heretic2-sdk/Toolkit/Programming/GameCode/game/m_spreader_anim.h
1998-11-24 00:00:00 +00:00

218 lines
7.2 KiB
C

// R:\Art\models/monsters\spreader
// This file generated by qdata - Do NOT Modify
#define FRAME_atacka1 0
#define FRAME_atacka2 1
#define FRAME_atacka3 2
#define FRAME_atacka4 3
#define FRAME_atacka5 4
#define FRAME_atacka6 5
#define FRAME_atacka7 6
#define FRAME_atacka8 7
#define FRAME_atacka9 8
#define FRAME_atacka10 9
#define FRAME_atacka11 10
#define FRAME_atacka12 11
#define FRAME_atacka13 12
#define FRAME_atacka14 13
#define FRAME_atacka15 14
#define FRAME_atacka16 15
#define FRAME_atackb1 16
#define FRAME_atackb2 17
#define FRAME_atackb3 18
#define FRAME_atackb4 19
#define FRAME_atackb5 20
#define FRAME_atackb6 21
#define FRAME_atackb7 22
#define FRAME_atackb8 23
#define FRAME_atackb9 24
#define FRAME_atackb10 25
#define FRAME_atackb11 26
#define FRAME_atackb12 27
#define FRAME_atackb13 28
#define FRAME_atackb14 29
#define FRAME_backup1 30
#define FRAME_backup2 31
#define FRAME_backup3 32
#define FRAME_backup4 33
#define FRAME_backup5 34
#define FRAME_backup6 35
#define FRAME_backup7 36
#define FRAME_backup8 37
#define FRAME_backup9 38
#define FRAME_backup10 39
#define FRAME_backup11 40
#define FRAME_backup12 41
#define FRAME_backup13 42
#define FRAME_bkatck1 43
#define FRAME_bkatck2 44
#define FRAME_bkatck3 45
#define FRAME_bkatck4 46
#define FRAME_bkatck5 47
#define FRAME_bkatck6 48
#define FRAME_bkatck7 49
#define FRAME_bkatck8 50
#define FRAME_bkatck9 51
#define FRAME_bkatck10 52
#define FRAME_bkatck11 53
#define FRAME_bkatck12 54
#define FRAME_bkatck13 55
#define FRAME_death1 56
#define FRAME_death2 57
#define FRAME_death3 58
#define FRAME_death4 59
#define FRAME_death5 60
#define FRAME_death6 61
#define FRAME_death7 62
#define FRAME_death8 63
#define FRAME_death9 64
#define FRAME_death10 65
#define FRAME_death11 66
#define FRAME_death12 67
#define FRAME_death13 68
#define FRAME_death14 69
#define FRAME_death15 70
#define FRAME_death16 71
#define FRAME_death17 72
#define FRAME_dkatck 73
#define FRAME_dkatck_1 74
#define FRAME_dkatck_2 75
#define FRAME_dkatck_3 76
#define FRAME_dkatck_4 77
#define FRAME_dkatck_5 78
#define FRAME_dkatck_6 79
#define FRAME_duck1 80
#define FRAME_duck2 81
#define FRAME_duck3 82
#define FRAME_duck4 83
#define FRAME_duck5 84
#define FRAME_duck6 85
#define FRAME_duck7 86
#define FRAME_idle1 87
#define FRAME_idle2 88
#define FRAME_idle3 89
#define FRAME_idle4 90
#define FRAME_idle5 91
#define FRAME_idle6 92
#define FRAME_idle7 93
#define FRAME_idle8 94
#define FRAME_idle9 95
#define FRAME_idle10 96
#define FRAME_idle11 97
#define FRAME_pain1 98
#define FRAME_pain2 99
#define FRAME_pain3 100
#define FRAME_pain4 101
#define FRAME_pain5 102
#define FRAME_pain6 103
#define FRAME_pain7 104
#define FRAME_pvtlt1 105
#define FRAME_pvtlt2 106
#define FRAME_pvtlt3 107
#define FRAME_pvtlt4 108
#define FRAME_pvtlt5 109
#define FRAME_pvtrt1 110
#define FRAME_pvtrt2 111
#define FRAME_pvtrt3 112
#define FRAME_pvtrt4 113
#define FRAME_pvtrt5 114
#define FRAME_rnatck1 115
#define FRAME_rnatck2 116
#define FRAME_rnatck3 117
#define FRAME_rnatck4 118
#define FRAME_rnatck5 119
#define FRAME_rnatck6 120
#define FRAME_rnatck7 121
#define FRAME_rnatck8 122
#define FRAME_run1 123
#define FRAME_run2 124
#define FRAME_run3 125
#define FRAME_run4 126
#define FRAME_run5 127
#define FRAME_run6 128
#define FRAME_run7 129
#define FRAME_run8 130
#define FRAME_walk1 131
#define FRAME_walk2 132
#define FRAME_walk3 133
#define FRAME_walk4 134
#define FRAME_walk5 135
#define FRAME_walk6 136
#define FRAME_walk7 137
#define FRAME_walk8 138
#define FRAME_walk9 139
#define FRAME_walk10 140
#define FRAME_walk11 141
#define FRAME_walk12 142
#define FRAME_walk13 143
#define FRAME_dkidle1 144
#define FRAME_dkidle2 145
#define FRAME_dkidle3 146
#define FRAME_dkidle4 147
#define FRAME_dkidle5 148
#define FRAME_dkidle6 149
#define FRAME_dkidle7 150
#define FRAME_dkidle8 151
#define FRAME_dkidle9 152
#define FRAME_dkidle10 153
#define FRAME_dkidle11 154
#define FRAME_dkidle12 155
#define FRAME_deathb1 156
#define FRAME_deathb2 157
#define FRAME_deathb3 158
#define FRAME_deathb4 159
#define FRAME_deathb5 160
#define FRAME_deathb6 161
#define FRAME_deathb7 162
#define FRAME_deathb8 163
#define FRAME_deathb9 164
#define FRAME_deathb10 165
#define FRAME_deathb11 166
#define FRAME_deathb12 167
#define FRAME_deathb13 168
#define FRAME_deathb14 169
#define FRAME_deathb15 170
#define FRAME_deathb16 171
#define FRAME_deathb17 172
#define FRAME_jump1 173
#define FRAME_jump2 174
#define FRAME_jump3 175
#define FRAME_jump4 176
#define FRAME_jump5 177
#define FRAME_jump6 178
#define FRAME_jump7 179
#define FRAME_jump8 180
#define FRAME_jump9 181
#define FRAME_jump10 182
#define FRAME_jump11 183
#define FRAME_jump12 184
#define FRAME_jump13 185
#define FRAME_jump14 186
#define FRAME_jump15 187
#define FRAME_jump16 188
#define FRAME_jump17 189
#define FRAME_jump18 190
#define FRAME_jump19 191
#define FRAME_jump20 192
#define FRAME_jump21 193
#define FRAME_jump22 194
#define FRAME_jump23 195
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 13
#define MESH__PARENT 0
#define MESH__CHILD 1
#define MESH__BODY 2
#define MESH__BOMB 3
#define MESH__RITLEG 4
#define MESH__LFTARM 5
#define MESH__LFTLEG 6
#define MESH__HEAD 7
#define MESH__RITARM 8
#define MESH__TANK3 9
#define MESH__TANK2 10
#define MESH__TANK1 11
#define MESH__HOSE 12