfalse;
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}
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if (*token2 =='}') // End of the script?
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{
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*out = String_Alloc(script);
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return qtrue;
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}
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if (*(token2 +1) != '\0')
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{
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Q_strcat(script, sizeof(script), va("\"%s\"", token2));
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}
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else
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{
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Q_strcat(script, sizeof(script), token2);
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}
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Q_strcat(script, sizeof(script), " ");
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}
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}
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//--------------------------------------------------------------------------------------------
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// Menu Keyword Parse functions
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//--------------------------------------------------------------------------------------------
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/*
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=================
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MenuParse_font
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=================
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*/
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qboolean MenuParse_font( itemDef_t *item)
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{
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menuDef_t *menu = (menuDef_t*)item;
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if (!PC_ParseStringMem(&menu->font))
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{
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return qfalse;
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}
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if (!DC->Assets.fontRegistered)
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{
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DC->Assets.qhMediumFont = DC->registerFont(menu->font);
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DC->Assets.fontRegistered = qtrue;
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}
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return qtrue;
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}
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/*
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=================
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MenuParse_name
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=================
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*/
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qboolean MenuParse_name(itemDef_t *item)
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{
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menuDef_t *menu = (menuDef_t*)item;
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if (!PC_ParseStringMem((const char **) &menu->window.name))
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{
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return qfalse;
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}
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// if (Q_stricmp(menu->window.name, "main") == 0)
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// {
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// default main as having focus
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// menu->window.flags |= WINDOW_HASFOCUS;
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// }
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return qtrue;
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}
|
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||
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/*
|
||
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=================
|
||
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MenuParse_fullscreen
|
||
|
=================
|
||
|
*/
|
||
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|
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qboolean MenuParse_fullscreen( itemDef_t *item )
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{
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menuDef_t *menu = (menuDef_t*)item;
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if (PC_ParseInt((int *) &menu->fullScreen))
|
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{
|
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return qfalse;
|
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}
|
||
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return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_rect
|
||
|
=================
|
||
|
*/
|
||
|
|
||
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qboolean MenuParse_rect( itemDef_t *item)
|
||
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{
|
||
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menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_ParseRect(&menu->window.rect))
|
||
|
{
|
||
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return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_style
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_style( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
const char *tempStr;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseString(&tempStr))
|
||
|
{
|
||
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return qfalse;
|
||
|
}
|
||
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|
||
|
i=0;
|
||
|
while (styles[i])
|
||
|
{
|
||
|
if (Q_stricmp(tempStr,styles[i])==0)
|
||
|
{
|
||
|
menu->window.style = i;
|
||
|
break;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
if (styles[i] == NULL)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown menu style value '%s'",tempStr));
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_visible
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_visible( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&i))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (i)
|
||
|
{
|
||
|
menu->window.flags |= WINDOW_VISIBLE;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_ignoreescape
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_ignoreescape( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&i))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (i)
|
||
|
{
|
||
|
menu->window.flags |= WINDOW_IGNORE_ESCAPE;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_onOpen
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_onOpen( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_Script_Parse(&menu->onOpen))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_onClose
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_onClose( itemDef_t *item )
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_Script_Parse(&menu->onClose))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
//JLFACCEPT MPMOVED
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_onAccept
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_onAccept( itemDef_t *item )
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_Script_Parse(&menu->onAccept))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_onESC
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_onESC( itemDef_t *item )
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_Script_Parse(&menu->onESC))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_border
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_border( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&menu->window.border))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_borderSize
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_borderSize( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseFloat(&menu->window.borderSize))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_backcolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_backcolor( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menu->window.backColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_forecolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_forecolor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
if (f < 0)
|
||
|
{ //special case for player color
|
||
|
menu->window.flags |= WINDOW_PLAYERCOLOR;
|
||
|
return qtrue;
|
||
|
}
|
||
|
menu->window.foreColor[i] = f;
|
||
|
menu->window.flags |= WINDOW_FORECOLORSET;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_bordercolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_bordercolor( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menu->window.borderColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_focuscolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_focuscolor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menu->focusColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_focuscolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_appearanceIncrement( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseFloat(&menu->appearanceIncrement))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_descAlignment
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_descAlignment( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
const char *tempStr;
|
||
|
int i;
|
||
|
|
||
|
if (PC_ParseString(&tempStr))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
i=0;
|
||
|
while (alignment[i])
|
||
|
{
|
||
|
if (Q_stricmp(tempStr,alignment[i])==0)
|
||
|
{
|
||
|
menu->descAlignment = i;
|
||
|
break;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
if (alignment[i] == NULL)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown desc alignment value '%s'",tempStr));
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_descTextStyle
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_descTextStyle( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&menu->descTextStyle))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_descX
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_descX( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&menu->descX))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_descY
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_descY( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&menu->descY))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_descScale
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_descScale( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseFloat(&menu->descScale))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_descColor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_descColor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menu->descColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_disablecolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_disablecolor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menu->disableColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_outlinecolor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_outlinecolor( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseColor(&menu->window.outlineColor))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_background
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_background( itemDef_t *item)
|
||
|
{
|
||
|
const char *buff;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseString(&buff))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
menu->window.background = ui.R_RegisterShaderNoMip(buff);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_cinematic
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_cinematic( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_ParseStringMem((const char **) &menu->window.cinematicName))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_ownerdrawFlag
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_ownerdrawFlag( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&i))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menu->window.ownerDrawFlags |= i;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_ownerdraw
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_ownerdraw( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&menu->window.ownerDraw))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_popup
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_popup( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
menu->window.flags |= WINDOW_POPUP;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_outOfBounds
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_outOfBounds( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
menu->window.flags |= WINDOW_OOB_CLICK;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
MenuParse_soundLoop
|
||
|
=================
|
||
|
*/
|
||
|
qboolean MenuParse_soundLoop( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (!PC_ParseStringMem((const char **) &menu->soundName))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
MenuParse_fadeClamp
|
||
|
================
|
||
|
*/
|
||
|
qboolean MenuParse_fadeClamp( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseFloat(&menu->fadeClamp))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
MenuParse_fadeAmount
|
||
|
================
|
||
|
*/
|
||
|
qboolean MenuParse_fadeAmount( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseFloat(&menu->fadeAmount))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
MenuParse_fadeCycle
|
||
|
================
|
||
|
*/
|
||
|
qboolean MenuParse_fadeCycle( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
|
||
|
if (PC_ParseInt(&menu->fadeCycle))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
MenuParse_itemDef
|
||
|
================
|
||
|
*/
|
||
|
qboolean MenuParse_itemDef( itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu = (menuDef_t*)item;
|
||
|
if (menu->itemCount < MAX_MENUITEMS)
|
||
|
{
|
||
|
menu->items[menu->itemCount] = (struct itemDef_s *) UI_Alloc(sizeof(itemDef_t));
|
||
|
Item_Init(menu->items[menu->itemCount]);
|
||
|
if (!Item_Parse(menu->items[menu->itemCount]))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
Item_InitControls(menu->items[menu->itemCount]);
|
||
|
menu->items[menu->itemCount++]->parent = menu;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
PC_ParseWarning(va("Exceeded item/menu max of %d", MAX_MENUITEMS));
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
#define KEYWORDHASH_SIZE 512
|
||
|
|
||
|
typedef struct keywordHash_s
|
||
|
{
|
||
|
char *keyword;
|
||
|
qboolean (*func)(itemDef_t *item);
|
||
|
struct keywordHash_s *next;
|
||
|
} keywordHash_t;
|
||
|
|
||
|
keywordHash_t menuParseKeywords[] = {
|
||
|
{"appearanceIncrement", MenuParse_appearanceIncrement},
|
||
|
{"backcolor", MenuParse_backcolor, },
|
||
|
{"background", MenuParse_background, },
|
||
|
{"border", MenuParse_border, },
|
||
|
{"bordercolor", MenuParse_bordercolor, },
|
||
|
{"borderSize", MenuParse_borderSize, },
|
||
|
{"cinematic", MenuParse_cinematic, },
|
||
|
{"descAlignment", MenuParse_descAlignment },
|
||
|
{"descTextStyle", MenuParse_descTextStyle },
|
||
|
{"desccolor", MenuParse_descColor },
|
||
|
{"descX", MenuParse_descX },
|
||
|
{"descY", MenuParse_descY },
|
||
|
{"descScale", MenuParse_descScale },
|
||
|
{"disablecolor", MenuParse_disablecolor, },
|
||
|
{"fadeClamp", MenuParse_fadeClamp, },
|
||
|
{"fadeCycle", MenuParse_fadeCycle, },
|
||
|
{"fadeAmount", MenuParse_fadeAmount, },
|
||
|
{"focuscolor", MenuParse_focuscolor, },
|
||
|
{"font", MenuParse_font, },
|
||
|
{"forecolor", MenuParse_forecolor, },
|
||
|
{"fullscreen", MenuParse_fullscreen, },
|
||
|
{"itemDef", MenuParse_itemDef, },
|
||
|
{"name", MenuParse_name, },
|
||
|
{"onClose", MenuParse_onClose, },
|
||
|
//JLFACCEPT MPMOVED
|
||
|
{"onAccept", MenuParse_onAccept, },
|
||
|
{"onESC", MenuParse_onESC, },
|
||
|
{"onOpen", MenuParse_onOpen, },
|
||
|
{"outlinecolor", MenuParse_outlinecolor, },
|
||
|
{"outOfBoundsClick", MenuParse_outOfBounds, },
|
||
|
{"ownerdraw", MenuParse_ownerdraw, },
|
||
|
{"ownerdrawFlag", MenuParse_ownerdrawFlag,},
|
||
|
{"popup", MenuParse_popup, },
|
||
|
{"rect", MenuParse_rect, },
|
||
|
{"soundLoop", MenuParse_soundLoop, },
|
||
|
{"style", MenuParse_style, },
|
||
|
{"visible", MenuParse_visible, },
|
||
|
{"ignoreescape", MenuParse_ignoreescape, },
|
||
|
{NULL, NULL, }
|
||
|
};
|
||
|
|
||
|
keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
KeywordHash_Key
|
||
|
================
|
||
|
*/
|
||
|
int KeywordHash_Key(const char *keyword)
|
||
|
{
|
||
|
int register hash, i;
|
||
|
|
||
|
hash = 0;
|
||
|
for (i = 0; keyword[i] != '\0'; i++) {
|
||
|
if (keyword[i] >= 'A' && keyword[i] <= 'Z')
|
||
|
hash += (keyword[i] + ('a' - 'A')) * (119 + i);
|
||
|
else
|
||
|
hash += keyword[i] * (119 + i);
|
||
|
}
|
||
|
hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
|
||
|
return hash;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
KeywordHash_Add
|
||
|
================
|
||
|
*/
|
||
|
void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key)
|
||
|
{
|
||
|
int hash;
|
||
|
|
||
|
hash = KeywordHash_Key(key->keyword);
|
||
|
key->next = table[hash];
|
||
|
table[hash] = key;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
KeywordHash_Find
|
||
|
===============
|
||
|
*/
|
||
|
keywordHash_t *KeywordHash_Find(keywordHash_t *table[], const char *keyword)
|
||
|
{
|
||
|
keywordHash_t *key;
|
||
|
int hash;
|
||
|
|
||
|
hash = KeywordHash_Key(keyword);
|
||
|
for (key = table[hash]; key; key = key->next)
|
||
|
{
|
||
|
if (!Q_stricmp(key->keyword, keyword))
|
||
|
return key;
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
================
|
||
|
hashForString
|
||
|
|
||
|
return a hash value for the string
|
||
|
================
|
||
|
*/
|
||
|
static long hashForString(const char *str)
|
||
|
{
|
||
|
int i;
|
||
|
long hash;
|
||
|
char letter;
|
||
|
|
||
|
hash = 0;
|
||
|
i = 0;
|
||
|
while (str[i] != '\0')
|
||
|
{
|
||
|
letter = tolower((unsigned char)str[i]);
|
||
|
hash+=(long)(letter)*(i+119);
|
||
|
i++;
|
||
|
}
|
||
|
hash &= (HASH_TABLE_SIZE-1);
|
||
|
return hash;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
String_Alloc
|
||
|
=================
|
||
|
*/
|
||
|
const char *String_Alloc(const char *p)
|
||
|
{
|
||
|
int len;
|
||
|
long hash;
|
||
|
stringDef_t *str, *last;
|
||
|
static const char *staticNULL = "";
|
||
|
|
||
|
if (p == NULL)
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
if (*p == 0)
|
||
|
{
|
||
|
return staticNULL;
|
||
|
}
|
||
|
|
||
|
hash = hashForString(p);
|
||
|
|
||
|
str = strHandle[hash];
|
||
|
while (str)
|
||
|
{
|
||
|
if (strcmp(p, str->str) == 0)
|
||
|
{
|
||
|
return str->str;
|
||
|
}
|
||
|
str = str->next;
|
||
|
}
|
||
|
|
||
|
len = strlen(p);
|
||
|
if (len + strPoolIndex + 1 < STRING_POOL_SIZE)
|
||
|
{
|
||
|
int ph = strPoolIndex;
|
||
|
strcpy(&strPool[strPoolIndex], p);
|
||
|
strPoolIndex += len + 1;
|
||
|
|
||
|
str = strHandle[hash];
|
||
|
last = str;
|
||
|
while (last && last->next)
|
||
|
{
|
||
|
last = last->next;
|
||
|
}
|
||
|
|
||
|
str = (stringDef_s *) UI_Alloc( sizeof(stringDef_t));
|
||
|
str->next = NULL;
|
||
|
str->str = &strPool[ph];
|
||
|
if (last)
|
||
|
{
|
||
|
last->next = str;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
strHandle[hash] = str;
|
||
|
}
|
||
|
|
||
|
return &strPool[ph];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Com_Printf("WARNING: Ran out of strPool space\n");
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
String_Report
|
||
|
=================
|
||
|
*/
|
||
|
void String_Report(void)
|
||
|
{
|
||
|
float f;
|
||
|
Com_Printf("Memory/String Pool Info\n");
|
||
|
Com_Printf("----------------\n");
|
||
|
f = strPoolIndex;
|
||
|
f /= STRING_POOL_SIZE;
|
||
|
f *= 100;
|
||
|
Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
|
||
|
#ifdef _XBOX
|
||
|
Com_Printf("Memory Pool is using %i bytes.\n", allocPoint);
|
||
|
#else
|
||
|
f = allocPoint;
|
||
|
f /= MEM_POOL_SIZE;
|
||
|
f *= 100;
|
||
|
Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
String_Init
|
||
|
=================
|
||
|
*/
|
||
|
void String_Init(void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < HASH_TABLE_SIZE; i++)
|
||
|
{
|
||
|
strHandle[i] = 0;
|
||
|
}
|
||
|
|
||
|
strHandleCount = 0;
|
||
|
strPoolIndex = 0;
|
||
|
UI_InitMemory();
|
||
|
Item_SetupKeywordHash();
|
||
|
Menu_SetupKeywordHash();
|
||
|
|
||
|
if (DC && DC->getBindingBuf)
|
||
|
{
|
||
|
Controls_GetConfig();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------
|
||
|
// Memory
|
||
|
//---------------------------------------------------------------------------------------------------------
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
UI_Alloc
|
||
|
===============
|
||
|
*/
|
||
|
void *UI_Alloc( int size )
|
||
|
{
|
||
|
#ifdef _XBOX
|
||
|
allocPoint += size;
|
||
|
|
||
|
return Z_Malloc(size, TAG_UI_ALLOC, qfalse, 4);
|
||
|
#else
|
||
|
char *p;
|
||
|
|
||
|
if ( allocPoint + size > MEM_POOL_SIZE )
|
||
|
{
|
||
|
outOfMemory = qtrue;
|
||
|
if (DC->Print)
|
||
|
{
|
||
|
DC->Print("UI_Alloc: Failure. Out of memory!\n");
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
p = &memoryPool[allocPoint];
|
||
|
|
||
|
allocPoint += ( size + 15 ) & ~15;
|
||
|
|
||
|
return p;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
UI_InitMemory
|
||
|
===============
|
||
|
*/
|
||
|
void UI_InitMemory( void )
|
||
|
{
|
||
|
allocPoint = 0;
|
||
|
outOfMemory = qfalse;
|
||
|
#ifdef _XBOX
|
||
|
Z_TagFree(TAG_UI_ALLOC);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_ItemsMatchingGroup
|
||
|
===============
|
||
|
*/
|
||
|
int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name)
|
||
|
{
|
||
|
int i;
|
||
|
int count = 0;
|
||
|
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
if ((!menu->items[i]->window.name) && (!menu->items[i]->window.group))
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: item has neither name or group\n");
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0))
|
||
|
{
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_GetMatchingItemByNumber
|
||
|
===============
|
||
|
*/
|
||
|
itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name)
|
||
|
{
|
||
|
int i;
|
||
|
int count = 0;
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0))
|
||
|
{
|
||
|
if (count == index)
|
||
|
{
|
||
|
return menu->items[i];
|
||
|
}
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_FadeItemByName
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int i;
|
||
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
||
|
for (i = 0; i < count; i++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if (fadeOut)
|
||
|
{
|
||
|
item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
|
||
|
item->window.flags &= ~WINDOW_FADINGIN;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
|
||
|
item->window.flags &= ~WINDOW_FADINGOUT;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_ShowItemByName
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int i;
|
||
|
int count;
|
||
|
|
||
|
count = Menu_ItemsMatchingGroup(menu, p);
|
||
|
|
||
|
if (!count)
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Menu_ShowItemByName - unable to locate any items named :%s\n",p);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < count; i++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if (bShow)
|
||
|
{
|
||
|
item->window.flags |= WINDOW_VISIBLE;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
|
||
|
// stop cinematics playing in the window
|
||
|
if (item->window.cinematic >= 0)
|
||
|
{
|
||
|
DC->stopCinematic(item->window.cinematic);
|
||
|
item->window.cinematic = -1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_GetFocused
|
||
|
===============
|
||
|
*/
|
||
|
menuDef_t *Menu_GetFocused(void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
if ((Menus[i].window.flags & WINDOW_HASFOCUS) && (Menus[i].window.flags & WINDOW_VISIBLE))
|
||
|
{
|
||
|
return &Menus[i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menus_OpenByName
|
||
|
===============
|
||
|
*/
|
||
|
void Menus_OpenByName(const char *p)
|
||
|
{
|
||
|
Menus_ActivateByName(p);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menus_FindByName
|
||
|
===============
|
||
|
*/
|
||
|
menuDef_t *Menus_FindByName(const char *p)
|
||
|
{
|
||
|
int i;
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
if (Q_stricmp(Menus[i].window.name, p) == 0)
|
||
|
{
|
||
|
return &Menus[i];
|
||
|
}
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_RunCloseScript
|
||
|
===============
|
||
|
*/
|
||
|
static void Menu_RunCloseScript(menuDef_t *menu)
|
||
|
{
|
||
|
if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose)
|
||
|
{
|
||
|
itemDef_t item;
|
||
|
item.parent = menu;
|
||
|
Item_RunScript(&item, menu->onClose);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_ActivateByName
|
||
|
===============
|
||
|
*/
|
||
|
void Item_ActivateByName(const char *menuName,const char *itemName)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
menuDef_t *menu;
|
||
|
|
||
|
menu = Menus_FindByName(menuName);
|
||
|
|
||
|
item = (itemDef_s *) Menu_FindItemByName((menuDef_t *) menu, itemName);
|
||
|
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
item->window.flags &= ~WINDOW_INACTIVE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menus_CloseByName
|
||
|
===============
|
||
|
*/
|
||
|
void Menus_CloseByName(const char *p)
|
||
|
{
|
||
|
menuDef_t *menu = Menus_FindByName(p);
|
||
|
|
||
|
// If the menu wasnt found just exit
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Run the close script for the menu
|
||
|
Menu_RunCloseScript(menu);
|
||
|
|
||
|
// If this window had the focus then take it away
|
||
|
if ( menu->window.flags & WINDOW_HASFOCUS )
|
||
|
{
|
||
|
// If there is something still in the open menu list then
|
||
|
// set it to have focus now
|
||
|
if ( openMenuCount )
|
||
|
{
|
||
|
// Subtract one from the open menu count to prepare to
|
||
|
// remove the top menu from the list
|
||
|
openMenuCount -= 1;
|
||
|
|
||
|
// Set the top menu to have focus now
|
||
|
menuStack[openMenuCount]->window.flags |= WINDOW_HASFOCUS;
|
||
|
|
||
|
// Remove the top menu from the list
|
||
|
menuStack[openMenuCount] = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Window is now invisible and doenst have focus
|
||
|
menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_FindItemByName
|
||
|
===============
|
||
|
*/
|
||
|
itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p)
|
||
|
{
|
||
|
int i;
|
||
|
if (menu == NULL || p == NULL)
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
if (Q_stricmp(p, menu->items[i]->window.name) == 0)
|
||
|
{
|
||
|
return menu->items[i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_ClearFocus
|
||
|
=================
|
||
|
*/
|
||
|
itemDef_t *Menu_ClearFocus(menuDef_t *menu)
|
||
|
{
|
||
|
int i;
|
||
|
itemDef_t *ret = NULL;
|
||
|
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
if (menu->items[i]->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
ret = menu->items[i];
|
||
|
menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
|
||
|
if (menu->items[i]->leaveFocus)
|
||
|
{
|
||
|
Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
// Set all the items within a given menu, with the given itemName, to the given shader
|
||
|
void Menu_SetItemBackground(const menuDef_t *menu,const char *itemName, const char *background)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int j, count;
|
||
|
|
||
|
if (!menu) // No menu???
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
count = Menu_ItemsMatchingGroup( (menuDef_t *) menu, itemName);
|
||
|
|
||
|
for (j = 0; j < count; j++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber( (menuDef_t *) menu, j, itemName);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
// item->window.background = DC->registerShaderNoMip(background);
|
||
|
item->window.background = ui.R_RegisterShaderNoMip(background);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Set all the items within a given menu, with the given itemName, to the given text
|
||
|
void Menu_SetItemText(const menuDef_t *menu,const char *itemName, const char *text)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int j, count;
|
||
|
|
||
|
if (!menu) // No menu???
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
count = Menu_ItemsMatchingGroup( (menuDef_t *) menu, itemName);
|
||
|
|
||
|
for (j = 0; j < count; j++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber( (menuDef_t *) menu, j, itemName);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if (text[0] == '*')
|
||
|
{
|
||
|
item->cvar = text+1;
|
||
|
// Just copying what was in ItemParse_cvar()
|
||
|
if ( item->typeData)
|
||
|
{
|
||
|
editFieldDef_t *editPtr;
|
||
|
editPtr = (editFieldDef_t*)item->typeData;
|
||
|
editPtr->minVal = -1;
|
||
|
editPtr->maxVal = -1;
|
||
|
editPtr->defVal = -1;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item->type == ITEM_TYPE_TEXTSCROLL )
|
||
|
{
|
||
|
char cvartext[1024];
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
if ( scrollPtr )
|
||
|
{
|
||
|
scrollPtr->startPos = 0;
|
||
|
scrollPtr->endPos = 0;
|
||
|
}
|
||
|
|
||
|
if (item->cvar)
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, cvartext, sizeof(cvartext));
|
||
|
item->text = cvartext;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->text = (char *) text;
|
||
|
}
|
||
|
|
||
|
Item_TextScroll_BuildLines ( item );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->text = (char *) text;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_TransitionItemByName
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_TransitionItemByName(menuDef_t *menu, const char *p, const rectDef_t *rectFrom, const rectDef_t *rectTo, int time, float amt)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int i;
|
||
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
||
|
for (i = 0; i < count; i++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if (!rectFrom)
|
||
|
{
|
||
|
rectFrom = &item->window.rect; //if there are more than one of these with the same name, they'll all use the FIRST one's FROM.
|
||
|
}
|
||
|
item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
|
||
|
item->window.offsetTime = time;
|
||
|
memcpy(&item->window.rectClient, rectFrom, sizeof(rectDef_t));
|
||
|
memcpy(&item->window.rectEffects, rectTo, sizeof(rectDef_t));
|
||
|
item->window.rectEffects2.x = abs(rectTo->x - rectFrom->x) / amt;
|
||
|
item->window.rectEffects2.y = abs(rectTo->y - rectFrom->y) / amt;
|
||
|
item->window.rectEffects2.w = abs(rectTo->w - rectFrom->w) / amt;
|
||
|
item->window.rectEffects2.h = abs(rectTo->h - rectFrom->h) / amt;
|
||
|
Item_UpdatePosition(item);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_TransitionItemByName
|
||
|
=================
|
||
|
*/
|
||
|
//JLF MOVED
|
||
|
#define _TRANS3
|
||
|
#ifdef _TRANS3
|
||
|
void Menu_Transition3ItemByName(menuDef_t *menu, const char *p, const float minx, const float miny, const float minz,
|
||
|
const float maxx, const float maxy, const float maxz, const float fovtx, const float fovty,
|
||
|
const int time, const float amt)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int i;
|
||
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
||
|
modelDef_t * modelptr;
|
||
|
for (i = 0; i < count; i++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if ( item->type == ITEM_TYPE_MODEL)
|
||
|
{
|
||
|
modelptr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
item->window.flags |= (WINDOW_INTRANSITIONMODEL | WINDOW_VISIBLE);
|
||
|
item->window.offsetTime = time;
|
||
|
modelptr->fov_x2 = fovtx;
|
||
|
modelptr->fov_y2 = fovty;
|
||
|
VectorSet(modelptr->g2maxs2, maxx, maxy, maxz);
|
||
|
VectorSet(modelptr->g2mins2, minx, miny, minz);
|
||
|
|
||
|
// //modelptr->g2maxs2.x= maxx;
|
||
|
// modelptr->g2maxs2.y= maxy;
|
||
|
// modelptr->g2maxs2.z= maxz;
|
||
|
// modelptr->g2mins2.x= minx;
|
||
|
// modelptr->g2mins2.y= miny;
|
||
|
// modelptr->g2mins2.z= minz;
|
||
|
|
||
|
// VectorSet(modelptr->g2maxs2, maxx, maxy, maxz);
|
||
|
|
||
|
modelptr->g2maxsEffect[0] = abs(modelptr->g2maxs2[0] - modelptr->g2maxs[0]) / amt;
|
||
|
modelptr->g2maxsEffect[1] = abs(modelptr->g2maxs2[1] - modelptr->g2maxs[1]) / amt;
|
||
|
modelptr->g2maxsEffect[2] = abs(modelptr->g2maxs2[2] - modelptr->g2maxs[2]) / amt;
|
||
|
|
||
|
modelptr->g2minsEffect[0] = abs(modelptr->g2mins2[0] - modelptr->g2mins[0]) / amt;
|
||
|
modelptr->g2minsEffect[1] = abs(modelptr->g2mins2[1] - modelptr->g2mins[1]) / amt;
|
||
|
modelptr->g2minsEffect[2] = abs(modelptr->g2mins2[2] - modelptr->g2mins[2]) / amt;
|
||
|
|
||
|
|
||
|
modelptr->fov_Effectx = abs(modelptr->fov_x2 - modelptr->fov_x) / amt;
|
||
|
modelptr->fov_Effecty = abs(modelptr->fov_y2 - modelptr->fov_y) / amt;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_OrbitItemByName
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int i;
|
||
|
int count = Menu_ItemsMatchingGroup(menu, p);
|
||
|
for (i = 0; i < count; i++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber(menu, i, p);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
|
||
|
item->window.offsetTime = time;
|
||
|
item->window.rectEffects.x = cx;
|
||
|
item->window.rectEffects.y = cy;
|
||
|
item->window.rectClient.x = x;
|
||
|
item->window.rectClient.y = y;
|
||
|
Item_UpdatePosition(item);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Rect_Parse
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Rect_Parse(const char **p, rectDef_t *r)
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->x))
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->y))
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->w))
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->h))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
qboolean Script_SetItemRect(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *itemname;
|
||
|
rectDef_t *out;
|
||
|
rectDef_t rect;
|
||
|
|
||
|
// expecting type of color to set and 4 args for the color
|
||
|
if (String_Parse(args, &itemname))
|
||
|
{
|
||
|
itemDef_t *item2;
|
||
|
int j;
|
||
|
int count = Menu_ItemsMatchingGroup((menuDef_t *) item->parent, itemname);
|
||
|
|
||
|
if (!Rect_Parse(args, &rect))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
for (j = 0; j < count; j++)
|
||
|
{
|
||
|
item2 = Menu_GetMatchingItemByNumber((menuDef_t *) item->parent, j, itemname);
|
||
|
if (item2 != NULL)
|
||
|
{
|
||
|
out = &item2->window.rect;
|
||
|
|
||
|
if (out)
|
||
|
{
|
||
|
item2->window.rect.x = rect.x;
|
||
|
item2->window.rect.y = rect.y;
|
||
|
item2->window.rect.w = rect.w;
|
||
|
item2->window.rect.h = rect.h;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetItemBackground
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetItemBackground(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *itemName;
|
||
|
const char *name;
|
||
|
|
||
|
// expecting name of shader
|
||
|
if (String_Parse(args, &itemName) && String_Parse(args, &name))
|
||
|
{
|
||
|
Menu_SetItemBackground((menuDef_t *) item->parent, itemName, name);
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetItemText
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetItemText(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *itemName;
|
||
|
const char *text;
|
||
|
|
||
|
// expecting text
|
||
|
if (String_Parse(args, &itemName) && String_Parse(args, &text))
|
||
|
{
|
||
|
Menu_SetItemText((menuDef_t *) item->parent, itemName, text);
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_FadeIn
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_FadeIn(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Menu_FadeItemByName((menuDef_t *) item->parent, name, qfalse);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_FadeOut
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_FadeOut(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Menu_FadeItemByName((menuDef_t *) item->parent, name, qtrue);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Show
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Show(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Menu_ShowItemByName((menuDef_t *) item->parent, name, qtrue);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_ShowMenu
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_ShowMenu(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Menus_ShowItems(name);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Hide
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Hide(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Menu_ShowItemByName((menuDef_t *) item->parent, name, qfalse);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetColor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetColor(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
int i;
|
||
|
float f;
|
||
|
vec4_t *out;
|
||
|
|
||
|
// expecting type of color to set and 4 args for the color
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
out = NULL;
|
||
|
if (Q_stricmp(name, "backcolor") == 0)
|
||
|
{
|
||
|
out = &item->window.backColor;
|
||
|
item->window.flags |= WINDOW_BACKCOLORSET;
|
||
|
}
|
||
|
else if (Q_stricmp(name, "forecolor") == 0)
|
||
|
{
|
||
|
out = &item->window.foreColor;
|
||
|
item->window.flags |= WINDOW_FORECOLORSET;
|
||
|
}
|
||
|
else if (Q_stricmp(name, "bordercolor") == 0)
|
||
|
{
|
||
|
out = &item->window.borderColor;
|
||
|
}
|
||
|
|
||
|
if (out)
|
||
|
{
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
// if (!Float_Parse(args, &f))
|
||
|
if (COM_ParseFloat( args, &f))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
(*out)[i] = f;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Open
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Open(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Menus_OpenByName(name);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
qboolean Script_OpenGoToMenu(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
Menus_OpenByName(GoToMenu); // Give warning
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Close
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Close(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
if (Q_stricmp(name, "all") == 0)
|
||
|
{
|
||
|
Menus_CloseAll();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Menus_CloseByName(name);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Activate
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Activate(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name, *menu;
|
||
|
|
||
|
if (String_Parse(args, &menu))
|
||
|
{
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
Item_ActivateByName(menu,name);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetBackground
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetBackground(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
// expecting name to set asset to
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
item->window.background = DC->registerShaderNoMip(name);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetAsset
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetAsset(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
// expecting name to set asset to
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
// check for a model
|
||
|
if (item->type == ITEM_TYPE_MODEL)
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetFocus
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetFocus(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
itemDef_t *focusItem;
|
||
|
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
focusItem = (itemDef_s *) Menu_FindItemByName((menuDef_t *) item->parent, name);
|
||
|
if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS))
|
||
|
{
|
||
|
Menu_ClearFocus((menuDef_t *) item->parent);
|
||
|
//JLF
|
||
|
#ifdef _XBOX
|
||
|
Item_SetFocus(focusItem, 0,0);
|
||
|
#else
|
||
|
focusItem->window.flags |= WINDOW_HASFOCUS;
|
||
|
#endif
|
||
|
//END JLF
|
||
|
|
||
|
if (focusItem->onFocus)
|
||
|
{
|
||
|
Item_RunScript(focusItem, focusItem->onFocus);
|
||
|
}
|
||
|
if (DC->Assets.itemFocusSound)
|
||
|
{
|
||
|
DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
|
||
|
}
|
||
|
#ifdef _IMMERSION
|
||
|
if (DC->Assets.itemFocusForce)
|
||
|
{
|
||
|
DC->startForce( DC->Assets.itemFocusForce );
|
||
|
}
|
||
|
#endif // _IMMERSION
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetItemFlag
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetItemFlag(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *itemName,*number;
|
||
|
|
||
|
if (String_Parse(args, &itemName))
|
||
|
{
|
||
|
item = (itemDef_s *) Menu_FindItemByName((menuDef_t *) item->parent, itemName);
|
||
|
|
||
|
if (String_Parse(args, &number))
|
||
|
{
|
||
|
int amount = atoi(number);
|
||
|
item->window.flags |= amount;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
void UI_SetItemVisible(menuDef_t *menu,const char *itemname,qboolean visible)
|
||
|
{
|
||
|
itemDef_t *item;
|
||
|
int j;
|
||
|
int count = Menu_ItemsMatchingGroup(menu, itemname);
|
||
|
|
||
|
for (j = 0; j < count; j++)
|
||
|
{
|
||
|
item = Menu_GetMatchingItemByNumber(menu, j, itemname);
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if (visible==qtrue)
|
||
|
{
|
||
|
item->window.flags |= WINDOW_VISIBLE;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.flags &= ~WINDOW_VISIBLE;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UI_SetItemColor(itemDef_t *item,const char *itemname,const char *name,vec4_t color)
|
||
|
{
|
||
|
itemDef_t *item2;
|
||
|
int i,j;
|
||
|
vec4_t *out;
|
||
|
int count = Menu_ItemsMatchingGroup((menuDef_t *) item->parent, itemname);
|
||
|
|
||
|
for (j = 0; j < count; j++)
|
||
|
{
|
||
|
item2 = Menu_GetMatchingItemByNumber((menuDef_t *) item->parent, j, itemname);
|
||
|
if (item2 != NULL)
|
||
|
{
|
||
|
out = NULL;
|
||
|
if (Q_stricmp(name, "backcolor") == 0)
|
||
|
{
|
||
|
out = &item2->window.backColor;
|
||
|
}
|
||
|
else if (Q_stricmp(name, "forecolor") == 0)
|
||
|
{
|
||
|
out = &item2->window.foreColor;
|
||
|
item2->window.flags |= WINDOW_FORECOLORSET;
|
||
|
}
|
||
|
else if (Q_stricmp(name, "bordercolor") == 0)
|
||
|
{
|
||
|
out = &item2->window.borderColor;
|
||
|
}
|
||
|
|
||
|
if (out)
|
||
|
{
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
(*out)[i] = color[i];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetItemColor
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetItemColor(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *itemname;
|
||
|
const char *name;
|
||
|
vec4_t color;
|
||
|
|
||
|
// expecting type of color to set and 4 args for the color
|
||
|
if (String_Parse(args, &itemname) && String_Parse(args, &name))
|
||
|
{
|
||
|
if (COM_ParseVec4(args, &color))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
UI_SetItemColor(item,itemname,name,color);
|
||
|
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Defer
|
||
|
|
||
|
Defers the rest of the script based on the defer condition. The deferred
|
||
|
portion of the script can later be run with the "rundeferred"
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Defer ( itemDef_t* item, const char **args )
|
||
|
{
|
||
|
// Should the script be deferred?
|
||
|
if ( DC->deferScript ( args ) )
|
||
|
{
|
||
|
// Need the item the script was being run on
|
||
|
uiInfo.deferredScriptItem = item;
|
||
|
|
||
|
// Save the rest of the script
|
||
|
Q_strncpyz ( uiInfo.deferredScript, *args, MAX_DEFERRED_SCRIPT, qfalse );
|
||
|
|
||
|
// No more running
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
// Keep running the script, its ok
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_RunDeferred
|
||
|
|
||
|
Runs the last deferred script, there can only be one script deferred at a
|
||
|
time so be careful of recursion
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_RunDeferred ( itemDef_t* item, const char **args )
|
||
|
{
|
||
|
// Make sure there is something to run.
|
||
|
if ( !uiInfo.deferredScript[0] || !uiInfo.deferredScriptItem )
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
// Run the deferred script now
|
||
|
Item_RunScript ( uiInfo.deferredScriptItem, uiInfo.deferredScript );
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Delay
|
||
|
|
||
|
Delays the rest of the script for the specified amount of time
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Delay ( itemDef_t* item, const char **args )
|
||
|
{
|
||
|
int time;
|
||
|
|
||
|
if (Int_Parse(args, &time))
|
||
|
{
|
||
|
item->window.flags |= WINDOW_SCRIPTWAITING;
|
||
|
item->window.delayTime = DC->realTime + time; // Flag to set delay time on next paint
|
||
|
item->window.delayedScript = (char *)*args; // Copy current location, we'll resume executing here later
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Script_Delay: error parsing\n" );
|
||
|
}
|
||
|
|
||
|
// Stop running
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Transition
|
||
|
|
||
|
transition rtvscr 321 0 202 264 415 0 202 264 20 25
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Transition(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
rectDef_t rectFrom, rectTo;
|
||
|
int time;
|
||
|
float amt;
|
||
|
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
if ( ParseRect(args, &rectFrom) && ParseRect(args, &rectTo) && Int_Parse(args, &time) && !COM_ParseFloat(args, &amt))
|
||
|
{
|
||
|
Menu_TransitionItemByName((menuDef_t *) item->parent, name, &rectFrom, &rectTo, time, amt);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Script_Transition: error parsing '%s'\n", name );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Transition2
|
||
|
uses current origin instead of specifing a starting origin
|
||
|
|
||
|
transition2 lfvscr 25 0 202 264 20 25
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Transition2(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
rectDef_t rectTo;
|
||
|
int time;
|
||
|
float amt;
|
||
|
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
if ( ParseRect(args, &rectTo) && Int_Parse(args, &time) && !COM_ParseFloat(args, &amt))
|
||
|
{
|
||
|
Menu_TransitionItemByName((menuDef_t *) item->parent, name, 0, &rectTo, time, amt);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Script_Transition2: error parsing '%s'\n", name );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
#ifdef _TRANS3
|
||
|
/*
|
||
|
JLF MPMOVED
|
||
|
=================
|
||
|
Script_Transition3
|
||
|
|
||
|
used exclusively with model views
|
||
|
uses current origin instead of specifing a starting origin
|
||
|
|
||
|
|
||
|
transition3 lfvscr (min extent) (max extent) (fovx,y) 20 25
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Transition3(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
const char *value;
|
||
|
float minx, miny, minz, maxx, maxy, maxz, fovtx, fovty;
|
||
|
int time;
|
||
|
float amt;
|
||
|
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
minx = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
miny = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
minz = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
maxx = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
maxy = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
maxz = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
fovtx = atof(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
fovty = atof(value);
|
||
|
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
time = atoi(value);
|
||
|
if (String_Parse( args, &value))
|
||
|
{
|
||
|
amt = atof(value);
|
||
|
//set up the variables
|
||
|
Menu_Transition3ItemByName((menuDef_t *) item->parent,
|
||
|
name,
|
||
|
minx, miny, minz,
|
||
|
maxx, maxy, maxz,
|
||
|
fovtx, fovty,
|
||
|
time, amt);
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Script_Transition2: error parsing '%s'\n", name );
|
||
|
return qtrue;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//only works on some feeders
|
||
|
int GetCurrentFeederIndex(itemDef_t * item)
|
||
|
{
|
||
|
float feederID = item->special;
|
||
|
char * name;
|
||
|
int i, max;
|
||
|
|
||
|
if (feederID == FEEDER_PLAYER_SPECIES)
|
||
|
{
|
||
|
return uiInfo.playerSpeciesIndex;
|
||
|
}
|
||
|
if (feederID == FEEDER_PLAYER_SKIN_HEAD)
|
||
|
{
|
||
|
name = Cvar_VariableString("ui_char_skin_head");
|
||
|
max = uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinHeadCount;
|
||
|
for ( i = 0; i < max ; i++)
|
||
|
{
|
||
|
if (!Q_stricmp(name, uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinHeadNames[i]))
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
// Cvar_Set("ui_char_skin_head", uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinHeadNames[index]);
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
else if (feederID == FEEDER_PLAYER_SKIN_TORSO)
|
||
|
{
|
||
|
name = Cvar_VariableString("ui_char_skin_torso");
|
||
|
max = uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinTorsoCount;
|
||
|
for ( i = 0; i < max ; i++)
|
||
|
{
|
||
|
if (!Q_stricmp(name, uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinTorsoNames[i]))
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
// Cvar_Set("ui_char_skin_head", uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinHeadNames[index]);
|
||
|
}
|
||
|
return -1;
|
||
|
|
||
|
}
|
||
|
else if (feederID == FEEDER_PLAYER_SKIN_LEGS)
|
||
|
{
|
||
|
name = Cvar_VariableString("ui_char_skin_legs");
|
||
|
max = uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinLegCount;
|
||
|
for ( i = 0; i < max ; i++)
|
||
|
{
|
||
|
if (!Q_stricmp(name, uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinLegNames[i]))
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
// Cvar_Set("ui_char_skin_head", uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinHeadNames[index]);
|
||
|
}
|
||
|
return -1;
|
||
|
|
||
|
|
||
|
// if (index >= 0 && index < uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinLegCount)
|
||
|
// {
|
||
|
// Cvar_Set("ui_char_skin_legs", uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinLegNames[index]);
|
||
|
// }
|
||
|
}
|
||
|
|
||
|
|
||
|
else if (feederID == FEEDER_COLORCHOICES)
|
||
|
{
|
||
|
extern void Item_RunScript(itemDef_t *item, const char *s); //from ui_shared;
|
||
|
int currR, currG, currB, newR, newG, newB;
|
||
|
currR = Cvar_VariableIntegerValue( "ui_char_color_red");
|
||
|
currG = Cvar_VariableIntegerValue( "ui_char_color_green");
|
||
|
currB = Cvar_VariableIntegerValue( "ui_char_color_blue");
|
||
|
|
||
|
max = uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].ColorCount;
|
||
|
for ( i = 0; i < max ; i++)
|
||
|
{
|
||
|
Item_RunScript(item, uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].ColorActionText[i]);
|
||
|
newR = Cvar_VariableIntegerValue( "ui_char_color_red");
|
||
|
newG = Cvar_VariableIntegerValue( "ui_char_color_green");
|
||
|
newB = Cvar_VariableIntegerValue( "ui_char_color_blue");
|
||
|
if ( currR == newR && currG == newG && currB == newB)
|
||
|
return i;
|
||
|
}
|
||
|
return -1;
|
||
|
|
||
|
|
||
|
|
||
|
//JLF junk copied code
|
||
|
/*
|
||
|
extern void Item_RunScript(itemDef_t *item, const char *s); //from ui_shared;
|
||
|
name = Cvar_VariableString("ui_char_skin_legs");
|
||
|
max = uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].ColorCount;
|
||
|
for ( i = 0; i < max ; i++)
|
||
|
if (!qstrcmp(name, uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinLegNames[i]))
|
||
|
{
|
||
|
return i;
|
||
|
// Cvar_Set("ui_char_skin_head", uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].SkinHeadNames[index]);
|
||
|
}
|
||
|
return -1;
|
||
|
|
||
|
|
||
|
|
||
|
if (index >= 0 && index < uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].ColorCount)
|
||
|
{
|
||
|
Item_RunScript(item, uiInfo.playerSpecies[uiInfo.playerSpeciesIndex].ColorActionText[index]);
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
return -1;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
qboolean Script_IncrementFeeder(itemDef_t * item, const char ** args)
|
||
|
{
|
||
|
|
||
|
int feedercount = uiInfo.uiDC.feederCount(item->special);
|
||
|
int value = GetCurrentFeederIndex(item);
|
||
|
value++;
|
||
|
if ( value >= feedercount)
|
||
|
value = 0;
|
||
|
DC->feederSelection(item->special, value, item);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
qboolean Script_DecrementFeeder(itemDef_t * item, const char ** args)
|
||
|
{
|
||
|
|
||
|
int feedercount = uiInfo.uiDC.feederCount(item->special);
|
||
|
int value = GetCurrentFeederIndex(item);
|
||
|
value--;
|
||
|
if ( value < 0)
|
||
|
value = feedercount-1;
|
||
|
DC->feederSelection(item->special, value, item);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_SetCvar
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_SetCvar(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *cvar, *val;
|
||
|
if (String_Parse(args, &cvar) && String_Parse(args, &val))
|
||
|
{
|
||
|
DC->setCVar(cvar, val);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Exec
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Exec ( itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *val;
|
||
|
if (String_Parse(args, &val))
|
||
|
{
|
||
|
DC->executeText(EXEC_APPEND, va("%s ; ", val));
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_Play
|
||
|
=================
|
||
|
*/
|
||
|
static qboolean Script_Play(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *val;
|
||
|
if (String_Parse(args, &val))
|
||
|
{
|
||
|
DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_AUTO );
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_PlayVoice
|
||
|
=================
|
||
|
*/
|
||
|
static qboolean Script_PlayVoice(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *val;
|
||
|
if (String_Parse(args, &val))
|
||
|
{
|
||
|
DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_VOICE );
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_StopVoice
|
||
|
=================
|
||
|
*/
|
||
|
static qboolean Script_StopVoice(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
DC->startLocalSound(uiInfo.uiDC.Assets.nullSound, CHAN_VOICE );
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Script_playLooped
|
||
|
=================
|
||
|
*/
|
||
|
/*
|
||
|
qboolean Script_playLooped(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *val;
|
||
|
if (String_Parse(args, &val))
|
||
|
{
|
||
|
// FIXME BOB - is this needed?
|
||
|
DC->stopBackgroundTrack();
|
||
|
DC->startBackgroundTrack(val, val);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
*/
|
||
|
#ifdef _IMMERSION
|
||
|
/*
|
||
|
=================
|
||
|
Script_FFPlay
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_FFPlay(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *val;
|
||
|
if (String_Parse(args, &val))
|
||
|
{
|
||
|
DC->startForce(DC->registerForce(val));
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
#endif // _IMMERSION
|
||
|
/*
|
||
|
=================
|
||
|
Script_Orbit
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Script_Orbit(itemDef_t *item, const char **args)
|
||
|
{
|
||
|
const char *name;
|
||
|
float cx, cy, x, y;
|
||
|
int time;
|
||
|
|
||
|
if (String_Parse(args, &name))
|
||
|
{
|
||
|
// if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) )
|
||
|
if ( !COM_ParseFloat(args, &x) && !COM_ParseFloat(args, &y) && !COM_ParseFloat(args, &cx) && !COM_ParseFloat(args, &cy) && Int_Parse(args, &time) )
|
||
|
{
|
||
|
Menu_OrbitItemByName((menuDef_t *) item->parent, name, x, y, cx, cy, time);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
commandDef_t commandList[] =
|
||
|
{
|
||
|
{"activate", &Script_Activate}, // menu
|
||
|
{"close", &Script_Close}, // menu
|
||
|
{"exec", &Script_Exec}, // group/name
|
||
|
{"fadein", &Script_FadeIn}, // group/name
|
||
|
{"fadeout", &Script_FadeOut}, // group/name
|
||
|
{"hide", &Script_Hide}, // group/name
|
||
|
{"open", &Script_Open}, // menu
|
||
|
{"openGoToMenu", &Script_OpenGoToMenu}, //
|
||
|
{"orbit", &Script_Orbit}, // group/name
|
||
|
{"play", &Script_Play}, // group/name
|
||
|
{"playVoice", &Script_PlayVoice}, // group/name
|
||
|
{"stopVoice", &Script_StopVoice}, // group/name
|
||
|
// {"playlooped", &Script_playLooped}, // group/name
|
||
|
#ifdef _IMMERSION
|
||
|
{"ffplay", &Script_FFPlay},
|
||
|
#endif // _IMMERSION
|
||
|
{"setasset", &Script_SetAsset}, // works on this
|
||
|
{"setbackground", &Script_SetBackground}, // works on this
|
||
|
{"setcolor", &Script_SetColor}, // works on this
|
||
|
{"setcvar", &Script_SetCvar}, // group/name
|
||
|
{"setfocus", &Script_SetFocus}, // sets this background color to team color
|
||
|
{"setitemcolor", &Script_SetItemColor}, // group/name
|
||
|
{"setitemflag", &Script_SetItemFlag}, // name
|
||
|
{"show", &Script_Show}, // group/name
|
||
|
{"showMenu", &Script_ShowMenu}, // menu
|
||
|
{"transition", &Script_Transition}, // group/name
|
||
|
{"transition2", &Script_Transition2}, // group/name
|
||
|
{"setitembackground", &Script_SetItemBackground}, // group/name
|
||
|
{"setitemtext", &Script_SetItemText}, // group/name
|
||
|
{"setitemrect", &Script_SetItemRect}, // group/name
|
||
|
{"defer", &Script_Defer}, //
|
||
|
{"rundeferred", &Script_RunDeferred}, //
|
||
|
{"delay", &Script_Delay}, // works on this (script)
|
||
|
{"transition3", &Script_Transition3}, // model exclusive transition
|
||
|
{"incrementfeeder", &Script_IncrementFeeder},
|
||
|
{"decrementfeeder", &Script_DecrementFeeder}
|
||
|
};
|
||
|
|
||
|
int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_Init
|
||
|
===============
|
||
|
*/
|
||
|
void Item_Init(itemDef_t *item)
|
||
|
{
|
||
|
memset(item, 0, sizeof(itemDef_t));
|
||
|
item->textscale = 0.55f;
|
||
|
Window_Init(&item->window);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_Multi_Setting
|
||
|
===============
|
||
|
*/
|
||
|
const char *Item_Multi_Setting(itemDef_t *item)
|
||
|
{
|
||
|
char buff[1024];
|
||
|
float value = 0;
|
||
|
int i;
|
||
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
||
|
if (multiPtr)
|
||
|
{
|
||
|
if (multiPtr->strDef)
|
||
|
{
|
||
|
if (item->cvar)
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item->cvar) // Was a cvar given?
|
||
|
{
|
||
|
value = DC->getCVarValue(item->cvar);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
value = item->value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < multiPtr->count; i++)
|
||
|
{
|
||
|
if (multiPtr->strDef)
|
||
|
{
|
||
|
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0)
|
||
|
{
|
||
|
return multiPtr->cvarList[i];
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (multiPtr->cvarValue[i] == value)
|
||
|
{
|
||
|
return multiPtr->cvarList[i];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return "";
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------
|
||
|
// Item Keyword Parse functions
|
||
|
//---------------------------------------------------------------------------------------------------------
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_name
|
||
|
name <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_name( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **)&item->window.name))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
qboolean ItemParse_font( itemDef_t *item )
|
||
|
{
|
||
|
if (PC_ParseInt(&item->font))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_focusSound
|
||
|
name <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_focusSound( itemDef_t *item)
|
||
|
{
|
||
|
const char *temp;
|
||
|
|
||
|
if (PC_ParseString(&temp))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->focusSound = DC->registerSound(temp, qfalse);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
#ifdef _IMMERSION
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_focusForce
|
||
|
name <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_focusForce( itemDef_t *item)
|
||
|
{
|
||
|
const char *temp;
|
||
|
|
||
|
if (PC_ParseString(&temp))
|
||
|
{
|
||
|
//#ifdef _DEBUG
|
||
|
//extern void UI_Debug_EnterReference(LPCSTR ps4LetterType, LPCSTR psItemString);
|
||
|
//#endif
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->focusForce = DC->registerForce(temp);
|
||
|
return qtrue;
|
||
|
}
|
||
|
#endif // _IMMERSION
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_text
|
||
|
text <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_text( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **) &item->text))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
//#ifdef _DEBUG
|
||
|
// UI_Debug_EnterReference("TEXT", item->text);
|
||
|
//#endif
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_descText
|
||
|
text <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_descText( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **) &item->descText))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
//#ifdef _DEBUG
|
||
|
// UI_Debug_EnterReference("DESC", item->descText);
|
||
|
//#endif
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_text
|
||
|
text <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_text2( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **) &item->text2))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
//#ifdef _DEBUG
|
||
|
// UI_Debug_EnterReference("TXT2", item->text2);
|
||
|
//#endif
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_group
|
||
|
group <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_group( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **)&item->window.group))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_asset_model
|
||
|
asset_model <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_asset_model_go( itemDef_t *item, const char *name )
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (!Q_stricmp(&name[strlen(name) - 4], ".glm"))
|
||
|
{ //it's a ghoul2 model then
|
||
|
if ( item->ghoul2.size() && item->ghoul2[0].mModelindex >= 0)
|
||
|
{
|
||
|
DC->g2_RemoveGhoul2Model( item->ghoul2, 0 );
|
||
|
item->flags &= ~ITF_G2VALID;
|
||
|
}
|
||
|
int g2Model = DC->g2_InitGhoul2Model(item->ghoul2, name, 0, 0, 0, 0, 0);
|
||
|
if (g2Model >= 0)
|
||
|
{
|
||
|
item->flags |= ITF_G2VALID;
|
||
|
|
||
|
if (modelPtr->g2anim)
|
||
|
{ //does the menu request this model be playing an animation?
|
||
|
DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qfalse);
|
||
|
}
|
||
|
if ( modelPtr->g2skin )
|
||
|
{
|
||
|
DC->g2_SetSkin( &item->ghoul2[0], 0, modelPtr->g2skin );//this is going to set the surfs on/off matching the skin file
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if(!(item->asset))
|
||
|
{ //guess it's just an md3
|
||
|
item->asset = DC->registerModel(name);
|
||
|
item->flags &= ~ITF_G2VALID;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
qboolean ItemParse_asset_model( itemDef_t *item )
|
||
|
{
|
||
|
const char *temp;
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (PC_ParseString(&temp))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
char modelPath[MAX_QPATH];
|
||
|
|
||
|
if (!stricmp(temp,"ui_char_model") )
|
||
|
{
|
||
|
Com_sprintf( modelPath, sizeof( modelPath ), "models/players/%s/model.glm", Cvar_VariableString ( "g_char_model" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Com_sprintf( modelPath, sizeof( modelPath ), temp);
|
||
|
}
|
||
|
return (ItemParse_asset_model_go( item, modelPath ));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_asset_model
|
||
|
asset_shader <string>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_asset_shader( itemDef_t *item)
|
||
|
{
|
||
|
const char *temp;
|
||
|
|
||
|
if (PC_ParseString(&temp))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->asset = DC->registerShaderNoMip(temp);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_asset_model
|
||
|
model_origin <number> <number> <number>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_model_origin( itemDef_t *item)
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (PC_ParseFloat(&modelPtr->origin[0]))
|
||
|
{
|
||
|
if (PC_ParseFloat(&modelPtr->origin[1]))
|
||
|
{
|
||
|
if (PC_ParseFloat(&modelPtr->origin[2]))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_model_fovx
|
||
|
model_fovx <number>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_model_fovx( itemDef_t *item)
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (PC_ParseFloat(&modelPtr->fov_x))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_model_fovy
|
||
|
model_fovy <number>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_model_fovy( itemDef_t *item)
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (PC_ParseFloat(&modelPtr->fov_y))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_model_rotation
|
||
|
model_rotation <integer>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_model_rotation( itemDef_t *item)
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (PC_ParseInt(&modelPtr->rotationSpeed))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_model_angle
|
||
|
model_angle <integer>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_model_angle( itemDef_t *item)
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (PC_ParseInt(&modelPtr->angle))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
// model_g2mins <number> <number> <number>
|
||
|
qboolean ItemParse_model_g2mins( itemDef_t *item ) {
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (!PC_ParseFloat(&modelPtr->g2mins[0])) {
|
||
|
if (!PC_ParseFloat(&modelPtr->g2mins[1])) {
|
||
|
if (!PC_ParseFloat(&modelPtr->g2mins[2])) {
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
// model_g2maxs <number> <number> <number>
|
||
|
qboolean ItemParse_model_g2maxs( itemDef_t *item ) {
|
||
|
modelDef_t *modelPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (!PC_ParseFloat(&modelPtr->g2maxs[0])) {
|
||
|
if (!PC_ParseFloat(&modelPtr->g2maxs[1])) {
|
||
|
if (!PC_ParseFloat(&modelPtr->g2maxs[2])) {
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
// model_g2skin <string>
|
||
|
qboolean ItemParse_model_g2skin_go( itemDef_t *item, const char *skinName )
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (!skinName || !skinName[0])
|
||
|
{ //it was parsed cor~rectly so still return true.
|
||
|
modelPtr->g2skin = 0;
|
||
|
DC->g2_SetSkin( &item->ghoul2[0], -1, 0 );//turn off custom skin
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
modelPtr->g2skin = DC->registerSkin(skinName);
|
||
|
if ( item->ghoul2.IsValid() )
|
||
|
{
|
||
|
DC->g2_SetSkin( &item->ghoul2[0], 0, modelPtr->g2skin );//this is going to set the surfs on/off matching the skin file
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
qboolean ItemParse_model_g2skin( itemDef_t *item )
|
||
|
{
|
||
|
const char *skinName;
|
||
|
|
||
|
if (PC_ParseString(&skinName)) {
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return (ItemParse_model_g2skin_go( item, skinName ));
|
||
|
}
|
||
|
|
||
|
// model_g2anim <number>
|
||
|
qboolean ItemParse_model_g2anim_go( itemDef_t *item, const char *animName )
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
int i = 0;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (!animName || !animName[0])
|
||
|
{ //it was parsed correctly so still return true.
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
while (i < MAX_ANIMATIONS)
|
||
|
{
|
||
|
if (!Q_stricmp(animName, animTable[i].name))
|
||
|
{ //found it
|
||
|
modelPtr->g2anim = animTable[i].id;
|
||
|
return qtrue;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
Com_Printf("Could not find '%s' in the anim table\n", animName);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
qboolean ItemParse_model_g2anim( itemDef_t *item ) {
|
||
|
const char *animName;
|
||
|
|
||
|
if (PC_ParseString(&animName)) {
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return ItemParse_model_g2anim_go( item, animName );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_rect
|
||
|
rect <rectangle>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_rect( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseRect(&item->window.rectClient))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_flag
|
||
|
flag <integer>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_flag( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
const char *tempStr;
|
||
|
|
||
|
if (PC_ParseString(&tempStr))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
i=0;
|
||
|
while (itemFlags[i].string)
|
||
|
{
|
||
|
if (Q_stricmp(tempStr,itemFlags[i].string)==0)
|
||
|
{
|
||
|
item->window.flags |= itemFlags[i].value;
|
||
|
break;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
if (itemFlags[i].string == NULL)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown item flag value '%s'",tempStr));
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_style
|
||
|
style <integer>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_style( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
const char *tempStr;
|
||
|
|
||
|
if (PC_ParseString(&tempStr))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
i=0;
|
||
|
while (styles[i])
|
||
|
{
|
||
|
if (Q_stricmp(tempStr,styles[i])==0)
|
||
|
{
|
||
|
item->window.style = i;
|
||
|
break;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
if (styles[i] == NULL)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown item style value '%s'",tempStr));
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_decoration
|
||
|
decoration
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_decoration( itemDef_t *item )
|
||
|
{
|
||
|
item->window.flags |= WINDOW_DECORATION;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_notselectable
|
||
|
notselectable
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_notselectable( itemDef_t *item )
|
||
|
{
|
||
|
listBoxDef_t *listPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
|
||
|
if (item->type == ITEM_TYPE_LISTBOX && listPtr)
|
||
|
{
|
||
|
listPtr->notselectable = qtrue;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_scrollhidden
|
||
|
scrollhidden
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_scrollhidden( itemDef_t *item )
|
||
|
{
|
||
|
listBoxDef_t *listPtr;
|
||
|
Item_ValidateTypeData(item);
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
|
||
|
if (item->type == ITEM_TYPE_LISTBOX && listPtr)
|
||
|
{
|
||
|
listPtr->scrollhidden = qtrue;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_wrapped
|
||
|
manually wrapped
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_wrapped( itemDef_t *item )
|
||
|
{
|
||
|
item->window.flags |= WINDOW_WRAPPED;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_autowrapped
|
||
|
auto wrapped
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_autowrapped( itemDef_t *item)
|
||
|
{
|
||
|
item->window.flags |= WINDOW_AUTOWRAPPED;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_horizontalscroll
|
||
|
horizontalscroll
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_horizontalscroll( itemDef_t *item )
|
||
|
{
|
||
|
item->window.flags |= WINDOW_HORIZONTAL;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_type
|
||
|
type <integer>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_type( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
const char *tempStr;
|
||
|
|
||
|
if (PC_ParseString(&tempStr))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
i=0;
|
||
|
while (types[i])
|
||
|
{
|
||
|
if (Q_stricmp(tempStr,types[i])==0)
|
||
|
{
|
||
|
item->type = i;
|
||
|
break;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
if (types[i] == NULL)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown item type value '%s'",tempStr));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Item_ValidateTypeData(item);
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_elementwidth
|
||
|
elementwidth, used for listbox image elements
|
||
|
uses textalignx for storage
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_elementwidth( itemDef_t *item )
|
||
|
{
|
||
|
listBoxDef_t *listPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
if (PC_ParseFloat(&listPtr->elementWidth))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_elementheight
|
||
|
elementheight, used for listbox image elements
|
||
|
uses textaligny for storage
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_elementheight( itemDef_t *item )
|
||
|
{
|
||
|
listBoxDef_t *listPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
if (PC_ParseFloat(&listPtr->elementHeight))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_feeder
|
||
|
feeder <float>
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_feeder( itemDef_t *item )
|
||
|
{
|
||
|
if (PC_ParseFloat( &item->special))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_elementtype
|
||
|
elementtype, used to specify what type of elements a listbox contains
|
||
|
uses textstyle for storage
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_elementtype( itemDef_t *item )
|
||
|
{
|
||
|
listBoxDef_t *listPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
if (PC_ParseInt(&listPtr->elementStyle))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_columns
|
||
|
columns sets a number of columns and an x pos and width per..
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_columns( itemDef_t *item)
|
||
|
{
|
||
|
int num, i;
|
||
|
listBoxDef_t *listPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
if (!PC_ParseInt(&num))
|
||
|
{
|
||
|
if (num > MAX_LB_COLUMNS)
|
||
|
{
|
||
|
num = MAX_LB_COLUMNS;
|
||
|
}
|
||
|
listPtr->numColumns = num;
|
||
|
for (i = 0; i < num; i++)
|
||
|
{
|
||
|
int pos, width, maxChars;
|
||
|
|
||
|
if (!PC_ParseInt(&pos) && !PC_ParseInt(&width) && !PC_ParseInt(&maxChars))
|
||
|
{
|
||
|
listPtr->columnInfo[i].pos = pos;
|
||
|
listPtr->columnInfo[i].width = width;
|
||
|
listPtr->columnInfo[i].maxChars = maxChars;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_border
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_border( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->window.border))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_bordersize
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_bordersize( itemDef_t *item )
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->window.borderSize))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_visible
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_visible( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (PC_ParseInt(&i))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
if (i)
|
||
|
{
|
||
|
item->window.flags |= WINDOW_VISIBLE;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_ownerdraw
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_ownerdraw( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->window.ownerDraw))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->type = ITEM_TYPE_OWNERDRAW;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_align
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_align( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->alignment))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_align
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_Appearance_slot( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->appearanceSlot))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_textalign
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_textalign( itemDef_t *item )
|
||
|
{
|
||
|
const char *tempStr;
|
||
|
int i;
|
||
|
|
||
|
if (PC_ParseString(&tempStr))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
i=0;
|
||
|
while (alignment[i])
|
||
|
{
|
||
|
if (Q_stricmp(tempStr,alignment[i])==0)
|
||
|
{
|
||
|
item->textalignment = i;
|
||
|
break;
|
||
|
}
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
if (alignment[i] == NULL)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown text alignment value '%s'",tempStr));
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_text2alignx
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_text2alignx( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->text2alignx))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_text2aligny
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_text2aligny( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->text2aligny))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_textalignx
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_textalignx( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->textalignx))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_textaligny
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_textaligny( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->textaligny))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_textscale
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_textscale( itemDef_t *item )
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->textscale))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_textstyle
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_textstyle( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->textStyle))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_invertyesno
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_invertyesno( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->invertYesNo))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_xoffset (used for yes/no and multi)
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_xoffset( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseInt(&item->xoffset))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_backcolor
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_backcolor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->window.backColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_forecolor
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_forecolor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
if (f < 0)
|
||
|
{ //special case for player color
|
||
|
item->window.flags |= WINDOW_PLAYERCOLOR;
|
||
|
return qtrue;
|
||
|
}
|
||
|
item->window.foreColor[i] = f;
|
||
|
item->window.flags |= WINDOW_FORECOLORSET;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_bordercolor
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_bordercolor( itemDef_t *item)
|
||
|
{
|
||
|
int i;
|
||
|
float f;
|
||
|
|
||
|
for (i = 0; i < 4; i++)
|
||
|
{
|
||
|
if (PC_ParseFloat(&f))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->window.borderColor[i] = f;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_outlinecolor
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_outlinecolor( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseColor(&item->window.outlineColor))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_background
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_background( itemDef_t *item)
|
||
|
{
|
||
|
const char *temp;
|
||
|
|
||
|
if (PC_ParseString(&temp))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->window.background = ui.R_RegisterShaderNoMip(temp);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cinematic
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cinematic( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **) &item->window.cinematicName))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_doubleClick
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_doubleClick( itemDef_t *item)
|
||
|
{
|
||
|
listBoxDef_t *listPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
|
||
|
if (!PC_Script_Parse(&listPtr->doubleClick))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_onFocus
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_onFocus( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->onFocus))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_leaveFocus
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_leaveFocus( itemDef_t *item )
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->leaveFocus))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_mouseEnter
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_mouseEnter( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->mouseEnter))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_mouseExit
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_mouseExit( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->mouseExit))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_mouseEnterText
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_mouseEnterText( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->mouseEnterText))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_mouseExitText
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_mouseExitText( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->mouseExitText))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_accept
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_accept( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->accept))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
//JLFDPADSCRIPT
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_selectionNext
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_selectionNext( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->selectionNext))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_selectionPrev
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_selectionPrev( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->selectionPrev))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
// END JLFDPADSCRIPT
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_action
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_action( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_Script_Parse(&item->action))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_special
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_special( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_ParseFloat(&item->special))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cvarTest
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cvarTest( itemDef_t *item)
|
||
|
{
|
||
|
if (!PC_ParseStringMem((const char **) &item->cvarTest))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cvar
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cvar( itemDef_t *item)
|
||
|
{
|
||
|
editFieldDef_t *editPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!PC_ParseStringMem(&item->cvar))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if ( item->typeData)
|
||
|
{
|
||
|
switch ( item->type )
|
||
|
{
|
||
|
case ITEM_TYPE_EDITFIELD:
|
||
|
case ITEM_TYPE_NUMERICFIELD:
|
||
|
case ITEM_TYPE_YESNO:
|
||
|
case ITEM_TYPE_BIND:
|
||
|
case ITEM_TYPE_SLIDER:
|
||
|
case ITEM_TYPE_TEXT:
|
||
|
case ITEM_TYPE_TEXTSCROLL:
|
||
|
editPtr = (editFieldDef_t*)item->typeData;
|
||
|
editPtr->minVal = -1;
|
||
|
editPtr->maxVal = -1;
|
||
|
editPtr->defVal = -1;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_maxChars
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_maxChars( itemDef_t *item)
|
||
|
{
|
||
|
editFieldDef_t *editPtr;
|
||
|
int maxChars;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (PC_ParseInt(&maxChars))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
editPtr = (editFieldDef_t*)item->typeData;
|
||
|
editPtr->maxChars = maxChars;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_maxPaintChars
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_maxPaintChars( itemDef_t *item)
|
||
|
{
|
||
|
editFieldDef_t *editPtr;
|
||
|
int maxChars;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (PC_ParseInt(&maxChars))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
editPtr = (editFieldDef_t*)item->typeData;
|
||
|
editPtr->maxPaintChars = maxChars;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
qboolean ItemParse_lineHeight( itemDef_t *item)
|
||
|
{
|
||
|
textScrollDef_t *scrollPtr;
|
||
|
int height;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (PC_ParseInt(&height))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
scrollPtr->lineHeight = height;
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cvarFloat
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cvarFloat( itemDef_t *item)
|
||
|
{
|
||
|
editFieldDef_t *editPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
editPtr = (editFieldDef_t*)item->typeData;
|
||
|
if (PC_ParseStringMem((const char **) &item->cvar) &&
|
||
|
!PC_ParseFloat(&editPtr->defVal) &&
|
||
|
!PC_ParseFloat(&editPtr->minVal) &&
|
||
|
!PC_ParseFloat(&editPtr->maxVal))
|
||
|
{
|
||
|
if (!stricmp(item->cvar,"r_ext_texture_filter_anisotropic"))
|
||
|
{//hehe, hook up the correct max value here.
|
||
|
editPtr->maxVal=glConfig.maxTextureFilterAnisotropy;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cvarStrList
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cvarStrList( itemDef_t *item)
|
||
|
{
|
||
|
const char *token;
|
||
|
multiDef_t *multiPtr;
|
||
|
int pass;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
multiPtr = (multiDef_t*)item->typeData;
|
||
|
multiPtr->count = 0;
|
||
|
multiPtr->strDef = qtrue;
|
||
|
|
||
|
if (PC_ParseString(&token))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (!stricmp(token,"feeder") && item->special == FEEDER_PLAYER_SPECIES)
|
||
|
{
|
||
|
for (; multiPtr->count < uiInfo.playerSpeciesCount; multiPtr->count++)
|
||
|
{
|
||
|
multiPtr->cvarList[multiPtr->count] = String_Alloc(strupr(va("@MENUS_%s",uiInfo.playerSpecies[multiPtr->count].Name ))); //look up translation
|
||
|
multiPtr->cvarStr[multiPtr->count] = uiInfo.playerSpecies[multiPtr->count].Name; //value
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
// languages
|
||
|
if (!stricmp(token,"feeder") && item->special == FEEDER_LANGUAGES)
|
||
|
{
|
||
|
for (; multiPtr->count < uiInfo.languageCount; multiPtr->count++)
|
||
|
{
|
||
|
// The displayed text
|
||
|
multiPtr->cvarList[multiPtr->count] = "@MENUS_MYLANGUAGE";
|
||
|
// The cvar value that goes into se_language
|
||
|
multiPtr->cvarStr[multiPtr->count] = SE_GetLanguageName( multiPtr->count );
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
if (*token != '{')
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
pass = 0;
|
||
|
while ( 1 )
|
||
|
{
|
||
|
if (!PC_ParseStringMem(&token))
|
||
|
{
|
||
|
PC_ParseWarning("end of file inside menu item\n");
|
||
|
return qfalse;
|
||
|
}
|
||
|
if (*token == '}')
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if (*token == ',' || *token == ';')
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (pass == 0)
|
||
|
{
|
||
|
multiPtr->cvarList[multiPtr->count] = token;
|
||
|
pass = 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
multiPtr->cvarStr[multiPtr->count] = token;
|
||
|
pass = 0;
|
||
|
multiPtr->count++;
|
||
|
if (multiPtr->count >= MAX_MULTI_CVARS)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cvarFloatList
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cvarFloatList( itemDef_t *item)
|
||
|
{
|
||
|
const char *token;
|
||
|
multiDef_t *multiPtr;
|
||
|
|
||
|
Item_ValidateTypeData(item);
|
||
|
if (!item->typeData)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
multiPtr = (multiDef_t*)item->typeData;
|
||
|
multiPtr->count = 0;
|
||
|
multiPtr->strDef = qfalse;
|
||
|
|
||
|
if (PC_ParseString(&token))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (*token != '{')
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
while ( 1 )
|
||
|
{
|
||
|
if (!PC_ParseStringMem(&token))
|
||
|
{
|
||
|
PC_ParseWarning("end of file inside menu item\n");
|
||
|
return qfalse;
|
||
|
}
|
||
|
if (*token == '}')
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if (*token == ',' || *token == ';')
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
multiPtr->cvarList[multiPtr->count] = token; //a StringAlloc ptr
|
||
|
if (PC_ParseFloat(&multiPtr->cvarValue[multiPtr->count]))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
multiPtr->count++;
|
||
|
if (multiPtr->count >= MAX_MULTI_CVARS)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_addColorRange
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_addColorRange( itemDef_t *item)
|
||
|
{
|
||
|
colorRangeDef_t color;
|
||
|
|
||
|
if (PC_ParseFloat(&color.low) &&
|
||
|
PC_ParseFloat(&color.high) &&
|
||
|
PC_ParseColor(&color.color) )
|
||
|
{
|
||
|
|
||
|
if (item->numColors < MAX_COLOR_RANGES)
|
||
|
{
|
||
|
memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
|
||
|
item->numColors++;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_ownerdrawFlag
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_ownerdrawFlag( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
if (PC_ParseInt(&i))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
item->window.ownerDrawFlags |= i;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_enableCvar
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_enableCvar( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_Script_Parse(&item->enableCvar))
|
||
|
{
|
||
|
item->cvarFlags = CVAR_ENABLE;
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_disableCvar
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_disableCvar( itemDef_t *item )
|
||
|
{
|
||
|
if (PC_Script_Parse(&item->enableCvar))
|
||
|
{
|
||
|
item->cvarFlags = CVAR_DISABLE;
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_showCvar
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_showCvar( itemDef_t *item )
|
||
|
{
|
||
|
if (PC_Script_Parse(&item->enableCvar))
|
||
|
{
|
||
|
item->cvarFlags = CVAR_SHOW;
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_hideCvar
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_hideCvar( itemDef_t *item)
|
||
|
{
|
||
|
if (PC_Script_Parse(&item->enableCvar))
|
||
|
{
|
||
|
item->cvarFlags = CVAR_HIDE;
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
ItemParse_cvarsubstring
|
||
|
===============
|
||
|
*/
|
||
|
qboolean ItemParse_cvarsubstring( itemDef_t *item)
|
||
|
{
|
||
|
assert(item->cvarFlags); //need something set first, then we or in our flag.
|
||
|
item->cvarFlags |= CVAR_SUBSTRING;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_ValidateTypeData
|
||
|
===============
|
||
|
*/
|
||
|
void Item_ValidateTypeData(itemDef_t *item)
|
||
|
{
|
||
|
if (item->typeData)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (item->type == ITEM_TYPE_LISTBOX)
|
||
|
{
|
||
|
item->typeData = UI_Alloc(sizeof(listBoxDef_t));
|
||
|
memset(item->typeData, 0, sizeof(listBoxDef_t));
|
||
|
}
|
||
|
else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT)
|
||
|
{
|
||
|
item->typeData = UI_Alloc(sizeof(editFieldDef_t));
|
||
|
memset(item->typeData, 0, sizeof(editFieldDef_t));
|
||
|
if (item->type == ITEM_TYPE_EDITFIELD)
|
||
|
{
|
||
|
if (!((editFieldDef_t *) item->typeData)->maxPaintChars)
|
||
|
{
|
||
|
((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (item->type == ITEM_TYPE_MULTI)
|
||
|
{
|
||
|
item->typeData = UI_Alloc(sizeof(multiDef_t));
|
||
|
}
|
||
|
else if (item->type == ITEM_TYPE_MODEL)
|
||
|
{
|
||
|
item->typeData = UI_Alloc(sizeof(modelDef_t));
|
||
|
memset(item->typeData, 0, sizeof(modelDef_t));
|
||
|
}
|
||
|
else if (item->type == ITEM_TYPE_TEXTSCROLL )
|
||
|
{
|
||
|
item->typeData = UI_Alloc(sizeof(textScrollDef_t));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
qboolean ItemParse_isCharacter( itemDef_t *item )
|
||
|
{
|
||
|
int i;
|
||
|
if ( !PC_ParseInt(&i) )
|
||
|
{
|
||
|
if ( i )
|
||
|
{
|
||
|
item->flags |= ITF_ISCHARACTER;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->flags &= ~ITF_ISCHARACTER;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
qboolean ItemParse_isSaber( itemDef_t *item )
|
||
|
{
|
||
|
extern void UI_SaberLoadParms( void );
|
||
|
extern qboolean ui_saber_parms_parsed;
|
||
|
extern void UI_CacheSaberGlowGraphics( void );
|
||
|
int i;
|
||
|
if ( !PC_ParseInt(&i) )
|
||
|
{
|
||
|
if ( i )
|
||
|
{
|
||
|
item->flags |= ITF_ISSABER;
|
||
|
UI_CacheSaberGlowGraphics();
|
||
|
if ( !ui_saber_parms_parsed )
|
||
|
{
|
||
|
UI_SaberLoadParms();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->flags &= ~ITF_ISSABER;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
qboolean ItemParse_isSaber2( itemDef_t *item )
|
||
|
{
|
||
|
extern void UI_SaberLoadParms( void );
|
||
|
extern qboolean ui_saber_parms_parsed;
|
||
|
extern void UI_CacheSaberGlowGraphics( void );
|
||
|
int i;
|
||
|
if ( !PC_ParseInt(&i) )
|
||
|
{
|
||
|
if ( i )
|
||
|
{
|
||
|
item->flags |= ITF_ISSABER2;
|
||
|
UI_CacheSaberGlowGraphics();
|
||
|
if ( !ui_saber_parms_parsed )
|
||
|
{
|
||
|
UI_SaberLoadParms();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->flags &= ~ITF_ISSABER2;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
keywordHash_t itemParseKeywords[] = {
|
||
|
{"accept", ItemParse_accept, },
|
||
|
{"selectNext", ItemParse_selectionNext, },
|
||
|
{"selectPrev", ItemParse_selectionPrev, },
|
||
|
{"action", ItemParse_action, },
|
||
|
{"addColorRange", ItemParse_addColorRange, },
|
||
|
{"align", ItemParse_align, },
|
||
|
{"appearance_slot", ItemParse_Appearance_slot, },
|
||
|
{"asset_model", ItemParse_asset_model, },
|
||
|
{"asset_shader", ItemParse_asset_shader, },
|
||
|
{"isCharacter", ItemParse_isCharacter, },
|
||
|
{"isSaber", ItemParse_isSaber, },
|
||
|
{"isSaber2", ItemParse_isSaber2, },
|
||
|
{"autowrapped", ItemParse_autowrapped, },
|
||
|
{"backcolor", ItemParse_backcolor, },
|
||
|
{"background", ItemParse_background, },
|
||
|
{"border", ItemParse_border, },
|
||
|
{"bordercolor", ItemParse_bordercolor, },
|
||
|
{"bordersize", ItemParse_bordersize, },
|
||
|
{"cinematic", ItemParse_cinematic, },
|
||
|
{"columns", ItemParse_columns, },
|
||
|
{"cvar", ItemParse_cvar, },
|
||
|
{"cvarFloat", ItemParse_cvarFloat, },
|
||
|
{"cvarFloatList", ItemParse_cvarFloatList, },
|
||
|
{"cvarSubString", ItemParse_cvarsubstring },
|
||
|
{"cvarStrList", ItemParse_cvarStrList, },
|
||
|
{"cvarTest", ItemParse_cvarTest, },
|
||
|
{"decoration", ItemParse_decoration, },
|
||
|
{"desctext", ItemParse_descText },
|
||
|
{"disableCvar", ItemParse_disableCvar, },
|
||
|
{"doubleclick", ItemParse_doubleClick, },
|
||
|
{"elementheight", ItemParse_elementheight, },
|
||
|
{"elementtype", ItemParse_elementtype, },
|
||
|
{"elementwidth", ItemParse_elementwidth, },
|
||
|
{"enableCvar", ItemParse_enableCvar, },
|
||
|
{"feeder", ItemParse_feeder, },
|
||
|
{"flag", ItemParse_flag, },
|
||
|
{"focusSound", ItemParse_focusSound, },
|
||
|
#ifdef _IMMERSION
|
||
|
{"focusForce", ItemParse_focusForce, },
|
||
|
#endif // _IMMERSION
|
||
|
{"font", ItemParse_font, },
|
||
|
{"forecolor", ItemParse_forecolor, },
|
||
|
{"group", ItemParse_group, },
|
||
|
{"hideCvar", ItemParse_hideCvar, },
|
||
|
{"horizontalscroll",ItemParse_horizontalscroll, },
|
||
|
{"leaveFocus", ItemParse_leaveFocus, },
|
||
|
{"maxChars", ItemParse_maxChars, },
|
||
|
{"maxPaintChars", ItemParse_maxPaintChars, },
|
||
|
{"model_angle", ItemParse_model_angle, },
|
||
|
{"model_fovx", ItemParse_model_fovx, },
|
||
|
{"model_fovy", ItemParse_model_fovy, },
|
||
|
{"model_origin", ItemParse_model_origin, },
|
||
|
{"model_rotation", ItemParse_model_rotation, },
|
||
|
//rww - g2 begin
|
||
|
{"model_g2mins", ItemParse_model_g2mins, },
|
||
|
{"model_g2maxs", ItemParse_model_g2maxs, },
|
||
|
{"model_g2skin", ItemParse_model_g2skin, },
|
||
|
{"model_g2anim", ItemParse_model_g2anim, },
|
||
|
//rww - g2 end
|
||
|
{"mouseEnter", ItemParse_mouseEnter, },
|
||
|
{"mouseEnterText", ItemParse_mouseEnterText, },
|
||
|
{"mouseExit", ItemParse_mouseExit, },
|
||
|
{"mouseExitText", ItemParse_mouseExitText, },
|
||
|
{"name", ItemParse_name },
|
||
|
{"notselectable", ItemParse_notselectable, },
|
||
|
//JLF
|
||
|
{"scrollhidden", ItemParse_scrollhidden, },
|
||
|
//JLF END
|
||
|
{"onFocus", ItemParse_onFocus, },
|
||
|
{"outlinecolor", ItemParse_outlinecolor, },
|
||
|
{"ownerdraw", ItemParse_ownerdraw, },
|
||
|
{"ownerdrawFlag", ItemParse_ownerdrawFlag, },
|
||
|
{"rect", ItemParse_rect, },
|
||
|
{"showCvar", ItemParse_showCvar, },
|
||
|
{"special", ItemParse_special, },
|
||
|
{"style", ItemParse_style, },
|
||
|
{"text", ItemParse_text },
|
||
|
{"text2", ItemParse_text2 },
|
||
|
{"text2alignx", ItemParse_text2alignx, },
|
||
|
{"text2aligny", ItemParse_text2aligny, },
|
||
|
{"textalign", ItemParse_textalign, },
|
||
|
{"textalignx", ItemParse_textalignx, },
|
||
|
{"textaligny", ItemParse_textaligny, },
|
||
|
{"textscale", ItemParse_textscale, },
|
||
|
{"textstyle", ItemParse_textstyle, },
|
||
|
{"type", ItemParse_type, },
|
||
|
{"visible", ItemParse_visible, },
|
||
|
{"wrapped", ItemParse_wrapped, },
|
||
|
{"invertyesno", ItemParse_invertyesno },
|
||
|
{"xoffset", ItemParse_xoffset },//for yes/no and multi
|
||
|
|
||
|
|
||
|
|
||
|
// Text scroll specific
|
||
|
{"lineHeight", ItemParse_lineHeight, NULL },
|
||
|
|
||
|
{NULL, NULL, }
|
||
|
};
|
||
|
|
||
|
keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_SetupKeywordHash
|
||
|
===============
|
||
|
*/
|
||
|
void Item_SetupKeywordHash(void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
|
||
|
for (i = 0; itemParseKeywords[i].keyword; i++)
|
||
|
{
|
||
|
KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_Parse
|
||
|
===============
|
||
|
*/
|
||
|
qboolean Item_Parse(itemDef_t *item)
|
||
|
{
|
||
|
keywordHash_t *key;
|
||
|
const char *token;
|
||
|
|
||
|
|
||
|
if (PC_ParseString(&token))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (*token != '{')
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
while ( 1 )
|
||
|
{
|
||
|
if (PC_ParseString(&token))
|
||
|
{
|
||
|
PC_ParseWarning("End of file inside menu item");
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (*token == '}')
|
||
|
{
|
||
|
/* if (!item->window.name)
|
||
|
{
|
||
|
item->window.name = defaultString;
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Menu item has no name\n");
|
||
|
}
|
||
|
|
||
|
if (!item->window.group)
|
||
|
{
|
||
|
item->window.group = defaultString;
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Menu item has no group\n");
|
||
|
}
|
||
|
*/
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
key = (keywordHash_s *) KeywordHash_Find(itemParseKeywordHash, token);
|
||
|
if (!key)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown item keyword '%s'", token));
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( !key->func(item) )
|
||
|
{
|
||
|
PC_ParseWarning(va("Couldn't parse item keyword '%s'", token));
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Item_TextScroll_BuildLines ( itemDef_t* item )
|
||
|
{
|
||
|
// new asian-aware line breaker... (pasted from elsewhere late @ night, hence aliasing-vars ;-)
|
||
|
//
|
||
|
textScrollDef_t* scrollPtr = (textScrollDef_t*) item->typeData;
|
||
|
const char *psText = item->text; // for copy/paste ease
|
||
|
int iBoxWidth = item->window.rect.w - SCROLLBAR_SIZE - 10;
|
||
|
|
||
|
// this could probably be simplified now, but it was converted from something else I didn't originally write,
|
||
|
// and it works anyway so wtf...
|
||
|
//
|
||
|
const char *psCurrentTextReadPos;
|
||
|
const char *psReadPosAtLineStart;
|
||
|
const char *psBestLineBreakSrcPos;
|
||
|
const char *psLastGood_s; // needed if we get a full screen of chars with no punctuation or space (see usage notes)
|
||
|
qboolean bIsTrailingPunctuation;
|
||
|
unsigned int uiLetter;
|
||
|
|
||
|
if (!psText)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (*psText == '@') // string reference
|
||
|
{
|
||
|
// trap_SP_GetStringTextString( &psText[1], text, sizeof(text));
|
||
|
psText = SE_GetString( &psText[1] );
|
||
|
}
|
||
|
|
||
|
psCurrentTextReadPos = psText;
|
||
|
psReadPosAtLineStart = psCurrentTextReadPos;
|
||
|
psBestLineBreakSrcPos = psCurrentTextReadPos;
|
||
|
|
||
|
scrollPtr->iLineCount = 0;
|
||
|
memset((char*)scrollPtr->pLines,0,sizeof(scrollPtr->pLines));
|
||
|
|
||
|
while (*psCurrentTextReadPos && (scrollPtr->iLineCount < MAX_TEXTSCROLL_LINES) )
|
||
|
{
|
||
|
char sLineForDisplay[2048]; // ott
|
||
|
|
||
|
// construct a line...
|
||
|
//
|
||
|
psCurrentTextReadPos = psReadPosAtLineStart;
|
||
|
sLineForDisplay[0] = '\0';
|
||
|
while ( *psCurrentTextReadPos )
|
||
|
{
|
||
|
int iAdvanceCount;
|
||
|
psLastGood_s = psCurrentTextReadPos;
|
||
|
|
||
|
// read letter...
|
||
|
//
|
||
|
uiLetter = ui.AnyLanguage_ReadCharFromString(psCurrentTextReadPos, &iAdvanceCount, &bIsTrailingPunctuation);
|
||
|
psCurrentTextReadPos += iAdvanceCount;
|
||
|
|
||
|
// concat onto string so far...
|
||
|
//
|
||
|
if (uiLetter == 32 && sLineForDisplay[0] == '\0')
|
||
|
{
|
||
|
psReadPosAtLineStart++;
|
||
|
continue; // unless it's a space at the start of a line, in which case ignore it.
|
||
|
}
|
||
|
|
||
|
if (uiLetter > 255)
|
||
|
{
|
||
|
Q_strcat(sLineForDisplay, sizeof(sLineForDisplay),va("%c%c",uiLetter >> 8, uiLetter & 0xFF));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Q_strcat(sLineForDisplay, sizeof(sLineForDisplay),va("%c",uiLetter & 0xFF));
|
||
|
}
|
||
|
|
||
|
if (uiLetter == '\n')
|
||
|
{
|
||
|
// explicit new line...
|
||
|
//
|
||
|
sLineForDisplay[ strlen(sLineForDisplay)-1 ] = '\0'; // kill the CR
|
||
|
psReadPosAtLineStart = psCurrentTextReadPos;
|
||
|
psBestLineBreakSrcPos = psCurrentTextReadPos;
|
||
|
|
||
|
// hack it to fit in with this code...
|
||
|
//
|
||
|
scrollPtr->pLines[ scrollPtr->iLineCount ] = String_Alloc ( sLineForDisplay );
|
||
|
break; // print this line
|
||
|
}
|
||
|
else
|
||
|
if ( DC->textWidth( sLineForDisplay, item->textscale, item->font ) >= iBoxWidth )
|
||
|
{
|
||
|
// reached screen edge, so cap off string at bytepos after last good position...
|
||
|
//
|
||
|
if (uiLetter > 255 && bIsTrailingPunctuation && !ui.Language_UsesSpaces())
|
||
|
{
|
||
|
// Special case, don't consider line breaking if you're on an asian punctuation char of
|
||
|
// a language that doesn't use spaces...
|
||
|
//
|
||
|
uiLetter = uiLetter; // breakpoint line only
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (psBestLineBreakSrcPos == psReadPosAtLineStart)
|
||
|
{
|
||
|
// aarrrggh!!!!! we'll only get here is someone has fed in a (probably) garbage string,
|
||
|
// since it doesn't have a single space or punctuation mark right the way across one line
|
||
|
// of the screen. So far, this has only happened in testing when I hardwired a taiwanese
|
||
|
// string into this function while the game was running in english (which should NEVER happen
|
||
|
// normally). On the other hand I suppose it's entirely possible that some taiwanese string
|
||
|
// might have no punctuation at all, so...
|
||
|
//
|
||
|
psBestLineBreakSrcPos = psLastGood_s; // force a break after last good letter
|
||
|
}
|
||
|
|
||
|
sLineForDisplay[ psBestLineBreakSrcPos - psReadPosAtLineStart ] = '\0';
|
||
|
psReadPosAtLineStart = psCurrentTextReadPos = psBestLineBreakSrcPos;
|
||
|
|
||
|
// hack it to fit in with this code...
|
||
|
//
|
||
|
scrollPtr->pLines[ scrollPtr->iLineCount ] = String_Alloc( sLineForDisplay );
|
||
|
break; // print this line
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// record last-good linebreak pos... (ie if we've just concat'd a punctuation point (western or asian) or space)
|
||
|
//
|
||
|
if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !ui.Language_UsesSpaces()))
|
||
|
{
|
||
|
psBestLineBreakSrcPos = psCurrentTextReadPos;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// arrgghh, this is gettng horrible now...
|
||
|
//
|
||
|
if (scrollPtr->pLines[ scrollPtr->iLineCount ] == NULL && strlen(sLineForDisplay))
|
||
|
{
|
||
|
// then this is the last line and we've just run out of text, no CR, no overflow etc...
|
||
|
//
|
||
|
scrollPtr->pLines[ scrollPtr->iLineCount ] = String_Alloc( sLineForDisplay );
|
||
|
}
|
||
|
|
||
|
scrollPtr->iLineCount++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_InitControls
|
||
|
init's special control types
|
||
|
===============
|
||
|
*/
|
||
|
void Item_InitControls(itemDef_t *item)
|
||
|
{
|
||
|
if (item == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
if (item->type == ITEM_TYPE_LISTBOX)
|
||
|
{
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
||
|
item->cursorPos = 0;
|
||
|
if (listPtr)
|
||
|
{
|
||
|
listPtr->cursorPos = 0;
|
||
|
listPtr->startPos = 0;
|
||
|
listPtr->endPos = 0;
|
||
|
listPtr->cursorPos = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Int_Parse
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Int_Parse(const char **p, int *i)
|
||
|
{
|
||
|
char *token;
|
||
|
token = COM_ParseExt(p, qfalse);
|
||
|
|
||
|
if (token && token[0] != 0)
|
||
|
{
|
||
|
*i = atoi(token);
|
||
|
return qtrue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
String_Parse
|
||
|
=================
|
||
|
*/
|
||
|
qboolean String_Parse(const char **p, const char **out)
|
||
|
{
|
||
|
char *token;
|
||
|
|
||
|
token = COM_ParseExt(p, qfalse);
|
||
|
if (token && token[0] != 0)
|
||
|
{
|
||
|
*(out) = String_Alloc(token);
|
||
|
return *(out)!=NULL;
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_RunScript
|
||
|
===============
|
||
|
*/
|
||
|
void Item_RunScript(itemDef_t *item, const char *s)
|
||
|
{
|
||
|
const char *p;
|
||
|
int i;
|
||
|
qboolean bRan;
|
||
|
|
||
|
uiInfo.runScriptItem = item;
|
||
|
|
||
|
if (item && s && s[0])
|
||
|
{
|
||
|
p = s;
|
||
|
while (1)
|
||
|
{
|
||
|
const char *command;
|
||
|
// expect command then arguments, ; ends command, NULL ends script
|
||
|
if (!String_Parse(&p, &command))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (command[0] == ';' && command[1] == '\0')
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
bRan = qfalse;
|
||
|
for (i = 0; i < scriptCommandCount; i++)
|
||
|
{
|
||
|
if (Q_stricmp(command, commandList[i].name) == 0)
|
||
|
{
|
||
|
if ( !(commandList[i].handler(item, &p)) )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
bRan = qtrue;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// not in our auto list, pass to handler
|
||
|
if (!bRan)
|
||
|
{
|
||
|
// Allow any script command to fail
|
||
|
if ( !DC->runScript(&p) )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_SetupKeywordHash
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_SetupKeywordHash(void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
|
||
|
for (i = 0; menuParseKeywords[i].keyword; i++)
|
||
|
{
|
||
|
KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menus_ActivateByName
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_HandleMouseMove(menuDef_t *menu, float x, float y);
|
||
|
menuDef_t *Menus_ActivateByName(const char *p)
|
||
|
{
|
||
|
int i;
|
||
|
menuDef_t *m = NULL;
|
||
|
menuDef_t *focus = Menu_GetFocused();
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
// Look for the name in the current list of windows
|
||
|
if (Q_stricmp(Menus[i].window.name, p) == 0)
|
||
|
{
|
||
|
m = &Menus[i];
|
||
|
Menus_Activate(m);
|
||
|
if (openMenuCount < MAX_OPEN_MENUS && focus != NULL)
|
||
|
{
|
||
|
menuStack[openMenuCount++] = focus;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Menus[i].window.flags &= ~WINDOW_HASFOCUS;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (!m)
|
||
|
{ // A hack so we don't have to load all three mission menus before we know what tier we're on
|
||
|
if (!Q_stricmp( p, "ingameMissionSelect1" ) )
|
||
|
{
|
||
|
UI_LoadMenus("ui/tier1.txt",qfalse);
|
||
|
Menus_CloseAll();
|
||
|
Menus_OpenByName("ingameMissionSelect1");
|
||
|
}
|
||
|
else if (!Q_stricmp( p, "ingameMissionSelect2" ) )
|
||
|
{
|
||
|
UI_LoadMenus("ui/tier2.txt",qfalse);
|
||
|
Menus_CloseAll();
|
||
|
Menus_OpenByName("ingameMissionSelect2");
|
||
|
}
|
||
|
else if (!Q_stricmp( p, "ingameMissionSelect3" ) )
|
||
|
{
|
||
|
UI_LoadMenus("ui/tier3.txt",qfalse);
|
||
|
Menus_CloseAll();
|
||
|
Menus_OpenByName("ingameMissionSelect3");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: Menus_ActivateByName: Unable to find menu '%s'\n",p);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// First time, show force select instructions
|
||
|
if (!Q_stricmp( p, "ingameForceSelect" ) )
|
||
|
{
|
||
|
int tier_storyinfo = Cvar_VariableIntegerValue( "tier_storyinfo" );
|
||
|
|
||
|
if (tier_storyinfo==1)
|
||
|
{
|
||
|
Menus_OpenByName("ingameForceHelp");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// First time, show weapons select instructions
|
||
|
if (!Q_stricmp( p, "ingameWpnSelect" ) )
|
||
|
{
|
||
|
int tier_storyinfo = Cvar_VariableIntegerValue( "tier_storyinfo" );
|
||
|
|
||
|
if (tier_storyinfo==1)
|
||
|
{
|
||
|
Menus_OpenByName("ingameWpnSelectHelp");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Want to handle a mouse move on the new menu in case your already over an item
|
||
|
Menu_HandleMouseMove ( m, DC->cursorx, DC->cursory );
|
||
|
|
||
|
return m;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menus_Activate
|
||
|
===============
|
||
|
*/
|
||
|
void Menus_Activate(menuDef_t *menu)
|
||
|
{
|
||
|
menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
||
|
|
||
|
//JLFCALLOUT MPMOVED
|
||
|
#ifdef _XBOX
|
||
|
DC->setCVar("ui_hideAcallout" ,"0");
|
||
|
DC->setCVar("ui_hideBcallout" ,"0");
|
||
|
DC->setCVar("ui_hideCcallout" ,"0");
|
||
|
#endif
|
||
|
//JLF END
|
||
|
if (menu->onOpen)
|
||
|
{
|
||
|
itemDef_t item;
|
||
|
item.parent = menu;
|
||
|
item.window.flags = 0; //err, item is fake here, but we want a valid flag before calling runscript
|
||
|
Item_RunScript(&item, menu->onOpen);
|
||
|
|
||
|
if (item.window.flags & WINDOW_SCRIPTWAITING) //in case runscript set waiting, copy it up to the menu
|
||
|
{
|
||
|
menu->window.flags |= WINDOW_SCRIPTWAITING;
|
||
|
menu->window.delayedScript = item.window.delayedScript;
|
||
|
menu->window.delayTime = item.window.delayTime;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// menu->appearanceTime = DC->realTime + 1000;
|
||
|
menu->appearanceTime = 0;
|
||
|
menu->appearanceCnt = 0;
|
||
|
|
||
|
}
|
||
|
|
||
|
typedef struct {
|
||
|
char *command;
|
||
|
int id;
|
||
|
int defaultbind1;
|
||
|
int defaultbind2;
|
||
|
int bind1;
|
||
|
int bind2;
|
||
|
} bind_t;
|
||
|
|
||
|
static bind_t g_bindings[] =
|
||
|
{
|
||
|
{"invuse", A_ENTER, -1, -1, -1},
|
||
|
{"force_throw", A_F1, -1, -1, -1},
|
||
|
{"force_pull", A_F2, -1, -1, -1},
|
||
|
{"force_speed", A_F3, -1, -1, -1},
|
||
|
{"force_distract", A_F4, -1, -1, -1},
|
||
|
{"force_heal", A_F5, -1, -1, -1},
|
||
|
{"+force_grip", A_F6, -1, -1, -1},
|
||
|
{"+force_lightning",A_F7, -1, -1, -1},
|
||
|
//new powers
|
||
|
{"+force_drain", -1, -1, -1, -1},
|
||
|
{"force_rage", -1, -1, -1, -1},
|
||
|
{"force_protect", -1, -1, -1, -1},
|
||
|
{"force_absorb", -1, -1, -1, -1},
|
||
|
{"force_sight", -1, -1, -1, -1},
|
||
|
|
||
|
{"taunt", -1, -1, -1, -1},
|
||
|
|
||
|
{"+useforce", 'f', -1, -1, -1},
|
||
|
{"forceprev", 'z', -1, -1, -1},
|
||
|
{"forcenext", 'x', -1, -1, -1},
|
||
|
{"use_bacta", -1, -1, -1, -1},
|
||
|
{"use_seeker", -1, -1, -1, -1},
|
||
|
{"use_sentry", -1, -1, -1, -1},
|
||
|
{"use_lightamp_goggles",-1, -1, -1, -1},
|
||
|
{"use_electrobinoculars",-1, -1, -1, -1},
|
||
|
{"invnext", -1, -1, -1, -1},
|
||
|
{"invprev", -1, -1, -1, -1},
|
||
|
{"invuse", -1, -1, -1, -1},
|
||
|
{"+speed", A_SHIFT, -1, -1, -1},
|
||
|
{"+forward", A_CURSOR_UP, -1, -1, -1},
|
||
|
{"+back", A_CURSOR_DOWN, -1, -1, -1},
|
||
|
{"+moveleft", ',', -1, -1, -1},
|
||
|
{"+moveright", '.', -1, -1, -1},
|
||
|
{"+moveup", 'v', -1, -1, -1},
|
||
|
{"+movedown", 'c', -1, -1, -1},
|
||
|
{"+left", A_CURSOR_LEFT, -1, -1, -1},
|
||
|
{"+right", A_CURSOR_RIGHT, -1, -1, -1},
|
||
|
{"+strafe", -1, -1, -1, -1},
|
||
|
{"+lookup", A_PAGE_DOWN, -1, -1, -1},
|
||
|
{"+lookdown", A_DELETE, -1, -1, -1},
|
||
|
{"+mlook", '/', -1, -1, -1},
|
||
|
{"centerview", A_END, -1, -1, -1},
|
||
|
{"zoom", -1, -1, -1, -1},
|
||
|
{"weapon 0", -1, -1, -1, -1},
|
||
|
{"weapon 1", '1', -1, -1, -1},
|
||
|
{"weapon 2", '2', -1, -1, -1},
|
||
|
{"weapon 3", '3', -1, -1, -1},
|
||
|
{"weapon 4", '4', -1, -1, -1},
|
||
|
{"weapon 5", '5', -1, -1, -1},
|
||
|
{"weapon 6", '6', -1, -1, -1},
|
||
|
{"weapon 7", '7', -1, -1, -1},
|
||
|
{"weapon 8", '8', -1, -1, -1},
|
||
|
{"weapon 9", '9', -1, -1, -1},
|
||
|
{"weapon 10", '0', -1, -1, -1},
|
||
|
{"weapon 11", -1, -1, -1, -1},
|
||
|
{"weapon 12", -1, -1, -1, -1},
|
||
|
{"weapon 13", -1, -1, -1, -1},
|
||
|
{"+attack", A_CTRL, -1, -1, -1},
|
||
|
{"+altattack", A_ALT, -1, -1, -1},
|
||
|
{"weapprev", '[', -1, -1, -1},
|
||
|
{"weapnext", ']', -1, -1, -1},
|
||
|
{"+use", A_SPACE, -1, -1, -1},
|
||
|
{"datapad", A_TAB, -1, -1, -1},
|
||
|
{"save quick", A_F9, -1, -1, -1},
|
||
|
{"load quick", -1, -1, -1, -1},
|
||
|
{"load auto", -1, -1, -1, -1},
|
||
|
{"cg_thirdperson !",'p', -1, -1, -1},
|
||
|
{"exitview", -1, -1, -1, -1},
|
||
|
{"uimenu ingameloadmenu", A_F10, -1, -1, -1},
|
||
|
{"uimenu ingamesavemenu", A_F11, -1, -1, -1},
|
||
|
{"saberAttackCycle",-1, -1, -1, -1},
|
||
|
};
|
||
|
|
||
|
|
||
|
static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Controls_GetKeyAssignment
|
||
|
=================
|
||
|
*/
|
||
|
static void Controls_GetKeyAssignment (char *command, int *twokeys)
|
||
|
{
|
||
|
int count;
|
||
|
int j;
|
||
|
char b[256];
|
||
|
|
||
|
twokeys[0] = twokeys[1] = -1;
|
||
|
count = 0;
|
||
|
|
||
|
for ( j = 0; j < MAX_KEYS; j++ )
|
||
|
{
|
||
|
DC->getBindingBuf( j, b, 256 );
|
||
|
if ( *b == 0 )
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
if ( !Q_stricmp( b, command ) )
|
||
|
{
|
||
|
twokeys[count] = j;
|
||
|
count++;
|
||
|
if (count == 2)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Controls_GetConfig
|
||
|
=================
|
||
|
*/
|
||
|
void Controls_GetConfig( void )
|
||
|
{
|
||
|
int i;
|
||
|
int twokeys[2];
|
||
|
|
||
|
// iterate each command, get its numeric binding
|
||
|
for (i=0; i < g_bindCount; i++)
|
||
|
{
|
||
|
Controls_GetKeyAssignment(g_bindings[i].command, twokeys);
|
||
|
|
||
|
g_bindings[i].bind1 = twokeys[0];
|
||
|
g_bindings[i].bind2 = twokeys[1];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Item_SetScreenCoords
|
||
|
===============
|
||
|
*/
|
||
|
void Item_SetScreenCoords(itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
|
||
|
if (item == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (item->window.border != 0)
|
||
|
{
|
||
|
x += item->window.borderSize;
|
||
|
y += item->window.borderSize;
|
||
|
}
|
||
|
|
||
|
item->window.rect.x = x + item->window.rectClient.x;
|
||
|
item->window.rect.y = y + item->window.rectClient.y;
|
||
|
item->window.rect.w = item->window.rectClient.w;
|
||
|
item->window.rect.h = item->window.rectClient.h;
|
||
|
|
||
|
// force the text rects to recompute
|
||
|
item->textRect.w = 0;
|
||
|
item->textRect.h = 0;
|
||
|
|
||
|
switch ( item->type)
|
||
|
{
|
||
|
case ITEM_TYPE_TEXTSCROLL:
|
||
|
{
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
if ( scrollPtr )
|
||
|
{
|
||
|
scrollPtr->startPos = 0;
|
||
|
scrollPtr->endPos = 0;
|
||
|
}
|
||
|
|
||
|
Item_TextScroll_BuildLines ( item );
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static void Menu_FreeGhoulItems(menuDef_t *menu)
|
||
|
{
|
||
|
int i,j;
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
for (j=0; j < menu->items[i]->ghoul2.size(); j++)
|
||
|
{
|
||
|
if ( menu->items[i]->ghoul2[j].mModelindex >= 0)
|
||
|
{
|
||
|
DC->g2_RemoveGhoul2Model( menu->items[i]->ghoul2, j );
|
||
|
}
|
||
|
}
|
||
|
(menu->items[i]->ghoul2).clear(); //clear is the public Free so i can actually remove this slot
|
||
|
}
|
||
|
}
|
||
|
/*
|
||
|
===============
|
||
|
Menu_Reset
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_Reset(void)
|
||
|
{
|
||
|
//FIXME iterate menus to destoy G2 assets.
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
Menu_FreeGhoulItems( &Menus[i] );
|
||
|
}
|
||
|
|
||
|
menuCount = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_UpdatePosition
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_UpdatePosition(menuDef_t *menu)
|
||
|
{
|
||
|
int i;
|
||
|
float x, y;
|
||
|
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
x = menu->window.rect.x;
|
||
|
y = menu->window.rect.y;
|
||
|
if (menu->window.border != 0)
|
||
|
{
|
||
|
x += menu->window.borderSize;
|
||
|
y += menu->window.borderSize;
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
Item_SetScreenCoords(menu->items[i], x, y);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_PostParse
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_PostParse(menuDef_t *menu)
|
||
|
{
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
#ifdef _XBOX
|
||
|
//JLFCALLOUT
|
||
|
//for all the call out items define their functionality
|
||
|
// for (int i =0 ; i < MAX_CALLOUTITEMS; i++)
|
||
|
// {
|
||
|
// menu->calloutitems[i] = (struct itemDef_s *) UI_Alloc(sizeof(itemDef_t));
|
||
|
// Item_Init(menu->calloutitems[i]);
|
||
|
// }
|
||
|
// fill in the fields
|
||
|
// dpad 1 (up/down)
|
||
|
//menu->calloutitems[0]->window.flags
|
||
|
|
||
|
|
||
|
#endif
|
||
|
|
||
|
|
||
|
if (menu->fullScreen)
|
||
|
{
|
||
|
menu->window.rect.x = 0;
|
||
|
menu->window.rect.y = 0;
|
||
|
menu->window.rect.w = 640;
|
||
|
menu->window.rect.h = 480;
|
||
|
}
|
||
|
Menu_UpdatePosition(menu);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_Init
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_Init(menuDef_t *menu)
|
||
|
{
|
||
|
memset(menu, 0, sizeof(menuDef_t));
|
||
|
menu->cursorItem = -1;
|
||
|
|
||
|
UI_Cursor_Show(qtrue);
|
||
|
|
||
|
if (DC)
|
||
|
{
|
||
|
menu->fadeAmount = DC->Assets.fadeAmount;
|
||
|
menu->fadeClamp = DC->Assets.fadeClamp;
|
||
|
menu->fadeCycle = DC->Assets.fadeCycle;
|
||
|
}
|
||
|
|
||
|
Window_Init(&menu->window);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_Parse
|
||
|
===============
|
||
|
*/
|
||
|
qboolean Menu_Parse(char *inbuffer, menuDef_t *menu)
|
||
|
{
|
||
|
// pc_token_t token;
|
||
|
keywordHash_t *key;
|
||
|
char *token2;
|
||
|
char * buffer;
|
||
|
bool nest= false;
|
||
|
buffer = inbuffer;
|
||
|
#ifdef _XBOX
|
||
|
char * includeBuffer;
|
||
|
#endif
|
||
|
|
||
|
token2 = PC_ParseExt();
|
||
|
|
||
|
if (!token2)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (*token2 != '{')
|
||
|
{
|
||
|
PC_ParseWarning("Misplaced {");
|
||
|
return qfalse;
|
||
|
}
|
||
|
while ( 1 )
|
||
|
{
|
||
|
|
||
|
token2 = PC_ParseExt();
|
||
|
if (!token2)
|
||
|
{
|
||
|
PC_ParseWarning("End of file inside menu.");
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (*token2 == '}')
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
#ifdef _XBOX
|
||
|
//JLFCALLOUT
|
||
|
char * UI_ParseInclude(const char *menuFile, menuDef_t * menu);
|
||
|
|
||
|
if (!strcmp (token2, "#include"))
|
||
|
{
|
||
|
token2 = PC_ParseExt();
|
||
|
char *includeBuffer = UI_ParseInclude(token2, menu );
|
||
|
//bufferize thetoken2
|
||
|
nest = true;
|
||
|
buffer = includeBuffer;
|
||
|
continue;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (nest && (*token2 == 0))
|
||
|
{
|
||
|
PC_EndParseSession(buffer);
|
||
|
|
||
|
nest = false;
|
||
|
continue;
|
||
|
}
|
||
|
key = KeywordHash_Find(menuParseKeywordHash, token2);
|
||
|
|
||
|
if (!key)
|
||
|
{
|
||
|
PC_ParseWarning(va("Unknown menu keyword %s",token2));
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( !key->func((itemDef_t*)menu) )
|
||
|
{
|
||
|
PC_ParseWarning(va("Couldn't parse menu keyword %s as %s",token2, key->keyword));
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menu_New
|
||
|
===============
|
||
|
*/
|
||
|
void Menu_New(char *buffer)
|
||
|
{
|
||
|
menuDef_t *menu = &Menus[menuCount];
|
||
|
|
||
|
if (menuCount < MAX_MENUS)
|
||
|
{
|
||
|
Menu_Init(menu);
|
||
|
if (Menu_Parse(buffer, menu))
|
||
|
{
|
||
|
Menu_PostParse(menu);
|
||
|
menuCount++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
Menus_CloseAll
|
||
|
===============
|
||
|
*/
|
||
|
void Menus_CloseAll(void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
Menu_RunCloseScript ( &Menus[i] );
|
||
|
Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
||
|
}
|
||
|
|
||
|
// Clear the menu stack
|
||
|
openMenuCount = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
PC_StartParseSession
|
||
|
===============
|
||
|
*/
|
||
|
#ifdef _XBOX
|
||
|
int PC_StartParseSession(const char *fileName,char **buffer, bool nested)
|
||
|
#else
|
||
|
int PC_StartParseSession(const char *fileName,char **buffer)
|
||
|
#endif
|
||
|
{
|
||
|
int len;
|
||
|
|
||
|
// Try to open file and read it in.
|
||
|
len = ui.FS_ReadFile( fileName,(void **) buffer );
|
||
|
|
||
|
// Not there?
|
||
|
if ( len>0 )
|
||
|
{
|
||
|
#ifdef _XBOX
|
||
|
if (nested)
|
||
|
parseDataCount = 1;
|
||
|
else
|
||
|
#endif
|
||
|
parseDataCount = 0;
|
||
|
|
||
|
strncpy(parseData[parseDataCount].fileName, fileName, MAX_QPATH);
|
||
|
parseData[parseDataCount].bufferStart = *buffer;
|
||
|
parseData[parseDataCount].bufferCurrent = *buffer;
|
||
|
|
||
|
#ifdef _XBOX
|
||
|
COM_BeginParseSession(nested);
|
||
|
#else
|
||
|
COM_BeginParseSession();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
return len;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
PC_EndParseSession
|
||
|
===============
|
||
|
*/
|
||
|
void PC_EndParseSession(char *buffer)
|
||
|
{
|
||
|
parseDataCount--;
|
||
|
ui.FS_FreeFile( buffer ); //let go of the buffer
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
PC_ParseWarning
|
||
|
===============
|
||
|
*/
|
||
|
void PC_ParseWarning(const char *message)
|
||
|
{
|
||
|
ui.Printf(S_COLOR_YELLOW "WARNING: %s Line #%d of File '%s'\n", message,parseData[parseDataCount].com_lines,parseData[parseDataCount].fileName);
|
||
|
}
|
||
|
|
||
|
char *PC_ParseExt(void)
|
||
|
{
|
||
|
return (COM_ParseExt(&parseData[parseDataCount].bufferCurrent, qtrue));
|
||
|
}
|
||
|
|
||
|
qboolean PC_ParseString(const char **string)
|
||
|
{
|
||
|
int hold;
|
||
|
|
||
|
hold = COM_ParseString(&parseData[parseDataCount].bufferCurrent,string);
|
||
|
|
||
|
while (hold==0 && **string == 0)
|
||
|
{
|
||
|
hold = COM_ParseString(&parseData[parseDataCount].bufferCurrent,string);
|
||
|
}
|
||
|
|
||
|
return(hold);
|
||
|
}
|
||
|
|
||
|
qboolean PC_ParseInt(int *number)
|
||
|
{
|
||
|
return(COM_ParseInt(&parseData[parseDataCount].bufferCurrent,number));
|
||
|
}
|
||
|
|
||
|
qboolean PC_ParseFloat(float *number)
|
||
|
{
|
||
|
return(COM_ParseFloat(&parseData[parseDataCount].bufferCurrent,number));
|
||
|
}
|
||
|
|
||
|
qboolean PC_ParseColor(vec4_t *color)
|
||
|
{
|
||
|
return(COM_ParseVec4(&parseData[parseDataCount].bufferCurrent, color));
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_Count
|
||
|
=================
|
||
|
*/
|
||
|
int Menu_Count(void)
|
||
|
{
|
||
|
return menuCount;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_PaintAll
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_PaintAll(void)
|
||
|
{
|
||
|
int i;
|
||
|
if (captureFunc)
|
||
|
{
|
||
|
captureFunc(captureData);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
Menu_Paint(&Menus[i], qfalse);
|
||
|
}
|
||
|
|
||
|
if (uis.debugMode)
|
||
|
{
|
||
|
vec4_t v = {1, 1, 1, 1};
|
||
|
DC->drawText(5, 25, .75, v, va("(%d,%d)",DC->cursorx,DC->cursory), 0, 0, DC->Assets.qhMediumFont);
|
||
|
DC->drawText(5, 10, .75, v, va("fps: %f", DC->FPS), 0, 0, DC->Assets.qhMediumFont);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_Paint(menuDef_t *menu, qboolean forcePaint)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (menu->window.flags & WINDOW_SCRIPTWAITING)
|
||
|
{
|
||
|
if (DC->realTime > menu->window.delayTime)
|
||
|
{ // Time has elapsed, resume running whatever script we saved
|
||
|
itemDef_t item;
|
||
|
item.parent = menu;
|
||
|
item.window.flags = 0; //clear before calling RunScript
|
||
|
menu->window.flags &= ~WINDOW_SCRIPTWAITING;
|
||
|
Item_RunScript(&item, menu->window.delayedScript);
|
||
|
|
||
|
// Could have hit another delay. Need to hoist from fake item
|
||
|
if (item.window.flags & WINDOW_SCRIPTWAITING)
|
||
|
{
|
||
|
menu->window.flags |= WINDOW_SCRIPTWAITING;
|
||
|
menu->window.delayedScript = item.window.delayedScript;
|
||
|
menu->window.delayTime = item.window.delayTime;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags))
|
||
|
// {
|
||
|
// return;
|
||
|
// }
|
||
|
|
||
|
if (forcePaint)
|
||
|
{
|
||
|
menu->window.flags |= WINDOW_FORCED;
|
||
|
}
|
||
|
|
||
|
// draw the background if necessary
|
||
|
if (menu->fullScreen)
|
||
|
{
|
||
|
|
||
|
vec4_t color;
|
||
|
color[0] = menu->window.backColor[0];
|
||
|
color[1] = menu->window.backColor[1];
|
||
|
color[2] = menu->window.backColor[2];
|
||
|
color[3] = menu->window.backColor[3];
|
||
|
|
||
|
ui.R_SetColor( color);
|
||
|
|
||
|
if (menu->window.background==0) // No background shader given? Make it blank
|
||
|
{
|
||
|
menu->window.background = uis.whiteShader;
|
||
|
}
|
||
|
|
||
|
DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
|
||
|
}
|
||
|
else if (menu->window.background)
|
||
|
{
|
||
|
// this allows a background shader without being full screen
|
||
|
//UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
|
||
|
}
|
||
|
|
||
|
// paint the background and or border
|
||
|
Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
|
||
|
|
||
|
// Loop through all items for the menu and paint them
|
||
|
int iSlotsVisible = 0;
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
if (!menu->items[i]->appearanceSlot)
|
||
|
{
|
||
|
Item_Paint(menu->items[i], qtrue);
|
||
|
}
|
||
|
else // Timed order of appearance
|
||
|
{
|
||
|
if (Item_Paint(menu->items[i], qfalse) )
|
||
|
{
|
||
|
iSlotsVisible++; //It would paint
|
||
|
}
|
||
|
if (menu->items[i]->appearanceSlot<=menu->appearanceCnt)
|
||
|
{
|
||
|
Item_Paint(menu->items[i], qtrue);
|
||
|
}
|
||
|
}
|
||
|
#ifdef _XBOX
|
||
|
//JLFCALLOUT
|
||
|
// if ( menu->items[i]->window.flags & WINDOW_HASFOCUS)
|
||
|
// {
|
||
|
// if ( menu->items[i]->type == ITEM_TYPE_BUTTON || menu->onAccept)
|
||
|
// {
|
||
|
|
||
|
// }
|
||
|
// }
|
||
|
#endif
|
||
|
}
|
||
|
if (iSlotsVisible && menu->appearanceTime < DC->realTime && menu->appearanceCnt < menu->itemCount) // Time to show another item
|
||
|
{
|
||
|
menu->appearanceTime = DC->realTime + menu->appearanceIncrement;
|
||
|
menu->appearanceCnt++;
|
||
|
}
|
||
|
|
||
|
|
||
|
if (uis.debugMode)
|
||
|
{
|
||
|
vec4_t color;
|
||
|
color[0] = color[2] = color[3] = 1;
|
||
|
color[1] = 0;
|
||
|
DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_EnableShowViaCvar
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag)
|
||
|
{
|
||
|
if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest)
|
||
|
{
|
||
|
char script[1024];
|
||
|
const char *p;
|
||
|
char buff[1024];
|
||
|
if (item->cvarFlags & CVAR_SUBSTRING)
|
||
|
{
|
||
|
const char *val;
|
||
|
p = item->enableCvar;
|
||
|
if (!String_Parse(&p, &val))
|
||
|
{//strip the quotes off
|
||
|
return (item->cvarFlags & flag) ? qfalse : qtrue;
|
||
|
}
|
||
|
Q_strncpyz(buff, val, sizeof(buff), qtrue);
|
||
|
DC->getCVarString(item->cvarTest, script, sizeof(script));
|
||
|
p = script;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->getCVarString(item->cvarTest, buff, sizeof(buff));
|
||
|
Q_strncpyz(script, item->enableCvar, sizeof(script), qtrue);
|
||
|
p = script;
|
||
|
}
|
||
|
while (1)
|
||
|
{
|
||
|
const char *val;
|
||
|
// expect value then ; or NULL, NULL ends list
|
||
|
if (!String_Parse(&p, &val))
|
||
|
{
|
||
|
return (item->cvarFlags & flag) ? qfalse : qtrue;
|
||
|
}
|
||
|
|
||
|
if (val[0] == ';' && val[1] == '\0')
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// enable it if any of the values are true
|
||
|
if (item->cvarFlags & flag)
|
||
|
{
|
||
|
if (Q_stricmp(buff, val) == 0)
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// disable it if any of the values are true
|
||
|
if (Q_stricmp(buff, val) == 0)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return (item->cvarFlags & flag) ? qfalse : qtrue;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_SetTextExtents
|
||
|
=================
|
||
|
*/
|
||
|
void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text)
|
||
|
{
|
||
|
const char *textPtr = (text) ? text : item->text;
|
||
|
|
||
|
if (textPtr == NULL )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
*width = item->textRect.w;
|
||
|
*height = item->textRect.h;
|
||
|
|
||
|
// keeps us from computing the widths and heights more than once
|
||
|
if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)
|
||
|
|| (item->text && item->text[0]=='@' && item->asset != se_language->modificationCount ) //string package language changed
|
||
|
)
|
||
|
{
|
||
|
int originalWidth;
|
||
|
|
||
|
originalWidth = DC->textWidth(textPtr, item->textscale, item->font);
|
||
|
|
||
|
if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT))
|
||
|
{
|
||
|
originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
|
||
|
}
|
||
|
else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar)
|
||
|
{
|
||
|
char buff[256];
|
||
|
DC->getCVarString(item->cvar, buff, 256);
|
||
|
originalWidth += DC->textWidth(buff, item->textscale, item->font);
|
||
|
}
|
||
|
|
||
|
*width = DC->textWidth(textPtr, item->textscale, item->font);
|
||
|
*height = DC->textHeight(textPtr, item->textscale, item->font);
|
||
|
|
||
|
item->textRect.w = *width;
|
||
|
item->textRect.h = *height;
|
||
|
item->textRect.x = item->textalignx;
|
||
|
item->textRect.y = item->textaligny;
|
||
|
if (item->textalignment == ITEM_ALIGN_RIGHT)
|
||
|
{
|
||
|
item->textRect.x = item->textalignx - originalWidth;
|
||
|
}
|
||
|
else if (item->textalignment == ITEM_ALIGN_CENTER)
|
||
|
{
|
||
|
item->textRect.x = item->textalignx - originalWidth / 2;
|
||
|
}
|
||
|
|
||
|
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
|
||
|
if (item->text && item->text[0]=='@' )//string package
|
||
|
{//mark language
|
||
|
item->asset = se_language->modificationCount;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_TextColor
|
||
|
=================
|
||
|
*/
|
||
|
void Item_TextColor(itemDef_t *item, vec4_t *newColor)
|
||
|
{
|
||
|
vec4_t lowLight;
|
||
|
const vec4_t greyColor = { .5, .5, .5, 1};
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
|
||
|
|
||
|
if ( !(item->type == ITEM_TYPE_TEXT && item->window.flags & WINDOW_AUTOWRAPPED) && item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
||
|
LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
/* else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1))
|
||
|
{
|
||
|
lowLight[0] = 0.8 * item->window.foreColor[0];
|
||
|
lowLight[1] = 0.8 * item->window.foreColor[1];
|
||
|
lowLight[2] = 0.8 * item->window.foreColor[2];
|
||
|
lowLight[3] = 0.8 * item->window.foreColor[3];
|
||
|
LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
|
||
|
}
|
||
|
*/ else
|
||
|
{
|
||
|
memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
|
||
|
}
|
||
|
|
||
|
// items can be enabled and disabled based on cvars
|
||
|
if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest)
|
||
|
{
|
||
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE))
|
||
|
{
|
||
|
memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->window.flags & WINDOW_INACTIVE)
|
||
|
{
|
||
|
memcpy(newColor, &greyColor, sizeof(vec4_t));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Text_Wrapped_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Text_Wrapped_Paint(itemDef_t *item)
|
||
|
{
|
||
|
char text[1024];
|
||
|
const char *p, *start, *textPtr;
|
||
|
char buff[1024];
|
||
|
int width, height;
|
||
|
float x, y;
|
||
|
vec4_t color;
|
||
|
|
||
|
// now paint the text and/or any optional images
|
||
|
// default to left
|
||
|
|
||
|
if (item->text == NULL)
|
||
|
{
|
||
|
if (item->cvar == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, text, sizeof(text));
|
||
|
textPtr = text;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
textPtr = item->text;
|
||
|
}
|
||
|
if (*textPtr == '@') // string reference
|
||
|
{
|
||
|
textPtr = SE_GetString( &textPtr[1] );
|
||
|
}
|
||
|
|
||
|
if (*textPtr == '\0')
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Item_TextColor(item, &color);
|
||
|
Item_SetTextExtents(item, &width, &height, textPtr);
|
||
|
|
||
|
x = item->textRect.x;
|
||
|
y = item->textRect.y;
|
||
|
start = textPtr;
|
||
|
p = strchr(textPtr, '\r');
|
||
|
while (p && *p)
|
||
|
{
|
||
|
strncpy(buff, start, p-start+1);
|
||
|
buff[p-start] = '\0';
|
||
|
DC->drawText(x, y, item->textscale, color, buff, 0, item->textStyle, item->font);
|
||
|
y += height + 5;
|
||
|
start += p - start + 1;
|
||
|
p = strchr(p+1, '\r');
|
||
|
}
|
||
|
DC->drawText(x, y, item->textscale, color, start, 0, item->textStyle, item->font);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Text_Paint(itemDef_t *item)
|
||
|
{
|
||
|
char text[1024];
|
||
|
const char *textPtr;
|
||
|
int height, width;
|
||
|
vec4_t color;
|
||
|
|
||
|
if (item->window.flags & WINDOW_WRAPPED)
|
||
|
{
|
||
|
Item_Text_Wrapped_Paint(item);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (item->window.flags & WINDOW_AUTOWRAPPED)
|
||
|
{
|
||
|
Item_Text_AutoWrapped_Paint(item);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (item->text == NULL)
|
||
|
{
|
||
|
if (item->cvar == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, text, sizeof(text));
|
||
|
textPtr = text;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
textPtr = item->text;
|
||
|
}
|
||
|
if (*textPtr == '@') // string reference
|
||
|
{
|
||
|
textPtr = SE_GetString( &textPtr[1] );
|
||
|
}
|
||
|
|
||
|
// this needs to go here as it sets extents for cvar types as well
|
||
|
Item_SetTextExtents(item, &width, &height, textPtr);
|
||
|
|
||
|
if (*textPtr == '\0')
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Item_TextColor(item, &color);
|
||
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, item->textStyle, item->font);
|
||
|
|
||
|
if (item->text2) // Is there a second line of text?
|
||
|
{
|
||
|
textPtr = item->text2;
|
||
|
if (*textPtr == '@') // string reference
|
||
|
{
|
||
|
textPtr = SE_GetString( &textPtr[1] );
|
||
|
}
|
||
|
|
||
|
Item_TextColor(item, &color);
|
||
|
DC->drawText(item->textRect.x + item->text2alignx, item->textRect.y + item->text2aligny, item->textscale, color, textPtr, 0, item->textStyle, item->font);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_UpdatePosition
|
||
|
=================
|
||
|
*/
|
||
|
// FIXME: consolidate this with nearby stuff
|
||
|
void Item_UpdatePosition(itemDef_t *item)
|
||
|
{
|
||
|
float x, y;
|
||
|
menuDef_t *menu;
|
||
|
|
||
|
if (item == NULL || item->parent == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
menu = (menuDef_t *) item->parent;
|
||
|
|
||
|
x = menu->window.rect.x;
|
||
|
y = menu->window.rect.y;
|
||
|
|
||
|
if (menu->window.border != 0)
|
||
|
{
|
||
|
x += menu->window.borderSize;
|
||
|
y += menu->window.borderSize;
|
||
|
}
|
||
|
|
||
|
Item_SetScreenCoords(item, x, y);
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_TextField_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_TextField_Paint(itemDef_t *item)
|
||
|
{
|
||
|
char buff[1024];
|
||
|
vec4_t newColor, lowLight;
|
||
|
int offset;
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
||
|
|
||
|
Item_Text_Paint(item);
|
||
|
|
||
|
buff[0] = '\0';
|
||
|
|
||
|
if (item->cvar)
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
||
|
}
|
||
|
|
||
|
parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
||
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
||
|
}
|
||
|
|
||
|
offset = 8;//(item->text && *item->text) ? 8 : 0;
|
||
|
if (item->window.flags & WINDOW_HASFOCUS && g_editingField)
|
||
|
{
|
||
|
char cursor = DC->getOverstrikeMode() ? '_' : '|';
|
||
|
DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset , cursor, /*editPtr->maxPaintChars*/ item->window.rect.w, item->textStyle, item->font);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, /*editPtr->maxPaintChars*/ item->window.rect.w, item->textStyle, item->font);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Item_TextScroll_Paint(itemDef_t *item)
|
||
|
{
|
||
|
char cvartext[1024];
|
||
|
float x, y, size, count, thumb;
|
||
|
int i;
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
|
||
|
size = item->window.rect.h - 2;
|
||
|
|
||
|
// Re-arranged this function. Previous version had a plethora of bugs.
|
||
|
// Still a little iffy - BTO (VV)
|
||
|
if (item->cvar)
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, cvartext, sizeof(cvartext));
|
||
|
item->text = cvartext;
|
||
|
}
|
||
|
|
||
|
Item_TextScroll_BuildLines ( item );
|
||
|
count = scrollPtr->iLineCount;
|
||
|
|
||
|
// Draw scroll bar if text goes beyond bottom
|
||
|
if (( scrollPtr->iLineCount * scrollPtr->lineHeight ) > size)
|
||
|
{
|
||
|
// draw scrollbar to right side of the window
|
||
|
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
|
||
|
y = item->window.rect.y + 1;
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
|
||
|
y += SCROLLBAR_SIZE - 1;
|
||
|
|
||
|
scrollPtr->endPos = scrollPtr->startPos;
|
||
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
|
||
|
y += size - 1;
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
|
||
|
|
||
|
// thumb
|
||
|
thumb = Item_TextScroll_ThumbDrawPosition(item);
|
||
|
if (thumb > y - SCROLLBAR_SIZE - 1)
|
||
|
{
|
||
|
thumb = y - SCROLLBAR_SIZE - 1;
|
||
|
}
|
||
|
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
|
||
|
}
|
||
|
|
||
|
// adjust size for item painting
|
||
|
size = item->window.rect.h - 2;
|
||
|
x = item->window.rect.x + item->textalignx + 1;
|
||
|
y = item->window.rect.y + item->textaligny + 1;
|
||
|
|
||
|
|
||
|
for (i = scrollPtr->startPos; i < count; i++)
|
||
|
{
|
||
|
const char *text;
|
||
|
|
||
|
text = scrollPtr->pLines[i];
|
||
|
if (!text)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
DC->drawText(x + 4, y, item->textscale, item->window.foreColor, text, 0, item->textStyle, item->font);
|
||
|
|
||
|
size -= scrollPtr->lineHeight;
|
||
|
if (size < scrollPtr->lineHeight)
|
||
|
{
|
||
|
scrollPtr->drawPadding = scrollPtr->lineHeight - size;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
scrollPtr->endPos++;
|
||
|
y += scrollPtr->lineHeight;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_ListBox_Paint
|
||
|
=================
|
||
|
*/
|
||
|
|
||
|
void Item_ListBox_Paint(itemDef_t *item)
|
||
|
{
|
||
|
float x, y, size;
|
||
|
int count, i, thumb;
|
||
|
qhandle_t image;
|
||
|
qhandle_t optionalImage;
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
||
|
//JLF MPMOVED
|
||
|
int numlines;
|
||
|
|
||
|
// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
|
||
|
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
|
||
|
// textscale is used to size the text, textalignx and textaligny are used to size image elements
|
||
|
// there is no clipping available so only the last completely visible item is painted
|
||
|
count = DC->feederCount(item->special);
|
||
|
|
||
|
//JLFLISTBOX MPMOVED
|
||
|
#ifdef _XBOX
|
||
|
listPtr->startPos = item->cursorPos;
|
||
|
// item->cursorPos = listPtr->startPos;
|
||
|
#endif
|
||
|
//JLFLISTBOX
|
||
|
|
||
|
if (listPtr->startPos > (count?count-1:count))
|
||
|
{//probably changed feeders, so reset
|
||
|
listPtr->startPos = 0;
|
||
|
}
|
||
|
|
||
|
if (item->cursorPos > (count?count-1:count))
|
||
|
{//probably changed feeders, so reset
|
||
|
item->cursorPos = 0;
|
||
|
}
|
||
|
// default is vertical if horizontal flag is not here
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
//JLF new variable (code just indented)
|
||
|
if (!listPtr->scrollhidden)
|
||
|
{
|
||
|
// draw scrollbar in bottom of the window
|
||
|
// bar
|
||
|
if (Item_ListBox_MaxScroll(item) > 0)
|
||
|
{
|
||
|
x = item->window.rect.x + 1;
|
||
|
y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
|
||
|
x += SCROLLBAR_SIZE - 1;
|
||
|
size = item->window.rect.w - (SCROLLBAR_SIZE * 2);
|
||
|
DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
|
||
|
x += size - 1;
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
|
||
|
// thumb
|
||
|
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
|
||
|
if (thumb > x - SCROLLBAR_SIZE - 1)
|
||
|
{
|
||
|
thumb = x - SCROLLBAR_SIZE - 1;
|
||
|
}
|
||
|
DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
|
||
|
}
|
||
|
else if (listPtr->startPos > 0)
|
||
|
{
|
||
|
listPtr->startPos = 0;
|
||
|
}
|
||
|
}
|
||
|
//JLF end
|
||
|
//
|
||
|
listPtr->endPos = listPtr->startPos;
|
||
|
size = item->window.rect.w - 2;
|
||
|
// items
|
||
|
// size contains max available space
|
||
|
if (listPtr->elementStyle == LISTBOX_IMAGE)
|
||
|
{
|
||
|
// fit = 0;
|
||
|
x = item->window.rect.x + 1;
|
||
|
y = item->window.rect.y + 1;
|
||
|
for (i = listPtr->startPos; i < count; i++)
|
||
|
{
|
||
|
// always draw at least one
|
||
|
// which may overdraw the box if it is too small for the element
|
||
|
image = DC->feederItemImage(item->special, i);
|
||
|
if (image)
|
||
|
{
|
||
|
if (item->window.flags & WINDOW_PLAYERCOLOR)
|
||
|
{
|
||
|
vec4_t color;
|
||
|
color[0] = ui_char_color_red.integer/255.0f;
|
||
|
color[1] = ui_char_color_green.integer/255.0f;
|
||
|
color[2] = ui_char_color_blue.integer/255.0f;
|
||
|
color[3] = 1;
|
||
|
ui.R_SetColor(color);
|
||
|
}
|
||
|
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
|
||
|
}
|
||
|
|
||
|
if (i == item->cursorPos)
|
||
|
{
|
||
|
DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
|
||
|
}
|
||
|
|
||
|
size -= listPtr->elementWidth;
|
||
|
if (size < listPtr->elementWidth)
|
||
|
{
|
||
|
listPtr->drawPadding = size; //listPtr->elementWidth - size;
|
||
|
break;
|
||
|
}
|
||
|
x += listPtr->elementWidth;
|
||
|
listPtr->endPos++;
|
||
|
// fit++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//JLF MPMOVED
|
||
|
numlines = item->window.rect.h / listPtr->elementHeight;
|
||
|
//JLFEND
|
||
|
//JLF new variable (code idented with if)
|
||
|
if (!listPtr->scrollhidden)
|
||
|
{
|
||
|
// draw scrollbar to right side of the window
|
||
|
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
|
||
|
y = item->window.rect.y + 1;
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
|
||
|
y += SCROLLBAR_SIZE - 1;
|
||
|
|
||
|
listPtr->endPos = listPtr->startPos;
|
||
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
|
||
|
y += size - 1;
|
||
|
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
|
||
|
// thumb
|
||
|
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
|
||
|
if (thumb > y - SCROLLBAR_SIZE - 1)
|
||
|
{
|
||
|
thumb = y - SCROLLBAR_SIZE - 1;
|
||
|
}
|
||
|
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
|
||
|
}
|
||
|
//JLF end
|
||
|
// adjust size for item painting
|
||
|
size = item->window.rect.h - 2;
|
||
|
if (listPtr->elementStyle == LISTBOX_IMAGE)
|
||
|
{
|
||
|
// fit = 0;
|
||
|
x = item->window.rect.x + 1;
|
||
|
y = item->window.rect.y + 1;
|
||
|
|
||
|
for (i = listPtr->startPos; i < count; i++)
|
||
|
{
|
||
|
// always draw at least one
|
||
|
// which may overdraw the box if it is too small for the element
|
||
|
image = DC->feederItemImage(item->special, i);
|
||
|
if (image)
|
||
|
{
|
||
|
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
|
||
|
}
|
||
|
|
||
|
if (i == item->cursorPos)
|
||
|
{
|
||
|
DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
|
||
|
}
|
||
|
|
||
|
listPtr->endPos++;
|
||
|
size -= listPtr->elementHeight;
|
||
|
if (size < listPtr->elementHeight)
|
||
|
{
|
||
|
listPtr->drawPadding = listPtr->elementHeight - size;
|
||
|
break;
|
||
|
}
|
||
|
y += listPtr->elementHeight;
|
||
|
// fit++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
x = item->window.rect.x + 1;
|
||
|
y = item->window.rect.y + 1 - listPtr->elementHeight;
|
||
|
//JLF MPMOVED
|
||
|
#ifdef _XBOX
|
||
|
i = listPtr->startPos - (numlines/2);
|
||
|
#else
|
||
|
i = listPtr->startPos;
|
||
|
#endif
|
||
|
for (; i < count; i++)
|
||
|
{
|
||
|
const char *text;
|
||
|
// always draw at least one
|
||
|
// which may overdraw the box if it is too small for the element
|
||
|
|
||
|
if (listPtr->numColumns > 0)
|
||
|
{
|
||
|
int j;
|
||
|
for (j = 0; j < listPtr->numColumns; j++)
|
||
|
{
|
||
|
text = DC->feederItemText(item->special, i, j, &optionalImage);
|
||
|
if (text[0]=='@')
|
||
|
{
|
||
|
text = SE_GetString( &text[1] );
|
||
|
}
|
||
|
|
||
|
if (optionalImage >= 0)
|
||
|
{
|
||
|
DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
|
||
|
}
|
||
|
else if (text)
|
||
|
{
|
||
|
vec4_t *color;
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
// Use focus color is it has focus.
|
||
|
if (i == item->cursorPos)
|
||
|
{
|
||
|
color = &parent->focusColor;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
color = &item->window.foreColor;
|
||
|
}
|
||
|
|
||
|
|
||
|
int textyOffset;
|
||
|
|
||
|
//JLF MPMOVED
|
||
|
#ifdef _XBOX
|
||
|
float fScaleA = item->textscale;
|
||
|
textyOffset = DC->textHeight (text, fScaleA, item->font);
|
||
|
textyOffset *= -1;
|
||
|
textyOffset /=2;
|
||
|
textyOffset += listPtr->elementHeight/2;
|
||
|
#else
|
||
|
textyOffset = 0;
|
||
|
#endif
|
||
|
|
||
|
|
||
|
DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight+ textyOffset, item->textscale, *color, text, listPtr->columnInfo[j].maxChars, item->textStyle, item->font);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//JLF MPMOVED
|
||
|
#ifdef _XBOX
|
||
|
if (i >= 0)
|
||
|
{
|
||
|
#endif
|
||
|
text = DC->feederItemText(item->special, i, 0, &optionalImage);
|
||
|
if (optionalImage >= 0)
|
||
|
{
|
||
|
//DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
|
||
|
}
|
||
|
else if (text)
|
||
|
{
|
||
|
DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, item->textStyle, item->font);
|
||
|
}
|
||
|
//JLF MPMOVED
|
||
|
#ifdef _XBOX
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// The chosen text
|
||
|
if (i == item->cursorPos)
|
||
|
{
|
||
|
DC->fillRect(x + 2, y + listPtr->elementHeight + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight+2, item->window.outlineColor);
|
||
|
}
|
||
|
|
||
|
size -= listPtr->elementHeight;
|
||
|
if (size < listPtr->elementHeight)
|
||
|
{
|
||
|
listPtr->drawPadding = listPtr->elementHeight - size;
|
||
|
break;
|
||
|
}
|
||
|
listPtr->endPos++;
|
||
|
y += listPtr->elementHeight;
|
||
|
// fit++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
char g_nameBind1[32];
|
||
|
char g_nameBind2[32];
|
||
|
|
||
|
typedef struct
|
||
|
{
|
||
|
char* name;
|
||
|
float defaultvalue;
|
||
|
float value;
|
||
|
} configcvar_t;
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
BindingFromName
|
||
|
=================
|
||
|
*/
|
||
|
void BindingFromName(const char *cvar)
|
||
|
{
|
||
|
int i, b1, b2;
|
||
|
|
||
|
// iterate each command, set its default binding
|
||
|
for (i=0; i < g_bindCount; i++)
|
||
|
{
|
||
|
if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
|
||
|
b1 = g_bindings[i].bind1;
|
||
|
if (b1 == -1)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
DC->keynumToStringBuf( b1, g_nameBind1, sizeof(g_nameBind1) );
|
||
|
// do NOT do this or it corrupts asian text!!! Q_strupr(g_nameBind1);
|
||
|
|
||
|
b2 = g_bindings[i].bind2;
|
||
|
if (b2 != -1)
|
||
|
{
|
||
|
DC->keynumToStringBuf( b2, g_nameBind2, sizeof(g_nameBind2) );
|
||
|
// do NOT do this or it corrupts asian text!!!// Q_strupr(g_nameBind2);
|
||
|
|
||
|
strcat( g_nameBind1, va(" %s ",SE_GetString("MENUS_KEYBIND_OR" )) );
|
||
|
strcat( g_nameBind1, g_nameBind2 );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
strcpy(g_nameBind1, "???");
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Bind_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Bind_Paint(itemDef_t *item)
|
||
|
{
|
||
|
vec4_t newColor, lowLight;
|
||
|
float value,textScale,textWidth;
|
||
|
int maxChars = 0, textHeight,yAdj,startingXPos;
|
||
|
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
||
|
|
||
|
if (editPtr)
|
||
|
{
|
||
|
maxChars = editPtr->maxPaintChars;
|
||
|
}
|
||
|
|
||
|
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
if (g_bindItem == item)
|
||
|
{
|
||
|
lowLight[0] = 0.8f * 1.0f;
|
||
|
lowLight[1] = 0.8f * 0.0f;
|
||
|
lowLight[2] = 0.8f * 0.0f;
|
||
|
lowLight[3] = 0.8f * 1.0f;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
lowLight[0] = 0.8f * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8f * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8f * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8f * parent->focusColor[3];
|
||
|
}
|
||
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Item_TextColor( item,&newColor);
|
||
|
}
|
||
|
|
||
|
if (item->text)
|
||
|
{
|
||
|
Item_Text_Paint(item);
|
||
|
BindingFromName(item->cvar);
|
||
|
|
||
|
// If the text runs past the limit bring the scale down until it fits.
|
||
|
textScale = item->textscale;
|
||
|
textWidth = DC->textWidth(g_nameBind1,(float) textScale, uiInfo.uiDC.Assets.qhMediumFont);
|
||
|
|
||
|
startingXPos = (item->textRect.x + item->textRect.w + 8);
|
||
|
|
||
|
while ((startingXPos + textWidth) >= SCREEN_WIDTH)
|
||
|
{
|
||
|
textScale -= .05f;
|
||
|
textWidth = DC->textWidth(g_nameBind1,(float) textScale, uiInfo.uiDC.Assets.qhMediumFont);
|
||
|
}
|
||
|
|
||
|
// Try to adjust it's y placement if the scale has changed.
|
||
|
yAdj = 0;
|
||
|
if (textScale != item->textscale)
|
||
|
{
|
||
|
textHeight = DC->textHeight(g_nameBind1, item->textscale, uiInfo.uiDC.Assets.qhMediumFont);
|
||
|
yAdj = textHeight - DC->textHeight(g_nameBind1, textScale, uiInfo.uiDC.Assets.qhMediumFont);
|
||
|
}
|
||
|
|
||
|
DC->drawText(startingXPos, item->textRect.y + yAdj, textScale, newColor, g_nameBind1, maxChars/*item->textRect.w*/, item->textStyle, item->font);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME 1" : "FIXME 0", maxChars/*item->textRect.w*/, item->textStyle, item->font);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void UI_ScaleModelAxis(refEntity_t *ent)
|
||
|
|
||
|
{ // scale the model should we need to
|
||
|
if (ent->modelScale[0] && ent->modelScale[0] != 1.0f)
|
||
|
{
|
||
|
VectorScale( ent->axis[0], ent->modelScale[0] , ent->axis[0] );
|
||
|
ent->nonNormalizedAxes = qtrue;
|
||
|
}
|
||
|
if (ent->modelScale[1] && ent->modelScale[1] != 1.0f)
|
||
|
{
|
||
|
VectorScale( ent->axis[1], ent->modelScale[1] , ent->axis[1] );
|
||
|
ent->nonNormalizedAxes = qtrue;
|
||
|
}
|
||
|
if (ent->modelScale[2] && ent->modelScale[2] != 1.0f)
|
||
|
{
|
||
|
VectorScale( ent->axis[2], ent->modelScale[2] , ent->axis[2] );
|
||
|
ent->nonNormalizedAxes = qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Model_Paint
|
||
|
=================
|
||
|
*/
|
||
|
#ifdef _XBOX
|
||
|
extern int *s_entityWavVol;
|
||
|
#else
|
||
|
extern int s_entityWavVol[MAX_GENTITIES]; //from snd_dma.cpp
|
||
|
#endif
|
||
|
void UI_TalkingHead(itemDef_t *item)
|
||
|
{
|
||
|
// static int facial_blink = DC->realTime + Q_flrand(4000.0, 8000.0);
|
||
|
static int facial_timer = DC->realTime + Q_flrand(10000.0, 30000.0);
|
||
|
// static animNumber_t facial_anim = FACE_ALERT;
|
||
|
int anim = -1;
|
||
|
|
||
|
//are we blinking?
|
||
|
/* if (facial_blink < 0)
|
||
|
{ // yes, check if we are we done blinking ?
|
||
|
if (-(facial_blink) < DC->realTime)
|
||
|
{ // yes, so reset blink timer
|
||
|
facial_blink = DC->realTime + Q_flrand(4000.0, 8000.0);
|
||
|
CG_G2SetHeadBlink( cent, qfalse ); //stop the blink
|
||
|
}
|
||
|
}
|
||
|
else // no we aren't blinking
|
||
|
{
|
||
|
if (facial_blink < DC->realTime)// but should we start ?
|
||
|
{
|
||
|
CG_G2SetHeadBlink( cent, qtrue );
|
||
|
if (facial_blink == 1)
|
||
|
{//requested to stay shut by SET_FACEEYESCLOSED
|
||
|
facial_blink = -(DC->realTime + 99999999.0f);// set blink timer
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
facial_blink = -(DC->realTime + 300.0f);// set blink timer
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
if (s_entityWavVol[0] > 0) // if we aren't talking, then it will be 0, -1 for talking but paused
|
||
|
{
|
||
|
anim = FACE_TALK1 + s_entityWavVol[0]-1;
|
||
|
if( anim > FACE_TALK4 )
|
||
|
{
|
||
|
anim = FACE_TALK4;
|
||
|
}
|
||
|
// reset timers so we don't start right away after talking
|
||
|
facial_timer = DC->realTime + Q_flrand(2000.0, 7000.0);
|
||
|
}
|
||
|
else if (s_entityWavVol[0] == -1)
|
||
|
{// talking, but silent
|
||
|
anim = FACE_TALK0;
|
||
|
// reset timers so we don't start right away after talking
|
||
|
facial_timer = DC->realTime + Q_flrand(2000.0, 7000.0);
|
||
|
}
|
||
|
/* else if (s_entityWavVol[0] == 0) //don't anim if in a slient part of speech
|
||
|
{//not talking
|
||
|
if (facial_timer < 0) // are animating ?
|
||
|
{ //yes
|
||
|
if (-(facial_timer) < DC->realTime)// are we done animating ?
|
||
|
{ // yes, reset timer
|
||
|
facial_timer = DC->realTime + Q_flrand(10000.0, 30000.0);
|
||
|
}
|
||
|
else
|
||
|
{ // not yet, so choose anim
|
||
|
anim = facial_anim;
|
||
|
}
|
||
|
}
|
||
|
else // no we aren't animating
|
||
|
{ // but should we start ?
|
||
|
if (facial_timer < DC->realTime)
|
||
|
{//yes
|
||
|
facial_anim = FACE_ALERT + Q_irand(0,2); //alert, smile, frown
|
||
|
// set aux timer
|
||
|
facial_timer = -(DC->realTime + 2000.0);
|
||
|
anim = facial_anim;
|
||
|
}
|
||
|
}
|
||
|
}//talking
|
||
|
*/
|
||
|
if (facial_timer < DC->realTime)
|
||
|
{//restart the base anim
|
||
|
// modelDef_t *modelPtr = (modelDef_t*)item->typeData;
|
||
|
//ItemParse_model_g2anim_go( item, "BOTH_STAND5IDLE1" );
|
||
|
// facial_timer = DC->realTime + Q_flrand(2000.0, 7000.0) + DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
}
|
||
|
if (anim != -1)
|
||
|
{
|
||
|
DC->g2hilev_SetAnim(&item->ghoul2[0], "face", anim, qfalse);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Model_Paint
|
||
|
=================
|
||
|
*/
|
||
|
extern void UI_SaberDrawBlades( itemDef_t *item, vec3_t origin, float curYaw );
|
||
|
|
||
|
void Item_Model_Paint(itemDef_t *item)
|
||
|
{
|
||
|
float x, y, w, h;
|
||
|
refdef_t refdef;
|
||
|
refEntity_t ent;
|
||
|
vec3_t mins, maxs, origin;
|
||
|
vec3_t angles;
|
||
|
const modelDef_t *modelPtr = (modelDef_t*)item->typeData;
|
||
|
|
||
|
if (modelPtr == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// a moves datapad anim is playing
|
||
|
if (uiInfo.moveAnimTime && (uiInfo.moveAnimTime < uiInfo.uiDC.realTime))
|
||
|
{
|
||
|
modelDef_t *modelPtr;
|
||
|
modelPtr = (modelDef_t*)item->typeData;
|
||
|
if (modelPtr)
|
||
|
{
|
||
|
//HACKHACKHACK: check for any multi-part anim sequences, and play the next anim, if needbe
|
||
|
switch( modelPtr->g2anim )
|
||
|
{
|
||
|
case BOTH_FORCEWALLREBOUND_FORWARD:
|
||
|
case BOTH_FORCEJUMP1:
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCEINAIR1].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
if ( !uiInfo.moveAnimTime )
|
||
|
{
|
||
|
uiInfo.moveAnimTime = 500;
|
||
|
}
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
case BOTH_FORCEINAIR1:
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCELAND1].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
case BOTH_FORCEWALLRUNFLIP_START:
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCEWALLRUNFLIP_END].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
case BOTH_FORCELONGLEAP_START:
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCELONGLEAP_LAND].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
case BOTH_KNOCKDOWN3://on front - into force getup
|
||
|
DC->startLocalSound(uiInfo.uiDC.Assets.datapadmoveJumpSound, CHAN_LOCAL );
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_FORCE_GETUP_F1].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
case BOTH_KNOCKDOWN2://on back - kick forward getup
|
||
|
DC->startLocalSound(uiInfo.uiDC.Assets.datapadmoveJumpSound, CHAN_LOCAL );
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_GETUP_BROLL_F].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
case BOTH_KNOCKDOWN1://on back - roll-away
|
||
|
DC->startLocalSound(uiInfo.uiDC.Assets.datapadmoveRollSound, CHAN_LOCAL );
|
||
|
ItemParse_model_g2anim_go( item, animTable[BOTH_GETUP_BROLL_R].name );
|
||
|
uiInfo.moveAnimTime = DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime += uiInfo.uiDC.realTime;
|
||
|
break;
|
||
|
default:
|
||
|
ItemParse_model_g2anim_go( item, uiInfo.movesBaseAnim );
|
||
|
DC->g2hilev_SetAnim(&item->ghoul2[0], "model_root", modelPtr->g2anim, qtrue);
|
||
|
uiInfo.moveAnimTime = 0;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setup the refdef
|
||
|
memset( &refdef, 0, sizeof( refdef ) );
|
||
|
refdef.rdflags = RDF_NOWORLDMODEL;
|
||
|
AxisClear( refdef.viewaxis );
|
||
|
x = item->window.rect.x+1;
|
||
|
y = item->window.rect.y+1;
|
||
|
w = item->window.rect.w-2;
|
||
|
h = item->window.rect.h-2;
|
||
|
|
||
|
refdef.x = x * DC->xscale;
|
||
|
refdef.y = y * DC->yscale;
|
||
|
refdef.width = w * DC->xscale;
|
||
|
refdef.height = h * DC->yscale;
|
||
|
|
||
|
if (item->flags&ITF_G2VALID)
|
||
|
{ //ghoul2 models don't have bounds, so we have to parse them.
|
||
|
VectorCopy(modelPtr->g2mins, mins);
|
||
|
VectorCopy(modelPtr->g2maxs, maxs);
|
||
|
|
||
|
if (!mins[0] && !mins[1] && !mins[2] &&
|
||
|
!maxs[0] && !maxs[1] && !maxs[2])
|
||
|
{ //we'll use defaults then I suppose.
|
||
|
VectorSet(mins, -16, -16, -24);
|
||
|
VectorSet(maxs, 16, 16, 32);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->modelBounds( item->asset, mins, maxs );
|
||
|
}
|
||
|
|
||
|
origin[2] = -0.5 * ( mins[2] + maxs[2] );
|
||
|
origin[1] = 0.5 * ( mins[1] + maxs[1] );
|
||
|
|
||
|
refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : (int)((float)refdef.width / 640.0f * 90.0f);
|
||
|
refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : atan2( refdef.height, refdef.width / tan( refdef.fov_x / 360 * M_PI ) ) * ( 360 / M_PI );
|
||
|
|
||
|
// refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : refdef.width;
|
||
|
// refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : refdef.height;
|
||
|
|
||
|
// calculate distance so the model nearly fills the box
|
||
|
float len = 0.5 * ( maxs[2] - mins[2] );
|
||
|
origin[0] = len / 0.268;
|
||
|
|
||
|
DC->clearScene();
|
||
|
|
||
|
refdef.time = DC->realTime;
|
||
|
|
||
|
// add the model
|
||
|
|
||
|
memset( &ent, 0, sizeof(ent) );
|
||
|
|
||
|
// use item storage to track
|
||
|
float curYaw = modelPtr->angle;
|
||
|
if (modelPtr->rotationSpeed)
|
||
|
{
|
||
|
curYaw += (float)refdef.time/modelPtr->rotationSpeed;
|
||
|
}
|
||
|
if ( item->flags&ITF_ISANYSABER && !(item->flags&ITF_ISCHARACTER) )
|
||
|
{//hack to put saber on it's side
|
||
|
VectorSet( angles, curYaw, 0, 90 );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
VectorSet( angles, 0, curYaw, 0 );
|
||
|
}
|
||
|
|
||
|
|
||
|
AnglesToAxis( angles, ent.axis );
|
||
|
|
||
|
if (item->flags&ITF_G2VALID)
|
||
|
{
|
||
|
ent.ghoul2 = &item->ghoul2;
|
||
|
ent.radius = 1000;
|
||
|
ent.customSkin = modelPtr->g2skin;
|
||
|
|
||
|
if ( (item->flags&ITF_ISCHARACTER) )
|
||
|
{
|
||
|
ent.shaderRGBA[0] = ui_char_color_red.integer;
|
||
|
ent.shaderRGBA[1] = ui_char_color_green.integer;
|
||
|
ent.shaderRGBA[2] = ui_char_color_blue.integer;
|
||
|
ent.shaderRGBA[3] = 255;
|
||
|
UI_TalkingHead(item);
|
||
|
}
|
||
|
if ( item->flags&ITF_ISANYSABER )
|
||
|
{//UGH, draw the saber blade!
|
||
|
UI_SaberDrawBlades( item, origin, curYaw );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ent.hModel = item->asset;
|
||
|
}
|
||
|
VectorCopy( origin, ent.origin );
|
||
|
VectorCopy( ent.origin, ent.oldorigin );
|
||
|
|
||
|
// Set up lighting
|
||
|
//VectorCopy( refdef.vieworg, ent.lightingOrigin );
|
||
|
//ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
|
||
|
ent.renderfx = RF_NOSHADOW ;
|
||
|
ui.R_AddLightToScene(refdef.vieworg, 500, 1, 1, 1); //fixme: specify in menu file!
|
||
|
|
||
|
DC->addRefEntityToScene( &ent );
|
||
|
DC->renderScene( &refdef );
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_OwnerDraw_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_OwnerDraw_Paint(itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *parent;
|
||
|
|
||
|
if (item == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
if (DC->ownerDrawItem)
|
||
|
{
|
||
|
vec4_t color, lowLight;
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
|
||
|
memcpy(&color, &item->window.foreColor, sizeof(color));
|
||
|
if (item->numColors > 0 && DC->getValue)
|
||
|
{
|
||
|
// if the value is within one of the ranges then set color to that, otherwise leave at default
|
||
|
int i;
|
||
|
float f = DC->getValue(item->window.ownerDraw);
|
||
|
for (i = 0; i < item->numColors; i++)
|
||
|
{
|
||
|
if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high)
|
||
|
{
|
||
|
memcpy(&color, &item->colorRanges[i].color, sizeof(color));
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
||
|
LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1))
|
||
|
{
|
||
|
lowLight[0] = 0.8 * item->window.foreColor[0];
|
||
|
lowLight[1] = 0.8 * item->window.foreColor[1];
|
||
|
lowLight[2] = 0.8 * item->window.foreColor[2];
|
||
|
lowLight[3] = 0.8 * item->window.foreColor[3];
|
||
|
LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
|
||
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE))
|
||
|
{
|
||
|
memcpy(color, parent->disableColor, sizeof(vec4_t));
|
||
|
}
|
||
|
|
||
|
if (item->text)
|
||
|
{
|
||
|
Item_Text_Paint(item);
|
||
|
|
||
|
// +8 is an offset kludge to properly align owner draw items that have text combined with them
|
||
|
DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle, item->font );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle, item->font );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Item_YesNo_Paint(itemDef_t *item)
|
||
|
{
|
||
|
vec4_t newColor, lowLight;
|
||
|
float value;
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
||
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
||
|
}
|
||
|
|
||
|
const char *psYes = SE_GetString( "MENUS_YES" );
|
||
|
const char *psNo = SE_GetString( "MENUS_NO" );
|
||
|
const char *yesnovalue;
|
||
|
|
||
|
if (item->invertYesNo)
|
||
|
yesnovalue = (value == 0) ? psYes : psNo;
|
||
|
else
|
||
|
yesnovalue = (value != 0) ? psYes : psNo;
|
||
|
|
||
|
if (item->text)
|
||
|
{
|
||
|
Item_Text_Paint(item);
|
||
|
//JLF
|
||
|
#ifdef _XBOX
|
||
|
if (item->xoffset == 0)
|
||
|
DC->drawText(item->textRect.x + item->textRect.w + item->xoffset + 8, item->textRect.y, item->textscale, newColor, yesnovalue, 0, item->textStyle, item->font);
|
||
|
else
|
||
|
#endif
|
||
|
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, yesnovalue, 0, item->textStyle, item->font);
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//JLF
|
||
|
#ifdef _XBOX
|
||
|
DC->drawText(item->textRect.x + item->xoffset, item->textRect.y, item->textscale, newColor, yesnovalue , 0, item->textStyle, item->font);
|
||
|
#else
|
||
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, yesnovalue , 0, item->textStyle, item->font);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Multi_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Multi_Paint(itemDef_t *item)
|
||
|
{
|
||
|
vec4_t newColor, lowLight;
|
||
|
const char *text = "";
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
||
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
||
|
}
|
||
|
|
||
|
text = Item_Multi_Setting(item);
|
||
|
if (*text == '@') // string reference
|
||
|
{
|
||
|
text = SE_GetString( &text[1] );
|
||
|
}
|
||
|
|
||
|
|
||
|
if (item->text)
|
||
|
{
|
||
|
Item_Text_Paint(item);
|
||
|
//JLF
|
||
|
#ifdef _XBOX
|
||
|
if ( item->xoffset)
|
||
|
DC->drawText(item->textRect.x + item->textRect.w + item->xoffset, item->textRect.y, item->textscale, newColor, text, 0, item->textStyle, item->font);
|
||
|
else
|
||
|
#endif
|
||
|
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, item->textStyle, item->font);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//JLF added xoffset
|
||
|
DC->drawText(item->textRect.x +item->xoffset, item->textRect.y, item->textscale, newColor, text, 0, item->textStyle, item->font);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int Item_TextScroll_MaxScroll ( itemDef_t *item )
|
||
|
{
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
|
||
|
int count = scrollPtr->iLineCount;
|
||
|
int max = count - (int)(item->window.rect.h / scrollPtr->lineHeight) + 1;
|
||
|
|
||
|
if (max < 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return max;
|
||
|
}
|
||
|
|
||
|
int Item_TextScroll_ThumbPosition ( itemDef_t *item )
|
||
|
{
|
||
|
float max, pos, size;
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
|
||
|
max = Item_TextScroll_MaxScroll ( item );
|
||
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
|
||
|
|
||
|
if (max > 0)
|
||
|
{
|
||
|
pos = (size-SCROLLBAR_SIZE) / (float) max;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pos = 0;
|
||
|
}
|
||
|
|
||
|
pos *= scrollPtr->startPos;
|
||
|
|
||
|
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
|
||
|
}
|
||
|
|
||
|
int Item_TextScroll_ThumbDrawPosition ( itemDef_t *item )
|
||
|
{
|
||
|
int min, max;
|
||
|
|
||
|
if (itemCapture == item)
|
||
|
{
|
||
|
min = item->window.rect.y + SCROLLBAR_SIZE + 1;
|
||
|
max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
|
||
|
|
||
|
if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2)
|
||
|
{
|
||
|
return DC->cursory - SCROLLBAR_SIZE/2;
|
||
|
}
|
||
|
|
||
|
return Item_TextScroll_ThumbPosition(item);
|
||
|
}
|
||
|
|
||
|
return Item_TextScroll_ThumbPosition(item);
|
||
|
}
|
||
|
|
||
|
int Item_TextScroll_OverLB ( itemDef_t *item, float x, float y )
|
||
|
{
|
||
|
rectDef_t r;
|
||
|
textScrollDef_t *scrollPtr;
|
||
|
int thumbstart;
|
||
|
int count;
|
||
|
|
||
|
scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
count = scrollPtr->iLineCount;
|
||
|
|
||
|
// Scroll bar isn't drawing so ignore this input
|
||
|
if ((( scrollPtr->iLineCount * scrollPtr->lineHeight ) <= (item->window.rect.h - 2)) && (item->type == ITEM_TYPE_TEXTSCROLL))
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
||
|
r.y = item->window.rect.y;
|
||
|
r.h = r.w = SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_LEFTARROW;
|
||
|
}
|
||
|
|
||
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_RIGHTARROW;
|
||
|
}
|
||
|
|
||
|
thumbstart = Item_TextScroll_ThumbPosition(item);
|
||
|
r.y = thumbstart;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_THUMB;
|
||
|
}
|
||
|
|
||
|
r.y = item->window.rect.y + SCROLLBAR_SIZE;
|
||
|
r.h = thumbstart - r.y;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_PGUP;
|
||
|
}
|
||
|
|
||
|
r.y = thumbstart + SCROLLBAR_SIZE;
|
||
|
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_PGDN;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void Item_TextScroll_MouseEnter (itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
|
||
|
item->window.flags |= Item_TextScroll_OverLB(item, x, y);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Slider_ThumbPosition
|
||
|
=================
|
||
|
*/
|
||
|
int Item_ListBox_ThumbDrawPosition(itemDef_t *item)
|
||
|
{
|
||
|
int min, max;
|
||
|
|
||
|
if (itemCapture == item)
|
||
|
{
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
min = item->window.rect.x + SCROLLBAR_SIZE + 1;
|
||
|
max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
|
||
|
if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2)
|
||
|
{
|
||
|
return DC->cursorx - SCROLLBAR_SIZE/2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return Item_ListBox_ThumbPosition(item);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
min = item->window.rect.y + SCROLLBAR_SIZE + 1;
|
||
|
max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
|
||
|
if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2)
|
||
|
{
|
||
|
return DC->cursory - SCROLLBAR_SIZE/2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return Item_ListBox_ThumbPosition(item);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return Item_ListBox_ThumbPosition(item);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Slider_ThumbPosition
|
||
|
=================
|
||
|
*/
|
||
|
float Item_Slider_ThumbPosition(itemDef_t *item)
|
||
|
{
|
||
|
float value, range, x;
|
||
|
editFieldDef_t *editDef = (editFieldDef_t *) item->typeData;
|
||
|
|
||
|
if (item->text)
|
||
|
{
|
||
|
x = item->textRect.x + item->textRect.w + 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
x = item->window.rect.x;
|
||
|
}
|
||
|
|
||
|
if (editDef == NULL && item->cvar)
|
||
|
{
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
value = DC->getCVarValue(item->cvar);
|
||
|
|
||
|
if (value < editDef->minVal)
|
||
|
{
|
||
|
value = editDef->minVal;
|
||
|
}
|
||
|
else if (value > editDef->maxVal)
|
||
|
{
|
||
|
value = editDef->maxVal;
|
||
|
}
|
||
|
|
||
|
range = editDef->maxVal - editDef->minVal;
|
||
|
value -= editDef->minVal;
|
||
|
value /= range;
|
||
|
//value /= (editDef->maxVal - editDef->minVal);
|
||
|
value *= SLIDER_WIDTH;
|
||
|
x += value;
|
||
|
// vm fuckage
|
||
|
//x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Slider_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Slider_Paint(itemDef_t *item)
|
||
|
{
|
||
|
vec4_t newColor, lowLight;
|
||
|
float x, y, value;
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
lowLight[0] = 0.8 * parent->focusColor[0];
|
||
|
lowLight[1] = 0.8 * parent->focusColor[1];
|
||
|
lowLight[2] = 0.8 * parent->focusColor[2];
|
||
|
lowLight[3] = 0.8 * parent->focusColor[3];
|
||
|
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin((float)(DC->realTime / PULSE_DIVISOR)));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
|
||
|
}
|
||
|
|
||
|
y = item->window.rect.y;
|
||
|
if (item->text)
|
||
|
{
|
||
|
Item_Text_Paint(item);
|
||
|
x = item->textRect.x + item->textRect.w + 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
x = item->window.rect.x;
|
||
|
}
|
||
|
DC->setColor(newColor);
|
||
|
DC->drawHandlePic( x, y+2, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar );
|
||
|
|
||
|
x = Item_Slider_ThumbPosition(item);
|
||
|
// DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
|
||
|
DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y+2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Paint
|
||
|
=================
|
||
|
*/
|
||
|
static qboolean Item_Paint(itemDef_t *item, qboolean bDraw)
|
||
|
{
|
||
|
int xPos,textWidth;
|
||
|
vec4_t red;
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
red[0] = red[3] = 1;
|
||
|
red[1] = red[2] = 0;
|
||
|
|
||
|
if (item == NULL)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (item->window.flags & WINDOW_SCRIPTWAITING)
|
||
|
{
|
||
|
if (DC->realTime > item->window.delayTime)
|
||
|
{ // Time has elapsed, resume running whatever script we saved
|
||
|
item->window.flags &= ~WINDOW_SCRIPTWAITING;
|
||
|
Item_RunScript(item, item->window.delayedScript);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->window.flags & WINDOW_ORBITING)
|
||
|
{
|
||
|
if (DC->realTime > item->window.nextTime)
|
||
|
{
|
||
|
float rx, ry, a, c, s, w, h;
|
||
|
item->window.nextTime = DC->realTime + item->window.offsetTime;
|
||
|
// translate
|
||
|
w = item->window.rectClient.w / 2;
|
||
|
h = item->window.rectClient.h / 2;
|
||
|
rx = item->window.rectClient.x + w - item->window.rectEffects.x;
|
||
|
ry = item->window.rectClient.y + h - item->window.rectEffects.y;
|
||
|
a = (float) (3 * M_PI / 180);
|
||
|
c = cos(a);
|
||
|
s = sin(a);
|
||
|
item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
|
||
|
item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
|
||
|
Item_UpdatePosition(item);
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (item->window.flags & WINDOW_INTRANSITION)
|
||
|
{
|
||
|
if (DC->realTime > item->window.nextTime)
|
||
|
{
|
||
|
int done = 0;
|
||
|
item->window.nextTime = DC->realTime + item->window.offsetTime;
|
||
|
|
||
|
// transition the x,y
|
||
|
if (item->window.rectClient.x == item->window.rectEffects.x)
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item->window.rectClient.x < item->window.rectEffects.x)
|
||
|
{
|
||
|
item->window.rectClient.x += item->window.rectEffects2.x;
|
||
|
if (item->window.rectClient.x > item->window.rectEffects.x)
|
||
|
{
|
||
|
item->window.rectClient.x = item->window.rectEffects.x;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.rectClient.x -= item->window.rectEffects2.x;
|
||
|
if (item->window.rectClient.x < item->window.rectEffects.x)
|
||
|
{
|
||
|
item->window.rectClient.x = item->window.rectEffects.x;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->window.rectClient.y == item->window.rectEffects.y)
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item->window.rectClient.y < item->window.rectEffects.y)
|
||
|
{
|
||
|
item->window.rectClient.y += item->window.rectEffects2.y;
|
||
|
if (item->window.rectClient.y > item->window.rectEffects.y)
|
||
|
{
|
||
|
item->window.rectClient.y = item->window.rectEffects.y;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.rectClient.y -= item->window.rectEffects2.y;
|
||
|
if (item->window.rectClient.y < item->window.rectEffects.y)
|
||
|
{
|
||
|
item->window.rectClient.y = item->window.rectEffects.y;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->window.rectClient.w == item->window.rectEffects.w)
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item->window.rectClient.w < item->window.rectEffects.w)
|
||
|
{
|
||
|
item->window.rectClient.w += item->window.rectEffects2.w;
|
||
|
if (item->window.rectClient.w > item->window.rectEffects.w)
|
||
|
{
|
||
|
item->window.rectClient.w = item->window.rectEffects.w;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.rectClient.w -= item->window.rectEffects2.w;
|
||
|
if (item->window.rectClient.w < item->window.rectEffects.w)
|
||
|
{
|
||
|
item->window.rectClient.w = item->window.rectEffects.w;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->window.rectClient.h == item->window.rectEffects.h)
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item->window.rectClient.h < item->window.rectEffects.h)
|
||
|
{
|
||
|
item->window.rectClient.h += item->window.rectEffects2.h;
|
||
|
if (item->window.rectClient.h > item->window.rectEffects.h)
|
||
|
{
|
||
|
item->window.rectClient.h = item->window.rectEffects.h;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.rectClient.h -= item->window.rectEffects2.h;
|
||
|
if (item->window.rectClient.h < item->window.rectEffects.h)
|
||
|
{
|
||
|
item->window.rectClient.h = item->window.rectEffects.h;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Item_UpdatePosition(item);
|
||
|
|
||
|
if (done == 4)
|
||
|
{
|
||
|
item->window.flags &= ~WINDOW_INTRANSITION;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef _TRANS3
|
||
|
|
||
|
//JLF begin model transition stuff
|
||
|
if (item->window.flags & WINDOW_INTRANSITIONMODEL)
|
||
|
{
|
||
|
if ( item->type == ITEM_TYPE_MODEL)
|
||
|
{
|
||
|
//fields ing modelptr
|
||
|
// vec3_t g2mins2, g2maxs2, g2minsEffect, g2maxsEffect;
|
||
|
// float fov_x2, fov_y2, fov_Effectx, fov_Effecty;
|
||
|
|
||
|
modelDef_t * modelptr = (modelDef_t *)item->typeData;
|
||
|
|
||
|
if (DC->realTime > item->window.nextTime)
|
||
|
{
|
||
|
int done = 0;
|
||
|
item->window.nextTime = DC->realTime + item->window.offsetTime;
|
||
|
|
||
|
|
||
|
// transition the x,y,z max
|
||
|
if (modelptr->g2maxs[0] == modelptr->g2maxs2[0])
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->g2maxs[0] < modelptr->g2maxs2[0])
|
||
|
{
|
||
|
modelptr->g2maxs[0] += modelptr->g2maxsEffect[0];
|
||
|
if (modelptr->g2maxs[0] > modelptr->g2maxs2[0])
|
||
|
{
|
||
|
modelptr->g2maxs[0] = modelptr->g2maxs2[0];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->g2maxs[0] -= modelptr->g2maxsEffect[0];
|
||
|
if (modelptr->g2maxs[0] < modelptr->g2maxs2[0])
|
||
|
{
|
||
|
modelptr->g2maxs[0] = modelptr->g2maxs2[0];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
//y
|
||
|
if (modelptr->g2maxs[1] == modelptr->g2maxs2[1])
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->g2maxs[1] < modelptr->g2maxs2[1])
|
||
|
{
|
||
|
modelptr->g2maxs[1] += modelptr->g2maxsEffect[1];
|
||
|
if (modelptr->g2maxs[1] > modelptr->g2maxs2[1])
|
||
|
{
|
||
|
modelptr->g2maxs[1] = modelptr->g2maxs2[1];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->g2maxs[1] -= modelptr->g2maxsEffect[1];
|
||
|
if (modelptr->g2maxs[1] < modelptr->g2maxs2[1])
|
||
|
{
|
||
|
modelptr->g2maxs[1] = modelptr->g2maxs2[1];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//z
|
||
|
|
||
|
if (modelptr->g2maxs[2] == modelptr->g2maxs2[2])
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->g2maxs[2] < modelptr->g2maxs2[2])
|
||
|
{
|
||
|
modelptr->g2maxs[2] += modelptr->g2maxsEffect[2];
|
||
|
if (modelptr->g2maxs[2] > modelptr->g2maxs2[2])
|
||
|
{
|
||
|
modelptr->g2maxs[2] = modelptr->g2maxs2[2];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->g2maxs[2] -= modelptr->g2maxsEffect[2];
|
||
|
if (modelptr->g2maxs[2] < modelptr->g2maxs2[2])
|
||
|
{
|
||
|
modelptr->g2maxs[2] = modelptr->g2maxs2[2];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// transition the x,y,z min
|
||
|
if (modelptr->g2mins[0] == modelptr->g2mins2[0])
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->g2mins[0] < modelptr->g2mins2[0])
|
||
|
{
|
||
|
modelptr->g2mins[0] += modelptr->g2minsEffect[0];
|
||
|
if (modelptr->g2mins[0] > modelptr->g2mins2[0])
|
||
|
{
|
||
|
modelptr->g2mins[0] = modelptr->g2mins2[0];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->g2mins[0] -= modelptr->g2minsEffect[0];
|
||
|
if (modelptr->g2mins[0] < modelptr->g2mins2[0])
|
||
|
{
|
||
|
modelptr->g2mins[0] = modelptr->g2mins2[0];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
//y
|
||
|
if (modelptr->g2mins[1] == modelptr->g2mins2[1])
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->g2mins[1] < modelptr->g2mins2[1])
|
||
|
{
|
||
|
modelptr->g2mins[1] += modelptr->g2minsEffect[1];
|
||
|
if (modelptr->g2mins[1] > modelptr->g2mins2[1])
|
||
|
{
|
||
|
modelptr->g2mins[1] = modelptr->g2mins2[1];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->g2mins[1] -= modelptr->g2minsEffect[1];
|
||
|
if (modelptr->g2mins[1] < modelptr->g2mins2[1])
|
||
|
{
|
||
|
modelptr->g2mins[1] = modelptr->g2mins2[1];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//z
|
||
|
|
||
|
if (modelptr->g2mins[2] == modelptr->g2mins2[2])
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->g2mins[2] < modelptr->g2mins2[2])
|
||
|
{
|
||
|
modelptr->g2mins[2] += modelptr->g2minsEffect[2];
|
||
|
if (modelptr->g2mins[2] > modelptr->g2mins2[2])
|
||
|
{
|
||
|
modelptr->g2mins[2] = modelptr->g2mins2[2];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->g2mins[2] -= modelptr->g2minsEffect[2];
|
||
|
if (modelptr->g2mins[2] < modelptr->g2mins2[2])
|
||
|
{
|
||
|
modelptr->g2mins[2] = modelptr->g2mins2[2];
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//fovx
|
||
|
if (modelptr->fov_x == modelptr->fov_x2)
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->fov_x < modelptr->fov_x2)
|
||
|
{
|
||
|
modelptr->fov_x += modelptr->fov_Effectx;
|
||
|
if (modelptr->fov_x > modelptr->fov_x2)
|
||
|
{
|
||
|
modelptr->fov_x = modelptr->fov_x2;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->fov_x -= modelptr->fov_Effectx;
|
||
|
if (modelptr->fov_x < modelptr->fov_x2)
|
||
|
{
|
||
|
modelptr->fov_x = modelptr->fov_x2;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//fovy
|
||
|
if (modelptr->fov_y == modelptr->fov_y2)
|
||
|
{
|
||
|
done++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (modelptr->fov_y < modelptr->fov_y2)
|
||
|
{
|
||
|
modelptr->fov_y += modelptr->fov_Effecty;
|
||
|
if (modelptr->fov_y > modelptr->fov_y2)
|
||
|
{
|
||
|
modelptr->fov_y = modelptr->fov_y2;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
modelptr->fov_y -= modelptr->fov_Effecty;
|
||
|
if (modelptr->fov_y < modelptr->fov_y2)
|
||
|
{
|
||
|
modelptr->fov_y = modelptr->fov_y2;
|
||
|
done++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (done == 5)
|
||
|
{
|
||
|
item->window.flags &= ~WINDOW_INTRANSITIONMODEL;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
//JLF end transition stuff for models
|
||
|
|
||
|
if (item->window.ownerDrawFlags && DC->ownerDrawVisible)
|
||
|
{
|
||
|
if (!DC->ownerDrawVisible(item->window.ownerDrawFlags))
|
||
|
{
|
||
|
item->window.flags &= ~WINDOW_VISIBLE;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.flags |= WINDOW_VISIBLE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE))
|
||
|
{
|
||
|
if (!Item_EnableShowViaCvar(item, CVAR_SHOW))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (item->window.flags & WINDOW_TIMEDVISIBLE)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
if (!(item->window.flags & WINDOW_VISIBLE))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (!bDraw)
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
//okay to paint
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (item->window.flags & WINDOW_MOUSEOVER)
|
||
|
#else
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)
|
||
|
#endif
|
||
|
{
|
||
|
if (item->descText && !Display_KeyBindPending())
|
||
|
{
|
||
|
// Make DOUBLY sure that this item should have desctext.
|
||
|
#ifndef _XBOX
|
||
|
// NOTE : we can't just check the mouse position on this, what if we TABBED
|
||
|
// to the current menu item -- in that case our mouse isn't over the item.
|
||
|
// Removing the WINDOW_MOUSEOVER flag just prevents the item's OnExit script from running
|
||
|
// if (!Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
||
|
// { // It isn't something that should, because it isn't live anymore.
|
||
|
// item->window.flags &= ~WINDOW_MOUSEOVER;
|
||
|
// }
|
||
|
// else
|
||
|
#endif
|
||
|
//END JLFMOUSE
|
||
|
|
||
|
// items can be enabled and disabled based on cvars
|
||
|
if( !(item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) )
|
||
|
{ // Draw the desctext
|
||
|
const char *textPtr = item->descText;
|
||
|
if (*textPtr == '@') // string reference
|
||
|
{
|
||
|
textPtr = SE_GetString( &textPtr[1] );
|
||
|
}
|
||
|
|
||
|
vec4_t color = {1, 1, 1, 1};
|
||
|
Item_TextColor(item, &color);
|
||
|
|
||
|
float fDescScale = parent->descScale ? parent->descScale : 1;
|
||
|
float fDescScaleCopy = fDescScale;
|
||
|
while (1)
|
||
|
{
|
||
|
// FIXME - add some type of parameter in the menu file like descfont to specify the font for the descriptions for this menu.
|
||
|
textWidth = DC->textWidth(textPtr, fDescScale, 4); // item->font);
|
||
|
|
||
|
if (parent->descAlignment == ITEM_ALIGN_RIGHT)
|
||
|
{
|
||
|
xPos = parent->descX - textWidth; // Right justify
|
||
|
}
|
||
|
else if (parent->descAlignment == ITEM_ALIGN_CENTER)
|
||
|
{
|
||
|
xPos = parent->descX - (textWidth/2); // Center justify
|
||
|
}
|
||
|
else // Left justify
|
||
|
{
|
||
|
xPos = parent->descX;
|
||
|
}
|
||
|
|
||
|
if (parent->descAlignment == ITEM_ALIGN_CENTER)
|
||
|
{
|
||
|
// only this one will auto-shrink the scale until we eventually fit...
|
||
|
//
|
||
|
if (xPos + textWidth > (SCREEN_WIDTH-4)) {
|
||
|
fDescScale -= 0.001f;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Try to adjust it's y placement if the scale has changed...
|
||
|
//
|
||
|
int iYadj = 0;
|
||
|
if (fDescScale != fDescScaleCopy)
|
||
|
{
|
||
|
int iOriginalTextHeight = DC->textHeight(textPtr, fDescScaleCopy, uiInfo.uiDC.Assets.qhMediumFont);
|
||
|
iYadj = iOriginalTextHeight - DC->textHeight(textPtr, fDescScale, uiInfo.uiDC.Assets.qhMediumFont);
|
||
|
}
|
||
|
|
||
|
// FIXME - add some type of parameter in the menu file like descfont to specify the font for the descriptions for this menu.
|
||
|
DC->drawText(xPos, parent->descY + iYadj, fDescScale, parent->descColor, textPtr, 0, parent->descTextStyle, 4); //item->font);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// paint the rect first..
|
||
|
Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);
|
||
|
|
||
|
// Print a box showing the extents of the rectangle, when in debug mode
|
||
|
if (uis.debugMode)
|
||
|
{
|
||
|
vec4_t color;
|
||
|
color[1] = color[3] = 1;
|
||
|
color[0] = color[2] = 0;
|
||
|
DC->drawRect(
|
||
|
item->window.rect.x,
|
||
|
item->window.rect.y,
|
||
|
item->window.rect.w,
|
||
|
item->window.rect.h,
|
||
|
1,
|
||
|
color);
|
||
|
}
|
||
|
|
||
|
//DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);
|
||
|
|
||
|
switch (item->type)
|
||
|
{
|
||
|
case ITEM_TYPE_OWNERDRAW:
|
||
|
Item_OwnerDraw_Paint(item);
|
||
|
break;
|
||
|
|
||
|
case ITEM_TYPE_TEXT:
|
||
|
case ITEM_TYPE_BUTTON:
|
||
|
Item_Text_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_RADIOBUTTON:
|
||
|
break;
|
||
|
case ITEM_TYPE_CHECKBOX:
|
||
|
break;
|
||
|
case ITEM_TYPE_EDITFIELD:
|
||
|
case ITEM_TYPE_NUMERICFIELD:
|
||
|
Item_TextField_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_COMBO:
|
||
|
break;
|
||
|
case ITEM_TYPE_LISTBOX:
|
||
|
Item_ListBox_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_TEXTSCROLL:
|
||
|
Item_TextScroll_Paint ( item );
|
||
|
break;
|
||
|
case ITEM_TYPE_MODEL:
|
||
|
Item_Model_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_YESNO:
|
||
|
Item_YesNo_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_MULTI:
|
||
|
Item_Multi_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_BIND:
|
||
|
Item_Bind_Paint(item);
|
||
|
break;
|
||
|
case ITEM_TYPE_SLIDER:
|
||
|
Item_Slider_Paint(item);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
LerpColor
|
||
|
=================
|
||
|
*/
|
||
|
void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
// lerp and clamp each component
|
||
|
for (i=0; i<4; i++)
|
||
|
{
|
||
|
c[i] = a[i] + t*(b[i]-a[i]);
|
||
|
if (c[i] < 0)
|
||
|
{
|
||
|
c[i] = 0;
|
||
|
}
|
||
|
else if (c[i] > 1.0)
|
||
|
{
|
||
|
c[i] = 1.0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Fade
|
||
|
=================
|
||
|
*/
|
||
|
void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount)
|
||
|
{
|
||
|
if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN))
|
||
|
{
|
||
|
if (DC->realTime > *nextTime)
|
||
|
{
|
||
|
*nextTime = DC->realTime + offsetTime;
|
||
|
if (*flags & WINDOW_FADINGOUT)
|
||
|
{
|
||
|
*f -= fadeAmount;
|
||
|
if (bFlags && *f <= 0.0)
|
||
|
{
|
||
|
*flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*f += fadeAmount;
|
||
|
if (*f >= clamp)
|
||
|
{
|
||
|
*f = clamp;
|
||
|
if (bFlags)
|
||
|
{
|
||
|
*flags &= ~WINDOW_FADINGIN;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
GradientBar_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void GradientBar_Paint(rectDef_t *rect, vec4_t color)
|
||
|
{
|
||
|
// gradient bar takes two paints
|
||
|
DC->setColor( color );
|
||
|
DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
|
||
|
DC->setColor( NULL );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Window_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle)
|
||
|
{
|
||
|
//float bordersize = 0;
|
||
|
vec4_t color;
|
||
|
rectDef_t fillRect = w->rect;
|
||
|
|
||
|
|
||
|
if (uis.debugMode)
|
||
|
{
|
||
|
color[0] = color[1] = color[2] = color[3] = 1;
|
||
|
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
|
||
|
}
|
||
|
|
||
|
if (w == NULL || (w->style == 0 && w->border == 0))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (w->border != 0)
|
||
|
{
|
||
|
fillRect.x += w->borderSize;
|
||
|
fillRect.y += w->borderSize;
|
||
|
fillRect.w -= w->borderSize + 1;
|
||
|
fillRect.h -= w->borderSize + 1;
|
||
|
}
|
||
|
|
||
|
if (w->style == WINDOW_STYLE_FILLED)
|
||
|
{
|
||
|
// box, but possible a shader that needs filled
|
||
|
if (w->background)
|
||
|
{
|
||
|
Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
|
||
|
DC->setColor(w->backColor);
|
||
|
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
|
||
|
DC->setColor(NULL);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
|
||
|
}
|
||
|
}
|
||
|
else if (w->style == WINDOW_STYLE_GRADIENT)
|
||
|
{
|
||
|
GradientBar_Paint(&fillRect, w->backColor);
|
||
|
// gradient bar
|
||
|
}
|
||
|
else if (w->style == WINDOW_STYLE_SHADER)
|
||
|
{
|
||
|
if (w->flags & WINDOW_PLAYERCOLOR)
|
||
|
{
|
||
|
vec4_t color;
|
||
|
color[0] = ui_char_color_red.integer/255.0f;
|
||
|
color[1] = ui_char_color_green.integer/255.0f;
|
||
|
color[2] = ui_char_color_blue.integer/255.0f;
|
||
|
color[3] = 1;
|
||
|
ui.R_SetColor(color);
|
||
|
}
|
||
|
else if (w->flags & WINDOW_FORECOLORSET)
|
||
|
{
|
||
|
DC->setColor(w->foreColor);
|
||
|
}
|
||
|
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
|
||
|
DC->setColor(NULL);
|
||
|
}
|
||
|
|
||
|
if (w->border == WINDOW_BORDER_FULL)
|
||
|
{
|
||
|
// full
|
||
|
// HACK HACK HACK
|
||
|
if (w->style == WINDOW_STYLE_TEAMCOLOR)
|
||
|
{
|
||
|
if (color[0] > 0)
|
||
|
{
|
||
|
// red
|
||
|
color[0] = 1;
|
||
|
color[1] = color[2] = .5;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
color[2] = 1;
|
||
|
color[0] = color[1] = .5;
|
||
|
}
|
||
|
color[3] = 1;
|
||
|
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
|
||
|
}
|
||
|
}
|
||
|
else if (w->border == WINDOW_BORDER_HORZ)
|
||
|
{
|
||
|
// top/bottom
|
||
|
DC->setColor(w->borderColor);
|
||
|
DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
|
||
|
DC->setColor( NULL );
|
||
|
}
|
||
|
else if (w->border == WINDOW_BORDER_VERT)
|
||
|
{
|
||
|
// left right
|
||
|
DC->setColor(w->borderColor);
|
||
|
DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
|
||
|
DC->setColor( NULL );
|
||
|
}
|
||
|
else if (w->border == WINDOW_BORDER_KCGRADIENT)
|
||
|
{
|
||
|
// this is just two gradient bars along each horz edge
|
||
|
rectDef_t r = w->rect;
|
||
|
r.h = w->borderSize;
|
||
|
GradientBar_Paint(&r, w->borderColor);
|
||
|
r.y = w->rect.y + w->rect.h - 1;
|
||
|
GradientBar_Paint(&r, w->borderColor);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Display_KeyBindPending
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Display_KeyBindPending(void)
|
||
|
{
|
||
|
return g_waitingForKey;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
ToWindowCoords
|
||
|
=================
|
||
|
*/
|
||
|
void ToWindowCoords(float *x, float *y, windowDef_t *window)
|
||
|
{
|
||
|
if (window->border != 0)
|
||
|
{
|
||
|
*x += window->borderSize;
|
||
|
*y += window->borderSize;
|
||
|
}
|
||
|
*x += window->rect.x;
|
||
|
*y += window->rect.y;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Text_AutoWrapped_Paint
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Text_AutoWrapped_Paint(itemDef_t *item)
|
||
|
{
|
||
|
char text[1024];
|
||
|
const char *p, *textPtr, *newLinePtr;
|
||
|
char buff[1024];
|
||
|
int height, len, textWidth, newLine, newLineWidth;
|
||
|
float y;
|
||
|
vec4_t color;
|
||
|
|
||
|
textWidth = 0;
|
||
|
newLinePtr = NULL;
|
||
|
|
||
|
if (item->text == NULL)
|
||
|
{
|
||
|
if (item->cvar == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, text, sizeof(text));
|
||
|
textPtr = text;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
textPtr = item->text;
|
||
|
}
|
||
|
if (*textPtr == '@') // string reference
|
||
|
{
|
||
|
textPtr = SE_GetString( &textPtr[1] );
|
||
|
}
|
||
|
|
||
|
if (*textPtr == '\0')
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
Item_TextColor(item, &color);
|
||
|
//Item_SetTextExtents(item, &width, &height, textPtr);
|
||
|
if (item->value == 0)
|
||
|
{
|
||
|
item->value = (int)(0.5 + (float)DC->textWidth(textPtr, item->textscale, item->font) / item->window.rect.w);
|
||
|
}
|
||
|
height = DC->textHeight(textPtr, item->textscale, item->font);
|
||
|
item->special = 0;
|
||
|
|
||
|
y = item->textaligny;
|
||
|
len = 0;
|
||
|
buff[0] = '\0';
|
||
|
newLine = 0;
|
||
|
newLineWidth = 0;
|
||
|
p = textPtr;
|
||
|
int line = 1;
|
||
|
while (1) //findmeste (this will break widechar languages)!
|
||
|
{
|
||
|
if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0')
|
||
|
{
|
||
|
newLine = len;
|
||
|
newLinePtr = p+1;
|
||
|
newLineWidth = textWidth;
|
||
|
}
|
||
|
textWidth = DC->textWidth(buff, item->textscale, 0);
|
||
|
if ( (newLine && textWidth >= item->window.rect.w - item->textalignx) || *p == '\n' || *p == '\0')
|
||
|
{
|
||
|
if (line > item->cursorPos) //scroll
|
||
|
{
|
||
|
if (len)
|
||
|
{
|
||
|
if (item->textalignment == ITEM_ALIGN_LEFT)
|
||
|
{
|
||
|
item->textRect.x = item->textalignx;
|
||
|
}
|
||
|
else if (item->textalignment == ITEM_ALIGN_RIGHT)
|
||
|
{
|
||
|
item->textRect.x = item->textalignx - newLineWidth;
|
||
|
}
|
||
|
else if (item->textalignment == ITEM_ALIGN_CENTER)
|
||
|
{
|
||
|
item->textRect.x = item->textalignx - newLineWidth / 2;
|
||
|
}
|
||
|
item->textRect.y = y;
|
||
|
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
|
||
|
//
|
||
|
buff[newLine] = '\0';
|
||
|
|
||
|
if ( *p && y + height + 4 > item->window.rect.h - height)
|
||
|
{
|
||
|
item->special = 1;
|
||
|
strcat(buff,"...");//uhh, let's render some ellipses
|
||
|
}
|
||
|
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, item->textStyle, item->font);
|
||
|
}
|
||
|
y += height + 4;
|
||
|
if ( y > item->window.rect.h - height)
|
||
|
{//reached the bottom of the box, so stop
|
||
|
break;
|
||
|
}
|
||
|
len = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
strcpy(buff,"...");
|
||
|
len = 3;
|
||
|
}
|
||
|
if (*p == '\0')
|
||
|
{ //end of string
|
||
|
break;
|
||
|
}
|
||
|
p = newLinePtr;
|
||
|
newLine = 0;
|
||
|
newLineWidth = 0;
|
||
|
line++;
|
||
|
}
|
||
|
buff[len++] = *p++;
|
||
|
buff[len] = '\0';
|
||
|
}
|
||
|
item->textRect = item->window.rect;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Rect_ContainsPoint
|
||
|
=================
|
||
|
*/
|
||
|
static qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y)
|
||
|
{
|
||
|
//JLF ignore mouse pointer location
|
||
|
// return true;
|
||
|
// END JLF
|
||
|
if (rect)
|
||
|
{
|
||
|
// if ((x > rect->x) && (x < (rect->x + rect->w)) && (y > rect->y) && (y < (rect->y + rect->h)))
|
||
|
if ((x > rect->x) && (x < (rect->x + rect->w)))
|
||
|
{
|
||
|
if ((y > rect->y) && (y < (rect->y + rect->h)))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
qboolean Item_TextScroll_HandleKey ( itemDef_t *item, int key, qboolean down, qboolean force)
|
||
|
{
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)item->typeData;
|
||
|
int max;
|
||
|
int viewmax;
|
||
|
|
||
|
if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS))
|
||
|
{
|
||
|
max = Item_TextScroll_MaxScroll(item);
|
||
|
|
||
|
viewmax = (item->window.rect.h / scrollPtr->lineHeight);
|
||
|
if ( key == A_CURSOR_UP || key == A_KP_8 )
|
||
|
{
|
||
|
scrollPtr->startPos--;
|
||
|
if (scrollPtr->startPos < 0)
|
||
|
{
|
||
|
scrollPtr->startPos = 0;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_CURSOR_DOWN || key == A_KP_2 )
|
||
|
{
|
||
|
scrollPtr->startPos++;
|
||
|
if (scrollPtr->startPos > max)
|
||
|
{
|
||
|
scrollPtr->startPos = max;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
// mouse hit
|
||
|
if (key == A_MOUSE1 || key == A_MOUSE2)
|
||
|
{
|
||
|
if (item->window.flags & WINDOW_LB_LEFTARROW)
|
||
|
{
|
||
|
scrollPtr->startPos--;
|
||
|
if (scrollPtr->startPos < 0)
|
||
|
{
|
||
|
scrollPtr->startPos = 0;
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_RIGHTARROW)
|
||
|
{
|
||
|
// one down
|
||
|
scrollPtr->startPos++;
|
||
|
if (scrollPtr->startPos > max)
|
||
|
{
|
||
|
scrollPtr->startPos = max;
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_PGUP)
|
||
|
{
|
||
|
// page up
|
||
|
scrollPtr->startPos -= viewmax;
|
||
|
if (scrollPtr->startPos < 0)
|
||
|
{
|
||
|
scrollPtr->startPos = 0;
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_PGDN)
|
||
|
{
|
||
|
// page down
|
||
|
scrollPtr->startPos += viewmax;
|
||
|
if (scrollPtr->startPos > max)
|
||
|
{
|
||
|
scrollPtr->startPos = max;
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_THUMB)
|
||
|
{
|
||
|
// Display_SetCaptureItem(item);
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_HOME || key == A_KP_7)
|
||
|
{
|
||
|
// home
|
||
|
scrollPtr->startPos = 0;
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_END || key == A_KP_1)
|
||
|
{
|
||
|
// end
|
||
|
scrollPtr->startPos = max;
|
||
|
return qtrue;
|
||
|
}
|
||
|
if (key == A_PAGE_UP || key == A_KP_9 )
|
||
|
{
|
||
|
scrollPtr->startPos -= viewmax;
|
||
|
if (scrollPtr->startPos < 0)
|
||
|
{
|
||
|
scrollPtr->startPos = 0;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_PAGE_DOWN || key == A_KP_3 )
|
||
|
{
|
||
|
scrollPtr->startPos += viewmax;
|
||
|
if (scrollPtr->startPos > max)
|
||
|
{
|
||
|
scrollPtr->startPos = max;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_ListBox_MaxScroll
|
||
|
=================
|
||
|
*/
|
||
|
int Item_ListBox_MaxScroll(itemDef_t *item)
|
||
|
{
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
||
|
int count = DC->feederCount(item->special);
|
||
|
int max;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
|
||
|
}
|
||
|
|
||
|
if (max < 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
return max;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_ListBox_ThumbPosition
|
||
|
=================
|
||
|
*/
|
||
|
int Item_ListBox_ThumbPosition(itemDef_t *item)
|
||
|
{
|
||
|
float max, pos, size;
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
||
|
|
||
|
max = Item_ListBox_MaxScroll(item);
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL) {
|
||
|
|
||
|
size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
|
||
|
if (max > 0)
|
||
|
{
|
||
|
pos = (size-SCROLLBAR_SIZE) / (float) max;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pos = 0;
|
||
|
}
|
||
|
pos *= listPtr->startPos;
|
||
|
return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
|
||
|
if (max > 0)
|
||
|
{
|
||
|
pos = (size-SCROLLBAR_SIZE) / (float) max;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pos = 0;
|
||
|
}
|
||
|
pos *= listPtr->startPos;
|
||
|
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_ListBox_OverLB
|
||
|
=================
|
||
|
*/
|
||
|
int Item_ListBox_OverLB(itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
rectDef_t r;
|
||
|
listBoxDef_t *listPtr;
|
||
|
int thumbstart;
|
||
|
int count;
|
||
|
|
||
|
count = DC->feederCount(item->special);
|
||
|
listPtr = (listBoxDef_t*)item->typeData;
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
// check if on left arrow
|
||
|
r.x = item->window.rect.x;
|
||
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
||
|
r.h = r.w = SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_LEFTARROW;
|
||
|
}
|
||
|
// check if on right arrow
|
||
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_RIGHTARROW;
|
||
|
}
|
||
|
// check if on thumb
|
||
|
thumbstart = Item_ListBox_ThumbPosition(item);
|
||
|
r.x = thumbstart;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_THUMB;
|
||
|
}
|
||
|
r.x = item->window.rect.x + SCROLLBAR_SIZE;
|
||
|
r.w = thumbstart - r.x;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_PGUP;
|
||
|
}
|
||
|
r.x = thumbstart + SCROLLBAR_SIZE;
|
||
|
r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_PGDN;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
|
||
|
r.y = item->window.rect.y;
|
||
|
r.h = r.w = SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_LEFTARROW;
|
||
|
}
|
||
|
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_RIGHTARROW;
|
||
|
}
|
||
|
thumbstart = Item_ListBox_ThumbPosition(item);
|
||
|
r.y = thumbstart;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_THUMB;
|
||
|
}
|
||
|
r.y = item->window.rect.y + SCROLLBAR_SIZE;
|
||
|
r.h = thumbstart - r.y;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_PGUP;
|
||
|
}
|
||
|
r.y = thumbstart + SCROLLBAR_SIZE;
|
||
|
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_PGDN;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_ListBox_MouseEnter
|
||
|
=================
|
||
|
*/
|
||
|
void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
rectDef_t r;
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
||
|
|
||
|
item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
|
||
|
item->window.flags |= Item_ListBox_OverLB(item, x, y);
|
||
|
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN)))
|
||
|
{
|
||
|
// check for selection hit as we have exausted buttons and thumb
|
||
|
if (listPtr->elementStyle == LISTBOX_IMAGE)
|
||
|
{
|
||
|
r.x = item->window.rect.x;
|
||
|
r.y = item->window.rect.y;
|
||
|
r.h = item->window.rect.h - SCROLLBAR_SIZE;
|
||
|
r.w = item->window.rect.w - listPtr->drawPadding;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
|
||
|
if (listPtr->cursorPos > listPtr->endPos)
|
||
|
{
|
||
|
listPtr->cursorPos = listPtr->endPos;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// text hit..
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN)))
|
||
|
{
|
||
|
r.x = item->window.rect.x;
|
||
|
r.y = item->window.rect.y;
|
||
|
r.w = item->window.rect.w - SCROLLBAR_SIZE;
|
||
|
r.h = item->window.rect.h - listPtr->drawPadding;
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
|
||
|
if (listPtr->cursorPos > listPtr->endPos)
|
||
|
{
|
||
|
listPtr->cursorPos = listPtr->endPos;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_MouseEnter
|
||
|
=================
|
||
|
*/
|
||
|
void Item_MouseEnter(itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
rectDef_t r;
|
||
|
//JLFMOUSE
|
||
|
if (item)
|
||
|
{
|
||
|
r = item->textRect;
|
||
|
// r.y -= r.h; // NOt sure why this is here, but I commented it out.
|
||
|
// in the text rect?
|
||
|
|
||
|
// items can be enabled and disabled based on cvars
|
||
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
#else
|
||
|
if (item->flags & WINDOW_HASFOCUS)
|
||
|
#endif
|
||
|
{
|
||
|
if (!(item->window.flags & WINDOW_MOUSEOVERTEXT))
|
||
|
{
|
||
|
Item_RunScript(item, item->mouseEnterText);
|
||
|
item->window.flags |= WINDOW_MOUSEOVERTEXT;
|
||
|
}
|
||
|
|
||
|
if (!(item->window.flags & WINDOW_MOUSEOVER))
|
||
|
{
|
||
|
Item_RunScript(item, item->mouseEnter);
|
||
|
item->window.flags |= WINDOW_MOUSEOVER;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// not in the text rect
|
||
|
if (item->window.flags & WINDOW_MOUSEOVERTEXT)
|
||
|
{
|
||
|
// if we were
|
||
|
Item_RunScript(item, item->mouseExitText);
|
||
|
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
|
||
|
}
|
||
|
|
||
|
if (!(item->window.flags & WINDOW_MOUSEOVER))
|
||
|
{
|
||
|
Item_RunScript(item, item->mouseEnter);
|
||
|
item->window.flags |= WINDOW_MOUSEOVER;
|
||
|
}
|
||
|
|
||
|
if (item->type == ITEM_TYPE_LISTBOX)
|
||
|
{
|
||
|
Item_ListBox_MouseEnter(item, x, y);
|
||
|
}
|
||
|
else if ( item->type == ITEM_TYPE_TEXTSCROLL )
|
||
|
{
|
||
|
Item_TextScroll_MouseEnter ( item, x, y );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_SetFocus
|
||
|
=================
|
||
|
*/
|
||
|
// will optionaly set focus to this item
|
||
|
qboolean Item_SetFocus(itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
int i;
|
||
|
itemDef_t *oldFocus;
|
||
|
sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
|
||
|
qboolean playSound = qfalse;
|
||
|
#ifdef _IMMERSION
|
||
|
ffHandle_t *ff = &DC->Assets.itemFocusForce;
|
||
|
qboolean playForce = qfalse;
|
||
|
#endif // _IMMERSION
|
||
|
// sanity check, non-null, not a decoration and does not already have the focus
|
||
|
if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE) || (item->window.flags & WINDOW_INACTIVE))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
menuDef_t *parent = (menuDef_t*)item->parent;
|
||
|
|
||
|
// items can be enabled and disabled based on cvars
|
||
|
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW))
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
oldFocus = Menu_ClearFocus((menuDef_t *) item->parent);
|
||
|
|
||
|
if (item->type == ITEM_TYPE_TEXT)
|
||
|
{
|
||
|
rectDef_t r;
|
||
|
r = item->textRect;
|
||
|
//r.y -= r.h;
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
#endif
|
||
|
{
|
||
|
item->window.flags |= WINDOW_HASFOCUS;
|
||
|
if (item->focusSound)
|
||
|
{
|
||
|
sfx = &item->focusSound;
|
||
|
}
|
||
|
playSound = qtrue;
|
||
|
#ifdef _IMMERSION
|
||
|
if (item->focusForce)
|
||
|
{
|
||
|
ff = &item->focusForce;
|
||
|
}
|
||
|
playForce = qtrue;
|
||
|
#endif // _IMMERSION
|
||
|
}
|
||
|
#ifndef _XBOX
|
||
|
else
|
||
|
|
||
|
{
|
||
|
if (oldFocus)
|
||
|
{
|
||
|
oldFocus->window.flags |= WINDOW_HASFOCUS;
|
||
|
if (oldFocus->onFocus)
|
||
|
{
|
||
|
Item_RunScript(oldFocus, oldFocus->onFocus);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.flags |= WINDOW_HASFOCUS;
|
||
|
if (item->onFocus)
|
||
|
{
|
||
|
Item_RunScript(item, item->onFocus);
|
||
|
}
|
||
|
if (item->focusSound)
|
||
|
{
|
||
|
sfx = &item->focusSound;
|
||
|
}
|
||
|
playSound = qtrue;
|
||
|
#ifdef _IMMERSION
|
||
|
if (item->focusForce)
|
||
|
{
|
||
|
ff = &item->focusForce;
|
||
|
}
|
||
|
playForce = qtrue;
|
||
|
#endif // _IMMERSION
|
||
|
}
|
||
|
|
||
|
if (playSound && sfx)
|
||
|
{
|
||
|
DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
|
||
|
}
|
||
|
|
||
|
#ifdef _IMMERSION
|
||
|
if (playForce && ff)
|
||
|
{
|
||
|
DC->startForce( *ff );
|
||
|
}
|
||
|
#endif // _IMMERSION
|
||
|
for (i = 0; i < parent->itemCount; i++)
|
||
|
{
|
||
|
if (parent->items[i] == item)
|
||
|
{
|
||
|
parent->cursorItem = i;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
IsVisible
|
||
|
=================
|
||
|
*/
|
||
|
qboolean IsVisible(int flags)
|
||
|
{
|
||
|
return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_MouseLeave
|
||
|
=================
|
||
|
*/
|
||
|
void Item_MouseLeave(itemDef_t *item)
|
||
|
{
|
||
|
if (item)
|
||
|
{
|
||
|
if (item->window.flags & WINDOW_MOUSEOVERTEXT)
|
||
|
{
|
||
|
Item_RunScript(item, item->mouseExitText);
|
||
|
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
|
||
|
}
|
||
|
Item_RunScript(item, item->mouseExit);
|
||
|
item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_SetMouseOver
|
||
|
=================
|
||
|
*/
|
||
|
void Item_SetMouseOver(itemDef_t *item, qboolean focus)
|
||
|
{
|
||
|
if (item)
|
||
|
{
|
||
|
if (focus)
|
||
|
{
|
||
|
item->window.flags |= WINDOW_MOUSEOVER;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->window.flags &= ~WINDOW_MOUSEOVER;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_HandleMouseMove
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_HandleMouseMove(menuDef_t *menu, float x, float y)
|
||
|
{
|
||
|
|
||
|
//JLFMOUSE I THINK THIS JUST SETS THE FOCUS BASED ON THE MOUSE
|
||
|
#ifdef _XBOX
|
||
|
return ;
|
||
|
#endif
|
||
|
//END JLF
|
||
|
int i, pass;
|
||
|
qboolean focusSet = qfalse;
|
||
|
|
||
|
itemDef_t *overItem;
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (itemCapture)
|
||
|
{
|
||
|
//Item_MouseMove(itemCapture, x, y);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (g_waitingForKey || g_editingField)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// FIXME: this is the whole issue of focus vs. mouse over..
|
||
|
// need a better overall solution as i don't like going through everything twice
|
||
|
for (pass = 0; pass < 2; pass++)
|
||
|
{
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
// turn off focus each item
|
||
|
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
|
||
|
|
||
|
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (menu->items[i]->window.flags & WINDOW_INACTIVE)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// items can be enabled and disabled based on cvars
|
||
|
if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y))
|
||
|
{
|
||
|
if (pass == 1)
|
||
|
{
|
||
|
overItem = menu->items[i];
|
||
|
if (overItem->type == ITEM_TYPE_TEXT && overItem->text)
|
||
|
{
|
||
|
if (!Rect_ContainsPoint(&overItem->window.rect, x, y))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// if we are over an item
|
||
|
if (IsVisible(overItem->window.flags))
|
||
|
{
|
||
|
// different one
|
||
|
Item_MouseEnter(overItem, x, y);
|
||
|
// Item_SetMouseOver(overItem, qtrue);
|
||
|
|
||
|
// if item is not a decoration see if it can take focus
|
||
|
if (!focusSet)
|
||
|
{
|
||
|
focusSet = Item_SetFocus(overItem, x, y);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER)
|
||
|
{
|
||
|
Item_MouseLeave(menu->items[i]);
|
||
|
Item_SetMouseOver(menu->items[i], qfalse);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Display_MouseMove
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Display_MouseMove(void *p, int x, int y)
|
||
|
{
|
||
|
//JLFMOUSE AGAIN I THINK THIS SHOULD BE MOOT
|
||
|
#ifdef _XBOX
|
||
|
return qtrue;
|
||
|
#endif
|
||
|
//END JLF
|
||
|
int i;
|
||
|
menuDef_t *menu = (menuDef_t *) p;
|
||
|
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
menu = Menu_GetFocused();
|
||
|
if (menu)
|
||
|
{
|
||
|
if (menu->window.flags & WINDOW_POPUP)
|
||
|
{
|
||
|
Menu_HandleMouseMove(menu, x, y);
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
Menu_HandleMouseMove(&Menus[i], x, y);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
menu->window.rect.x += x;
|
||
|
menu->window.rect.y += y;
|
||
|
Menu_UpdatePosition(menu);
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menus_AnyFullScreenVisible
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Menus_AnyFullScreenVisible(void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen)
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
BindingIDFromName
|
||
|
=================
|
||
|
*/
|
||
|
int BindingIDFromName(const char *name)
|
||
|
{
|
||
|
int i;
|
||
|
for (i=0; i < g_bindCount; i++)
|
||
|
{
|
||
|
if (Q_stricmp(name, g_bindings[i].command) == 0)
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Controls_SetConfig
|
||
|
=================
|
||
|
*/
|
||
|
void Controls_SetConfig(qboolean restart)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
// iterate each command, get its numeric binding
|
||
|
for (i=0; i < g_bindCount; i++)
|
||
|
{
|
||
|
if (g_bindings[i].bind1 != -1)
|
||
|
{
|
||
|
DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );
|
||
|
|
||
|
if (g_bindings[i].bind2 != -1)
|
||
|
DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//if ( s_controls.invertmouse.curvalue )
|
||
|
// DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
|
||
|
//else
|
||
|
// trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );
|
||
|
|
||
|
//trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
|
||
|
//trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
|
||
|
//trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
|
||
|
//trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
|
||
|
//trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
|
||
|
//trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
|
||
|
//trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
|
||
|
//
|
||
|
// DC->executeText(EXEC_APPEND, "in_restart\n");
|
||
|
// ^--this is bad, it shows the cursor during map load, if you need to, add it as an exec cmd to use_joy or something.
|
||
|
}
|
||
|
|
||
|
void Item_Bind_Ungrey(itemDef_t *item)
|
||
|
{
|
||
|
menuDef_t *menu;
|
||
|
int i;
|
||
|
|
||
|
menu = (menuDef_t *) item->parent;
|
||
|
for (i=0;i<menu->itemCount;++i)
|
||
|
{
|
||
|
if (menu->items[i] == item)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
menu->items[i]->window.flags &= ~WINDOW_INACTIVE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Bind_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down)
|
||
|
{
|
||
|
int id;
|
||
|
int i;
|
||
|
menuDef_t *menu;
|
||
|
|
||
|
if (key == A_MOUSE1 && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey)
|
||
|
{
|
||
|
if (down)
|
||
|
{
|
||
|
g_waitingForKey = qtrue;
|
||
|
g_bindItem = item;
|
||
|
|
||
|
// Set all others in the menu to grey
|
||
|
menu = (menuDef_t *) item->parent;
|
||
|
for (i=0;i<menu->itemCount;++i)
|
||
|
{
|
||
|
if (menu->items[i] == item)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
menu->items[i]->window.flags |= WINDOW_INACTIVE;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
else if (key == A_ENTER && !g_waitingForKey)
|
||
|
{
|
||
|
if (down)
|
||
|
{
|
||
|
g_waitingForKey = qtrue;
|
||
|
g_bindItem = item;
|
||
|
|
||
|
// Set all others in the menu to grey
|
||
|
menu = (menuDef_t *) item->parent;
|
||
|
for (i=0;i<menu->itemCount;++i)
|
||
|
{
|
||
|
if (menu->items[i] == item)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
menu->items[i]->window.flags |= WINDOW_INACTIVE;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (!g_waitingForKey || g_bindItem == NULL)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
if (key & K_CHAR_FLAG)
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
switch (key)
|
||
|
{
|
||
|
case A_ESCAPE:
|
||
|
g_waitingForKey = qfalse;
|
||
|
Item_Bind_Ungrey(item);
|
||
|
return qtrue;
|
||
|
|
||
|
case A_BACKSPACE:
|
||
|
id = BindingIDFromName(item->cvar);
|
||
|
if (id != -1)
|
||
|
{
|
||
|
DC->setBinding( g_bindings[id].bind1, "" );
|
||
|
DC->setBinding( g_bindings[id].bind2, "" );
|
||
|
g_bindings[id].bind1 = -1;
|
||
|
g_bindings[id].bind2 = -1;
|
||
|
}
|
||
|
Controls_SetConfig(qtrue);
|
||
|
g_waitingForKey = qfalse;
|
||
|
g_bindItem = NULL;
|
||
|
Item_Bind_Ungrey(item);
|
||
|
return qtrue;
|
||
|
break;
|
||
|
case '`':
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Is the same key being bound to something else?
|
||
|
if (key != -1)
|
||
|
{
|
||
|
|
||
|
for (i=0; i < g_bindCount; i++)
|
||
|
{
|
||
|
// The second binding matches the key
|
||
|
if (g_bindings[i].bind2 == key)
|
||
|
{
|
||
|
g_bindings[i].bind2 = -1; // NULL it out
|
||
|
}
|
||
|
|
||
|
if (g_bindings[i].bind1 == key)
|
||
|
{
|
||
|
g_bindings[i].bind1 = g_bindings[i].bind2;
|
||
|
g_bindings[i].bind2 = -1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
id = BindingIDFromName(item->cvar);
|
||
|
|
||
|
if (id != -1)
|
||
|
{
|
||
|
if (key == -1)
|
||
|
{
|
||
|
if( g_bindings[id].bind1 != -1 )
|
||
|
{
|
||
|
DC->setBinding( g_bindings[id].bind1, "" );
|
||
|
g_bindings[id].bind1 = -1;
|
||
|
}
|
||
|
if( g_bindings[id].bind2 != -1 )
|
||
|
{
|
||
|
DC->setBinding( g_bindings[id].bind2, "" );
|
||
|
g_bindings[id].bind2 = -1;
|
||
|
}
|
||
|
}
|
||
|
else if (g_bindings[id].bind1 == -1)
|
||
|
{
|
||
|
g_bindings[id].bind1 = key;
|
||
|
}
|
||
|
else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1)
|
||
|
{
|
||
|
g_bindings[id].bind2 = key;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->setBinding( g_bindings[id].bind1, "" );
|
||
|
DC->setBinding( g_bindings[id].bind2, "" );
|
||
|
g_bindings[id].bind1 = key;
|
||
|
g_bindings[id].bind2 = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Controls_SetConfig(qtrue);
|
||
|
g_waitingForKey = qfalse;
|
||
|
Item_Bind_Ungrey(item);
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_SetNextCursorItem
|
||
|
=================
|
||
|
*/
|
||
|
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu)
|
||
|
{
|
||
|
|
||
|
qboolean wrapped = qfalse;
|
||
|
int oldCursor = menu->cursorItem;
|
||
|
|
||
|
|
||
|
if (menu->cursorItem == -1)
|
||
|
{
|
||
|
menu->cursorItem = 0;
|
||
|
wrapped = qtrue;
|
||
|
}
|
||
|
|
||
|
while (menu->cursorItem < menu->itemCount)
|
||
|
{
|
||
|
|
||
|
menu->cursorItem++;
|
||
|
if (menu->cursorItem >= menu->itemCount && !wrapped)
|
||
|
{
|
||
|
wrapped = qtrue;
|
||
|
menu->cursorItem = 0;
|
||
|
}
|
||
|
|
||
|
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory))
|
||
|
{
|
||
|
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
|
||
|
return menu->items[menu->cursorItem];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
menu->cursorItem = oldCursor;
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_SetPrevCursorItem
|
||
|
=================
|
||
|
*/
|
||
|
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu)
|
||
|
{
|
||
|
qboolean wrapped = qfalse;
|
||
|
int oldCursor = menu->cursorItem;
|
||
|
|
||
|
if (menu->cursorItem < 0)
|
||
|
{
|
||
|
menu->cursorItem = menu->itemCount-1;
|
||
|
wrapped = qtrue;
|
||
|
}
|
||
|
|
||
|
while (menu->cursorItem > -1)
|
||
|
{
|
||
|
menu->cursorItem--;
|
||
|
if (menu->cursorItem < 0 )
|
||
|
{
|
||
|
if (wrapped)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
wrapped = qtrue;
|
||
|
menu->cursorItem = menu->itemCount -1;
|
||
|
}
|
||
|
|
||
|
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory))
|
||
|
{
|
||
|
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
|
||
|
return menu->items[menu->cursorItem];
|
||
|
}
|
||
|
}
|
||
|
menu->cursorItem = oldCursor;
|
||
|
return NULL;
|
||
|
|
||
|
}
|
||
|
/*
|
||
|
=================
|
||
|
Item_TextField_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
|
||
|
{
|
||
|
char buff[1024];
|
||
|
int len;
|
||
|
itemDef_t *newItem = NULL;
|
||
|
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
|
||
|
|
||
|
if (item->cvar)
|
||
|
{
|
||
|
|
||
|
memset(buff, 0, sizeof(buff));
|
||
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
||
|
len = strlen(buff);
|
||
|
if (editPtr->maxChars && len > editPtr->maxChars)
|
||
|
{
|
||
|
len = editPtr->maxChars;
|
||
|
}
|
||
|
|
||
|
if ( key & K_CHAR_FLAG )
|
||
|
{
|
||
|
key &= ~K_CHAR_FLAG;
|
||
|
|
||
|
|
||
|
if (key == 'h' - 'a' + 1 )
|
||
|
{ // ctrl-h is backspace
|
||
|
if ( item->cursorPos > 0 )
|
||
|
{
|
||
|
memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
|
||
|
item->cursorPos--;
|
||
|
if (item->cursorPos < editPtr->paintOffset)
|
||
|
{
|
||
|
editPtr->paintOffset--;
|
||
|
}
|
||
|
}
|
||
|
DC->setCVar(item->cvar, buff);
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// ignore any non printable chars
|
||
|
//
|
||
|
if ( key < 32 || !item->cvar)
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if (item->type == ITEM_TYPE_NUMERICFIELD)
|
||
|
{
|
||
|
if (key < '0' || key > '9')
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!DC->getOverstrikeMode())
|
||
|
{
|
||
|
if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars)
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
buff[item->cursorPos] = key;
|
||
|
|
||
|
DC->setCVar(item->cvar, buff);
|
||
|
|
||
|
if (item->cursorPos < len + 1)
|
||
|
{
|
||
|
item->cursorPos++;
|
||
|
if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars)
|
||
|
{
|
||
|
editPtr->paintOffset++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
|
||
|
if ( key == A_DELETE || key == A_KP_PERIOD )
|
||
|
{
|
||
|
if ( item->cursorPos < len )
|
||
|
{
|
||
|
memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
|
||
|
DC->setCVar(item->cvar, buff);
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_CURSOR_RIGHT || key == A_KP_6 )
|
||
|
{
|
||
|
if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len)
|
||
|
{
|
||
|
item->cursorPos++;
|
||
|
editPtr->paintOffset++;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if (item->cursorPos < len)
|
||
|
{
|
||
|
item->cursorPos++;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_CURSOR_LEFT|| key == A_KP_4 )
|
||
|
{
|
||
|
if ( item->cursorPos > 0 )
|
||
|
{
|
||
|
item->cursorPos--;
|
||
|
}
|
||
|
if (item->cursorPos < editPtr->paintOffset)
|
||
|
{
|
||
|
editPtr->paintOffset--;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_HOME || key == A_KP_7)
|
||
|
{
|
||
|
item->cursorPos = 0;
|
||
|
editPtr->paintOffset = 0;
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_END || key == A_KP_1)
|
||
|
{
|
||
|
item->cursorPos = len;
|
||
|
if(item->cursorPos > editPtr->maxPaintChars)
|
||
|
{
|
||
|
editPtr->paintOffset = len - editPtr->maxPaintChars;
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
|
||
|
if ( key == A_INSERT || key == A_KP_0 )
|
||
|
{
|
||
|
DC->setOverstrikeMode(!DC->getOverstrikeMode());
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (key == A_TAB || key == A_CURSOR_DOWN || key == A_KP_2)
|
||
|
{
|
||
|
newItem = Menu_SetNextCursorItem((menuDef_t *) item->parent);
|
||
|
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD))
|
||
|
{
|
||
|
g_editItem = newItem;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (key == A_CURSOR_UP || key == A_KP_8)
|
||
|
{
|
||
|
newItem = Menu_SetPrevCursorItem((menuDef_t *) item->parent);
|
||
|
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD))
|
||
|
{
|
||
|
g_editItem = newItem;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( key == A_ENTER || key == A_KP_ENTER || key == A_ESCAPE)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
return qfalse;
|
||
|
|
||
|
}
|
||
|
|
||
|
static void Scroll_TextScroll_AutoFunc (void *p)
|
||
|
{
|
||
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
||
|
|
||
|
if (DC->realTime > si->nextScrollTime)
|
||
|
{
|
||
|
// need to scroll which is done by simulating a click to the item
|
||
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
||
|
// so it calls it directly
|
||
|
Item_TextScroll_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
||
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
||
|
}
|
||
|
|
||
|
if (DC->realTime > si->nextAdjustTime)
|
||
|
{
|
||
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
||
|
if (si->adjustValue > SCROLL_TIME_FLOOR)
|
||
|
{
|
||
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Scroll_TextScroll_ThumbFunc(void *p)
|
||
|
{
|
||
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
||
|
rectDef_t r;
|
||
|
int pos;
|
||
|
int max;
|
||
|
|
||
|
textScrollDef_t *scrollPtr = (textScrollDef_t*)si->item->typeData;
|
||
|
|
||
|
if (DC->cursory != si->yStart)
|
||
|
{
|
||
|
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
|
||
|
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
|
||
|
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
|
||
|
r.w = SCROLLBAR_SIZE;
|
||
|
max = Item_TextScroll_MaxScroll(si->item);
|
||
|
//
|
||
|
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
|
||
|
if (pos < 0)
|
||
|
{
|
||
|
pos = 0;
|
||
|
}
|
||
|
else if (pos > max)
|
||
|
{
|
||
|
pos = max;
|
||
|
}
|
||
|
|
||
|
scrollPtr->startPos = pos;
|
||
|
si->yStart = DC->cursory;
|
||
|
}
|
||
|
|
||
|
if (DC->realTime > si->nextScrollTime)
|
||
|
{
|
||
|
// need to scroll which is done by simulating a click to the item
|
||
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
||
|
// so it calls it directly
|
||
|
Item_TextScroll_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
||
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
||
|
}
|
||
|
|
||
|
if (DC->realTime > si->nextAdjustTime)
|
||
|
{
|
||
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
||
|
if (si->adjustValue > SCROLL_TIME_FLOOR)
|
||
|
{
|
||
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_OverActiveItem
|
||
|
=================
|
||
|
*/
|
||
|
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y)
|
||
|
{
|
||
|
if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))
|
||
|
{
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX
|
||
|
return qtrue;
|
||
|
#endif
|
||
|
if (Rect_ContainsPoint(&menu->window.rect, x, y))
|
||
|
{
|
||
|
int i;
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
// turn off focus each item
|
||
|
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
|
||
|
|
||
|
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (menu->items[i]->window.flags & WINDOW_DECORATION)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y))
|
||
|
{
|
||
|
itemDef_t *overItem = menu->items[i];
|
||
|
if (overItem->type == ITEM_TYPE_TEXT && overItem->text)
|
||
|
{
|
||
|
if (Rect_ContainsPoint(&overItem->window.rect, x, y))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Display_VisibleMenuCount
|
||
|
=================
|
||
|
*/
|
||
|
int Display_VisibleMenuCount(void)
|
||
|
{
|
||
|
int i, count;
|
||
|
count = 0;
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE))
|
||
|
{
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Window_CloseCinematic
|
||
|
=================
|
||
|
*/
|
||
|
static void Window_CloseCinematic(windowDef_t *window)
|
||
|
{
|
||
|
if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0)
|
||
|
{
|
||
|
DC->stopCinematic(window->cinematic);
|
||
|
window->cinematic = -1;
|
||
|
}
|
||
|
}
|
||
|
/*
|
||
|
=================
|
||
|
Menu_CloseCinematics
|
||
|
=================
|
||
|
*/
|
||
|
static void Menu_CloseCinematics(menuDef_t *menu)
|
||
|
{
|
||
|
if (menu)
|
||
|
{
|
||
|
int i;
|
||
|
Window_CloseCinematic(&menu->window);
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
Window_CloseCinematic(&menu->items[i]->window);
|
||
|
if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW)
|
||
|
{
|
||
|
DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Display_CloseCinematics
|
||
|
=================
|
||
|
*/
|
||
|
static void Display_CloseCinematics()
|
||
|
{
|
||
|
int i;
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
Menu_CloseCinematics(&Menus[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menus_HandleOOBClick
|
||
|
=================
|
||
|
*/
|
||
|
void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down)
|
||
|
{
|
||
|
if (menu)
|
||
|
{
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX
|
||
|
Menu_HandleMouseMove(menu, DC->cursorx, DC->cursory);
|
||
|
Menu_HandleKey(menu, key, down);
|
||
|
return;
|
||
|
#endif
|
||
|
int i;
|
||
|
// basically the behaviour we are looking for is if there are windows in the stack.. see if
|
||
|
// the cursor is within any of them.. if not close them otherwise activate them and pass the
|
||
|
// key on.. force a mouse move to activate focus and script stuff
|
||
|
if (down && menu->window.flags & WINDOW_OOB_CLICK)
|
||
|
{
|
||
|
Menu_RunCloseScript(menu);
|
||
|
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < menuCount; i++)
|
||
|
{
|
||
|
if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory))
|
||
|
{
|
||
|
Menu_RunCloseScript(menu);
|
||
|
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
||
|
Menus_Activate(&Menus[i]);
|
||
|
Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
|
||
|
Menu_HandleKey(&Menus[i], key, down);
|
||
|
#ifdef _XBOX
|
||
|
break;
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Display_VisibleMenuCount() == 0)
|
||
|
{
|
||
|
if (DC->Pause)
|
||
|
{
|
||
|
DC->Pause(qfalse);
|
||
|
}
|
||
|
}
|
||
|
Display_CloseCinematics();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_StopCapture
|
||
|
=================
|
||
|
*/
|
||
|
void Item_StopCapture(itemDef_t *item)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_ListBox_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force)
|
||
|
{
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
|
||
|
int count = DC->feederCount(item->special);
|
||
|
int max, viewmax;
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS))
|
||
|
#else
|
||
|
if (force || item->window.flags & WINDOW_HASFOCUS)
|
||
|
#endif
|
||
|
{
|
||
|
max = Item_ListBox_MaxScroll(item);
|
||
|
if (item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
viewmax = (item->window.rect.w / listPtr->elementWidth);
|
||
|
if ( key == A_CURSOR_LEFT || key == A_KP_4 )
|
||
|
{
|
||
|
if (!listPtr->notselectable)
|
||
|
{
|
||
|
listPtr->cursorPos--;
|
||
|
if (listPtr->cursorPos < 0)
|
||
|
{
|
||
|
listPtr->cursorPos = 0;
|
||
|
#ifdef _XBOX
|
||
|
return qfalse;
|
||
|
#endif
|
||
|
}
|
||
|
if (listPtr->cursorPos < listPtr->startPos)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
||
|
}
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listPtr->startPos--;
|
||
|
//JLF
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
listPtr->cursorPos--;
|
||
|
if (listPtr->cursorPos >= 0)
|
||
|
DC->feederSelection(item->special, listPtr->cursorPos, item);
|
||
|
else
|
||
|
listPtr->cursorPos =0;
|
||
|
#endif
|
||
|
if (listPtr->startPos < 0)
|
||
|
{
|
||
|
listPtr->startPos = 0;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_CURSOR_RIGHT || key == A_KP_6 )
|
||
|
{
|
||
|
if (!listPtr->notselectable)
|
||
|
{
|
||
|
listPtr->cursorPos++;
|
||
|
|
||
|
if (listPtr->cursorPos < listPtr->startPos)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= count)
|
||
|
{
|
||
|
listPtr->cursorPos = count-1;
|
||
|
#ifdef _XBOX
|
||
|
return qfalse;
|
||
|
#endif
|
||
|
}
|
||
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
||
|
}
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listPtr->startPos++;
|
||
|
//JLF
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
listPtr->cursorPos++;
|
||
|
if (listPtr->cursorPos < count)
|
||
|
DC->feederSelection(item->special, listPtr->cursorPos, item);
|
||
|
else
|
||
|
listPtr->cursorPos =count -1;
|
||
|
#endif
|
||
|
if (listPtr->startPos >= count)
|
||
|
{
|
||
|
listPtr->startPos = count-1;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
viewmax = (item->window.rect.h / listPtr->elementHeight);
|
||
|
if ( key == A_CURSOR_UP || key == A_KP_8 )
|
||
|
{
|
||
|
if (!listPtr->notselectable)
|
||
|
{
|
||
|
listPtr->cursorPos--;
|
||
|
|
||
|
if (listPtr->cursorPos < 0)
|
||
|
{
|
||
|
listPtr->cursorPos = 0;
|
||
|
#ifdef _XBOX
|
||
|
return qfalse;
|
||
|
#endif
|
||
|
}
|
||
|
if (listPtr->cursorPos < listPtr->startPos)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
||
|
}
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listPtr->startPos--;
|
||
|
//JLF
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
listPtr->cursorPos--;
|
||
|
if (listPtr->cursorPos >= 0)
|
||
|
DC->feederSelection(item->special, listPtr->cursorPos, item);
|
||
|
else
|
||
|
listPtr->cursorPos = 0;
|
||
|
#endif
|
||
|
|
||
|
if (listPtr->startPos < 0)
|
||
|
{
|
||
|
listPtr->startPos = 0;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_CURSOR_DOWN || key == A_KP_2 )
|
||
|
{
|
||
|
if (!listPtr->notselectable)
|
||
|
{
|
||
|
listPtr->cursorPos++;
|
||
|
if (listPtr->cursorPos < listPtr->startPos)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= count)
|
||
|
{
|
||
|
listPtr->cursorPos = count-1;
|
||
|
#ifdef _XBOX
|
||
|
return qfalse;
|
||
|
#endif
|
||
|
}
|
||
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
||
|
}
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listPtr->startPos++;
|
||
|
//JLF
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
listPtr->cursorPos++;
|
||
|
if (listPtr->cursorPos < count)
|
||
|
DC->feederSelection(item->special, listPtr->cursorPos, item);
|
||
|
else
|
||
|
listPtr->cursorPos = count -1;
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
if (listPtr->startPos > count-1)
|
||
|
{
|
||
|
listPtr->startPos = count-1;
|
||
|
return false;
|
||
|
#else
|
||
|
|
||
|
if (listPtr->startPos > max)
|
||
|
{
|
||
|
listPtr->startPos = max;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
// mouse hit
|
||
|
if (key == A_MOUSE1 || key == A_MOUSE2)
|
||
|
{
|
||
|
if (item->window.flags & WINDOW_LB_LEFTARROW)
|
||
|
{
|
||
|
listPtr->startPos--;
|
||
|
if (listPtr->startPos < 0)
|
||
|
{
|
||
|
listPtr->startPos = 0;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_RIGHTARROW)
|
||
|
{
|
||
|
// one down
|
||
|
listPtr->startPos++;
|
||
|
if (listPtr->startPos > max)
|
||
|
{
|
||
|
listPtr->startPos = max;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_PGUP)
|
||
|
{
|
||
|
// page up
|
||
|
listPtr->startPos -= viewmax;
|
||
|
if (listPtr->startPos < 0)
|
||
|
{
|
||
|
listPtr->startPos = 0;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_PGDN)
|
||
|
{
|
||
|
// page down
|
||
|
listPtr->startPos += viewmax;
|
||
|
if (listPtr->startPos > max)
|
||
|
{
|
||
|
listPtr->startPos = max;
|
||
|
//JLFMOUSE
|
||
|
#ifdef _XBOX // MPMOVED
|
||
|
return false;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else if (item->window.flags & WINDOW_LB_THUMB)
|
||
|
{
|
||
|
// Display_SetCaptureItem(item);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// select an item
|
||
|
if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick)
|
||
|
{
|
||
|
Item_RunScript(item, listPtr->doubleClick);
|
||
|
}
|
||
|
lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_HOME || key == A_KP_7)
|
||
|
{
|
||
|
// home
|
||
|
listPtr->startPos = 0;
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_END || key == A_KP_1)
|
||
|
{
|
||
|
// end
|
||
|
listPtr->startPos = max;
|
||
|
return qtrue;
|
||
|
}
|
||
|
if (key == A_PAGE_UP || key == A_KP_9 )
|
||
|
{
|
||
|
// page up
|
||
|
if (!listPtr->notselectable)
|
||
|
{
|
||
|
listPtr->cursorPos -= viewmax;
|
||
|
if (listPtr->cursorPos < 0)
|
||
|
{
|
||
|
listPtr->cursorPos = 0;
|
||
|
}
|
||
|
if (listPtr->cursorPos < listPtr->startPos)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
||
|
}
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listPtr->startPos -= viewmax;
|
||
|
if (listPtr->startPos < 0)
|
||
|
{
|
||
|
listPtr->startPos = 0;
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
if ( key == A_PAGE_DOWN || key == A_KP_3 )
|
||
|
{
|
||
|
// page down
|
||
|
if (!listPtr->notselectable)
|
||
|
{
|
||
|
listPtr->cursorPos += viewmax;
|
||
|
if (listPtr->cursorPos < listPtr->startPos)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= count)
|
||
|
{
|
||
|
listPtr->cursorPos = count-1;
|
||
|
}
|
||
|
if (listPtr->cursorPos >= listPtr->startPos + viewmax)
|
||
|
{
|
||
|
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
|
||
|
}
|
||
|
item->cursorPos = listPtr->cursorPos;
|
||
|
DC->feederSelection(item->special, item->cursorPos, item);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listPtr->startPos += viewmax;
|
||
|
if (listPtr->startPos > max)
|
||
|
{
|
||
|
listPtr->startPos = max;
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Scroll_ListBox_AutoFunc
|
||
|
=================
|
||
|
*/
|
||
|
static void Scroll_ListBox_AutoFunc(void *p)
|
||
|
{
|
||
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
||
|
if (DC->realTime > si->nextScrollTime)
|
||
|
{
|
||
|
// need to scroll which is done by simulating a click to the item
|
||
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
||
|
// so it calls it directly
|
||
|
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
||
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
||
|
}
|
||
|
|
||
|
if (DC->realTime > si->nextAdjustTime)
|
||
|
{
|
||
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
||
|
if (si->adjustValue > SCROLL_TIME_FLOOR)
|
||
|
{
|
||
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Scroll_ListBox_ThumbFunc
|
||
|
=================
|
||
|
*/
|
||
|
static void Scroll_ListBox_ThumbFunc(void *p)
|
||
|
{
|
||
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
||
|
rectDef_t r;
|
||
|
int pos, max;
|
||
|
|
||
|
listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
|
||
|
if (si->item->window.flags & WINDOW_HORIZONTAL)
|
||
|
{
|
||
|
if (DC->cursorx == si->xStart)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
|
||
|
r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
|
||
|
r.h = SCROLLBAR_SIZE;
|
||
|
r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
|
||
|
max = Item_ListBox_MaxScroll(si->item);
|
||
|
//
|
||
|
pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
|
||
|
if (pos < 0)
|
||
|
{
|
||
|
pos = 0;
|
||
|
}
|
||
|
else if (pos > max)
|
||
|
{
|
||
|
pos = max;
|
||
|
}
|
||
|
listPtr->startPos = pos;
|
||
|
si->xStart = DC->cursorx;
|
||
|
}
|
||
|
else if (DC->cursory != si->yStart)
|
||
|
{
|
||
|
|
||
|
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
|
||
|
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
|
||
|
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
|
||
|
r.w = SCROLLBAR_SIZE;
|
||
|
max = Item_ListBox_MaxScroll(si->item);
|
||
|
//
|
||
|
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
|
||
|
if (pos < 0)
|
||
|
{
|
||
|
pos = 0;
|
||
|
}
|
||
|
else if (pos > max)
|
||
|
{
|
||
|
pos = max;
|
||
|
}
|
||
|
listPtr->startPos = pos;
|
||
|
si->yStart = DC->cursory;
|
||
|
}
|
||
|
|
||
|
if (DC->realTime > si->nextScrollTime)
|
||
|
{
|
||
|
// need to scroll which is done by simulating a click to the item
|
||
|
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
|
||
|
// so it calls it directly
|
||
|
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
|
||
|
si->nextScrollTime = DC->realTime + si->adjustValue;
|
||
|
}
|
||
|
|
||
|
if (DC->realTime > si->nextAdjustTime)
|
||
|
{
|
||
|
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
||
|
if (si->adjustValue > SCROLL_TIME_FLOOR)
|
||
|
{
|
||
|
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Slider_OverSlider
|
||
|
=================
|
||
|
*/
|
||
|
int Item_Slider_OverSlider(itemDef_t *item, float x, float y)
|
||
|
{
|
||
|
rectDef_t r;
|
||
|
|
||
|
r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
|
||
|
r.y = item->window.rect.y - 2;
|
||
|
r.w = SLIDER_THUMB_WIDTH;
|
||
|
r.h = SLIDER_THUMB_HEIGHT;
|
||
|
|
||
|
if (Rect_ContainsPoint(&r, x, y))
|
||
|
{
|
||
|
return WINDOW_LB_THUMB;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Scroll_Slider_ThumbFunc
|
||
|
=================
|
||
|
*/
|
||
|
static void Scroll_Slider_ThumbFunc(void *p)
|
||
|
{
|
||
|
float x, value, cursorx;
|
||
|
scrollInfo_t *si = (scrollInfo_t*)p;
|
||
|
editFieldDef_t *editDef = (struct editFieldDef_s *) si->item->typeData;
|
||
|
|
||
|
if (si->item->text)
|
||
|
{
|
||
|
x = si->item->textRect.x + si->item->textRect.w + 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
x = si->item->window.rect.x;
|
||
|
}
|
||
|
|
||
|
cursorx = DC->cursorx;
|
||
|
|
||
|
if (cursorx < x)
|
||
|
{
|
||
|
cursorx = x;
|
||
|
}
|
||
|
else if (cursorx > x + SLIDER_WIDTH)
|
||
|
{
|
||
|
cursorx = x + SLIDER_WIDTH;
|
||
|
}
|
||
|
value = cursorx - x;
|
||
|
value /= SLIDER_WIDTH;
|
||
|
value *= (editDef->maxVal - editDef->minVal);
|
||
|
value += editDef->minVal;
|
||
|
DC->setCVar(si->item->cvar, va("%f", value));
|
||
|
}
|
||
|
/*
|
||
|
=================
|
||
|
Item_StartCapture
|
||
|
=================
|
||
|
*/
|
||
|
void Item_StartCapture(itemDef_t *item, int key)
|
||
|
{
|
||
|
int flags;
|
||
|
switch (item->type)
|
||
|
{
|
||
|
case ITEM_TYPE_EDITFIELD:
|
||
|
case ITEM_TYPE_NUMERICFIELD:
|
||
|
|
||
|
case ITEM_TYPE_LISTBOX:
|
||
|
{
|
||
|
flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
|
||
|
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW))
|
||
|
{
|
||
|
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
|
||
|
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
||
|
scrollInfo.adjustValue = SCROLL_TIME_START;
|
||
|
scrollInfo.scrollKey = key;
|
||
|
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
|
||
|
scrollInfo.item = item;
|
||
|
captureData = &scrollInfo;
|
||
|
captureFunc = &Scroll_ListBox_AutoFunc;
|
||
|
itemCapture = item;
|
||
|
}
|
||
|
else if (flags & WINDOW_LB_THUMB)
|
||
|
{
|
||
|
scrollInfo.scrollKey = key;
|
||
|
scrollInfo.item = item;
|
||
|
scrollInfo.xStart = DC->cursorx;
|
||
|
scrollInfo.yStart = DC->cursory;
|
||
|
captureData = &scrollInfo;
|
||
|
captureFunc = &Scroll_ListBox_ThumbFunc;
|
||
|
itemCapture = item;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case ITEM_TYPE_TEXTSCROLL:
|
||
|
flags = Item_TextScroll_OverLB (item, DC->cursorx, DC->cursory);
|
||
|
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW))
|
||
|
{
|
||
|
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
|
||
|
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
|
||
|
scrollInfo.adjustValue = SCROLL_TIME_START;
|
||
|
scrollInfo.scrollKey = key;
|
||
|
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
|
||
|
scrollInfo.item = item;
|
||
|
captureData = &scrollInfo;
|
||
|
captureFunc = &Scroll_TextScroll_AutoFunc;
|
||
|
itemCapture = item;
|
||
|
}
|
||
|
else if (flags & WINDOW_LB_THUMB)
|
||
|
{
|
||
|
scrollInfo.scrollKey = key;
|
||
|
scrollInfo.item = item;
|
||
|
scrollInfo.xStart = DC->cursorx;
|
||
|
scrollInfo.yStart = DC->cursory;
|
||
|
captureData = &scrollInfo;
|
||
|
captureFunc = &Scroll_TextScroll_ThumbFunc;
|
||
|
itemCapture = item;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ITEM_TYPE_SLIDER:
|
||
|
{
|
||
|
flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
|
||
|
if (flags & WINDOW_LB_THUMB)
|
||
|
{
|
||
|
scrollInfo.scrollKey = key;
|
||
|
scrollInfo.item = item;
|
||
|
scrollInfo.xStart = DC->cursorx;
|
||
|
scrollInfo.yStart = DC->cursory;
|
||
|
captureData = &scrollInfo;
|
||
|
captureFunc = &Scroll_Slider_ThumbFunc;
|
||
|
itemCapture = item;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_YesNo_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_YesNo_HandleKey(itemDef_t *item, int key)
|
||
|
{
|
||
|
//JLFMOUSE MPMOVED
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar)
|
||
|
#else
|
||
|
if (item->window.flags & WINDOW_HASFOCUS && item->cvar)
|
||
|
#endif
|
||
|
{
|
||
|
//JLFDPAD MPMOVED
|
||
|
#ifndef _XBOX
|
||
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
#else
|
||
|
if ( key == A_CURSOR_RIGHT || key == A_CURSOR_LEFT)
|
||
|
#endif
|
||
|
//end JLFDPAD
|
||
|
{
|
||
|
DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qfalse;
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Multi_FindCvarByValue
|
||
|
=================
|
||
|
*/
|
||
|
int Item_Multi_FindCvarByValue(itemDef_t *item)
|
||
|
{
|
||
|
char buff[1024];
|
||
|
float value = 0;
|
||
|
int i;
|
||
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
||
|
if (multiPtr)
|
||
|
{
|
||
|
if (multiPtr->strDef)
|
||
|
{
|
||
|
DC->getCVarString(item->cvar, buff, sizeof(buff));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
value = DC->getCVarValue(item->cvar);
|
||
|
}
|
||
|
for (i = 0; i < multiPtr->count; i++)
|
||
|
{
|
||
|
if (multiPtr->strDef)
|
||
|
{
|
||
|
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0)
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (multiPtr->cvarValue[i] == value)
|
||
|
{
|
||
|
return i;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Multi_CountSettings
|
||
|
=================
|
||
|
*/
|
||
|
int Item_Multi_CountSettings(itemDef_t *item)
|
||
|
{
|
||
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
||
|
if (multiPtr == NULL)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
return multiPtr->count;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_OwnerDraw_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key)
|
||
|
{
|
||
|
if (item && DC->ownerDrawHandleKey)
|
||
|
{
|
||
|
return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
//JLF new selection LEFT/RIGHT
|
||
|
qboolean Item_Button_HandleKey(itemDef_t *item, int key)
|
||
|
{
|
||
|
#ifdef _XBOX
|
||
|
if ( key == A_CURSOR_RIGHT)
|
||
|
{
|
||
|
if (Item_HandleSelectionNext(item))
|
||
|
{
|
||
|
//Item processed it
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
else if ( key == A_CURSOR_LEFT)
|
||
|
{
|
||
|
if (Item_HandleSelectionPrev(item))
|
||
|
{
|
||
|
//Item processed it
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Text_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_Text_HandleKey(itemDef_t *item, int key)
|
||
|
{
|
||
|
//JLFSELECTIONRightLeft
|
||
|
#ifdef _XBOX
|
||
|
if ( key == A_CURSOR_RIGHT)
|
||
|
{
|
||
|
if (Item_HandleSelectionNext(item))
|
||
|
{
|
||
|
//Item processed it
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
else if ( key == A_CURSOR_LEFT)
|
||
|
{
|
||
|
if (Item_HandleSelectionPrev(item))
|
||
|
{
|
||
|
//Item processed it
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#else
|
||
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_AUTOWRAPPED)
|
||
|
|
||
|
|
||
|
{
|
||
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
{
|
||
|
if (key == A_MOUSE2)
|
||
|
{
|
||
|
item->cursorPos--;
|
||
|
if ( item->cursorPos < 0 )
|
||
|
{
|
||
|
item->cursorPos = 0;
|
||
|
}
|
||
|
}
|
||
|
else if (item->special)
|
||
|
{
|
||
|
item->cursorPos++;
|
||
|
if ( item->cursorPos >= item->value )
|
||
|
{
|
||
|
item->cursorPos = 0;
|
||
|
}
|
||
|
}
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Multi_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_Multi_HandleKey(itemDef_t *item, int key)
|
||
|
{
|
||
|
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
|
||
|
if (multiPtr)
|
||
|
{
|
||
|
//JLF MPMOVED
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)
|
||
|
#else
|
||
|
if (item->window.flags & WINDOW_HASFOCUS)// JLF* && item->cvar)
|
||
|
#endif
|
||
|
{
|
||
|
#ifndef _XBOX
|
||
|
|
||
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
#else
|
||
|
//JLFDPAD MPMOVED
|
||
|
if ( key == A_CURSOR_RIGHT || key == A_CURSOR_LEFT)
|
||
|
//end JLFDPAD
|
||
|
#endif
|
||
|
{
|
||
|
if (item->cvar)
|
||
|
{
|
||
|
int current = Item_Multi_FindCvarByValue(item);
|
||
|
int max = Item_Multi_CountSettings(item);
|
||
|
#ifndef _XBOX
|
||
|
if (key == A_MOUSE2)
|
||
|
#else
|
||
|
if (key == A_CURSOR_LEFT)
|
||
|
#endif
|
||
|
{
|
||
|
current--;
|
||
|
if ( current < 0 )
|
||
|
{
|
||
|
current = max-1;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
current++;
|
||
|
if ( current >= max )
|
||
|
{
|
||
|
current = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (multiPtr->strDef)
|
||
|
{
|
||
|
DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
float value = multiPtr->cvarValue[current];
|
||
|
if (((float)((int) value)) == value)
|
||
|
{
|
||
|
DC->setCVar(item->cvar, va("%i", (int) value ));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DC->setCVar(item->cvar, va("%f", value ));
|
||
|
}
|
||
|
}
|
||
|
if (item->special)
|
||
|
{//its a feeder?
|
||
|
DC->feederSelection(item->special, current, item);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int max = Item_Multi_CountSettings(item);
|
||
|
#ifndef _XBOX
|
||
|
if (key == A_MOUSE2)
|
||
|
#else
|
||
|
if (key == A_CURSOR_LEFT)
|
||
|
#endif
|
||
|
{
|
||
|
item->value--;
|
||
|
if ( item->value < 0 )
|
||
|
{
|
||
|
item->value = max;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
item->value++;
|
||
|
if ( item->value >= max )
|
||
|
{
|
||
|
item->value = 0;
|
||
|
}
|
||
|
}
|
||
|
if (item->special)
|
||
|
{//its a feeder?
|
||
|
DC->feederSelection(item->special, item->value, item);
|
||
|
}
|
||
|
}
|
||
|
//JLF
|
||
|
#ifdef _XBOX
|
||
|
if ( key == A_CURSOR_RIGHT)
|
||
|
{
|
||
|
if (Item_HandleSelectionNext(item))
|
||
|
{
|
||
|
//Item processed it
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
else if ( key == A_CURSOR_LEFT)
|
||
|
{
|
||
|
if (Item_HandleSelectionPrev(item))
|
||
|
{
|
||
|
//Item processed it
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Slider_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down)
|
||
|
{
|
||
|
//DC->Print("slider handle key\n");
|
||
|
//JLF MPMOVED
|
||
|
#ifndef _XBOX
|
||
|
float x, value, width, work;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
||
|
{
|
||
|
|
||
|
if (key == A_MOUSE1 || key == A_ENTER || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
{
|
||
|
editFieldDef_t *editDef = (editFieldDef_s *) item->typeData;
|
||
|
if (editDef)
|
||
|
{
|
||
|
rectDef_t testRect;
|
||
|
width = SLIDER_WIDTH;
|
||
|
if (item->text)
|
||
|
{
|
||
|
x = item->textRect.x + item->textRect.w + 8;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
x = item->window.rect.x;
|
||
|
}
|
||
|
|
||
|
testRect = item->window.rect;
|
||
|
testRect.x = x;
|
||
|
value = (float)SLIDER_THUMB_WIDTH / 2;
|
||
|
testRect.x -= value;
|
||
|
//DC->Print("slider x: %f\n", testRect.x);
|
||
|
testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
|
||
|
//DC->Print("slider w: %f\n", testRect.w);
|
||
|
if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory))
|
||
|
{
|
||
|
work = DC->cursorx - x;
|
||
|
value = work / width;
|
||
|
value *= (editDef->maxVal - editDef->minVal);
|
||
|
// vm fuckage
|
||
|
// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
|
||
|
value += editDef->minVal;
|
||
|
DC->setCVar(item->cvar, va("%f", value));
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#else //_XBOX
|
||
|
float value;
|
||
|
|
||
|
if (item->window.flags & WINDOW_HASFOCUS && item->cvar)
|
||
|
{
|
||
|
if (key == A_CURSOR_LEFT)
|
||
|
{
|
||
|
editFieldDef_t *editDef = (editFieldDef_s *) item->typeData;
|
||
|
if (editDef)
|
||
|
{
|
||
|
value = DC->getCVarValue(item->cvar);
|
||
|
value -= (editDef->maxVal-editDef->minVal)/TICK_COUNT;
|
||
|
if ( value < editDef->minVal)
|
||
|
value = editDef->minVal;
|
||
|
DC->setCVar(item->cvar, va("%f", value));
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
if (key == A_CURSOR_RIGHT)
|
||
|
{
|
||
|
editFieldDef_t *editDef = (editFieldDef_s *) item->typeData;
|
||
|
if (editDef)
|
||
|
{
|
||
|
value = DC->getCVarValue(item->cvar);
|
||
|
value += (editDef->maxVal-editDef->minVal)/TICK_COUNT;
|
||
|
if ( value > editDef->maxVal)
|
||
|
value = editDef->maxVal;
|
||
|
DC->setCVar(item->cvar, va("%f", value));
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//DC->Print("slider handle key exit\n");
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down)
|
||
|
{
|
||
|
|
||
|
if (itemCapture)
|
||
|
{
|
||
|
Item_StopCapture(itemCapture);
|
||
|
itemCapture = NULL;
|
||
|
captureFunc = NULL;
|
||
|
captureData = NULL;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (down && key == A_MOUSE1 || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
{
|
||
|
Item_StartCapture(item, key);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!down)
|
||
|
{
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
switch (item->type)
|
||
|
{
|
||
|
case ITEM_TYPE_BUTTON:
|
||
|
#ifdef _XBOX
|
||
|
return Item_Button_HandleKey(item, key);
|
||
|
#else
|
||
|
return qfalse;
|
||
|
#endif
|
||
|
break;
|
||
|
case ITEM_TYPE_RADIOBUTTON:
|
||
|
return qfalse;
|
||
|
break;
|
||
|
case ITEM_TYPE_CHECKBOX:
|
||
|
return qfalse;
|
||
|
break;
|
||
|
case ITEM_TYPE_EDITFIELD:
|
||
|
case ITEM_TYPE_NUMERICFIELD:
|
||
|
//return Item_TextField_HandleKey(item, key);
|
||
|
return qfalse;
|
||
|
break;
|
||
|
case ITEM_TYPE_COMBO:
|
||
|
return qfalse;
|
||
|
break;
|
||
|
case ITEM_TYPE_LISTBOX:
|
||
|
return Item_ListBox_HandleKey(item, key, down, qfalse);
|
||
|
break;
|
||
|
case ITEM_TYPE_TEXTSCROLL:
|
||
|
return Item_TextScroll_HandleKey(item, key, down, qfalse);
|
||
|
break;
|
||
|
case ITEM_TYPE_YESNO:
|
||
|
return Item_YesNo_HandleKey(item, key);
|
||
|
break;
|
||
|
case ITEM_TYPE_MULTI:
|
||
|
return Item_Multi_HandleKey(item, key);
|
||
|
break;
|
||
|
case ITEM_TYPE_OWNERDRAW:
|
||
|
return Item_OwnerDraw_HandleKey(item, key);
|
||
|
break;
|
||
|
case ITEM_TYPE_BIND:
|
||
|
return Item_Bind_HandleKey(item, key, down);
|
||
|
break;
|
||
|
case ITEM_TYPE_SLIDER:
|
||
|
return Item_Slider_HandleKey(item, key, down);
|
||
|
break;
|
||
|
//JLF MPMOVED
|
||
|
case ITEM_TYPE_TEXT:
|
||
|
return Item_Text_HandleKey(item, key);
|
||
|
break;
|
||
|
default:
|
||
|
return qfalse;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//return qfalse;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//JLFACCEPT MPMOVED
|
||
|
/*
|
||
|
-----------------------------------------
|
||
|
Item_HandleAccept
|
||
|
If Item has an accept script, run it.
|
||
|
-------------------------------------------
|
||
|
*/
|
||
|
qboolean Item_HandleAccept(itemDef_t * item)
|
||
|
{
|
||
|
if (item->accept)
|
||
|
{
|
||
|
Item_RunScript(item, item->accept);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
//JLFDPADSCRIPT MPMOVED
|
||
|
/*
|
||
|
-----------------------------------------
|
||
|
Item_HandleSelectionNext
|
||
|
If Item has an selectionNext script, run it.
|
||
|
-------------------------------------------
|
||
|
*/
|
||
|
qboolean Item_HandleSelectionNext(itemDef_t * item)
|
||
|
{
|
||
|
if (item->selectionNext)
|
||
|
{
|
||
|
Item_RunScript(item, item->selectionNext);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//JLFDPADSCRIPT MPMOVED
|
||
|
/*
|
||
|
-----------------------------------------
|
||
|
Item_HandleSelectionPrev
|
||
|
If Item has an selectionPrev script, run it.
|
||
|
-------------------------------------------
|
||
|
*/
|
||
|
qboolean Item_HandleSelectionPrev(itemDef_t * item)
|
||
|
{
|
||
|
if (item->selectionPrev)
|
||
|
{
|
||
|
Item_RunScript(item, item->selectionPrev);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Item_Action
|
||
|
=================
|
||
|
*/
|
||
|
void Item_Action(itemDef_t *item)
|
||
|
{
|
||
|
if (item)
|
||
|
{
|
||
|
Item_RunScript(item, item->action);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menu_HandleKey
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_HandleKey(menuDef_t *menu, int key, qboolean down)
|
||
|
{
|
||
|
int i;
|
||
|
itemDef_t *item = NULL;
|
||
|
qboolean inHandler = qfalse;
|
||
|
|
||
|
if (inHandler)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
inHandler = qtrue;
|
||
|
if (g_waitingForKey && down)
|
||
|
{
|
||
|
Item_Bind_HandleKey(g_bindItem, key, down);
|
||
|
inHandler = qfalse;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (g_editingField && down)
|
||
|
{
|
||
|
if (!Item_TextField_HandleKey(g_editItem, key))
|
||
|
{
|
||
|
g_editingField = qfalse;
|
||
|
g_editItem = NULL;
|
||
|
inHandler = qfalse;
|
||
|
return;
|
||
|
}
|
||
|
else if (key == A_MOUSE1 || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
{
|
||
|
g_editingField = qfalse;
|
||
|
g_editItem = NULL;
|
||
|
Display_MouseMove(NULL, DC->cursorx, DC->cursory);
|
||
|
}
|
||
|
else if (key == A_TAB || key == A_CURSOR_UP || key == A_CURSOR_DOWN)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (menu == NULL)
|
||
|
{
|
||
|
inHandler = qfalse;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//JLFMOUSE MPMOVED
|
||
|
// see if the mouse is within the window bounds and if so is this a mouse click
|
||
|
#ifndef _XBOX
|
||
|
if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory))
|
||
|
#else
|
||
|
if (down)
|
||
|
#endif
|
||
|
{
|
||
|
static qboolean inHandleKey = qfalse;
|
||
|
if (!inHandleKey && key == A_MOUSE1 || key == A_MOUSE2 || key == A_MOUSE3)
|
||
|
{
|
||
|
inHandleKey = qtrue;
|
||
|
Menus_HandleOOBClick(menu, key, down);
|
||
|
inHandleKey = qfalse;
|
||
|
inHandler = qfalse;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef _XBOX
|
||
|
Menu_MapHack(key);
|
||
|
#endif
|
||
|
|
||
|
// get the item with focus
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
if (menu->items[i]->window.flags & WINDOW_HASFOCUS)
|
||
|
{
|
||
|
item = menu->items[i];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (item != NULL)
|
||
|
{
|
||
|
if (Item_HandleKey(item, key, down))
|
||
|
//JLFLISTBOX
|
||
|
{
|
||
|
#ifdef _XBOX
|
||
|
if (key == A_MOUSE1 || key == A_MOUSE2 ||(item->type == ITEM_TYPE_MULTI && (key == A_CURSOR_RIGHT || key == A_CURSOR_LEFT)))
|
||
|
#endif
|
||
|
|
||
|
Item_Action(item);
|
||
|
inHandler = qfalse;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if (!down)
|
||
|
{
|
||
|
inHandler = qfalse;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Special Data Pad key handling (gotta love the datapad)
|
||
|
if (!(key & K_CHAR_FLAG) )
|
||
|
{ //only check keys not chars
|
||
|
char b[256];
|
||
|
DC->getBindingBuf( key, b, 256 );
|
||
|
if (Q_stricmp(b,"datapad") == 0) // They hit the datapad key again.
|
||
|
{
|
||
|
if (( Q_stricmp(menu->window.name,"datapadMissionMenu") == 0) ||
|
||
|
(Q_stricmp(menu->window.name,"datapadWeaponsMenu") == 0) ||
|
||
|
(Q_stricmp(menu->window.name,"datapadForcePowersMenu") == 0) ||
|
||
|
(Q_stricmp(menu->window.name,"datapadInventoryMenu") == 0))
|
||
|
{
|
||
|
key = A_ESCAPE; //pop on outta here
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// default handling
|
||
|
switch ( key )
|
||
|
{
|
||
|
case A_F11:
|
||
|
if (DC->getCVarValue("developer"))
|
||
|
{
|
||
|
uis.debugMode ^= 1;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case A_F12:
|
||
|
if (DC->getCVarValue("developer"))
|
||
|
{
|
||
|
DC->executeText(EXEC_APPEND, "screenshot\n");
|
||
|
}
|
||
|
break;
|
||
|
case A_KP_8:
|
||
|
case A_CURSOR_UP:
|
||
|
Menu_SetPrevCursorItem(menu);
|
||
|
break;
|
||
|
|
||
|
|
||
|
case A_ESCAPE:
|
||
|
if (!g_waitingForKey && menu->onESC)
|
||
|
{
|
||
|
itemDef_t it;
|
||
|
it.parent = menu;
|
||
|
Item_RunScript(&it, menu->onESC);
|
||
|
}
|
||
|
break;
|
||
|
case A_TAB:
|
||
|
case A_KP_2:
|
||
|
case A_CURSOR_DOWN:
|
||
|
Menu_SetNextCursorItem(menu);
|
||
|
break;
|
||
|
|
||
|
case A_MOUSE1:
|
||
|
case A_MOUSE2:
|
||
|
if (item)
|
||
|
{
|
||
|
if (item->type == ITEM_TYPE_TEXT)
|
||
|
{
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
||
|
#endif
|
||
|
{
|
||
|
if ( item->action )
|
||
|
Item_Action(item);
|
||
|
else
|
||
|
{
|
||
|
if (menu->onAccept)
|
||
|
{
|
||
|
itemDef_t it;
|
||
|
it.parent = menu;
|
||
|
Item_RunScript(&it, menu->onAccept);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD)
|
||
|
{
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
||
|
#endif
|
||
|
{
|
||
|
item->cursorPos = 0;
|
||
|
g_editingField = qtrue;
|
||
|
g_editItem = item;
|
||
|
DC->setOverstrikeMode(qtrue);
|
||
|
}
|
||
|
}
|
||
|
//JLFACCEPT
|
||
|
// add new types here as needed
|
||
|
/* Notes:
|
||
|
Most controls will use the dpad to move through the selection possibilies. Buttons are the only exception.
|
||
|
Buttons will be assumed to all be on one menu together. If the start or A button is pressed on a control focus, that
|
||
|
means that the menu is accepted and move onto the next menu. If the start or A button is pressed on a button focus it
|
||
|
should just process the action and not support the accept functionality.
|
||
|
*/
|
||
|
//JLFACCEPT
|
||
|
else if ( item->type == ITEM_TYPE_MULTI || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_SLIDER)
|
||
|
{
|
||
|
|
||
|
if (Item_HandleAccept(item))
|
||
|
{
|
||
|
//Item processed it overriding the menu processing
|
||
|
return;
|
||
|
}
|
||
|
else if (menu->onAccept)
|
||
|
{
|
||
|
itemDef_t it;
|
||
|
it.parent = menu;
|
||
|
Item_RunScript(&it, menu->onAccept);
|
||
|
}
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
//END JLFACCEPT
|
||
|
else
|
||
|
{
|
||
|
//JLFMOUSE
|
||
|
#ifndef _XBOX
|
||
|
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|
||
|
#endif
|
||
|
{
|
||
|
Item_Action(item);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (menu->onAccept)
|
||
|
{
|
||
|
itemDef_t it;
|
||
|
it.parent = menu;
|
||
|
Item_RunScript(&it, menu->onAccept);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case A_JOY0:
|
||
|
case A_JOY1:
|
||
|
case A_JOY2:
|
||
|
case A_JOY3:
|
||
|
case A_JOY4:
|
||
|
case A_AUX0:
|
||
|
case A_AUX1:
|
||
|
case A_AUX2:
|
||
|
case A_AUX3:
|
||
|
case A_AUX4:
|
||
|
case A_AUX5:
|
||
|
case A_AUX6:
|
||
|
case A_AUX7:
|
||
|
case A_AUX8:
|
||
|
case A_AUX9:
|
||
|
case A_AUX10:
|
||
|
case A_AUX11:
|
||
|
case A_AUX12:
|
||
|
case A_AUX13:
|
||
|
case A_AUX14:
|
||
|
case A_AUX15:
|
||
|
case A_AUX16:
|
||
|
break;
|
||
|
case A_KP_ENTER:
|
||
|
case A_ENTER:
|
||
|
if (item)
|
||
|
{
|
||
|
if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD)
|
||
|
{
|
||
|
item->cursorPos = 0;
|
||
|
g_editingField = qtrue;
|
||
|
g_editItem = item;
|
||
|
DC->setOverstrikeMode(qtrue);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Item_Action(item);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
inHandler = qfalse;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
ParseRect
|
||
|
=================
|
||
|
*/
|
||
|
qboolean ParseRect(const char **p, rectDef_t *r)
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->x))
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->y))
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->w))
|
||
|
{
|
||
|
if (!COM_ParseFloat(p, &r->h))
|
||
|
{
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menus_HideItems
|
||
|
=================
|
||
|
*/
|
||
|
void Menus_HideItems(const char *menuName)
|
||
|
{
|
||
|
menuDef_t *menu;
|
||
|
int i;
|
||
|
|
||
|
menu =Menus_FindByName(menuName); // Get menu
|
||
|
|
||
|
if (!menu)
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: No menu was found. Could not hide items.\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
||
|
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
menu->items[i]->cvarFlags = CVAR_HIDE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
Menus_ShowItems
|
||
|
=================
|
||
|
*/
|
||
|
void Menus_ShowItems(const char *menuName)
|
||
|
{
|
||
|
menuDef_t *menu;
|
||
|
int i;
|
||
|
|
||
|
menu =Menus_FindByName(menuName); // Get menu
|
||
|
|
||
|
if (!menu)
|
||
|
{
|
||
|
Com_Printf(S_COLOR_YELLOW"WARNING: No menu was found. Could not show items.\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
|
||
|
|
||
|
for (i = 0; i < menu->itemCount; i++)
|
||
|
{
|
||
|
menu->items[i]->cvarFlags = CVAR_SHOW;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_Cursor_Show
|
||
|
=================
|
||
|
*/
|
||
|
void UI_Cursor_Show(qboolean flag)
|
||
|
{
|
||
|
DC->cursorShow = flag;
|
||
|
|
||
|
if ((DC->cursorShow != qtrue) && (DC->cursorShow != qfalse))
|
||
|
{
|
||
|
DC->cursorShow = qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef _XBOX
|
||
|
/*
|
||
|
=================
|
||
|
Menu_MapHack
|
||
|
=================
|
||
|
*/
|
||
|
void Menu_MapHack(int key)
|
||
|
{
|
||
|
if (key == A_F1 || key == A_F2)
|
||
|
{
|
||
|
const char *maps[] =
|
||
|
{
|
||
|
"academy1",
|
||
|
"academy2",
|
||
|
"academy3",
|
||
|
"academy4",
|
||
|
"academy5",
|
||
|
"academy6",
|
||
|
"hoth2",
|
||
|
"hoth3",
|
||
|
"kor1",
|
||
|
"kor2",
|
||
|
"t1_danger",
|
||
|
"t1_fatal",
|
||
|
"t1_inter",
|
||
|
"t1_rail",
|
||
|
"t1_sour",
|
||
|
"t1_surprise",
|
||
|
"t2_dpred",
|
||
|
"t2_rancor",
|
||
|
"t2_rogue",
|
||
|
"t2_trip",
|
||
|
"t2_wedge",
|
||
|
"t3_bounty",
|
||
|
"t3_byss",
|
||
|
"t3_hevil",
|
||
|
"t3_rift",
|
||
|
"t3_stamp",
|
||
|
"taspir1",
|
||
|
"taspir2",
|
||
|
"vjun1",
|
||
|
"vjun2",
|
||
|
"vjun3",
|
||
|
"yavin1",
|
||
|
"yavin2",
|
||
|
};
|
||
|
|
||
|
const int num_maps = sizeof(maps) / sizeof(char*);
|
||
|
|
||
|
int current = 0;
|
||
|
while (current < num_maps)
|
||
|
{
|
||
|
if (!strcmp(cl_mapname->string, maps[current])) break;
|
||
|
++current;
|
||
|
}
|
||
|
|
||
|
if (key == A_F1) --current;
|
||
|
if (key == A_F2) ++current;
|
||
|
|
||
|
if (current < 0) current = num_maps - 1;
|
||
|
if (current >= num_maps) current = 0;
|
||
|
|
||
|
DC->setCVar( "cl_mapname", maps[current] );
|
||
|
}
|
||
|
else if (key == A_F3)
|
||
|
{
|
||
|
char localMapname[32];
|
||
|
DC->getCVarString("cl_mapname", localMapname, sizeof(localMapname));
|
||
|
DC->executeText( EXEC_APPEND, va("devmapall %s\n", localMapname ) );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//JLF DEMOCODE
|
||
|
// IS ALREADY IN #ifdef _XBOX
|
||
|
|
||
|
|
||
|
void G_DemoStart()
|
||
|
{
|
||
|
// demoDelay = 0;
|
||
|
// lastChange = 0;
|
||
|
g_runningDemo = true;
|
||
|
|
||
|
// g_demoLastChange = 0;
|
||
|
|
||
|
|
||
|
extern void Menus_CloseAll();
|
||
|
|
||
|
Menus_CloseAll();
|
||
|
|
||
|
trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
|
||
|
trap_Key_ClearStates();
|
||
|
Cvar_Set( "cl_paused", "0" );
|
||
|
|
||
|
// g_demoStartFade = 0;
|
||
|
// g_demoStartTransition = 0;
|
||
|
}
|
||
|
|
||
|
const char *attractMovieNames[] = {
|
||
|
"jk1",
|
||
|
"jk2",
|
||
|
"jk3",
|
||
|
"jk4",
|
||
|
"jk5",
|
||
|
};
|
||
|
|
||
|
const int numAttractMovies = sizeof(attractMovieNames) / sizeof(attractMovieNames[0]);
|
||
|
static int curAttractMovie = 0;
|
||
|
|
||
|
void G_DemoFrame()
|
||
|
{
|
||
|
bool keypressed = false;
|
||
|
if (g_runningDemo)
|
||
|
{
|
||
|
while (!keypressed)
|
||
|
keypressed = CIN_PlayAllFrames( "atvi.bik", 0, 0, 640, 480, 0, true );
|
||
|
G_DemoEnd();
|
||
|
// if (!g_demoStartTransition && level->time > g_demoLastChange - 750)
|
||
|
// {
|
||
|
// g_demoTransitionType = rand() % 8;
|
||
|
// g_demoStartTransition = level->time + 750;
|
||
|
// if (level->time < 5000)
|
||
|
// {
|
||
|
// g_demoStartTransition = -g_demoStartTransition;
|
||
|
// g_demoTransitionType = 0;
|
||
|
// }
|
||
|
// }
|
||
|
|
||
|
// if (g_demoLastChange < level->time)
|
||
|
// {
|
||
|
// int nEnt = (rand() % 7) + 1;
|
||
|
// if (nEnt == g_entities[0].client->ps.viewEntity)
|
||
|
// g_entities[0].client->ps.viewEntity = ((nEnt + 1) % 7) + 1;
|
||
|
// else
|
||
|
// g_entities[0].client->ps.viewEntity = nEnt;
|
||
|
// g_demoLastChange = level->time + Q_irand(g_demoTimeBeforeChangePlayer - 3000, g_demoTimeBeforeChangePlayer + 3000);
|
||
|
// }
|
||
|
|
||
|
// if (!g_demoStartFade && level->time > g_demoTimeBeforeStop-3000)
|
||
|
// {
|
||
|
// g_demoStartFade = level->time + 2000;
|
||
|
// }
|
||
|
|
||
|
// if (level->time > g_demoTimeBeforeStop)
|
||
|
// {
|
||
|
// G_DemoEnd();
|
||
|
// return;
|
||
|
// }
|
||
|
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
menuDef_t* curMenu = Menu_GetFocused();
|
||
|
|
||
|
if (curMenu && curMenu->window.name &&
|
||
|
(!Q_stricmp(curMenu->window.name , "mainMenu") ||
|
||
|
!Q_stricmp(curMenu->window.name, "splashMenu")))
|
||
|
{
|
||
|
if (!g_demoLastKeypress)
|
||
|
g_demoLastKeypress = Sys_Milliseconds();
|
||
|
else if (g_demoLastKeypress + DEMO_TIME_MAX < Sys_Milliseconds())
|
||
|
G_DemoStart();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_demoLastKeypress = Sys_Milliseconds();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void G_DemoKeypress()
|
||
|
{
|
||
|
g_demoLastKeypress = Sys_Milliseconds();
|
||
|
|
||
|
//JLF moved
|
||
|
// g_demoLastKeypress = Sys_Milliseconds();
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
void G_DemoEnd()
|
||
|
{
|
||
|
|
||
|
if (!g_runningDemo)
|
||
|
return;
|
||
|
//CIN_StopCinematic(1);
|
||
|
CIN_CloseAllVideos();
|
||
|
// Key_SetCatcher( KEYCATCH_UI );
|
||
|
Menus_CloseAll();
|
||
|
g_ReturnToSplash = true;
|
||
|
g_runningDemo = qfalse;
|
||
|
G_DemoKeypress();
|
||
|
trap_Key_SetCatcher( trap_Key_GetCatcher() & KEYCATCH_UI );
|
||
|
trap_Key_ClearStates();
|
||
|
Cvar_Set( "cl_paused", "0" );
|
||
|
|
||
|
// g_demoStartFade = 0;
|
||
|
// g_demoStartTransition = 0;
|
||
|
// g_demoLastKeypress = 0;
|
||
|
}
|
||
|
|
||
|
void PlayDemo()
|
||
|
{
|
||
|
// bool keypressed = false;
|
||
|
G_DemoStart();
|
||
|
CIN_PlayAllFrames( attractMovieNames[curAttractMovie], 0, 0, 640, 480, 0, true );
|
||
|
curAttractMovie = (curAttractMovie + 1) % numAttractMovies;
|
||
|
// while (!keypressed)
|
||
|
// keypressed = CIN_PlayAllFrames( "atvi.bik", 0, 0, 640, 480, 0, true );
|
||
|
G_DemoEnd();
|
||
|
}
|
||
|
|
||
|
void UpdateDemoTimer()
|
||
|
{
|
||
|
g_demoLastKeypress = Sys_Milliseconds();
|
||
|
}
|
||
|
|
||
|
bool TestDemoTimer()
|
||
|
{
|
||
|
//JLF TEMP DEBUG
|
||
|
return false;
|
||
|
|
||
|
|
||
|
menuDef_t* curMenu = Menu_GetFocused();
|
||
|
if (curMenu && curMenu->window.name &&
|
||
|
(!Q_stricmp(curMenu->window.name , "mainMenu") ||
|
||
|
!Q_stricmp(curMenu->window.name, "splashMenu")))
|
||
|
{
|
||
|
if (!g_demoLastKeypress)
|
||
|
g_demoLastKeypress = Sys_Milliseconds();
|
||
|
else if (g_demoLastKeypress + DEMO_TIME_MAX < Sys_Milliseconds())
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//END DEMOCODE
|
||
|
|
||
|
|
||
|
#endif // _XBOX
|