heretic2-sdk/Toolkit/Programming/GameCode/game/m_elflord_anims.h
1998-11-24 00:00:00 +00:00

188 lines
6.3 KiB
C

// R:\Art\models/monsters\elflord
// This file generated by qdata - Do NOT Modify
#define FRAME_attka1 0
#define FRAME_attka2 1
#define FRAME_attka3 2
#define FRAME_attka4 3
#define FRAME_attka5 4
#define FRAME_attka6 5
#define FRAME_attka7 6
#define FRAME_attka8 7
#define FRAME_attka9 8
#define FRAME_attka10 9
#define FRAME_attka11 10
#define FRAME_attka12 11
#define FRAME_attka13 12
#define FRAME_attka14 13
#define FRAME_attka15 14
#define FRAME_attkb1 15
#define FRAME_attkb2 16
#define FRAME_attkb3 17
#define FRAME_attkb4 18
#define FRAME_attkb5 19
#define FRAME_attkb6 20
#define FRAME_attkb7 21
#define FRAME_attkb8 22
#define FRAME_attkb9 23
#define FRAME_attkb10 24
#define FRAME_attkb11 25
#define FRAME_attkb12 26
#define FRAME_attkb13 27
#define FRAME_attkb14 28
#define FRAME_attkb15 29
#define FRAME_attkb16 30
#define FRAME_attkb17 31
#define FRAME_attkb18 32
#define FRAME_attkb19 33
#define FRAME_attkb20 34
#define FRAME_charge1 35
#define FRAME_charge2 36
#define FRAME_charge3 37
#define FRAME_charge4 38
#define FRAME_charge5 39
#define FRAME_charge6 40
#define FRAME_charge7 41
#define FRAME_charge8 42
#define FRAME_charge9 43
#define FRAME_charge10 44
#define FRAME_charge11 45
#define FRAME_charge12 46
#define FRAME_charge13 47
#define FRAME_cluster 48
#define FRAME_death1 49
#define FRAME_death2 50
#define FRAME_death3 51
#define FRAME_death4 52
#define FRAME_death5 53
#define FRAME_death6 54
#define FRAME_death7 55
#define FRAME_death8 56
#define FRAME_death9 57
#define FRAME_death10 58
#define FRAME_death11 59
#define FRAME_death12 60
#define FRAME_death13 61
#define FRAME_death14 62
#define FRAME_death15 63
#define FRAME_death16 64
#define FRAME_dgleft1 65
#define FRAME_dgleft2 66
#define FRAME_dgleft3 67
#define FRAME_dgleft4 68
#define FRAME_dgleft5 69
#define FRAME_dgleft6 70
#define FRAME_dgleft7 71
#define FRAME_dgrite1 72
#define FRAME_dgrite2 73
#define FRAME_dgrite3 74
#define FRAME_dgrite4 75
#define FRAME_dgrite5 76
#define FRAME_dgrite6 77
#define FRAME_dgrite7 78
#define FRAME_ftback1 79
#define FRAME_ftback2 80
#define FRAME_ftback3 81
#define FRAME_ftback4 82
#define FRAME_ftback5 83
#define FRAME_ftback6 84
#define FRAME_ftback7 85
#define FRAME_ftback8 86
#define FRAME_ftback9 87
#define FRAME_ftback10 88
#define FRAME_ftback11 89
#define FRAME_ftforwd1 90
#define FRAME_ftforwd2 91
#define FRAME_ftforwd3 92
#define FRAME_ftforwd4 93
#define FRAME_ftforwd5 94
#define FRAME_ftforwd6 95
#define FRAME_ftforwd7 96
#define FRAME_ftforwd8 97
#define FRAME_ftforwd9 98
#define FRAME_ftforwd10 99
#define FRAME_ftforwd11 100
#define FRAME_idle1 101
#define FRAME_idle2 102
#define FRAME_idle3 103
#define FRAME_idle4 104
#define FRAME_idle5 105
#define FRAME_idle6 106
#define FRAME_idle7 107
#define FRAME_idle8 108
#define FRAME_idle9 109
#define FRAME_idle10 110
#define FRAME_idle11 111
#define FRAME_idle12 112
#define FRAME_idle13 113
#define FRAME_idle14 114
#define FRAME_idle15 115
#define FRAME_idle16 116
#define FRAME_idle17 117
#define FRAME_idle18 118
#define FRAME_idle19 119
#define FRAME_idle20 120
#define FRAME_idle21 121
#define FRAME_idle22 122
#define FRAME_idle23 123
#define FRAME_idle24 124
#define FRAME_pain1 125
#define FRAME_pain2 126
#define FRAME_pain3 127
#define FRAME_pain4 128
#define FRAME_pain5 129
#define FRAME_pain6 130
#define FRAME_pain7 131
#define FRAME_poly 132
#define FRAME_shield1 133
#define FRAME_shield2 134
#define FRAME_shield3 135
#define FRAME_shield4 136
#define FRAME_shield5 137
#define FRAME_shield6 138
#define FRAME_shield7 139
#define FRAME_shield8 140
#define FRAME_shield9 141
#define FRAME_shield10 142
#define FRAME_shield11 143
#define FRAME_shield12 144
#define FRAME_shield13 145
#define FRAME_shield14 146
#define FRAME_shield15 147
#define FRAME_shield16 148
#define FRAME_shield17 149
#define FRAME_shield18 150
#define FRAME_shield19 151
#define FRAME_shield20 152
#define FRAME_shield21 153
#define FRAME_shield22 154
#define FRAME_shield23 155
#define FRAME_newatk1 156
#define FRAME_newatk2 157
#define FRAME_newatk3 158
#define FRAME_newatk4 159
#define FRAME_newatk5 160
#define FRAME_newatk6 161
#define FRAME_newatk7 162
#define FRAME_newatk8 163
#define FRAME_newatk9 164
#define FRAME_newatk10 165
#define FRAME_newatk11 166
#define FRAME_newatk12 167
#define FRAME_newatk13 168
#define FRAME_newatk14 169
#define FRAME_newatk15 170
#define FRAME_newatk16 171
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 7
#define MESH_IDLE1 0
#define MESH__BODY25 1
#define MESH__LEFTARM25 2
#define MESH__RIGHTARM25 3
#define MESH__HEAD25 4
#define MESH__THECAPE25 5
#define MESH__LIGHT25 6