hexen/Hexen Source/TEXTDEFS.H

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2008-09-04 00:00:00 +00:00
//**************************************************************************
//**
//** textdefs.h : Heretic 2 : Raven Software, Corp.
//**
//** $RCSfile: textdefs.h,v $
//** $Revision: 1.34 $
//** $Date: 96/01/05 23:33:22 $
//** $Author: bgokey $
//**
//**************************************************************************
// MN_menu.c ---------------------------------------------------------------
#define PRESSKEY "press a key."
#define PRESSYN "press y or n."
#define TXT_PAUSED "PAUSED"
#define QUITMSG "are you sure you want to\nquit this great game?"
#define LOADNET "you can't do load while in a net game!\n\n"PRESSKEY
#define QLOADNET "you can't quickload during a netgame!\n\n"PRESSKEY
#define QSAVESPOT "you haven't picked a quicksave slot yet!\n\n"PRESSKEY
#define SAVEDEAD "you can't save if you aren't playing!\n\n"PRESSKEY
#define QSPROMPT "quicksave over your game named\n\n'%s'?\n\n"PRESSYN
#define QLPROMPT "do you want to quickload the game named"\
"\n\n'%s'?\n\n"PRESSYN
#define NEWGAME "you can't start a new game\n"\
"while in a network game.\n\n"PRESSKEY
#define MSGOFF "Messages OFF"
#define MSGON "Messages ON"
#define NETEND "you can't end a netgame!\n\n"PRESSKEY
#define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN
#define DOSY "(press y to quit to dos.)"
#define TXT_GAMMA_LEVEL_OFF "GAMMA CORRECTION OFF"
#define TXT_GAMMA_LEVEL_1 "GAMMA CORRECTION LEVEL 1"
#define TXT_GAMMA_LEVEL_2 "GAMMA CORRECTION LEVEL 2"
#define TXT_GAMMA_LEVEL_3 "GAMMA CORRECTION LEVEL 3"
#define TXT_GAMMA_LEVEL_4 "GAMMA CORRECTION LEVEL 4"
#define EMPTYSTRING "empty slot"
// P_inter.c ---------------------------------------------------------------
// Mana
#define TXT_MANA_1 "BLUE MANA"
#define TXT_MANA_2 "GREEN MANA"
#define TXT_MANA_BOTH "COMBINED MANA"
// Keys
#define TXT_KEY_STEEL "STEEL KEY"
#define TXT_KEY_CAVE "CAVE KEY"
#define TXT_KEY_AXE "AXE KEY"
#define TXT_KEY_FIRE "FIRE KEY"
#define TXT_KEY_EMERALD "EMERALD KEY"
#define TXT_KEY_DUNGEON "DUNGEON KEY"
#define TXT_KEY_SILVER "SILVER KEY"
#define TXT_KEY_RUSTED "RUSTED KEY"
#define TXT_KEY_HORN "HORN KEY"
#define TXT_KEY_SWAMP "SWAMP KEY"
#define TXT_KEY_CASTLE "CASTLE KEY"
// Artifacts
#define TXT_ARTIINVULNERABILITY "ICON OF THE DEFENDER"
#define TXT_ARTIHEALTH "QUARTZ FLASK"
#define TXT_ARTISUPERHEALTH "MYSTIC URN"
#define TXT_ARTISUMMON "DARK SERVANT"
#define TXT_ARTITORCH "TORCH"
#define TXT_ARTIEGG "PORKALATOR"
#define TXT_ARTIFLY "WINGS OF WRATH"
#define TXT_ARTITELEPORT "CHAOS DEVICE"
#define TXT_ARTIPOISONBAG "FLECHETTE"
#define TXT_ARTITELEPORTOTHER "BANISHMENT DEVICE"
#define TXT_ARTISPEED "BOOTS OF SPEED"
#define TXT_ARTIBOOSTMANA "KRATER OF MIGHT"
#define TXT_ARTIBOOSTARMOR "DRAGONSKIN BRACERS"
#define TXT_ARTIBLASTRADIUS "DISC OF REPULSION"
#define TXT_ARTIHEALINGRADIUS "MYSTIC AMBIT INCANT"
// Puzzle artifacts
#define TXT_ARTIPUZZSKULL "YORICK'S SKULL"
#define TXT_ARTIPUZZGEMBIG "HEART OF D'SPARIL"
#define TXT_ARTIPUZZGEMRED "RUBY PLANET"
#define TXT_ARTIPUZZGEMGREEN1 "EMERALD PLANET"
#define TXT_ARTIPUZZGEMGREEN2 "EMERALD PLANET"
#define TXT_ARTIPUZZGEMBLUE1 "SAPPHIRE PLANET"
#define TXT_ARTIPUZZGEMBLUE2 "SAPPHIRE PLANET"
#define TXT_ARTIPUZZBOOK1 "DAEMON CODEX"
#define TXT_ARTIPUZZBOOK2 "LIBER OSCURA"
#define TXT_ARTIPUZZSKULL2 "FLAME MASK"
#define TXT_ARTIPUZZFWEAPON "GLAIVE SEAL"
#define TXT_ARTIPUZZCWEAPON "HOLY RELIC"
#define TXT_ARTIPUZZMWEAPON "SIGIL OF THE MAGUS"
#define TXT_ARTIPUZZGEAR "CLOCK GEAR"
#define TXT_USEPUZZLEFAILED "YOU CANNOT USE THIS HERE"
// Items
#define TXT_ITEMHEALTH "CRYSTAL VIAL"
#define TXT_ITEMBAGOFHOLDING "BAG OF HOLDING"
#define TXT_ITEMSHIELD1 "SILVER SHIELD"
#define TXT_ITEMSHIELD2 "ENCHANTED SHIELD"
#define TXT_ITEMSUPERMAP "MAP SCROLL"
#define TXT_ARMOR1 "MESH ARMOR"
#define TXT_ARMOR2 "FALCON SHIELD"
#define TXT_ARMOR3 "PLATINUM HELMET"
#define TXT_ARMOR4 "AMULET OF WARDING"
// Weapons
#define TXT_WEAPON_F2 "TIMON'S AXE"
#define TXT_WEAPON_F3 "HAMMER OF RETRIBUTION"
#define TXT_WEAPON_F4 "QUIETUS ASSEMBLED"
#define TXT_WEAPON_C2 "SERPENT STAFF"
#define TXT_WEAPON_C3 "FIRESTORM"
#define TXT_WEAPON_C4 "WRAITHVERGE ASSEMBLED"
#define TXT_WEAPON_M2 "FROST SHARDS"
#define TXT_WEAPON_M3 "ARC OF DEATH"
#define TXT_WEAPON_M4 "BLOODSCOURGE ASSEMBLED"
#define TXT_QUIETUS_PIECE "SEGMENT OF QUIETUS"
#define TXT_WRAITHVERGE_PIECE "SEGMENT OF WRAITHVERGE"
#define TXT_BLOODSCOURGE_PIECE "SEGMENT OF BLOODSCOURGE"
// SB_bar.c ----------------------------------------------------------------
#define TXT_CHEATGODON "GOD MODE ON"
#define TXT_CHEATGODOFF "GOD MODE OFF"
#define TXT_CHEATNOCLIPON "NO CLIPPING ON"
#define TXT_CHEATNOCLIPOFF "NO CLIPPING OFF"
#define TXT_CHEATWEAPONS "ALL WEAPONS"
#define TXT_CHEATHEALTH "FULL HEALTH"
#define TXT_CHEATKEYS "ALL KEYS"
#define TXT_CHEATSOUNDON "SOUND DEBUG ON"
#define TXT_CHEATSOUNDOFF "SOUND DEBUG OFF"
#define TXT_CHEATTICKERON "TICKER ON"
#define TXT_CHEATTICKEROFF "TICKER OFF"
#define TXT_CHEATARTIFACTS3 "ALL ARTIFACTS"
#define TXT_CHEATARTIFACTSFAIL "BAD INPUT"
#define TXT_CHEATWARP "LEVEL WARP"
#define TXT_CHEATSCREENSHOT "SCREENSHOT"
#define TXT_CHEATIDDQD "TRYING TO CHEAT, EH? NOW YOU DIE!"
#define TXT_CHEATIDKFA "CHEATER - YOU DON'T DESERVE WEAPONS"
#define TXT_CHEATBADINPUT "BAD INPUT"
#define TXT_CHEATNOMAP "CAN'T FIND MAP"
// G_game.c ----------------------------------------------------------------
#define TXT_GAMESAVED "GAME SAVED"
// M_misc.c ----------------------------------------------------------------
#define HUSTR_CHATMACRO1 "I'm ready to kick butt!"
#define HUSTR_CHATMACRO2 "I'm OK."
#define HUSTR_CHATMACRO3 "I'm not looking too good!"
#define HUSTR_CHATMACRO4 "Help!"
#define HUSTR_CHATMACRO5 "You suck!"
#define HUSTR_CHATMACRO6 "Next time, scumbag..."
#define HUSTR_CHATMACRO7 "Come here!"
#define HUSTR_CHATMACRO8 "I'll take care of it."
#define HUSTR_CHATMACRO9 "Yes"
#define HUSTR_CHATMACRO0 "No"
// AM_map.c ----------------------------------------------------------------
#define AMSTR_FOLLOWON "FOLLOW MODE ON"
#define AMSTR_FOLLOWOFF "FOLLOW MODE OFF"