230 lines
6.3 KiB
Text
230 lines
6.3 KiB
Text
$load art/gfx/gamepal.lbm
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$mippal
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$mipdir Canyon
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;=================================================
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; BRICKS AND STONES
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;=================================================
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$load art/gfx/textures/Canyon/final/rufrok05.pcx
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$mip rock03 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/rufrok02.pcx
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$mip rock02 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/rufrok01.pcx
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$mip rock01 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/7_1gwall3bwithrub1.pcx
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$mip rubblewall2 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/7_1gwall3bwithrub.pcx
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$mip rubblewall1 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/7_1gwall3bmoss.pcx
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$mip mosswall2 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/7_1gcan12moss.pcx
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$mip mosswall1 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4canrockf.pcx
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$mip canyon22 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4canrocke.pcx
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$mip canyon21 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4canrockd.pcx
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$mip canyon20 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_10wall3b.pcx
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$mip canyon19 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/gcanline1.pcx
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$mip canyon18 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/gslate.pcx
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$mip canyon17 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/gcan12newa.pcx
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$mip canyon16 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4canrockb.pcx
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$mip canyon15 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_10wall3a.pcx
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$mip canyon14 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_10wall3.pcx
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$mip canyon13 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/orewall.pcx
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$mip canyon12 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/g256e.pcx
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$mip canyon11 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/g256d.pcx
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$mip canyon10 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/g256c.pcx
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$mip canyon09 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/g256b.pcx
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$mip canyon08 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/g256asharper.pcx
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$mip canyon07 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/cliffwall.pcx
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$mip canyon06 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4morewal.pcx
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$mip canyon05 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4canrockc.pcx
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$mip canyon04 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_4canrocka.pcx
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$mip canyon03 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/5_3rwall2b.pcx
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$mip canyon02 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/5_3rwall2.pcx
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$mip canyon01 0 0 256 256 stone
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;=================================================
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;=================================================
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; FLOOR(S)
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;=================================================
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$load art/gfx/textures/Canyon/final/gdirtgravel.pcx
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$mip gravel01 0 0 128 128
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$load art/gfx/textures/Canyon/final/gdrieddirt.pcx
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$mip dirt03 0 0 64 64
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$load art/gfx/textures/Canyon/final/gcrackeddirt.pcx
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$mip dirt02 0 0 64 64
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$load art/gfx/textures/Canyon/final/6_10grocky.pcx
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$mip dirt01 0 0 128 128
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$load art/gfx/textures/Canyon/final/gstngrnd6.pcx
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$mip rkfloor10 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/gstngrnd5.pcx
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$mip rkfloor09 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/gstngrnd4.pcx
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$mip rkfloor08 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/gstngrnd3.pcx
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$mip rkfloor07 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/gstngrnd2.pcx
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$mip rkfloor06 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/gstngrnd.pcx
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$mip rkfloor05 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/grockflr3.pcx
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$mip rkfloor04 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/grockflr2.pcx
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$mip rkfloor03 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/grockflr1.pcx
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$mip rkfloor02 0 0 128 128 stone
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$load art/gfx/textures/Canyon/final/6_10grocky.pcx
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$mip rkfloor01 0 0 128 128 stone
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;=================================================
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;=================================================
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; TRANSITIONS
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;=================================================
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$load art/gfx/textures/Canyon/final/6_30gwalltowallb128.pcx
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$mip wftrans03 0 0 128 256 stone
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$load art/gfx/textures/Canyon/final/6_30gwalltowalla128.pcx
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$mip wwtrans02 0 0 128 256 stone
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$load art/gfx/textures/Canyon/final/6_30gflrtoflra64.pcx
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$mip wwtrans01 0 0 64 128 stone
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$load art/gfx/textures/Canyon/final/6_10rubble2b.pcx
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$mip trans05 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_10rubble2a.pcx
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$mip trans04 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_10rubble2.pcx
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$mip trans03 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/grockbottom2.pcx
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$mip trans02 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/grockbottom.pcx
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$mip trans01 0 0 256 256 stone
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;=================================================
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;=================================================
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; MISC.
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;=================================================
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$load art/gfx/textures/Canyon/final/8-12gwoodbridge.pcx
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$mip bridge01 0 0 64 64 wood
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$load art/gfx/textures/Canyon/final/7_2gorgonstrip.pcx
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$mip bugrelf08 0 0 128 32 stone
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$load art/gfx/textures/Canyon/final/7_2gorgonfest.pcx
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$mip bugrelf07 0 0 128 64 stone
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$load art/gfx/textures/Canyon/final/7_2gorginlay.pcx
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$mip bugrelf06 0 0 64 64 stone
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$load art/gfx/textures/Canyon/final/7_2ggorgc.pcx
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$mip bugrelf05 0 0 64 64 stone
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$load art/gfx/textures/Canyon/final/7_2ggorgb.pcx
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$mip bugrelf04 0 0 64 64 stone
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$load art/gfx/textures/Canyon/final/7_2ggorga.pcx
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$mip bugrelf03 0 0 64 64 stone
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$load art/gfx/textures/Canyon/final/7_1ggorg2.pcx
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$mip bugrelf02 0 0 64 64 stone
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$load art/gfx/textures/Canyon/final/7_1ggorg1.pcx
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$mip bugrelf01 0 0 64 64 stone
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$load art/gfx/textures/Canyon/final/6_30-wallglyph-right.pcx
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$mip glyph5 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_30-wallglyph-mid.pcx
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$mip glyph4 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_30-wallglyph-left.pcx
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$mip glyph3 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6_30-wallglyph-all.pcx
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$mip glyph2 0 0 256 256 stone
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$load art/gfx/textures/Canyon/final/6-30-1-skullglyph.pcx
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$mip glyph1 0 0 256 256 stone
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;=================================================
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