quakeforge/libs/util/zone.c
Adam Olsen ff0cffde48 - my proof-of-concept mmapped cache code, currently disabled via ifdef
- also added a cache_profile command, which sorts allocations into
  power-of-2 sizes, then prints out how many are of that size, the
  average amount they use, and the percent of total memory is used.
  Also prints out totally allocated size, number of allocations, and
  average per allocation.
2001-08-28 23:26:58 +00:00

911 lines
19 KiB
C

/*
zone.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#undef MMAPPED_CACHE
#ifdef MMAPPED_CACHE
# include <unistd.h>
# include <sys/mman.h>
# include <sys/types.h>
# include <sys/stat.h>
# include <fcntl.h>
# ifndef _POSIX_MAPPED_FILES
# error No _POSIX_MAPPED_FILES? erk!
# endif
#endif
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "QF/zone.h"
#define DYNAMIC_SIZE 0x20000
#define ZONEID 0x1d4a11
#define HUNK_SENTINAL 0x1df001ed
#define MINFRAGMENT 64
void Cache_FreeLow (int new_low_hunk);
void Cache_FreeHigh (int new_high_hunk);
/*
ZONE MEMORY ALLOCATION
There is never any space between memblocks, and there will never be two
contiguous free memblocks.
The rover can be left pointing at a non-empty block
The zone calls are pretty much only used for small strings and structures,
all big things are allocated on the hunk.
*/
typedef struct memblock_s
{
int size; // including the header and possibly tiny fragments
int tag; // a tag of 0 is a free block
int id; // should be ZONEID
struct memblock_s *next, *prev;
int pad; // pad to 64 bit boundary
} memblock_t;
struct memzone_s
{
int size; // total bytes malloced, including header
memblock_t blocklist; // start / end cap for linked list
memblock_t *rover;
};
void Z_ClearZone (memzone_t *zone, int size)
{
memblock_t *block;
// set the entire zone to one free block
zone->blocklist.next = zone->blocklist.prev = block =
(memblock_t *)( (byte *)zone + sizeof(memzone_t) );
zone->blocklist.tag = 1; // in use block
zone->blocklist.id = 0;
zone->blocklist.size = 0;
zone->rover = block;
block->prev = block->next = &zone->blocklist;
block->tag = 0; // free block
block->id = ZONEID;
block->size = size - sizeof(memzone_t);
}
void Z_Free (memzone_t *zone, void *ptr)
{
memblock_t *block, *other;
if (!ptr)
Sys_Error ("Z_Free: NULL pointer");
block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
if (block->id != ZONEID)
Sys_Error ("Z_Free: freed a pointer without ZONEID");
if (block->tag == 0)
Sys_Error ("Z_Free: freed a freed pointer");
block->tag = 0; // mark as free
other = block->prev;
if (!other->tag) {
// merge with previous free block
other->size += block->size;
other->next = block->next;
other->next->prev = other;
if (block == zone->rover)
zone->rover = other;
block = other;
}
other = block->next;
if (!other->tag) {
// merge the next free block onto the end
block->size += other->size;
block->next = other->next;
block->next->prev = block;
if (other == zone->rover)
zone->rover = block;
}
}
void *Z_Malloc (memzone_t *zone, int size)
{
void *buf;
if (!developer || developer->int_val)
Z_CheckHeap (zone); // DEBUG
buf = Z_TagMalloc (zone, size, 1);
if (!buf)
Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size);
memset (buf, 0, size);
return buf;
}
void *Z_TagMalloc (memzone_t *zone, int size, int tag)
{
int extra;
memblock_t *start, *rover, *new, *base;
if (!tag)
Sys_Error ("Z_TagMalloc: tried to use a 0 tag");
// scan through the block list looking for the first free block
// of sufficient size
size += sizeof(memblock_t); // account for size of block header
size += 4; // space for memory trash tester
size = (size + 7) & ~7; // align to 8-byte boundary
base = rover = zone->rover;
start = base->prev;
do {
if (rover == start) // scaned all the way around the list
return NULL;
if (rover->tag)
base = rover = rover->next;
else
rover = rover->next;
} while (base->tag || base->size < size);
// found a block big enough
extra = base->size - size;
if (extra > MINFRAGMENT) {
// there will be a free fragment after the allocated block
new = (memblock_t *) ((byte *)base + size );
new->size = extra;
new->tag = 0; // free block
new->prev = base;
new->id = ZONEID;
new->next = base->next;
new->next->prev = new;
base->next = new;
base->size = size;
}
base->tag = tag; // no longer a free block
zone->rover = base->next; // next allocation will start looking here
base->id = ZONEID;
// marker for memory trash testing
*(int *)((byte *)base + base->size - 4) = ZONEID;
return (void *) ((byte *)base + sizeof(memblock_t));
}
void Z_Print (memzone_t *zone)
{
memblock_t *block;
Con_Printf ("zone size: %i location: %p\n",zone->size,zone);
for (block = zone->blocklist.next ; ; block = block->next)
{
Con_Printf ("block:%p size:%7i tag:%3i\n",
block, block->size, block->tag);
if (block->next == &zone->blocklist)
break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next)
Con_Printf ("ERROR: block size does not touch the next block\n");
if ( block->next->prev != block)
Con_Printf ("ERROR: next block doesn't have proper back link\n");
if (!block->tag && !block->next->tag)
Con_Printf ("ERROR: two consecutive free blocks\n");
}
}
void Z_CheckHeap (memzone_t *zone)
{
memblock_t *block;
for (block = zone->blocklist.next ; ; block = block->next)
{
if (block->next == &zone->blocklist)
break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next)
Sys_Error ("Z_CheckHeap: block size does not touch the next block\n");
if ( block->next->prev != block)
Sys_Error ("Z_CheckHeap: next block doesn't have proper back link\n");
if (!block->tag && !block->next->tag)
Sys_Error ("Z_CheckHeap: two consecutive free blocks\n");
}
}
//============================================================================
typedef struct {
int sentinal;
int size; // including sizeof(hunk_t), -1 = not
// allocated
char name[8];
} hunk_t;
byte *hunk_base;
int hunk_size;
int hunk_low_used;
int hunk_high_used;
qboolean hunk_tempactive;
int hunk_tempmark;
void R_FreeTextures (void);
/*
Hunk_Check
Run consistancy and sentinal trahing checks
*/
void
Hunk_Check (void)
{
hunk_t *h;
for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) {
if (h->sentinal != HUNK_SENTINAL)
Sys_Error ("Hunk_Check: trashed sentinal");
if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
Sys_Error ("Hunk_Check: bad size");
h = (hunk_t *) ((byte *) h + h->size);
}
}
/*
Hunk_Print
If "all" is specified, every single allocation is printed.
Otherwise, allocations with the same name will be totaled up before
printing.
*/
void
Hunk_Print (qboolean all)
{
hunk_t *h, *next, *endlow, *starthigh, *endhigh;
int count, sum;
int totalblocks;
char name[9];
name[8] = 0;
count = 0;
sum = 0;
totalblocks = 0;
h = (hunk_t *) hunk_base;
endlow = (hunk_t *) (hunk_base + hunk_low_used);
starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
endhigh = (hunk_t *) (hunk_base + hunk_size);
Con_Printf (" :%8i total hunk size\n", hunk_size);
Con_Printf ("-------------------------\n");
while (1) {
// skip to the high hunk if done with low hunk
if (h == endlow) {
Con_Printf ("-------------------------\n");
Con_Printf (" :%8i REMAINING\n",
hunk_size - hunk_low_used - hunk_high_used);
Con_Printf ("-------------------------\n");
h = starthigh;
}
// if totally done, break
if (h == endhigh)
break;
// run consistancy checks
if (h->sentinal != HUNK_SENTINAL)
Sys_Error ("Hunk_Check: trahsed sentinal");
if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
Sys_Error ("Hunk_Check: bad size");
next = (hunk_t *) ((byte *) h + h->size);
count++;
totalblocks++;
sum += h->size;
// print the single block
memcpy (name, h->name, 8);
if (all)
Con_Printf ("%8p :%8i %8s\n", h, h->size, name);
// print the total
if (next == endlow || next == endhigh ||
strncmp (h->name, next->name, 8)) {
if (!all)
Con_Printf (" :%8i %8s (TOTAL)\n", sum, name);
count = 0;
sum = 0;
}
h = next;
}
Con_Printf ("-------------------------\n");
Con_Printf ("%8i total blocks\n", totalblocks);
}
void *
Hunk_AllocName (int size, const char *name)
{
hunk_t *h;
#ifdef PARANOID
Hunk_Check ();
#endif
if (size < 0)
Sys_Error ("Hunk_Alloc: bad size: %i", size);
size = sizeof (hunk_t) + ((size + 15) & ~15);
if (hunk_size - hunk_low_used - hunk_high_used < size)
// Sys_Error ("Hunk_Alloc: failed on %i bytes",size);
#ifdef _WIN32
Sys_Error
("Not enough RAM allocated. Try starting using "
"\"-heapsize 16000\" on the %s command line.",
PROGRAM);
#else
Sys_Error
("Not enough RAM allocated. Try starting using \"-mem 16\" on "
"the %s command line.",
PROGRAM);
#endif
h = (hunk_t *) (hunk_base + hunk_low_used);
hunk_low_used += size;
Cache_FreeLow (hunk_low_used);
memset (h, 0, size);
h->size = size;
h->sentinal = HUNK_SENTINAL;
strncpy (h->name, name, 8);
return (void *) (h + 1);
}
void *
Hunk_Alloc (int size)
{
return Hunk_AllocName (size, "unknown");
}
int
Hunk_LowMark (void)
{
return hunk_low_used;
}
void
Hunk_FreeToLowMark (int mark)
{
if (mark < 0 || mark > hunk_low_used)
Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark);
memset (hunk_base + mark, 0, hunk_low_used - mark);
hunk_low_used = mark;
}
int
Hunk_HighMark (void)
{
if (hunk_tempactive) {
hunk_tempactive = false;
Hunk_FreeToHighMark (hunk_tempmark);
}
return hunk_high_used;
}
void
Hunk_FreeToHighMark (int mark)
{
if (hunk_tempactive) {
hunk_tempactive = false;
Hunk_FreeToHighMark (hunk_tempmark);
}
if (mark < 0 || mark > hunk_high_used)
Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark);
memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
hunk_high_used = mark;
}
void *
Hunk_HighAllocName (int size, const char *name)
{
hunk_t *h;
if (size < 0)
Sys_Error ("Hunk_HighAllocName: bad size: %i", size);
if (hunk_tempactive) {
Hunk_FreeToHighMark (hunk_tempmark);
hunk_tempactive = false;
}
#ifdef PARANOID
Hunk_Check ();
#endif
size = sizeof (hunk_t) + ((size + 15) & ~15);
if (hunk_size - hunk_low_used - hunk_high_used < size) {
Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n", size);
return NULL;
}
hunk_high_used += size;
Cache_FreeHigh (hunk_high_used);
h = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
h->size = size;
h->sentinal = HUNK_SENTINAL;
strncpy (h->name, name, 8);
return (void *) (h + 1);
}
/*
Hunk_TempAlloc
Return space from the top of the hunk
*/
void *
Hunk_TempAlloc (int size)
{
void *buf;
size = (size + 15) & ~15;
if (hunk_tempactive) {
Hunk_FreeToHighMark (hunk_tempmark);
hunk_tempactive = false;
}
hunk_tempmark = Hunk_HighMark ();
buf = Hunk_HighAllocName (size, "temp");
hunk_tempactive = true;
return buf;
}
/*
CACHE MEMORY
*/
typedef struct cache_system_s {
int size; // including this header
cache_user_t *user;
char name[16];
struct cache_system_s *prev, *next;
struct cache_system_s *lru_prev, *lru_next; // for LRU flushing
} cache_system_t;
cache_system_t *Cache_TryAlloc (int size, qboolean nobottom);
void Cache_Profile (void);
cache_system_t cache_head;
#ifndef MMAPPED_CACHE
void
Cache_Move (cache_system_t * c)
{
cache_system_t *new;
// we are clearing up space at the bottom, so only allocate it late
new = Cache_TryAlloc (c->size, true);
if (new) {
Con_DPrintf ("cache_move ok\n");
memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t));
new->user = c->user;
memcpy (new->name, c->name, sizeof (new->name));
Cache_Free (c->user);
new->user->data = (void *) (new + 1);
} else {
Con_DPrintf ("cache_move failed\n");
Cache_Free (c->user); // tough luck...
}
}
#endif
/*
Cache_FreeLow
Throw things out until the hunk can be expanded to the given point
*/
void
Cache_FreeLow (int new_low_hunk)
{
#ifndef MMAPPED_CACHE
cache_system_t *c;
while (1) {
c = cache_head.next;
if (c == &cache_head)
return; // nothing in cache at all
if ((byte *) c >= hunk_base + new_low_hunk)
return; // there is space to grow the hunk
Cache_Move (c); // reclaim the space
}
#endif
}
/*
Cache_FreeHigh
Throw things out until the hunk can be expanded to the given point
*/
void
Cache_FreeHigh (int new_high_hunk)
{
#ifndef MMAPPED_CACHE
cache_system_t *c, *prev;
prev = NULL;
while (1) {
c = cache_head.prev;
if (c == &cache_head)
return; // nothing in cache at all
if ((byte *) c + c->size <= hunk_base + hunk_size - new_high_hunk)
return; // there is space to grow the hunk
if (c == prev)
Cache_Free (c->user); // didn't move out of the way
else {
Cache_Move (c); // try to move it
prev = c;
}
}
#endif
}
void
Cache_UnlinkLRU (cache_system_t * cs)
{
if (!cs->lru_next || !cs->lru_prev)
Sys_Error ("Cache_UnlinkLRU: NULL link");
cs->lru_next->lru_prev = cs->lru_prev;
cs->lru_prev->lru_next = cs->lru_next;
cs->lru_prev = cs->lru_next = NULL;
}
void
Cache_MakeLRU (cache_system_t * cs)
{
if (cs->lru_next || cs->lru_prev)
Sys_Error ("Cache_MakeLRU: active link");
cache_head.lru_next->lru_prev = cs;
cs->lru_next = cache_head.lru_next;
cs->lru_prev = &cache_head;
cache_head.lru_next = cs;
}
/*
Cache_TryAlloc
Looks for a free block of memory between the high and low hunk marks
Size should already include the header and padding
*/
cache_system_t *
Cache_TryAlloc (int size, qboolean nobottom)
{
#ifndef MMAPPED_CACHE
cache_system_t *cs, *new;
// is the cache completely empty?
if (!nobottom && cache_head.prev == &cache_head) {
if (hunk_size - hunk_high_used - hunk_low_used < size) {
Con_Printf ("Cache_TryAlloc: %i is greater then free hunk", size);
return NULL;
}
new = (cache_system_t *) (hunk_base + hunk_low_used);
memset (new, 0, sizeof (*new));
new->size = size;
cache_head.prev = cache_head.next = new;
new->prev = new->next = &cache_head;
Cache_MakeLRU (new);
return new;
}
// search from the bottom up for space
new = (cache_system_t *) (hunk_base + hunk_low_used);
cs = cache_head.next;
do {
if (!nobottom || cs != cache_head.next) {
if ((byte *) cs - (byte *) new >= size) { // found space
memset (new, 0, sizeof (*new));
new->size = size;
new->next = cs;
new->prev = cs->prev;
cs->prev->next = new;
cs->prev = new;
Cache_MakeLRU (new);
return new;
}
}
// continue looking
new = (cache_system_t *) ((byte *) cs + cs->size);
cs = cs->next;
} while (cs != &cache_head);
// try to allocate one at the very end
if (hunk_base + hunk_size - hunk_high_used - (byte *) new >= size) {
memset (new, 0, sizeof (*new));
new->size = size;
new->next = &cache_head;
new->prev = cache_head.prev;
cache_head.prev->next = new;
cache_head.prev = new;
Cache_MakeLRU (new);
return new;
}
return NULL; // couldn't allocate
#else
cache_system_t *new;
int fd;
fd = open ("/dev/zero", O_RDWR);
if (fd < 0)
return NULL;
new = mmap (0, size, PROT_READ | PROT_WRITE,
MAP_PRIVATE, fd, 0);
close (fd);
if (new == MAP_FAILED)
return NULL;
new->size = size;
new->next = &cache_head;
new->prev = cache_head.prev;
cache_head.prev->next = new;
cache_head.prev = new;
Cache_MakeLRU (new);
return new;
#endif
}
/*
Cache_Flush
Throw everything out, so new data will be demand cached
*/
void
Cache_Flush (void)
{
while (cache_head.next != &cache_head)
Cache_Free (cache_head.next->user); // reclaim the space
}
void
Cache_Print (void)
{
cache_system_t *cd;
for (cd = cache_head.next; cd != &cache_head; cd = cd->next) {
Con_Printf ("%8i : %s\n", cd->size, cd->name);
}
}
void
Cache_Report (void)
{
Con_DPrintf ("%4.1f megabyte data cache\n",
(hunk_size - hunk_high_used -
hunk_low_used) / (float) (1024 * 1024));
}
void
Cache_Compact (void)
{
}
void
Cache_Init (void)
{
cache_head.next = cache_head.prev = &cache_head;
cache_head.lru_next = cache_head.lru_prev = &cache_head;
Cmd_AddCommand ("flush", Cache_Flush, "Clears the current game cache");
Cmd_AddCommand ("cache_profile", Cache_Profile, "Prints a profile of the current cache");
}
/*
Cache_Free
Frees the memory and removes it from the LRU list
*/
void
Cache_Free (cache_user_t *c)
{
cache_system_t *cs;
if (!c->data)
Sys_Error ("Cache_Free: not allocated");
cs = ((cache_system_t *) c->data) - 1;
Con_DPrintf ("Cache_Free: freeing '%s'\n", cs->name);
cs->prev->next = cs->next;
cs->next->prev = cs->prev;
cs->next = cs->prev = NULL;
c->data = NULL;
Cache_UnlinkLRU (cs);
#ifdef MMAPPED_CACHE
if (munmap (cs, cs->size))
Sys_Error ("Cache_Free: munmap failed!\n");
#endif
}
void *
Cache_Check (cache_user_t *c)
{
cache_system_t *cs;
if (!c->data)
return NULL;
cs = ((cache_system_t *) c->data) - 1;
// move to head of LRU
Cache_UnlinkLRU (cs);
Cache_MakeLRU (cs);
return c->data;
}
void *
Cache_Alloc (cache_user_t *c, int size, const char *name)
{
cache_system_t *cs;
if (c->data)
Sys_Error ("Cache_Alloc: already allocated");
if (size <= 0)
Sys_Error ("Cache_Alloc: size %i", size);
size = (size + sizeof (cache_system_t) + 15) & ~15;
// find memory for it
while (1) {
cs = Cache_TryAlloc (size, false);
if (cs) {
strncpy (cs->name, name, sizeof (cs->name) - 1);
c->data = (void *) (cs + 1);
cs->user = c;
break;
}
// free the least recently used cahedat
if (cache_head.lru_prev == &cache_head)
Sys_Error ("Cache_Alloc: out of memory");
// not enough memory at all
Cache_Free (cache_head.lru_prev->user);
}
return Cache_Check (c);
}
void
Cache_Profile ()
{
cache_system_t *cs;
unsigned int i;
unsigned int items[31] = {};
unsigned int sizes[31] = {};
int count = 0;
int total = 0;
cs = cache_head.next;
while (cs != &cache_head) {
for (i = 0; (cs->size >> (i + 1)) && i < 30; i++)
;
items[i]++;
sizes[i] += cs->size;
total += cs->size;
count++;
cs = cs->next;
}
Con_Printf ("Cache Profile:\n");
Con_Printf ("%8s %8s %8s %8s %8s\n",
"count", "min", "max", "average", "percent");
for (i = 0; i < 31; i++) {
if (!items[i])
continue;
Con_Printf ("%8d %8d %8d %8d %7d%%\n",
items[i], 1 << i, (1 << (i + 1)) - 1,
sizes[i] / items[i],
(int) (sizes[i] / (float) total * 100));
}
Con_Printf ("Total allocations: %d in %d allocations, average of"
" %d per allocation\n", total, count, total / count);
}
//============================================================================
void
Memory_Init (void *buf, int size)
{
hunk_base = buf;
hunk_size = size;
hunk_low_used = 0;
hunk_high_used = 0;
Cache_Init ();
}