heretic2-sdk/Toolkit/Designer/dsexamples/hive/biteme.ds

51 lines
1.1 KiB
Plaintext

// The most awful and brain racking BearTrap from hell!
#include "../common/header.ds"
output "r:/base/ds/hive"
parameter entity parm1
parameter entity parm2
parameter entity parm3
local int sig1
local int sig2
parm1.movetype = PHYSICSTYPE_NOCLIP
parm2.movetype = PHYSICSTYPE_NOCLIP
//this better fucking work
label start
rotate entity parm1 by [0, 0, 45] at 600 speed signaling sig1
rotate entity parm2 by [0, 0, -45] at 600 speed signaling sig2
wait for all clearing sig1, sig2
enable trigger entity parm3
rotate entity parm1 by [0, 0, 45] at 600 speed signaling sig1
rotate entity parm2 by [0, 0,-45] at 600 speed signaling sig2
wait for all clearing sig1, sig2
play sound "objects/klang.wav" for entity parm1 on channel 10
wait .2 seconds
disable trigger entity parm3
rotate entity parm1 by [0, 0, -45] at 600 speed signaling sig1
rotate entity parm2 by [0, 0, 45] at 600 speed signaling sig2
wait for all clearing sig1, sig2
rotate entity parm1 by [0, 0, -45] at 600 speed signaling sig1
rotate entity parm2 by [0, 0, 45] at 600 speed signaling sig2
wait for all clearing sig1, sig2
suspend
goto start