nuq snapshots in, quakeforge snapshots out.

This commit is contained in:
Jeff Teunissen 2000-09-21 04:45:34 +00:00
parent c2348d60ee
commit 4933449f3a

View file

@ -56,23 +56,23 @@ where the action is!
?> ?>
</UL> </UL>
<H4>QuakeForge: NUQ Development Snapshots (updated daily)</H4>
<H4>QuakeForge Merged Tree Development Snapshots (updated daily)</H4> <P>QuakeForge: NUQ (pronounced &quot;Nuke&quot;) is, basically, the Classic
Quake version of Newtree. NUQ is based on the WinQuake engine, but with lots of
<P>Our current version, considered beta but no longer in active development. enhancements from the merged tree and Newtree. Being the reverse Newtree, there
We're fixing bugs in it as people report them to us, but all of the real work is no support for QuakeWorld multiplayer protocols.
is going into newtree. If you find a bug, <A HREF="contact.php">
please let us know</A>! After newtree above has hit its second milestone and
supports single-player games, will probably discontinue support of this tree.
<UL> <UL>
<LI>Source code <LI>Source code
<? fileDownloadLink ("files/quakeforge-current", "tar.gz tar.bz2 zip"); ?> <? fileDownloadLink("files/nuq-current", "tar.gz tar.bz2 zip"); ?>
<LI>Win32 binaries (Made with Microsoft VC++) <LI>Win32 binaries [Coming soon!]
<? fileDownloadLink ("files/quakeforge-win32-current", "zip"); ?>
<? echo " Built from CVS on " . date ("M. j, g:i a", filemtime ("files/quakeforge-win32-current.zip")) . " PT"; ?>
</UL> </UL>
<H4>QuakeForge Merged Tree Development Snapshots (updated daily)</H4>
<P>Since current work is based on Newtree and NUQ, the merged tree snapshots
are no longer being made. You can still get it directly out of CVS, however.
<H4>QuakeForge Stable release (0.1.1, released 27 Feb 2000)</H4> <H4>QuakeForge Stable release (0.1.1, released 27 Feb 2000)</H4>