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https://git.code.sf.net/p/quake/quakeforge
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091e4f77b1
manage the makefile.
98 lines
1.7 KiB
Objective-C
98 lines
1.7 KiB
Objective-C
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extern id quakeed_i;
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extern BOOL filter_light, filter_path, filter_entities;
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extern BOOL filter_clip_brushes, filter_water_brushes, filter_world;
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extern UserPath *upath;
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extern id g_cmd_out_i;
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double I_FloatTime (void);
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void NopSound (void);
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void qprintf (char *fmt, ...); // prints text to cmd_out_i
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@interface Forge: NSWindow
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{
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BOOL dirty;
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char filename[1024]; // full path with .map extension
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// UI objects
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id brushcount_i;
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id entitycount_i;
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id regionbutton_i;
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id show_coordinates_i;
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id show_names_i;
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id filter_light_i;
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id filter_path_i;
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id filter_entities_i;
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id filter_clip_i;
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id filter_water_i;
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id filter_world_i;
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id cmd_in_i; // text fields
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id cmd_out_i;
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id xy_drawmode_i; // passed over to xyview after init
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}
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- setDefaultFilename;
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- (char *)currentFilename;
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- updateAll; // when a model has been changed
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- updateCamera; // when the camera has moved
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- updateXY;
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- updateZ;
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- updateAll:sender;
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- newinstance; // force next flushwindow to clear all instance drawing
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- redrawInstance; // erase and redraw all instance now
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- appDidInit:sender;
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- appWillTerminate:sender;
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- openProject:sender;
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- textCommand: sender;
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- applyRegion: sender;
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- (BOOL)dirty;
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- clear: sender;
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- centerCamera: sender;
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- centerZChecker: sender;
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- changeXYLookUp: sender;
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- setBrushRegion: sender;
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- setXYRegion: sender;
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- open: sender;
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- save: sender;
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- saveAs: sender;
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- doOpen: (char *)fname;
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- saveBSP:(char *)cmdline dialog:(BOOL)wt;
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- BSP_Full: sender;
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- BSP_FastVis: sender;
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- BSP_NoVis: sender;
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- BSP_relight: sender;
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- BSP_stop: sender;
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- BSP_entities: sender;
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//
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// UI querie for other objects
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//
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- (BOOL)showCoordinates;
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- (BOOL)showNames;
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@end
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