1101 lines
27 KiB
C
1101 lines
27 KiB
C
// sv_main.c -- server main program
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#include "qwsvdef.h"
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unsigned clients_multicast;
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#define CHAN_AUTO 0
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#define CHAN_WEAPON 1
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#define CHAN_VOICE 2
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#define CHAN_ITEM 3
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#define CHAN_BODY 4
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#define PHS_OVERRIDE_R 8
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/*
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=============================================================================
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Con_Printf redirection
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=============================================================================
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*/
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char outputbuf[8000];
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redirect_t sv_redirected;
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extern cvar_t sv_phs;
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extern cvar_t sv_namedistance;
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/*
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==================
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SV_FlushRedirect
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==================
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*/
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void SV_FlushRedirect (void)
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{
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char send[8000+6];
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if (sv_redirected == RD_PACKET)
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{
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send[0] = 0xff;
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send[1] = 0xff;
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send[2] = 0xff;
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send[3] = 0xff;
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send[4] = A2C_PRINT;
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memcpy (send+5, outputbuf, strlen(outputbuf)+1);
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NET_SendPacket (strlen(send)+1, send, net_from);
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}
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else if (sv_redirected == RD_CLIENT)
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{
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MSG_WriteByte (&host_client->netchan.message, svc_print);
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MSG_WriteByte (&host_client->netchan.message, PRINT_HIGH);
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MSG_WriteString (&host_client->netchan.message, outputbuf);
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}
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// clear it
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outputbuf[0] = 0;
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}
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/*
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==================
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SV_BeginRedirect
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Send Con_Printf data to the remote client
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instead of the console
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==================
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*/
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void SV_BeginRedirect (redirect_t rd)
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{
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sv_redirected = rd;
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outputbuf[0] = 0;
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}
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void SV_EndRedirect (void)
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{
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SV_FlushRedirect ();
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sv_redirected = RD_NONE;
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}
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/*
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================
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Con_Printf
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Handles cursor positioning, line wrapping, etc
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================
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*/
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#define MAXPRINTMSG 4096
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// FIXME: make a buffer size safe vsprintf?
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void Con_Printf (char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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va_start (argptr,fmt);
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vsprintf (msg,fmt,argptr);
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va_end (argptr);
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// add to redirected message
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if (sv_redirected)
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{
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if (strlen (msg) + strlen(outputbuf) > sizeof(outputbuf) - 1)
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SV_FlushRedirect ();
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strcat (outputbuf, msg);
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return;
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}
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Sys_Printf ("%s", msg); // also echo to debugging console
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if (sv_logfile)
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fprintf (sv_logfile, "%s", msg);
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}
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/*
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================
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Con_DPrintf
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A Con_Printf that only shows up if the "developer" cvar is set
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================
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*/
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void Con_DPrintf (char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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if (!developer.value)
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return;
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va_start (argptr,fmt);
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vsprintf (msg,fmt,argptr);
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va_end (argptr);
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Con_Printf ("%s", msg);
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}
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/*
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=============================================================================
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EVENT MESSAGES
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=============================================================================
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*/
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/*
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=================
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SV_ClientPrintf
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Sends text across to be displayed if the level passes
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=================
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*/
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void SV_ClientPrintf (client_t *cl, int level, char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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if (level < cl->messagelevel)
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return;
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va_start (argptr,fmt);
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vsprintf (string, fmt,argptr);
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va_end (argptr);
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MSG_WriteByte (&cl->netchan.message, svc_print);
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MSG_WriteByte (&cl->netchan.message, level);
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MSG_WriteString (&cl->netchan.message, string);
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}
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/*
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=================
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SV_BroadcastPrintf
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Sends text to all active clients
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=================
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*/
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void SV_BroadcastPrintf (int level, char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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client_t *cl;
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int i;
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va_start (argptr,fmt);
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vsprintf (string, fmt,argptr);
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va_end (argptr);
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Sys_Printf ("%s", string); // print to the console
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for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
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{
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if (level < cl->messagelevel)
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continue;
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if (!cl->state)
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continue;
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MSG_WriteByte (&cl->netchan.message, svc_print);
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MSG_WriteByte (&cl->netchan.message, level);
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MSG_WriteString (&cl->netchan.message, string);
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}
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}
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/*
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=================
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SV_BroadcastCommand
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Sends text to all active clients
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=================
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*/
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void SV_BroadcastCommand (char *fmt, ...)
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{
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va_list argptr;
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char string[1024];
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if (!sv.state)
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return;
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va_start (argptr,fmt);
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vsprintf (string, fmt,argptr);
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va_end (argptr);
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MSG_WriteByte (&sv.reliable_datagram, svc_stufftext);
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MSG_WriteString (&sv.reliable_datagram, string);
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}
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/*
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=================
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SV_Multicast
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Sends the contents of sv.multicast to a subset of the clients,
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then clears sv.multicast.
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MULTICAST_ALL same as broadcast
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MULTICAST_PVS send to clients potentially visible from org
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MULTICAST_PHS send to clients potentially hearable from org
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=================
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*/
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void SV_Multicast (vec3_t origin, int to)
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{
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client_t *client;
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byte *mask;
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mleaf_t *leaf;
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int leafnum;
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int j;
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qboolean reliable;
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vec3_t adjust_origin;
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clients_multicast = 0;
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leaf = Mod_PointInLeaf (origin, sv.worldmodel);
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if (!leaf)
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leafnum = 0;
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else
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leafnum = leaf - sv.worldmodel->leafs;
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reliable = false;
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switch (to)
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{
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case MULTICAST_ALL_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_ALL:
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mask = sv.pvs; // leaf 0 is everything;
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break;
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case MULTICAST_PHS_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_PHS:
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mask = sv.phs + leafnum * 4*((sv.worldmodel->numleafs+31)>>5);
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break;
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case MULTICAST_PVS_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_PVS:
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mask = sv.pvs + leafnum * 4*((sv.worldmodel->numleafs+31)>>5);
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break;
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default:
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mask = NULL;
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SV_Error ("SV_Multicast: bad to:%i", to);
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}
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// send the data to all relevent clients
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for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
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{
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if (client->state != cs_spawned)
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continue;
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VectorCopy(client->edict->v.origin, adjust_origin);
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adjust_origin[2] += 16;
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leaf = Mod_PointInLeaf (adjust_origin, sv.worldmodel);
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if (leaf)// && leaf != sv.worldmodel->leafs)
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{
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// -1 is because pvs rows are 1 based, not 0 based like leafs
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leafnum = leaf - sv.worldmodel->leafs - 1;
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if ( !(mask[leafnum>>3] & (1<<(leafnum&7)) ))
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{
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// Con_Printf ("supressed multicast\n");
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if (mask == sv.pvs)
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Sys_Printf("supressed multicast to all!!!\n");
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continue;
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}
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}
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clients_multicast |= 1l << j;
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if (reliable)
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SZ_Write (&client->netchan.message, sv.multicast.data, sv.multicast.cursize);
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else
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SZ_Write (&client->datagram, sv.multicast.data, sv.multicast.cursize);
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}
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SZ_Clear (&sv.multicast);
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}
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/*
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=================
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SV_MulticastSpecific
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Sends the contents of sv.multicast to a subset of the clients,
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then clears sv.multicast.
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=================
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*/
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void SV_MulticastSpecific (unsigned clients, qboolean reliable)
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{
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client_t *client;
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int j;
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clients_multicast = 0;
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// send the data to all relevent clients
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for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
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{
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if (client->state != cs_spawned)
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continue;
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if ((1l << j) & clients)
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{
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clients_multicast |= 1l << j;
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if (reliable)
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SZ_Write (&client->netchan.message, sv.multicast.data, sv.multicast.cursize);
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else
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SZ_Write (&client->datagram, sv.multicast.data, sv.multicast.cursize);
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}
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}
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SZ_Clear (&sv.multicast);
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}
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/*
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==================
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SV_StopSound
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==================
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*/
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void SV_StopSound (edict_t *entity, int channel)
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{
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int ent,i;
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vec3_t origin;
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ent = NUM_FOR_EDICT(entity);
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channel = (ent<<3) | channel;
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// use the entity origin unless it is a bmodel
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if (entity->v.solid == SOLID_BSP)
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{
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for (i=0 ; i<3 ; i++)//FIXME: This may not work- should be using (absmin + absmax)*0.5?
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origin[i] = entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]);
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}
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else
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{
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VectorCopy (entity->v.origin, origin);
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}
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MSG_WriteByte (&sv.multicast, svc_stopsound);
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MSG_WriteShort (&sv.multicast, channel);
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SV_Multicast (origin, MULTICAST_ALL_R);
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}
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/*
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==================
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SV_UpdateSoundPos
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==================
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*/
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void SV_UpdateSoundPos (edict_t *entity, int channel)
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{
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int ent;
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int i;
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vec3_t origin;
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ent = NUM_FOR_EDICT(entity);
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channel = (ent<<3) | channel;
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// use the entity origin unless it is a bmodel
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if (entity->v.solid == SOLID_BSP)
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{
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for (i=0 ; i<3 ; i++)//FIXME: This may not work- should be using (absmin + absmax)*0.5?
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origin[i] = entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]);
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}
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else
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{
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VectorCopy (entity->v.origin, origin);
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}
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MSG_WriteByte (&sv.multicast, svc_sound_update_pos);
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MSG_WriteShort (&sv.multicast, channel);
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for (i=0 ; i<3 ; i++)
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MSG_WriteCoord (&sv.multicast, entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]));
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SV_Multicast (origin, MULTICAST_PHS);
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}
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/*
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==================
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SV_StartSound
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Each entity can have eight independant sound sources, like voice,
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weapon, feet, etc.
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Channel 0 is an auto-allocate channel, the others override anything
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allready running on that entity/channel pair.
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An attenuation of 0 will play full volume everywhere in the level.
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Larger attenuations will drop off. (max 4 attenuation)
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==================
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*/
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void SV_StartSound (edict_t *entity, int channel, char *sample, int volume,
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float attenuation)
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{
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int sound_num;
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int field_mask;
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int i;
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int ent;
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vec3_t origin;
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qboolean use_phs;
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qboolean reliable = false;
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if (volume < 0 || volume > 255)
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SV_Error ("SV_StartSound: volume = %i", volume);
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if (attenuation < 0 || attenuation > 4)
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SV_Error ("SV_StartSound: attenuation = %f", attenuation);
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if (channel < 0 || channel > 15)
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SV_Error ("SV_StartSound: channel = %i", channel);
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// find precache number for sound
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for (sound_num=1 ; sound_num<MAX_SOUNDS
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&& sv.sound_precache[sound_num] ; sound_num++)
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if (!strcmp(sample, sv.sound_precache[sound_num]))
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break;
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if ( sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num] )
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{
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Con_Printf ("SV_StartSound: %s not precacheed\n", sample);
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return;
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}
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ent = NUM_FOR_EDICT(entity);
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if ((channel & PHS_OVERRIDE_R) || !sv_phs.value) // no PHS flag
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{
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if (channel & PHS_OVERRIDE_R)//PHS_OVERRIDE_R = 8
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reliable = true; // sounds that break the phs are reliable
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use_phs = false;
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channel &= 7;//clear out the PHS_OVERRIDE_R flag
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}
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else
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use_phs = true;
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// if (channel == CHAN_BODY || channel == CHAN_VOICE)
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// reliable = true;
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channel = (ent<<3) | channel;
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field_mask = 0;
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if (volume != DEFAULT_SOUND_PACKET_VOLUME)
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channel |= SND_VOLUME;
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if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
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channel |= SND_ATTENUATION;
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// use the entity origin unless it is a bmodel
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if (entity->v.solid == SOLID_BSP)
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{
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for (i=0 ; i<3 ; i++)//FIXME: This may not work- should be using (absmin + absmax)*0.5?
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origin[i] = entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]);
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}
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else
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{
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VectorCopy (entity->v.origin, origin);
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}
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MSG_WriteByte (&sv.multicast, svc_sound);
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MSG_WriteShort (&sv.multicast, channel);
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if (channel & SND_VOLUME)
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MSG_WriteByte (&sv.multicast, volume);
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if (channel & SND_ATTENUATION)
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MSG_WriteByte (&sv.multicast, attenuation*32);
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MSG_WriteByte (&sv.multicast, sound_num);
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for (i=0 ; i<3 ; i++)
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MSG_WriteCoord (&sv.multicast, origin[i]);
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if (use_phs)
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SV_Multicast (origin, reliable ? MULTICAST_PHS_R : MULTICAST_PHS);
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else
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SV_Multicast (origin, reliable ? MULTICAST_ALL_R : MULTICAST_ALL);
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}
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/*
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==================
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SV_StartParticle
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Make sure the event gets sent to all clients
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==================
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*/
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void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count)
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{
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int i, v;
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MSG_WriteByte (&sv.multicast, svc_particle);
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MSG_WriteCoord (&sv.multicast, org[0]);
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MSG_WriteCoord (&sv.multicast, org[1]);
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MSG_WriteCoord (&sv.multicast, org[2]);
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for (i=0 ; i<3 ; i++)
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{
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v = dir[i]*16;
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if (v > 127)
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v = 127;
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else if (v < -128)
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v = -128;
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MSG_WriteChar (&sv.multicast, v);
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}
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MSG_WriteByte (&sv.multicast, count);
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MSG_WriteByte (&sv.multicast, color);
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SV_Multicast (org, MULTICAST_PVS);
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}
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/*
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==================
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SV_StartParticle2
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Make sure the event gets sent to all clients
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==================
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*/
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void SV_StartParticle2 (vec3_t org, vec3_t dmin, vec3_t dmax, int color, int effect, int count)
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{
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MSG_WriteByte (&sv.multicast, svc_particle2);
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MSG_WriteCoord (&sv.multicast, org[0]);
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MSG_WriteCoord (&sv.multicast, org[1]);
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MSG_WriteCoord (&sv.multicast, org[2]);
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MSG_WriteFloat (&sv.multicast, dmin[0]);
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MSG_WriteFloat (&sv.multicast, dmin[1]);
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MSG_WriteFloat (&sv.multicast, dmin[2]);
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MSG_WriteFloat (&sv.multicast, dmax[0]);
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MSG_WriteFloat (&sv.multicast, dmax[1]);
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MSG_WriteFloat (&sv.multicast, dmax[2]);
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MSG_WriteShort (&sv.multicast, color);
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MSG_WriteByte (&sv.multicast, count);
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MSG_WriteByte (&sv.multicast, effect);
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SV_Multicast (org, MULTICAST_PVS);
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}
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/*
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==================
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SV_StartParticle3
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Make sure the event gets sent to all clients
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==================
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*/
|
|
void SV_StartParticle3 (vec3_t org, vec3_t box, int color, int effect, int count)
|
|
{
|
|
MSG_WriteByte (&sv.multicast, svc_particle3);
|
|
MSG_WriteCoord (&sv.multicast, org[0]);
|
|
MSG_WriteCoord (&sv.multicast, org[1]);
|
|
MSG_WriteCoord (&sv.multicast, org[2]);
|
|
MSG_WriteByte (&sv.multicast, box[0]);
|
|
MSG_WriteByte (&sv.multicast, box[1]);
|
|
MSG_WriteByte (&sv.multicast, box[2]);
|
|
|
|
MSG_WriteShort (&sv.multicast, color);
|
|
MSG_WriteByte (&sv.multicast, count);
|
|
MSG_WriteByte (&sv.multicast, effect);
|
|
|
|
SV_Multicast (org, MULTICAST_PVS);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_StartParticle4
|
|
|
|
Make sure the event gets sent to all clients
|
|
==================
|
|
*/
|
|
void SV_StartParticle4 (vec3_t org, float radius, int color, int effect, int count)
|
|
{
|
|
MSG_WriteByte (&sv.multicast, svc_particle4);
|
|
MSG_WriteCoord (&sv.multicast, org[0]);
|
|
MSG_WriteCoord (&sv.multicast, org[1]);
|
|
MSG_WriteCoord (&sv.multicast, org[2]);
|
|
MSG_WriteByte (&sv.multicast, radius);
|
|
|
|
MSG_WriteShort (&sv.multicast, color);
|
|
MSG_WriteByte (&sv.multicast, count);
|
|
MSG_WriteByte (&sv.multicast, effect);
|
|
|
|
SV_Multicast (org, MULTICAST_PVS);
|
|
}
|
|
|
|
void SV_StartRainEffect (vec3_t org, vec3_t e_size, int x_dir, int y_dir, int color, int count)
|
|
{
|
|
MSG_WriteByte (&sv.multicast, svc_raineffect);
|
|
MSG_WriteCoord (&sv.multicast, org[0]);
|
|
MSG_WriteCoord (&sv.multicast, org[1]);
|
|
MSG_WriteCoord (&sv.multicast, org[2]);
|
|
MSG_WriteCoord (&sv.multicast, e_size[0]);
|
|
MSG_WriteCoord (&sv.multicast, e_size[1]);
|
|
MSG_WriteCoord (&sv.multicast, e_size[2]);
|
|
MSG_WriteAngle (&sv.multicast, x_dir);
|
|
MSG_WriteAngle (&sv.multicast, y_dir);
|
|
MSG_WriteShort (&sv.multicast, color);
|
|
MSG_WriteShort (&sv.multicast, count);
|
|
|
|
SV_Multicast (org, MULTICAST_PVS);
|
|
}
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
FRAME UPDATES
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
//int sv_nailmodel, sv_supernailmodel, sv_playermodel[MAX_PLAYER_CLASS];
|
|
int sv_magicmissmodel, sv_playermodel[MAX_PLAYER_CLASS];
|
|
int sv_ravenmodel, sv_raven2model;
|
|
|
|
void SV_FindModelNumbers (void)
|
|
{
|
|
int i;
|
|
|
|
// sv_nailmodel = -1;
|
|
// sv_supernailmodel = -1;
|
|
sv_playermodel[0] = -1;
|
|
sv_playermodel[1] = -1;
|
|
sv_playermodel[2] = -1;
|
|
sv_playermodel[3] = -1;
|
|
sv_playermodel[4] = -1;
|
|
sv_magicmissmodel = -1;
|
|
sv_ravenmodel = -1;
|
|
sv_raven2model = -1;
|
|
|
|
for (i=0 ; i<MAX_MODELS ; i++)
|
|
{
|
|
if (!sv.model_precache[i])
|
|
break;
|
|
// if (!strcmp(sv.model_precache[i],"progs/spike.mdl"))
|
|
// sv_nailmodel = i;
|
|
// if (!strcmp(sv.model_precache[i],"progs/s_spike.mdl"))
|
|
// sv_supernailmodel = i;
|
|
if (!strcmp(sv.model_precache[i],"models/paladin.mdl"))
|
|
sv_playermodel[0] = i;
|
|
if (!strcmp(sv.model_precache[i],"models/crusader.mdl"))
|
|
sv_playermodel[1] = i;
|
|
if (!strcmp(sv.model_precache[i],"models/necro.mdl"))
|
|
sv_playermodel[2] = i;
|
|
if (!strcmp(sv.model_precache[i],"models/assassin.mdl"))
|
|
sv_playermodel[3] = i;
|
|
if (!strcmp(sv.model_precache[i],"models/succubus.mdl"))
|
|
sv_playermodel[4] = i;
|
|
if (!strcmp(sv.model_precache[i],"models/ball.mdl"))
|
|
sv_magicmissmodel = i;
|
|
if (!strcmp(sv.model_precache[i],"models/ravproj.mdl"))
|
|
sv_ravenmodel = i;
|
|
if (!strcmp(sv.model_precache[i],"models/vindsht1.mdl"))
|
|
sv_raven2model = i;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_WriteClientdataToMessage
|
|
|
|
==================
|
|
*/
|
|
void SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg)
|
|
{
|
|
int i;
|
|
edict_t *other;
|
|
edict_t *ent;
|
|
|
|
ent = client->edict;
|
|
|
|
// send the chokecount for r_netgraph
|
|
if (client->chokecount)
|
|
{
|
|
MSG_WriteByte (msg, svc_chokecount);
|
|
MSG_WriteByte (msg, client->chokecount);
|
|
client->chokecount = 0;
|
|
}
|
|
|
|
// send a damage message if the player got hit this frame
|
|
if (ent->v.dmg_take || ent->v.dmg_save)
|
|
{
|
|
other = PROG_TO_EDICT(ent->v.dmg_inflictor);
|
|
MSG_WriteByte (msg, svc_damage);
|
|
MSG_WriteByte (msg, ent->v.dmg_save);
|
|
MSG_WriteByte (msg, ent->v.dmg_take);
|
|
for (i=0 ; i<3 ; i++)
|
|
MSG_WriteCoord (msg, other->v.origin[i] + 0.5*(other->v.mins[i] + other->v.maxs[i]));
|
|
|
|
ent->v.dmg_take = 0;
|
|
ent->v.dmg_save = 0;
|
|
}
|
|
|
|
// a fixangle might get lost in a dropped packet. Oh well.
|
|
if ( ent->v.fixangle )
|
|
{
|
|
MSG_WriteByte (msg, svc_setangle);
|
|
for (i=0 ; i < 3 ; i++)
|
|
MSG_WriteAngle (msg, ent->v.angles[i] );
|
|
ent->v.fixangle = 0;
|
|
}
|
|
|
|
// if the player has a target, send its info...
|
|
if (ent->v.targDist)
|
|
{
|
|
MSG_WriteByte(msg, svc_targetupdate);
|
|
MSG_WriteByte(msg, ent->v.targAng);
|
|
MSG_WriteByte(msg, ent->v.targPitch);
|
|
MSG_WriteByte(msg, (ent->v.targDist < 255.0) ? (int)(ent->v.targDist) : 255);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
SV_UpdateClientStats
|
|
|
|
Performs a delta update of the stats array. This should only be performed
|
|
when a reliable message can be delivered this frame.
|
|
=======================
|
|
*/
|
|
void SV_UpdateClientStats (client_t *client)
|
|
{
|
|
edict_t *ent;
|
|
int stats[MAX_CL_STATS];
|
|
int i;
|
|
|
|
ent = client->edict;
|
|
memset (stats, 0, sizeof(stats));
|
|
|
|
// if we are a spectator and we are tracking a player, we get his stats
|
|
// so our status bar reflects his
|
|
if (client->spectator && client->spec_track > 0)
|
|
ent = svs.clients[client->spec_track - 1].edict;
|
|
|
|
stats[STAT_HEALTH] = 0;//ent->v.health;
|
|
stats[STAT_WEAPON] = SV_ModelIndex(pr_strings+ent->v.weaponmodel);
|
|
stats[STAT_AMMO] = 0;//ent->v.currentammo;
|
|
stats[STAT_ARMOR] = 0;//ent->v.armorvalue;
|
|
stats[STAT_SHELLS] = 0;//ent->v.ammo_shells;
|
|
stats[STAT_NAILS] = 0;//ent->v.ammo_nails;
|
|
stats[STAT_ROCKETS] = 0;//ent->v.ammo_rockets;
|
|
stats[STAT_CELLS] = 0;//ent->v.ammo_cells;
|
|
if (!client->spectator)
|
|
stats[STAT_ACTIVEWEAPON] = 0;//ent->v.weapon;
|
|
// stuff the sigil bits into the high bits of items for sbar
|
|
stats[STAT_ITEMS] = 0;//(int)ent->v.items | ((int)pr_global_struct->serverflags << 28);
|
|
|
|
for (i=0 ; i<MAX_CL_STATS ; i++)
|
|
if (stats[i] != client->stats[i])
|
|
{
|
|
client->stats[i] = stats[i];
|
|
if (stats[i] >=0 && stats[i] <= 255)
|
|
{
|
|
MSG_WriteByte (&client->netchan.message, svc_updatestat);
|
|
MSG_WriteByte (&client->netchan.message, i);
|
|
MSG_WriteByte (&client->netchan.message, stats[i]);
|
|
}
|
|
else
|
|
{
|
|
MSG_WriteByte (&client->netchan.message, svc_updatestatlong);
|
|
MSG_WriteByte (&client->netchan.message, i);
|
|
MSG_WriteLong (&client->netchan.message, stats[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
SV_SendClientDatagram
|
|
=======================
|
|
*/
|
|
qboolean SV_SendClientDatagram (client_t *client)
|
|
{
|
|
byte buf[MAX_DATAGRAM];
|
|
sizebuf_t msg;
|
|
|
|
msg.data = buf;
|
|
msg.maxsize = sizeof(buf);
|
|
msg.cursize = 0;
|
|
msg.allowoverflow = true;
|
|
msg.overflowed = false;
|
|
|
|
// add the client specific data to the datagram
|
|
SV_WriteClientdataToMessage (client, &msg);
|
|
|
|
// send over all the objects that are in the PVS
|
|
// this will include clients, a packetentities, and
|
|
// possibly a nails update
|
|
SV_WriteEntitiesToClient (client, &msg);
|
|
|
|
// copy the accumulated multicast datagram
|
|
// for this client out to the message
|
|
if (client->datagram.overflowed)
|
|
Con_Printf ("WARNING: datagram overflowed for %s\n", client->name);
|
|
else
|
|
SZ_Write (&msg, client->datagram.data, client->datagram.cursize);
|
|
SZ_Clear (&client->datagram);
|
|
|
|
// send deltas over reliable stream
|
|
if (Netchan_CanReliable (&client->netchan))
|
|
SV_UpdateClientStats (client);
|
|
|
|
if (msg.overflowed)
|
|
{
|
|
Con_Printf ("WARNING: msg overflowed for %s\n", client->name);
|
|
SZ_Clear (&msg);
|
|
}
|
|
|
|
// send the datagram
|
|
Netchan_Transmit (&client->netchan, msg.cursize, buf);
|
|
|
|
return true;
|
|
}
|
|
|
|
static qboolean ValidToShowName(edict_t *edict)
|
|
{
|
|
if (edict->v.deadflag)
|
|
return false;
|
|
if((int)edict->v.effects & EF_NODRAW)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static void UpdatePIV(void)
|
|
{
|
|
int i, j;
|
|
client_t *client;
|
|
trace_t trace;
|
|
vec3_t adjust_org1, adjust_org2, distvec;
|
|
float save_hull, dist;
|
|
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{
|
|
host_client->PIV = 0;
|
|
}
|
|
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{
|
|
if (host_client->state != cs_spawned || host_client->spectator)
|
|
continue;
|
|
|
|
VectorCopy(host_client->edict->v.origin, adjust_org1);
|
|
adjust_org1[2] += 24;
|
|
|
|
save_hull = host_client->edict->v.hull;
|
|
host_client->edict->v.hull = 0;
|
|
|
|
for(j=i+1, client = host_client+1 ; j<MAX_CLIENTS ; j++, client++)
|
|
{
|
|
if (client->state != cs_spawned || client->spectator)
|
|
continue;
|
|
|
|
VectorSubtract(client->edict->v.origin, host_client->edict->v.origin, distvec);
|
|
dist = VectorNormalize(distvec);
|
|
if(dist > sv_namedistance.value)
|
|
{
|
|
// Con_Printf("dist %f\n", dist);
|
|
continue;
|
|
}
|
|
|
|
VectorCopy(client->edict->v.origin, adjust_org2);
|
|
adjust_org2[2] += 24;
|
|
|
|
trace = SV_Move (adjust_org1, vec3_origin, vec3_origin, adjust_org2, false, host_client->edict);
|
|
if (trace.ent == client->edict)
|
|
{ //can see each other, check for invisible, dead
|
|
if (ValidToShowName(client->edict))
|
|
host_client->PIV |= 1<<j;
|
|
if (ValidToShowName(host_client->edict))
|
|
client->PIV |= 1<<i;
|
|
}
|
|
}
|
|
host_client->edict->v.hull = save_hull;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
SV_UpdateToReliableMessages
|
|
=======================
|
|
*/
|
|
void SV_UpdateToReliableMessages (void)
|
|
{
|
|
int i, j;
|
|
client_t *client;
|
|
eval_t *val;
|
|
edict_t *ent;
|
|
qboolean CheckPIV = false;
|
|
|
|
// Con_Printf("SV_UpdateToReliableMessages\n");
|
|
if (sv.time - sv.next_PIV_time >= 1)
|
|
{
|
|
sv.next_PIV_time = sv.time + 1;
|
|
CheckPIV = true;
|
|
UpdatePIV();
|
|
}
|
|
|
|
// check for changes to be sent over the reliable streams to all clients
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{
|
|
if (host_client->state != cs_spawned)
|
|
continue;
|
|
if (host_client->sendinfo)
|
|
{
|
|
host_client->sendinfo = false;
|
|
SV_FullClientUpdate (host_client, &sv.reliable_datagram);
|
|
}
|
|
if (host_client->old_frags != host_client->edict->v.frags)
|
|
{
|
|
for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++)
|
|
{
|
|
if (client->state < cs_connected)
|
|
continue;
|
|
//Sys_Printf("SV_UpdateToReliableMessages: Updated frags for client %d to %d\n", i, j);
|
|
MSG_WriteByte (&client->netchan.message, svc_updatedminfo);
|
|
MSG_WriteByte (&client->netchan.message, i);
|
|
MSG_WriteShort (&client->netchan.message, host_client->edict->v.frags);
|
|
MSG_WriteByte (&client->netchan.message, (host_client->playerclass<<5)|((int)host_client->edict->v.level&31));
|
|
|
|
if(dmMode.value==DM_SIEGE)
|
|
{
|
|
MSG_WriteByte (&client->netchan.message, svc_updatesiegelosses);
|
|
MSG_WriteByte (&client->netchan.message, pr_global_struct->defLosses);
|
|
MSG_WriteByte (&client->netchan.message, pr_global_struct->attLosses);
|
|
}
|
|
}
|
|
|
|
host_client->old_frags = host_client->edict->v.frags;
|
|
}
|
|
|
|
SV_WriteInventory(host_client, host_client->edict, &host_client->netchan.message);
|
|
|
|
if (CheckPIV && host_client->PIV != host_client->LastPIV)
|
|
{
|
|
MSG_WriteByte (&host_client->netchan.message, svc_update_piv);
|
|
MSG_WriteLong (&host_client->netchan.message, host_client->PIV);
|
|
host_client->LastPIV = host_client->PIV;
|
|
}
|
|
|
|
// maxspeed/entgravity changes
|
|
ent = host_client->edict;
|
|
|
|
val = GetEdictFieldValue(ent, "gravity");
|
|
if (val && host_client->entgravity != val->_float) {
|
|
host_client->entgravity = val->_float;
|
|
MSG_WriteByte(&host_client->netchan.message, svc_entgravity);
|
|
MSG_WriteFloat(&host_client->netchan.message, host_client->entgravity);
|
|
}
|
|
val = GetEdictFieldValue(ent, "maxspeed");
|
|
if (val && host_client->maxspeed != val->_float) {
|
|
host_client->maxspeed = val->_float;
|
|
MSG_WriteByte(&host_client->netchan.message, svc_maxspeed);
|
|
MSG_WriteFloat(&host_client->netchan.message, host_client->maxspeed);
|
|
}
|
|
|
|
}
|
|
|
|
if (sv.datagram.overflowed)
|
|
SZ_Clear (&sv.datagram);
|
|
|
|
// append the broadcast messages to each client messages
|
|
for (j=0, client = svs.clients ; j<MAX_CLIENTS ; j++, client++)
|
|
{
|
|
if (client->state < cs_connected)
|
|
continue; // reliables go to all connected or spawned
|
|
SZ_Write (&client->netchan.message
|
|
, sv.reliable_datagram.data
|
|
, sv.reliable_datagram.cursize);
|
|
|
|
if (client->state != cs_spawned)
|
|
continue; // datagrams only go to spawned
|
|
SZ_Write (&client->datagram
|
|
, sv.datagram.data
|
|
, sv.datagram.cursize);
|
|
}
|
|
|
|
SZ_Clear (&sv.reliable_datagram);
|
|
SZ_Clear (&sv.datagram);
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
SV_CleanupEnts
|
|
|
|
=============
|
|
*/
|
|
void SV_CleanupEnts (void)
|
|
{
|
|
int e;
|
|
edict_t *ent;
|
|
|
|
ent = NEXT_EDICT(sv.edicts);
|
|
for (e=1 ; e<sv.num_edicts ; e++, ent = NEXT_EDICT(ent))
|
|
{
|
|
ent->v.effects = (int)ent->v.effects & ~EF_MUZZLEFLASH;
|
|
ent->v.wpn_sound = 0;
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
SV_SendClientMessages
|
|
=======================
|
|
*/
|
|
void SV_SendClientMessages (void)
|
|
{
|
|
int i;
|
|
client_t *c;
|
|
|
|
// update frags, names, etc
|
|
SV_UpdateToReliableMessages ();
|
|
|
|
// build individual updates
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
{
|
|
if (!c->state)
|
|
continue;
|
|
// if the reliable message overflowed,
|
|
// drop the client
|
|
if (c->netchan.message.overflowed)
|
|
{
|
|
SZ_Clear (&c->netchan.message);
|
|
SZ_Clear (&c->datagram);
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s overflowed\n", c->name);
|
|
Con_Printf ("WARNING: reliable overflow for %s\n",c->name);
|
|
SV_DropClient (c);
|
|
c->send_message = true;
|
|
c->netchan.cleartime = 0; // don't choke this message
|
|
}
|
|
|
|
// only send messages if the client has sent one
|
|
// and the bandwidth is not choked
|
|
if (!c->send_message)
|
|
continue;
|
|
c->send_message = false; // try putting this after choke?
|
|
if (!Netchan_CanPacket (&c->netchan))
|
|
{
|
|
c->chokecount++;
|
|
continue; // bandwidth choke
|
|
}
|
|
|
|
if (c->state == cs_spawned)
|
|
SV_SendClientDatagram (c);
|
|
else
|
|
Netchan_Transmit (&c->netchan, 0, NULL); // just update reliable
|
|
|
|
}
|
|
|
|
// clear muzzle flashes & wpn_sound
|
|
SV_CleanupEnts ();
|
|
}
|
|
|
|
|
|
/*
|
|
=======================
|
|
SV_SendMessagesToAll
|
|
|
|
FIXME: does this sequence right?
|
|
=======================
|
|
*/
|
|
void SV_SendMessagesToAll (void)
|
|
{
|
|
int i;
|
|
client_t *c;
|
|
|
|
for (i=0, c = svs.clients ; i<MAX_CLIENTS ; i++, c++)
|
|
if (c->state) // FIXME: should this only send to active?
|
|
c->send_message = true;
|
|
|
|
SV_SendClientMessages ();
|
|
}
|
|
|