100 lines
2.7 KiB
C
100 lines
2.7 KiB
C
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/************************************************************************************************
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*
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* Copyright (C) 2001-2002 Raven Software
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*
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* RM_Area.h
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*
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************************************************************************************************/
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#pragma once
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#if !defined(RM_AREA_H_INC)
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#define RM_AREA_H_INC
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#ifdef DEBUG_LINKING
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#pragma message("...including RM_Area.h")
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#endif
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class CRMArea
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{
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private:
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float mPaddingSize;
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float mSpacingRadius;
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float mConfineRadius;
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float mRadius;
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float mAngle;
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int mMoveCount;
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vec3_t mOrigin;
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vec3_t mConfineOrigin;
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vec3_t mLookAtOrigin;
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bool mCollision;
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bool mFlatten;
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bool mLookAt;
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bool mLockOrigin;
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int mSymmetric;
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public:
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CRMArea ( float spacing, float padding, float confine, vec3_t confineOrigin, vec3_t lookAtOrigin, bool flatten = true, int symmetric = 0 );
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void Mirror ( void );
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void SetOrigin(vec3_t origin) { VectorCopy ( origin, mOrigin ); }
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void SetAngle(float angle) { mAngle = angle; }
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void SetSymmetric(int sym) { mSymmetric = sym; }
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void EnableCollision(bool e) { mCollision = e; }
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void EnableLookAt(bool la) {mLookAt = la; }
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float LookAt(vec3_t lookat);
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void LockOrigin( void ) { mLockOrigin = true; }
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void AddMoveCount() { mMoveCount++; }
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void ClearMoveCount() { mMoveCount=0; }
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float GetPaddingSize() { return mPaddingSize; }
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float GetSpacingRadius() { return mSpacingRadius; }
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float GetRadius() { return mRadius; }
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float GetConfineRadius() { return mConfineRadius; }
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float GetAngle() { return mAngle; }
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int GetMoveCount() { return mMoveCount; }
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vec_t* GetOrigin() { return mOrigin; }
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vec_t* GetConfineOrigin() { return mConfineOrigin; }
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vec_t* GetLookAtOrigin() { return mLookAtOrigin; }
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bool GetLookAt() { return mLookAt;}
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bool GetLockOrigin() { return mLockOrigin; }
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int GetSymmetric() { return mSymmetric; }
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void SetRadius(float r) { mRadius = r; }
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bool IsCollisionEnabled(){ return mCollision; }
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bool IsFlattened (){ return mFlatten; }
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};
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typedef vector<CRMArea*> rmAreaVector_t;
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class CRMAreaManager
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{
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private:
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rmAreaVector_t mAreas;
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vec3_t mMins;
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vec3_t mMaxs;
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float mWidth;
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float mHeight;
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public:
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CRMAreaManager ( const vec3_t mins, const vec3_t maxs );
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~CRMAreaManager ( );
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CRMArea* CreateArea ( vec3_t origin, float spacing, int spacingline, float padding, float confine, vec3_t confineOrigin, vec3_t lookAtOrigin, bool flatten=true, bool collide=true, bool lockorigin=false, int symmetric=0);
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void MoveArea ( CRMArea* area, vec3_t origin);
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CRMArea* EnumArea ( const int index );
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// void CreateMap ( void );
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};
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#endif
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