heretic2-sdk/Toolkit/Programming/GameCode/client/screen.h
1998-11-24 00:00:00 +00:00

43 lines
1 KiB
C

// screen.h
void SCR_Init (void);
void SCR_UpdateScreen (void);
void SCR_SizeUp (void);
void SCR_SizeDown (void);
void SCR_CenterPrint (char *str, PalIdx_t colour);
void SCR_CaptionPrint (char *str);
void SCR_ObituaryPrint (char *str, byte client1, byte client2, unsigned int colour);
void SCR_BeginLoadingPlaque (void);
void SCR_EndLoadingPlaque (void);
void SCR_TouchPics (void);
void SCR_RunConsole (void);
extern float scr_con_current;
extern float scr_conlines; // lines of console to display
extern int sb_lines;
extern cvar_t *scr_viewsize;
extern cvar_t *crosshair;
extern vrect_t scr_vrect; // position of render window
//extern char crosshair_pic[MAX_QPATH];
//extern int crosshair_width, crosshair_height;
void SCR_AddDirtyPoint (int x, int y);
void SCR_DirtyScreen (void);
//
// scr_cin.c
//
void SCR_PlayCinematic (char *name);
qboolean SCR_DrawCinematic (void);
void SCR_RunCinematic (void);
void SCR_FinishCinematic (void);
void SCR_StopCinematic();