244 lines
6.2 KiB
Text
244 lines
6.2 KiB
Text
# Microsoft Developer Studio Project File - Name="qbsp3" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=qbsp3 - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "qbsp3.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "qbsp3.mak" CFG="qbsp3 - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "qbsp3 - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "qbsp3 - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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# ADD LINK32 winspool.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:console /machine:I386
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
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# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\..\..\gamecode\qcommon" /I "..\..\common" /I "..\..\ref_common" /D "_DEBUG" /D "_TOOL" /D "WIN32" /D "_CONSOLE" /FR /YX /FD /c
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# ADD LINK32 wsock32.lib opengl32.lib glaux.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /map /debug /machine:I386
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SOURCE=.\brushbsp.c
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SOURCE=..\..\common\bspfile.c
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SOURCE=..\..\common\cmdlib.c
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SOURCE=..\..\common\mathlib.c
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SOURCE=..\..\common\md4.c
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SOURCE=..\..\common\polylib.c
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SOURCE=.\portals.c
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SOURCE=.\prtfile.c
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# End Source File
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SOURCE=.\qbsp3.c
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SOURCE=..\..\common\scriplib.c
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# End Source File
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SOURCE=.\textures.c
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SOURCE=..\..\common\threads.c
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SOURCE=..\..\common\token.c
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SOURCE=.\tree.c
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SOURCE=.\writebsp.c
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# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
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SOURCE=..\..\common\bspfile.h
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SOURCE=..\..\common\cmdlib.h
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SOURCE=..\..\ref_gl\fmodel.h
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SOURCE=..\..\common\l3dslib.h
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SOURCE=..\..\common\lbmlib.h
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SOURCE=..\..\qcommon\q_typedef.h
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SOURCE=.\qbsp.h
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