1144 lines
28 KiB
C
1144 lines
28 KiB
C
// select.c
|
|
|
|
#include "qe3.h"
|
|
#include "undo.h"
|
|
|
|
/*
|
|
===========
|
|
Test_Ray
|
|
===========
|
|
*/
|
|
#define DIST_START 999999
|
|
trace_t Test_Ray (vec3_t origin, vec3_t dir, int flags)
|
|
{
|
|
brush_t *brush;
|
|
face_t *face;
|
|
float dist;
|
|
trace_t t;
|
|
|
|
memset (&t, 0, sizeof(t));
|
|
t.dist = DIST_START;
|
|
|
|
if (! (flags & SF_SELECTED_ONLY) )
|
|
for (brush = active_brushes.next ; brush != &active_brushes ; brush=brush->next)
|
|
{
|
|
if ( (flags & SF_ENTITIES_FIRST) && brush->owner == world_entity)
|
|
continue;
|
|
if (FilterBrush (brush))
|
|
continue;
|
|
face = Brush_Ray (origin, dir, brush, &dist);
|
|
if (dist > 0 && dist < t.dist)
|
|
{
|
|
t.dist = dist;
|
|
t.brush = brush;
|
|
t.face = face;
|
|
t.selected = false;
|
|
}
|
|
}
|
|
for (brush = selected_brushes.next ; brush != &selected_brushes ; brush=brush->next)
|
|
{
|
|
if ( (flags & SF_ENTITIES_FIRST) && brush->owner == world_entity)
|
|
continue;
|
|
if (FilterBrush (brush))
|
|
continue;
|
|
face = Brush_Ray (origin, dir, brush, &dist);
|
|
if (dist > 0 && dist < t.dist)
|
|
{
|
|
t.dist = dist;
|
|
t.brush = brush;
|
|
t.face = face;
|
|
t.selected = true;
|
|
}
|
|
}
|
|
|
|
// if entites first, but didn't find any, check regular
|
|
|
|
if ( (flags & SF_ENTITIES_FIRST) && t.brush == NULL)
|
|
return Test_Ray (origin, dir, flags - SF_ENTITIES_FIRST);
|
|
|
|
return t;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Select_Brush
|
|
|
|
============
|
|
*/
|
|
void Select_Brush (brush_t *brush)
|
|
{
|
|
brush_t *b;
|
|
entity_t *e;
|
|
|
|
selected_face = NULL;
|
|
e = brush->owner;
|
|
if (e)
|
|
{
|
|
// select complete entity on first click
|
|
if (e != world_entity)
|
|
{
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
if (b->owner == e)
|
|
goto singleselect;
|
|
for (b=e->brushes.onext ; b != &e->brushes ; b=b->onext)
|
|
{
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &selected_brushes);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
singleselect:
|
|
Brush_RemoveFromList (brush);
|
|
Brush_AddToList (brush, &selected_brushes);
|
|
}
|
|
|
|
if (e->eclass)
|
|
{
|
|
UpdateEntitySel(brush->owner->eclass);
|
|
}
|
|
}
|
|
TEXMOD_UpdateCheck();
|
|
|
|
}
|
|
|
|
/*
|
|
============
|
|
Select_Ray
|
|
|
|
If the origin is inside a brush, that brush will be ignored.
|
|
============
|
|
*/
|
|
void Select_Ray (vec3_t origin, vec3_t dir, int flags)
|
|
{
|
|
trace_t t;
|
|
|
|
t = Test_Ray (origin, dir, flags);
|
|
if (!t.brush)
|
|
return;
|
|
|
|
if (flags == SF_SINGLEFACE)
|
|
{
|
|
selected_face = t.face;
|
|
selected_face_brush = t.brush;
|
|
Sys_UpdateWindows (W_ALL);
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
return;
|
|
}
|
|
|
|
// move the brush to the other list
|
|
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
if (t.selected)
|
|
{
|
|
Brush_RemoveFromList (t.brush);
|
|
Brush_AddToList (t.brush, &active_brushes);
|
|
} else
|
|
{
|
|
Select_Brush (t.brush);
|
|
}
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
|
|
}
|
|
|
|
|
|
void Select_Delete (qboolean undo)
|
|
{
|
|
brush_t *brush;
|
|
|
|
if(undo)
|
|
{
|
|
UNDO_StartBrushDelete("&Undo Deletion");
|
|
}
|
|
selected_face = NULL;
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
g_qeglobals.d_num_move_points = 0;
|
|
while (selected_brushes.next != &selected_brushes)
|
|
{
|
|
brush = selected_brushes.next;
|
|
Brush_Free (brush);
|
|
}
|
|
|
|
// FIXME: remove any entities with no brushes
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
|
|
void Select_Deselect (void)
|
|
{
|
|
brush_t *b;
|
|
|
|
g_qeglobals.d_workcount++;
|
|
g_qeglobals.d_num_move_points = 0;
|
|
|
|
b = selected_brushes.next;
|
|
|
|
if (b == &selected_brushes)
|
|
{
|
|
if (selected_face)
|
|
{
|
|
selected_face = NULL;
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
return;
|
|
}
|
|
|
|
selected_face = NULL;
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
// grab top / bottom height for new brushes
|
|
if (b->mins[2] < b->maxs[2])
|
|
{
|
|
g_qeglobals.d_new_brush_bottom_z = b->mins[2];
|
|
g_qeglobals.d_new_brush_top_z = b->maxs[2];
|
|
}
|
|
|
|
selected_brushes.next->prev = &active_brushes;
|
|
selected_brushes.prev->next = active_brushes.next;
|
|
active_brushes.next->prev = selected_brushes.prev;
|
|
active_brushes.next = selected_brushes.next;
|
|
selected_brushes.prev = selected_brushes.next = &selected_brushes;
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
/*
|
|
============
|
|
Select_Move
|
|
============
|
|
*/
|
|
void Select_Move (vec3_t delta)
|
|
{
|
|
brush_t *b;
|
|
qboolean moveorigin;
|
|
|
|
moveorigin = true;
|
|
|
|
// actually move the selected brushes
|
|
for (b = selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
Brush_Move (b, delta, moveorigin);
|
|
if (b->owner->eclass->PhysicsModel)
|
|
{
|
|
moveorigin = false;
|
|
}
|
|
}
|
|
// Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Select_Clone
|
|
|
|
Creates an exact duplicate of the selection in place, then moves
|
|
the selected brushes off of their old positions
|
|
============
|
|
*/
|
|
void Select_Clone (void)
|
|
{
|
|
brush_t *b, *b2, *n, *next, *next2;
|
|
vec3_t delta;
|
|
entity_t *e;
|
|
qboolean moveorigin;
|
|
|
|
moveorigin = true;
|
|
|
|
// UNDO_StartBrushAdd ("&Undo Clone");
|
|
g_qeglobals.d_workcount++;
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
delta[0] = g_qeglobals.d_gridsize;
|
|
delta[1] = g_qeglobals.d_gridsize;
|
|
delta[2] = 0;
|
|
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
// if the brush is a world brush, handle simply
|
|
if (b->owner == world_entity)
|
|
{
|
|
n = Brush_Clone (b);
|
|
Brush_AddToList (n, &active_brushes);
|
|
Entity_LinkBrush (world_entity, n);
|
|
Brush_Build( n );
|
|
Brush_Move (b, delta, true);
|
|
continue;
|
|
}
|
|
|
|
e = Entity_Clone (b->owner);
|
|
// clear the target / targetname
|
|
DeleteKey (e, "target");
|
|
DeleteKey (e, "target2");
|
|
DeleteKey (e, "targetname");
|
|
|
|
// if the brush is a fixed size entity, create a new entity
|
|
if (b->owner->eclass->fixedsize)
|
|
{
|
|
n = Brush_Clone (b);
|
|
Brush_AddToList (n, &active_brushes);
|
|
Entity_LinkBrush (e, n);
|
|
Brush_Build( n );
|
|
Brush_Move (b, delta, true);
|
|
continue;
|
|
}
|
|
|
|
// brush is a complex entity, grab all the other ones now
|
|
|
|
next = &selected_brushes;
|
|
|
|
for ( b2 = b ; b2 != &selected_brushes ; b2=next2)
|
|
{
|
|
next2 = b2->next;
|
|
if (b2->owner != b->owner)
|
|
{
|
|
if (next == &selected_brushes)
|
|
next = b2;
|
|
continue;
|
|
}
|
|
|
|
// move b2 to the start of selected_brushes,
|
|
// so it won't be hit again
|
|
Brush_RemoveFromList (b2);
|
|
Brush_AddToList (b2, &selected_brushes);
|
|
|
|
n = Brush_Clone (b2);
|
|
Brush_AddToList (n, &active_brushes);
|
|
Entity_LinkBrush (e, n);
|
|
Brush_Build( n );
|
|
Brush_Move (b2, delta, moveorigin);
|
|
if (b->owner->eclass->PhysicsModel)
|
|
{
|
|
moveorigin = false;
|
|
}
|
|
}
|
|
|
|
}
|
|
UNDO_FinishBrushAdd("&Undo Clone");
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
============
|
|
Select_SetTexture
|
|
============
|
|
*/
|
|
void Select_SetTexture (texdef_t *texdef)
|
|
{
|
|
brush_t *b;
|
|
|
|
if (selected_face)
|
|
{
|
|
selected_face->texdef = *texdef;
|
|
Brush_Build(selected_face_brush);
|
|
}
|
|
else
|
|
{
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
if (!b->owner->eclass->fixedsize)
|
|
Brush_SetTexture (b, texdef);
|
|
}
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
|
|
/*
|
|
================================================================
|
|
|
|
TRANSFORMATIONS
|
|
|
|
================================================================
|
|
*/
|
|
|
|
void Select_GetBounds (vec3_t mins, vec3_t maxs)
|
|
{
|
|
brush_t *b;
|
|
int i;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
mins[i] = 99999;
|
|
maxs[i] = -99999;
|
|
}
|
|
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (b->mins[i] < mins[i])
|
|
mins[i] = b->mins[i];
|
|
if (b->maxs[i] > maxs[i])
|
|
maxs[i] = b->maxs[i];
|
|
}
|
|
}
|
|
|
|
void Select_GetMid (vec3_t mid)
|
|
{
|
|
vec3_t mins, maxs;
|
|
int i;
|
|
|
|
Select_GetBounds (mins, maxs);
|
|
for (i=0 ; i<3 ; i++)
|
|
mid[i] = g_qeglobals.d_gridsize*floor ( ( (mins[i] + maxs[i])*0.5 )/g_qeglobals.d_gridsize );
|
|
// the gridsize bit makes the origin fit the grid
|
|
}
|
|
|
|
vec3_t select_origin;
|
|
vec3_t select_matrix[3];
|
|
qboolean select_fliporder;
|
|
|
|
void Select_AplyMatrix (void)
|
|
{
|
|
brush_t *b;
|
|
face_t *f;
|
|
int i, j;
|
|
vec3_t temp;
|
|
|
|
|
|
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
{
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
VectorSubtract (f->planepts[i], select_origin, temp);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
f->planepts[i][j] = DotProduct(temp, select_matrix[j])
|
|
+ select_origin[j];
|
|
|
|
}
|
|
}
|
|
if (select_fliporder)
|
|
{
|
|
VectorCopy (f->planepts[0], temp);
|
|
VectorCopy (f->planepts[2], f->planepts[0]);
|
|
VectorCopy (temp, f->planepts[2]);
|
|
}
|
|
}
|
|
Brush_Build( b );
|
|
}
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
|
|
void Select_FlipAxis (int axis)
|
|
{
|
|
int i;
|
|
|
|
Select_GetMid (select_origin);
|
|
|
|
if ((selected_brushes.next->owner != NULL) && (selected_brushes.next->owner->eclass->PhysicsModel))
|
|
{
|
|
GetVectorForKey(selected_brushes.next->owner, "origin", select_origin);
|
|
}
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
VectorCopy (vec3_origin, select_matrix[i]);
|
|
select_matrix[i][i] = 1;
|
|
}
|
|
select_matrix[axis][axis] = -1;
|
|
|
|
select_fliporder = true;
|
|
Select_AplyMatrix ();
|
|
}
|
|
|
|
|
|
void Select_RotateAxis (int axis, float deg)
|
|
{
|
|
|
|
brush_t *b;
|
|
// brush_t *bcopy;
|
|
// face_t *f, *fcopy;
|
|
// vec3_t texvect[2], texvectcopy[2];
|
|
// vec3_t rotnorm, rotvert;
|
|
vec3_t zaxis, origin;
|
|
// float oldscale[2], oldshift[2];
|
|
// float delu, delv, delw;
|
|
// float maxx, maxy, minx, miny, maxz, minz;
|
|
// float delucopy, delvcopy, delwcopy;
|
|
// float maxxcopy, maxycopy, maxzcopy, minxcopy, minycopy, minzcopy;
|
|
// float dot, dotmax;
|
|
// int index;
|
|
int stayaway =0;
|
|
char text[255];
|
|
int oldangle;
|
|
|
|
vec3_t temp;
|
|
int i, j;
|
|
vec_t c, s;
|
|
|
|
|
|
if (deg == 0)
|
|
return;
|
|
|
|
Select_GetMid (select_origin);
|
|
|
|
if ((selected_brushes.next->owner != NULL) &&
|
|
(selected_brushes.next == selected_brushes.prev) &&
|
|
strcmp(selected_brushes.next->owner->eclass->name,"worldspawn") &&
|
|
(selected_brushes.next->owner->eclass->fixedsize)) // one selected entity
|
|
{
|
|
GetVectorForKey (selected_brushes.next->owner, "origin", select_origin);
|
|
stayaway =1;
|
|
}
|
|
|
|
if ((selected_brushes.next->owner != NULL) && (selected_brushes.next->owner->eclass->PhysicsModel) &&
|
|
(axis == 2))
|
|
{
|
|
oldangle = IntForKey(selected_brushes.next->owner, "angle");
|
|
oldangle -= deg;
|
|
while (oldangle < 0)
|
|
{
|
|
oldangle +=360;
|
|
}
|
|
while (oldangle >= 360)
|
|
{
|
|
oldangle -= 360;
|
|
}
|
|
sprintf(text, "%i", oldangle);
|
|
SetKeyValue(selected_brushes.next->owner, "angle", text);
|
|
GetVectorForKey(selected_brushes.next->owner, "origin", select_origin);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
select_fliporder = false;
|
|
|
|
zaxis[0] = 0;
|
|
zaxis[1] = 0;
|
|
zaxis[2] = 1;
|
|
|
|
if (deg == 90)
|
|
{
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
VectorCopy (vec3_origin, select_matrix[i]);
|
|
select_matrix[i][i] = 1;
|
|
}
|
|
i = (axis+1)%3;
|
|
j = (axis+2)%3;
|
|
VectorCopy (select_matrix[i], temp);
|
|
VectorCopy (select_matrix[j], select_matrix[i]);
|
|
VectorSubtract (vec3_origin, temp, select_matrix[j]);
|
|
}
|
|
else
|
|
{
|
|
deg = -deg;
|
|
if (deg == -180)
|
|
{
|
|
c = -1;
|
|
s = 0;
|
|
}
|
|
else if (deg == -270)
|
|
{
|
|
c = 0;
|
|
s = -1;
|
|
}
|
|
else
|
|
{
|
|
c = cos(deg/180*3.14159);
|
|
s = sin (deg/180*3.14159);
|
|
}
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
VectorCopy (vec3_origin, select_matrix[i]);
|
|
select_matrix[i][i] = 1;
|
|
}
|
|
|
|
switch (axis)
|
|
{
|
|
case 0:
|
|
select_matrix[1][1] = c;
|
|
select_matrix[1][2] = -s;
|
|
select_matrix[2][1] = s;
|
|
select_matrix[2][2] = c;
|
|
break;
|
|
case 1:
|
|
select_matrix[0][0] = c;
|
|
select_matrix[0][2] = s;
|
|
select_matrix[2][0] = -s;
|
|
select_matrix[2][2] = c;
|
|
break;
|
|
case 2:
|
|
select_matrix[0][0] = c;
|
|
select_matrix[0][1] = -s;
|
|
select_matrix[1][0] = s;
|
|
select_matrix[1][1] = c;
|
|
break;
|
|
}
|
|
}
|
|
// TEXTURE LOCK STUFF STARTS HERE
|
|
// Note: This is Not done. It impossible, given the way texture coordinates
|
|
// are currently handled to write an all-inclusive texture lock. But, one that handles
|
|
// most mundane cases can be done. This has been started here, but I have been instructed
|
|
// to move on to other things -- dk
|
|
/* for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
if (b->texLocked == true)
|
|
{
|
|
bcopy = Brush_Clone (b);
|
|
for (fcopy = bcopy->brush_faces; fcopy ; fcopy = fcopy->next)
|
|
{
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
VectorSubtract (fcopy->planepts[i], select_origin, temp);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
fcopy->planepts[i][j] = DotProduct(temp, select_matrix[j])+ select_origin[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
Brush_Build (bcopy);
|
|
|
|
// at this point, we have two brushes: b is the unrotated brush, and bcopy is the rebuilt,
|
|
// rotated brush.
|
|
|
|
for ( f = b->brush_faces; f; f = f->next)
|
|
{
|
|
// for each face on b, get the normal, rotate it, and compare to faces on bcopy to find the
|
|
// its corresponding face
|
|
fcopy = bcopy->brush_faces;
|
|
for (i=0; i<3; i++)
|
|
{
|
|
rotnorm[i] = DotProduct(f->plane.normal, select_matrix[i]);
|
|
}
|
|
VectorNormalize(rotnorm, rotnorm);
|
|
// run through all rotates faces and find the largest Dot Product between norms
|
|
// this avoids roundoff "epsilon" problems
|
|
dotmax = -9999;
|
|
i = 0;
|
|
while (fcopy)
|
|
{
|
|
dot = DotProduct(fcopy->plane.normal, rotnorm);
|
|
if (dot > dotmax)
|
|
{
|
|
dotmax = dot;
|
|
index = i;
|
|
}
|
|
i++;
|
|
fcopy = fcopy->next;
|
|
}
|
|
fcopy = bcopy->brush_faces;
|
|
i = 0;
|
|
while ( i < index )
|
|
{
|
|
i++;
|
|
fcopy = fcopy->next;
|
|
}
|
|
|
|
// fcopy is now the rotated face corresponding to the unrotated face, f
|
|
|
|
TextureAxisFromPlane(&f->plane, texvect[0], texvect[1]);
|
|
TextureAxisFromPlane(&fcopy->plane, texvectcopy[0], texvectcopy[1]);
|
|
// comparing texvect and texvectcopy will tell us if we need to worry about
|
|
// changing texture axes
|
|
|
|
// now get max and min x,y,z from both f and fcopy
|
|
maxx = -9999;
|
|
minx = 9999;
|
|
maxy = -9999;
|
|
miny = 9999;
|
|
maxz = -9999;
|
|
minz = 9999;
|
|
maxxcopy = -9999;
|
|
minxcopy = 9999;
|
|
maxycopy = -9999;
|
|
minycopy = 9999;
|
|
maxzcopy = -9999;
|
|
minzcopy = 9999;
|
|
// fixme: HOW THE HELL CAN FACE_WINDING BE NULL?
|
|
for ( i = 0 ; i < f->face_winding->numpoints; i++)
|
|
{
|
|
if (f->face_winding->points[i][0] < minx)
|
|
{
|
|
minx = f->face_winding->points[i][0];
|
|
}
|
|
if (f->face_winding->points[i][0] > maxx)
|
|
{
|
|
maxx = f->face_winding->points[i][0];
|
|
}
|
|
if (f->face_winding->points[i][1] < miny)
|
|
{
|
|
miny = f->face_winding->points[i][1];
|
|
}
|
|
if (f->face_winding->points[i][1] > maxy)
|
|
{
|
|
maxy = f->face_winding->points[i][1];
|
|
}
|
|
if (f->face_winding->points[i][2] < minz)
|
|
{
|
|
minz = f->face_winding->points[i][2];
|
|
}
|
|
if (f->face_winding->points[i][2] > maxz)
|
|
{
|
|
maxz = f->face_winding->points[i][2];
|
|
}
|
|
if (fcopy->face_winding->points[i][0] < minxcopy)
|
|
{
|
|
minxcopy = fcopy->face_winding->points[i][0];
|
|
}
|
|
if (fcopy->face_winding->points[i][0] > maxxcopy)
|
|
{
|
|
maxxcopy = fcopy->face_winding->points[i][0];
|
|
}
|
|
if (fcopy->face_winding->points[i][1] < minycopy)
|
|
{
|
|
minycopy = fcopy->face_winding->points[i][1];
|
|
}
|
|
if (fcopy->face_winding->points[i][1] > maxycopy)
|
|
{
|
|
maxycopy = fcopy->face_winding->points[i][1];
|
|
}
|
|
if (fcopy->face_winding->points[i][2] < minzcopy)
|
|
{
|
|
minzcopy = fcopy->face_winding->points[i][2];
|
|
}
|
|
if (fcopy->face_winding->points[i][2] > maxzcopy)
|
|
{
|
|
maxzcopy = fcopy->face_winding->points[i][2];
|
|
}
|
|
}
|
|
VectorSubtract (f->face_winding->points[0], select_origin, temp);
|
|
for ( i=0; i <3; i++)
|
|
{
|
|
rotvert[i] = DotProduct(temp,select_matrix[i]) + select_origin[i];
|
|
}
|
|
//rotvert is the rotated first vertex of this face
|
|
// this rotation changes on top or bottom face
|
|
switch (axis)
|
|
{
|
|
case 0: //x rotation
|
|
if ((texvectcopy[0][1] == 1) && (texvectcopy[1][2] == -1)) //yz texture plane
|
|
{ // u->y v->z w->y
|
|
f->texdef.rotate += deg;
|
|
}
|
|
else if ((texvectcopy[0][0] == 1) && (texvectcopy[1][2] == -1)) //xz texture plane
|
|
{ // u->x v->z w->y
|
|
delu = maxx - minx;
|
|
delv = maxz - minz;
|
|
delw = maxy - miny;
|
|
delucopy = maxxcopy - minxcopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxycopy - minycopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[1] = f->texdef.scale[1];
|
|
f->texdef.scale[1] *= delvcopy / delv;
|
|
f->texdef.shift[1] = (f->texdef.shift[1]*oldscale[1] - (minz - minzcopy)) / f->texdef.scale[1];
|
|
|
|
}
|
|
else if ((texvectcopy[0][0] == 1) && (texvectcopy[1][1] == -1)) //xyplane texture for ceiling/floor
|
|
{ // u->x v->y w->z
|
|
delu = maxx - minx;
|
|
delv = maxy - miny;
|
|
delw = maxz - minz;
|
|
delucopy = maxxcopy - minxcopy;
|
|
delvcopy = maxycopy - minycopy;
|
|
delwcopy = maxzcopy - minzcopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[1] = f->texdef.scale[1];
|
|
f->texdef.scale[1] *= delvcopy / delv;
|
|
f->texdef.shift[1] = (f->texdef.shift[1]*oldscale[1] - (miny - minycopy)) / f->texdef.scale[1];
|
|
}
|
|
break;
|
|
case 1: //y rotation
|
|
if ((texvectcopy[0][0] == 1) && (texvectcopy[1][2] == -1)) //xz texture plane
|
|
{ // u->x v->z w->y
|
|
f->texdef.rotate -= deg;
|
|
}
|
|
else if ((texvect[0][0] == 1) && (texvect[1][1] == -1)) //xyplane texture for ceiling/floor
|
|
{ // u->x v->y w->z
|
|
if ((texvectcopy[0][0] == 1) && (texvectcopy[1][1] == -1)) // staying in xy
|
|
{
|
|
delu = maxx - minx;
|
|
delv = maxy - miny;
|
|
delw = maxz - minz;
|
|
delucopy = maxxcopy - minxcopy;
|
|
delvcopy = maxycopy - minycopy;
|
|
delwcopy = maxzcopy - minzcopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[0] = f->texdef.scale[0];
|
|
f->texdef.scale[0] *= delucopy / delu;
|
|
f->texdef.shift[0] = (f->texdef.shift[0]*oldscale[0] + (minx - minxcopy)) / f->texdef.scale[0];
|
|
}
|
|
else if ((texvectcopy[0][1] == 1) && (texvectcopy[1][2] == -1)) // switching to yz
|
|
{
|
|
delu = maxy - miny;
|
|
delv = maxz - minz;
|
|
delw = maxx - minx;
|
|
delucopy = maxycopy - minycopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxxcopy - minxcopy;
|
|
if (!f->texdef.scale[1])
|
|
{
|
|
f->texdef.scale[1] = 1;
|
|
}
|
|
oldscale[0] = f->texdef.scale[0];
|
|
f->texdef.scale[0] = f->texdef.scale[1];
|
|
f->texdef.scale[1] = oldscale[0];
|
|
f->texdef.scale[1] *= -(delvcopy / delw);
|
|
oldshift[0] = f->texdef.shift[0];
|
|
f->texdef.shift[0] = f->texdef.shift[1];
|
|
f->texdef.shift[1] = oldshift[0];
|
|
f->texdef.shift[1] = (f->texdef.shift[1]*oldscale[0] + minx - minzcopy) / f->texdef.scale[1]; // FIX ME
|
|
f->texdef.rotate += 90;
|
|
}
|
|
}
|
|
else if ((texvectcopy[0][1] == 1) && (texvectcopy[1][2] == -1)) //yzplane texture for west/east walls
|
|
{ // u->y v->z w->x
|
|
delu = maxy - miny;
|
|
delv = maxz - minz;
|
|
delw = maxx - minx;
|
|
delucopy = maxycopy - minycopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxxcopy - minxcopy;
|
|
if (!f->texdef.scale[1])
|
|
{
|
|
f->texdef.scale[1] = 1;
|
|
}
|
|
oldscale[1] = f->texdef.scale[1];
|
|
f->texdef.scale[1] *= delvcopy / delv;
|
|
f->texdef.shift[1] = (f->texdef.shift[1]*oldscale[1] - (minz - minzcopy)) / f->texdef.scale[1];
|
|
}
|
|
break;
|
|
case 2: //z rotation
|
|
if ((texvect[0][0] == 1) && (texvect[1][1] == -1)) //xyplane texture for ceiling/floor
|
|
{ // u->x v->y w->z
|
|
f->texdef.rotate += deg; // rotate ceiling & floor textures
|
|
if (DotProduct(fcopy->plane.normal, zaxis) > 0)
|
|
{
|
|
f->texdef.shift[0] += (f->face_winding->points[0][0] - rotvert[0]) / f->texdef.scale[0];
|
|
f->texdef.shift[1] += (f->face_winding->points[0][1] - rotvert[1]) / f->texdef.scale[1];
|
|
}
|
|
else
|
|
{
|
|
f->texdef.shift[0] += (f->face_winding->points[0][0] - rotvert[0]) / f->texdef.scale[0];
|
|
f->texdef.shift[1] -= (f->face_winding->points[0][1] - rotvert[1]) / f->texdef.scale[1];
|
|
}
|
|
|
|
// this texture plane will not change in a z rotation
|
|
}
|
|
else if ((texvect[0][1] == 1) && (texvect[1][2] == -1)) //yzplane texture for west/east walls
|
|
{ // u->y v->z w->x
|
|
if ((texvectcopy[0][1] == 1) && (texvectcopy[1][2] == -1)) // not changing axes
|
|
{
|
|
delu = maxy - miny;
|
|
delv = maxz - minz;
|
|
delw = maxx - minx;
|
|
delucopy = maxycopy - minycopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxxcopy - minxcopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[0] = f->texdef.scale[0];
|
|
f->texdef.scale[0] *= delucopy / delu;
|
|
f->texdef.shift[0] = (f->texdef.shift[0]*oldscale[0] + (miny - minycopy)) / f->texdef.scale[0];
|
|
}
|
|
else if ((texvectcopy[0][0] == 1) && (texvectcopy[1][2] == -1))// switching to xzplane
|
|
{
|
|
delu = maxx - minx;
|
|
delv = maxz - minz;
|
|
delw = maxy - miny;
|
|
delucopy = maxxcopy - minxcopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxycopy - minycopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[0] = f->texdef.scale[0];
|
|
f->texdef.scale[0] *= delucopy / delw;
|
|
f->texdef.shift[0] = (f->texdef.shift[0]*oldscale[0] + miny - minxcopy) / f->texdef.scale[0];
|
|
}
|
|
else
|
|
{
|
|
Error;
|
|
}
|
|
}
|
|
else if ((texvect[0][0] == 1) && (texvect[1][2] == -1)) //xzplane texture for north/south walls
|
|
{ // u->x v->z w->y
|
|
if ((texvectcopy[0][0] == 1) && (texvectcopy[1][2] == -1))
|
|
{
|
|
delu = maxx - minx;
|
|
delv = maxz - minz;
|
|
delw = maxy - miny;
|
|
delucopy = maxxcopy - minxcopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxycopy - minycopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[0] = f->texdef.scale[0];
|
|
f->texdef.scale[0] *= delucopy / delu;
|
|
f->texdef.shift[0] = (f->texdef.shift[0]*oldscale[0] + (minx - minxcopy)) / f->texdef.scale[0];
|
|
}
|
|
else if ((texvectcopy[0][1] == 1) && (texvectcopy[1][2] == -1)) // switch to yz
|
|
{
|
|
delu = maxy - miny;
|
|
delv = maxz - minz;
|
|
delw = maxx - minx;
|
|
delucopy = maxycopy - minycopy;
|
|
delvcopy = maxzcopy - minzcopy;
|
|
delwcopy = maxxcopy - minxcopy;
|
|
if (!f->texdef.scale[0])
|
|
{
|
|
f->texdef.scale[0] = 1;
|
|
}
|
|
oldscale[0] = f->texdef.scale[0];
|
|
f->texdef.scale[0] *= delucopy / delw;
|
|
f->texdef.shift[0] = (f->texdef.shift[0]*oldscale[0] + (minx - minycopy)) / f->texdef.scale[0];
|
|
}
|
|
else
|
|
{
|
|
Error; // uh oh
|
|
}
|
|
} // end if
|
|
break;
|
|
default:
|
|
break;
|
|
} // end switch
|
|
} // end face loop
|
|
} // end texture lock if
|
|
} // end brush loop
|
|
// TEXTURE LOCK STUFF ENDS HERE*/
|
|
Select_AplyMatrix ();
|
|
if ((selected_brushes.next->owner != NULL) && (stayaway == 0))// recompute origins for fixed-sized, non worldspawn
|
|
{
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
if (strcmp(b->owner->eclass->name,"worldspawn") &&
|
|
(b->owner->eclass->fixedsize)) // fixedsize non-worldspawn
|
|
{
|
|
VectorSubtract (b->owner->brushes.onext->mins, b->owner->eclass->mins, origin);
|
|
sprintf (text, "%i %i %i", (int)origin[0],
|
|
(int)origin[1], (int)origin[2]);
|
|
SetKeyValue (b->owner, "origin", text);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================================================================
|
|
|
|
GROUP SELECTIONS
|
|
|
|
================================================================
|
|
*/
|
|
|
|
void Select_CompleteTall (void)
|
|
{
|
|
brush_t *b, *next;
|
|
int i;
|
|
vec3_t mins, maxs;
|
|
|
|
if (!QE_SingleBrush ())
|
|
return;
|
|
|
|
UNDO_ClearSelection(selected_brushes.next);
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
VectorCopy (selected_brushes.next->mins, mins);
|
|
VectorCopy (selected_brushes.next->maxs, maxs);
|
|
Select_Delete (FALSE);
|
|
|
|
for (b=active_brushes.next ; b != &active_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
for (i=0 ; i<2 ; i++)
|
|
if (b->maxs[i] > maxs[i] || b->mins[i] < mins[i])
|
|
break;
|
|
if (i == 2)
|
|
{
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &selected_brushes);
|
|
}
|
|
}
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
void Select_PartialTall (void)
|
|
{
|
|
brush_t *b, *next;
|
|
int i;
|
|
vec3_t mins, maxs;
|
|
|
|
if (!QE_SingleBrush ())
|
|
return;
|
|
|
|
UNDO_ClearSelection(selected_brushes.next);
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
VectorCopy (selected_brushes.next->mins, mins);
|
|
VectorCopy (selected_brushes.next->maxs, maxs);
|
|
Select_Delete (FALSE);
|
|
|
|
for (b=active_brushes.next ; b != &active_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
for (i=0 ; i<2 ; i++)
|
|
if (b->mins[i] > maxs[i] || b->maxs[i] < mins[i])
|
|
break;
|
|
if (i == 2)
|
|
{
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &selected_brushes);
|
|
}
|
|
}
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
void Select_Touching (void)
|
|
{
|
|
brush_t *b, *next;
|
|
int i;
|
|
vec3_t mins, maxs;
|
|
|
|
if (!QE_SingleBrush ())
|
|
return;
|
|
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
VectorCopy (selected_brushes.next->mins, mins);
|
|
VectorCopy (selected_brushes.next->maxs, maxs);
|
|
|
|
for (b=active_brushes.next ; b != &active_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
for (i=0 ; i<3 ; i++)
|
|
if (b->mins[i] > maxs[i]+1 || b->maxs[i] < mins[i]-1)
|
|
break;
|
|
if (i == 3)
|
|
{
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &selected_brushes);
|
|
}
|
|
}
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
void Select_Inside (void)
|
|
{
|
|
brush_t *b, *next;
|
|
int i;
|
|
vec3_t mins, maxs;
|
|
|
|
if (!QE_SingleBrush ())
|
|
return;
|
|
|
|
UNDO_ClearSelection(selected_brushes.next);
|
|
g_qeglobals.d_select_mode = sel_brush;
|
|
|
|
VectorCopy (selected_brushes.next->mins, mins);
|
|
VectorCopy (selected_brushes.next->maxs, maxs);
|
|
Select_Delete (FALSE);
|
|
|
|
for (b=active_brushes.next ; b != &active_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
for (i=0 ; i<3 ; i++)
|
|
if (b->maxs[i] > maxs[i] || b->mins[i] < mins[i])
|
|
break;
|
|
if (i == 3)
|
|
{
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &selected_brushes);
|
|
}
|
|
}
|
|
Sys_UpdateWindows (W_ALL);
|
|
TEXMOD_UpdateCheck();
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Select_Ungroup
|
|
|
|
Turn the currently selected entity back into normal brushes
|
|
=============
|
|
*/
|
|
void Select_Ungroup (void)
|
|
{
|
|
entity_t *e;
|
|
brush_t *b;
|
|
|
|
e = selected_brushes.next->owner;
|
|
|
|
if (!e || e == world_entity || e->eclass->fixedsize)
|
|
{
|
|
Sys_Status ("Not a grouped entity.", 0);
|
|
return;
|
|
}
|
|
|
|
for (b=e->brushes.onext ; b != &e->brushes ; b=e->brushes.onext)
|
|
{
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &active_brushes);
|
|
Entity_UnlinkBrush (b);
|
|
Entity_LinkBrush (world_entity, b);
|
|
Brush_Build( b );
|
|
b->owner = world_entity;
|
|
}
|
|
|
|
Entity_Free (e);
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Select_MakeStructural
|
|
====================
|
|
*/
|
|
void Select_MakeStructural (void)
|
|
{
|
|
brush_t *b;
|
|
face_t *f;
|
|
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
f->texdef.contents &= ~CONTENTS_DETAIL;
|
|
Select_Deselect ();
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
void Select_MakeDetail (void)
|
|
{
|
|
brush_t *b;
|
|
face_t *f;
|
|
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
f->texdef.contents |= CONTENTS_DETAIL;
|
|
Select_Deselect ();
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|