quakeforge/qw/source/sv_demo.c
Bill Currie 6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00

817 lines
18 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include "string.h"
#endif
#ifdef HAVE_STRINGS_H
# include "strings.h"
#endif
#ifdef HAVE_UNISTD_H
# include "unistd.h"
#endif
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#include <time.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/info.h"
#include "QF/msg.h"
#include "QF/qargs.h"
#include "QF/qendian.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "compat.h"
#include "qw/pmove.h"
#include "qw/include/server.h"
#include "qw/include/sv_demo.h"
#include "qw/include/sv_progs.h"
#include "qw/include/sv_recorder.h"
static QFile *demo_file;
static byte *demo_mfile;
static qboolean demo_disk;
static dstring_t *demo_name; // filename of mvd
static dstring_t *demo_text; // filename of description file
static void *demo_dest;
static double demo_time;
static recorder_t *recorder;
static int delta_sequence;
#define MIN_DEMO_MEMORY 0x100000
#define USECACHE (sv_demoUseCache->int_val && svs.demomemsize)
#define DWRITE(a,b,d) dwrite((QFile *) d, a, b)
static int demo_max_size;
static int demo_size;
cvar_t *sv_demofps;
cvar_t *sv_demoPings;
cvar_t *sv_demoMaxSize;
static cvar_t *sv_demoUseCache;
static cvar_t *sv_demoCacheSize;
static cvar_t *sv_demoMaxDirSize;
static cvar_t *sv_demoDir;
static cvar_t *sv_demoNoVis;
static cvar_t *sv_demoPrefix;
static cvar_t *sv_demoSuffix;
static cvar_t *sv_onrecordfinish;
static cvar_t *sv_ondemoremove;
static cvar_t *sv_demotxt;
static cvar_t *serverdemo;
static int (*dwrite) (QFile * file, const void *buf, int count);
#define HEADER ((int) &((header_t *) 0)->data)
static int
memwrite (QFile *_mem, const void *buffer, int size)
{
byte **mem = (byte **) _mem;
memcpy (*mem, buffer, size);
*mem += size;
return size;
}
static void
demo_write (void *unused, sizebuf_t *msg, int unused2)
{
DWRITE (msg->data, msg->cursize, demo_dest);
}
static int
demo_frame (void *unused)
{
double min_fps;
if (!sv_demofps->value)
min_fps = 20.0;
else
min_fps = sv_demofps->value;
min_fps = max (4, min_fps);
if (sv.time - demo_time < 1.0 / min_fps)
return 0;
demo_time = sv.time;
return 1;
}
static void
demo_end_frame (recorder_t *r, void *unused)
{
SVR_SetDelta (r, ++delta_sequence, -1);
}
static void
demo_finish (void *unused, sizebuf_t *msg)
{
// write a disconnect message to the demo file
MSG_WriteByte (msg, svc_disconnect);
MSG_WriteString (msg, "EndOfDemo");
recorder = 0;
sv.recording_demo = 0;
}
/*
SV_Stop
stop recording a demo
*/
void
SV_Stop (int reason)
{
if (!recorder) {
Sys_Printf ("Not recording a demo.\n");
return;
}
SVR_RemoveUser (recorder);
//if (demo_disk)
Qclose (demo_file);
demo_file = NULL;
recorder = 0;
sv.recording_demo = 0;
switch (reason) {
case 0:
SV_BroadcastPrintf (PRINT_CHAT, "Server recording completed\n");
break;
case 2:
SV_BroadcastPrintf (PRINT_CHAT,
"Server recording canceled, demo removed\n");
Sys_Printf ("%s %s\n", demo_name->str, demo_text->str);
QFS_Remove (demo_name->str);
QFS_Remove (demo_text->str);
break;
default:
SV_BroadcastPrintf (PRINT_CHAT, "Server recording stoped\n"
"Max demo size exceeded\n");
break;
}
/*
if (sv_onrecordfinish->string[0]) {
extern redirect_t sv_redirected;
int old = sv_redirected;
char path[MAX_OSPATH];
char *p;
if ((p = strstr (sv_onrecordfinish->string, " ")) != NULL)
*p = 0; // strip parameters
strcpy (path, demo_name->str);
strcpy (path + strlen (demo_name->str) - 3, "txt");
sv_redirected = RD_NONE; // onrecord script is called always
// from the console
Cmd_TokenizeString (va ("script %s \"%s\" \"%s\" \"%s\" %s",
sv_onrecordfinish->string, demo.path->str,
serverdemo->string,
path, p != NULL ? p + 1 : ""));
if (p)
*p = ' ';
SV_Script_f ();
sv_redirected = old;
}
*/
Cvar_Set (serverdemo, "");
}
static void
SV_Stop_f (void)
{
SV_Stop (0);
}
/*
SV_Cancel_f
Stops recording, and removes the demo
*/
static void
SV_Cancel_f (void)
{
SV_Stop (2);
}
static qboolean
SV_InitRecord (void)
{
if (!USECACHE) {
dwrite = &Qwrite;
demo_dest = demo_file;
demo_disk = true;
} else {
dwrite = &memwrite;
demo_mfile = svs.demomem;
demo_dest = &demo_mfile;
}
demo_size = 0;
return true;
}
/*
SV_WriteRecordDemoMessage
Dumps the current net message, prefixed by the length and view angles
*/
static void
SV_WriteRecordDemoMessage (sizebuf_t *msg)
{
int len;
byte c;
c = 0;
/*demo.size +=*/ DWRITE (&c, sizeof (c), demo_dest);
c = dem_read;
/*demo.size +=*/ DWRITE (&c, sizeof (c), demo_dest);
len = LittleLong (msg->cursize);
/*demo.size +=*/ DWRITE (&len, 4, demo_dest);
/*demo.size +=*/ DWRITE (msg->data, msg->cursize, demo_dest);
if (demo_disk)
Qflush (demo_file);
}
static void
SV_WriteSetDemoMessage (void)
{
int len;
byte c;
c = 0;
/*demo.size +=*/ DWRITE (&c, sizeof (c), demo_dest);
c = dem_set;
/*demo.size +=*/ DWRITE (&c, sizeof (c), demo_dest);
len = LittleLong (0);
/*demo.size +=*/ DWRITE (&len, 4, demo_dest);
len = LittleLong (0);
/*demo.size +=*/ DWRITE (&len, 4, demo_dest);
if (demo_disk)
Qflush (demo_file);
}
static const char *
SV_PrintTeams (void)
{
const char *teams[MAX_CLIENTS];
char *p;
int i, j, numcl = 0, numt = 0;
client_t *clients[MAX_CLIENTS];
const char *team;
static dstring_t *buffer;
if (!buffer)
buffer = dstring_new ();
// count teams and players
for (i = 0; i < MAX_CLIENTS; i++) {
if (svs.clients[i].state != cs_spawned
&& svs.clients[i].state != cs_server)
continue;
if (svs.clients[i].spectator)
continue;
team = Info_ValueForKey (svs.clients[i].userinfo, "team");
clients[numcl++] = &svs.clients[i];
for (j = 0; j < numt; j++)
if (!strcmp (team, teams[j]))
break;
if (j != numt)
continue;
teams[numt++] = team;
}
// create output
if (numcl == 2) { // duel
dsprintf (buffer, "team1 %s\nteam2 %s\n", clients[0]->name,
clients[1]->name);
} else if (!teamplay->int_val) { // ffa
dsprintf (buffer, "players:\n");
for (i = 0; i < numcl; i++)
dasprintf (buffer, " %s\n", clients[i]->name);
} else { // teamplay
for (j = 0; j < numt; j++) {
dasprintf (buffer, "team %s:\n", teams[j]);
for (i = 0; i < numcl; i++) {
team = Info_ValueForKey (svs.clients[i].userinfo, "team");
if (!strcmp (team, teams[j]))
dasprintf (buffer, " %s\n", clients[i]->name);
}
}
}
if (!numcl)
return "\n";
for (p = buffer->str; *p; p++)
*p = sys_char_map[(byte) * p];
return buffer->str;
}
static int
make_info_string_filter (const char *key)
{
return *key == '_' || !Info_FilterForKey (key, client_info_filters);
}
static void
SV_Record (char *name)
{
sizebuf_t buf;
byte buf_data[MAX_MSGLEN];
int n, i;
const char *info;
client_t *player;
const char *gamedir, *s;
demo_file = QFS_Open (name, "wb");
if (!demo_file) {
Sys_Printf ("ERROR: couldn't open %s\n", name);
return;
}
SV_InitRecord ();
dstring_copystr (demo_name, name);
SV_BroadcastPrintf (PRINT_CHAT, "Server started recording (%s):\n%s\n",
demo_disk ? "disk" : "memory",
QFS_SkipPath (demo_name->str));
Cvar_Set (serverdemo, demo_name->str);
dstring_copystr (demo_text, name);
strcpy (demo_text->str + strlen (demo_text->str) - 3, "txt");
if (sv_demotxt->int_val) {
QFile *f;
f = QFS_Open (demo_text->str, "w+t");
if (f != NULL) {
char date[20];
time_t tim;
time (&tim);
strftime (date, sizeof (date), "%Y-%m-%d-%H-%M", localtime (&tim));
Qprintf (f, "date %s\nmap %s\nteamplay %d\ndeathmatch %d\n"
"timelimit %d\n%s",
date, sv.name, teamplay->int_val,
deathmatch->int_val, timelimit->int_val,
SV_PrintTeams ());
Qclose (f);
}
} else
QFS_Remove (demo_text->str);
recorder = SVR_AddUser (demo_write, demo_frame, demo_end_frame,
demo_finish, 1, 0);
sv.recording_demo = 1;
delta_sequence = -1;
demo_time = sv.time;
/*-------------------------------------------------*/
// serverdata
// send the info about the new client to all connected clients
memset (&buf, 0, sizeof (buf));
buf.data = buf_data;
buf.maxsize = sizeof (buf_data);
// send the serverdata
gamedir = Info_ValueForKey (svs.info, "*gamedir");
if (!gamedir[0])
gamedir = "qw";
MSG_WriteByte (&buf, svc_serverdata);
MSG_WriteLong (&buf, PROTOCOL_VERSION);
MSG_WriteLong (&buf, svs.spawncount);
MSG_WriteString (&buf, gamedir);
MSG_WriteFloat (&buf, sv.time);
// send full levelname
MSG_WriteString (&buf, PR_GetString (&sv_pr_state,
SVstring (sv.edicts, message)));
// send the movevars
MSG_WriteFloat (&buf, movevars.gravity);
MSG_WriteFloat (&buf, movevars.stopspeed);
MSG_WriteFloat (&buf, movevars.maxspeed);
MSG_WriteFloat (&buf, movevars.spectatormaxspeed);
MSG_WriteFloat (&buf, movevars.accelerate);
MSG_WriteFloat (&buf, movevars.airaccelerate);
MSG_WriteFloat (&buf, movevars.wateraccelerate);
MSG_WriteFloat (&buf, movevars.friction);
MSG_WriteFloat (&buf, movevars.waterfriction);
MSG_WriteFloat (&buf, movevars.entgravity);
// send music
MSG_WriteByte (&buf, svc_cdtrack);
MSG_WriteByte (&buf, 0); // none in demos
// send server info string
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va ("fullserverinfo \"%s\"\n",
Info_MakeString (svs.info, 0)));
// flush packet
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
// soundlist
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, 0);
n = 0;
s = sv.sound_precache[n + 1];
while (s) {
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_MSGLEN / 2) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = sv.sound_precache[n + 1];
}
if (buf.cursize) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
}
// modellist
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, 0);
n = 0;
s = sv.model_precache[n + 1];
while (s) {
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_MSGLEN / 2) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = sv.model_precache[n + 1];
}
if (buf.cursize) {
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
}
// prespawn
for (n = 0; n < sv.num_signon_buffers; n++) {
SZ_Write (&buf, sv.signon_buffers[n], sv.signon_buffer_size[n]);
if (buf.cursize > MAX_MSGLEN / 2) {
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
}
}
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va ("cmd spawn %i 0\n", svs.spawncount));
if (buf.cursize) {
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
}
// send current status of all other players
for (i = 0; i < MAX_CLIENTS; i++) {
player = svs.clients + i;
MSG_WriteByte (&buf, svc_updatefrags);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->old_frags);
MSG_WriteByte (&buf, svc_updateping);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, SV_CalcPing (player));
MSG_WriteByte (&buf, svc_updatepl);
MSG_WriteByte (&buf, i);
MSG_WriteByte (&buf, player->lossage);
MSG_WriteByte (&buf, svc_updateentertime);
MSG_WriteByte (&buf, i);
MSG_WriteFloat (&buf, realtime - player->connection_started);
info = player->userinfo ? Info_MakeString (player->userinfo,
make_info_string_filter)
: "";
MSG_WriteByte (&buf, svc_updateuserinfo);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, player->userid);
MSG_WriteString (&buf, info);
if (buf.cursize > MAX_MSGLEN / 2) {
SV_WriteRecordDemoMessage (&buf);
SZ_Clear (&buf);
}
}
// send all current light styles
for (i = 0; i < MAX_LIGHTSTYLES; i++) {
MSG_WriteByte (&buf, svc_lightstyle);
MSG_WriteByte (&buf, (char) i);
MSG_WriteString (&buf, sv.lightstyles[i]);
}
// get the client to check and download skins
// when that is completed, a begin command will be issued
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va ("skins\n"));
SV_WriteRecordDemoMessage (&buf);
SV_WriteSetDemoMessage ();
// done
}
/*
SV_CleanName
Cleans the demo name, removes restricted chars, makes name lowercase
*/
static char *
SV_CleanName (const char *name)
{
static char *text;
static size_t text_len;
char *out, c;
if (text_len < strlen (name)) {
text_len = (strlen (name) + 1023) & ~1023;
text = realloc (text, text_len);
}
out = text;
do {
c = sys_char_map[(byte) *name++];
if (c != '_')
*out++ = c;
} while (c);
return text;
}
/*
SV_Record_f
record <demoname>
*/
static void
SV_Record_f (void)
{
dstring_t *name = dstring_newstr ();
if (Cmd_Argc () != 2) {
Sys_Printf ("record <demoname>\n");
return;
}
if (sv.state != ss_active) {
Sys_Printf ("Not active yet.\n");
return;
}
if (recorder)
SV_Stop (0);
dsprintf (name, "%s/%s/%s%s%s", qfs_gamedir->dir.def, sv_demoDir->string,
sv_demoPrefix->string, SV_CleanName (Cmd_Argv (1)),
sv_demoSuffix->string);
// open the demo file
QFS_DefaultExtension (name, ".mvd");
SV_Record (name->str);
dstring_delete (name);
}
/*
SV_EasyRecord_f
easyrecord [demoname]
*/
static int
Dem_CountPlayers (void)
{
int i, count;
count = 0;
for (i = 0; i < MAX_CLIENTS; i++) {
if (svs.clients[i].name[0] && !svs.clients[i].spectator)
count++;
}
return count;
}
static const char *
Dem_Team (int num)
{
int i;
static const char *lastteam[2];
qboolean first = true;
client_t *client;
static int index = 0;
const char *team;
index = 1 - index;
for (i = 0, client = svs.clients; num && i < MAX_CLIENTS; i++, client++) {
if (!client->name[0] || client->spectator)
continue;
team = Info_ValueForKey (svs.clients[i].userinfo, "team");
if (first || strcmp (lastteam[index], team)) {
first = false;
num--;
lastteam[index] = team;
}
}
if (num)
return "";
return lastteam[index];
}
static const char *
Dem_PlayerName (int num)
{
int i;
client_t *client;
for (i = 0, client = svs.clients; i < MAX_CLIENTS; i++, client++) {
if (!client->name[0] || client->spectator)
continue;
if (!--num)
return client->name;
}
return "";
}
static void
SV_EasyRecord_f (void)
{
dstring_t *name = dstring_newstr ();
dstring_t *name2 = dstring_newstr ();
int i;
if (Cmd_Argc () > 2) {
Sys_Printf ("easyrecord [demoname]\n");
return;
}
if (recorder)
SV_Stop (0);
if (Cmd_Argc () == 2)
dsprintf (name, "%s", Cmd_Argv (1));
else {
// guess game type and write demo name
i = Dem_CountPlayers ();
if (teamplay->int_val && i > 2) {
// Teamplay
dsprintf (name, "team_%s_vs_%s_%s",
Dem_Team (1), Dem_Team (2), sv.name);
} else {
if (i == 2) {
// Duel
dsprintf (name, "duel_%s_vs_%s_%s",
Dem_PlayerName (1), Dem_PlayerName (2), sv.name);
} else {
// FFA
dsprintf (name, "ffa_%s (%d)", sv.name, i);
}
}
}
// Make sure the filename doesn't contain illegal characters
dsprintf (name2, "%s/%s%s%s%s%s",
qfs_gamedir->dir.def, sv_demoDir->string,
sv_demoDir->string[0] ? "/" : "",
sv_demoPrefix->string, SV_CleanName (name->str),
sv_demoSuffix->string);
if (QFS_NextFilename (name, name2->str, ".mvd"))
SV_Record (name->str);
dstring_delete (name);
dstring_delete (name2);
}
void
Demo_Init (void)
{
int p, size = MIN_DEMO_MEMORY;
p = COM_CheckParm ("-democache");
if (p) {
if (p < com_argc - 1)
size = atoi (com_argv[p + 1]) * 1024;
else
Sys_Error ("Memory_Init: you must specify a size in KB after "
"-democache");
}
if (size < MIN_DEMO_MEMORY) {
Sys_Printf ("Minimum memory size for demo cache is %dk\n",
MIN_DEMO_MEMORY / 1024);
size = MIN_DEMO_MEMORY;
}
demo_name = dstring_newstr ();
demo_text = dstring_newstr ();
svs.demomem = Hunk_AllocName (size, "demo");
svs.demomemsize = size;
demo_max_size = size - 0x80000;
serverdemo = Cvar_Get ("serverdemo", "", CVAR_SERVERINFO, Cvar_Info,
"FIXME");
sv_demofps = Cvar_Get ("sv_demofps", "20", CVAR_NONE, 0, "FIXME");
sv_demoPings = Cvar_Get ("sv_demoPings", "3", CVAR_NONE, 0, "FIXME");
sv_demoNoVis = Cvar_Get ("sv_demoNoVis", "1", CVAR_NONE, 0, "FIXME");
sv_demoUseCache = Cvar_Get ("sv_demoUseCache", "0", CVAR_NONE, 0, "FIXME");
sv_demoCacheSize = Cvar_Get ("sv_demoCacheSize", va ("%d", size / 1024),
CVAR_ROM, 0, "FIXME");
sv_demoMaxSize = Cvar_Get ("sv_demoMaxSize", "20480", CVAR_NONE, 0,
"FIXME");
sv_demoMaxDirSize = Cvar_Get ("sv_demoMaxDirSize", "102400", CVAR_NONE, 0,
"FIXME");
sv_demoDir = Cvar_Get ("sv_demoDir", "demos", CVAR_NONE, 0, "FIXME");
sv_demoPrefix = Cvar_Get ("sv_demoPrefix", "", CVAR_NONE, 0, "FIXME");
sv_demoSuffix = Cvar_Get ("sv_demoSuffix", "", CVAR_NONE, 0, "FIXME");
sv_onrecordfinish = Cvar_Get ("sv_onrecordfinish", "", CVAR_NONE, 0, "FIXME");
sv_ondemoremove = Cvar_Get ("sv_ondemoremove", "", CVAR_NONE, 0, "FIXME");
sv_demotxt = Cvar_Get ("sv_demotxt", "1", CVAR_NONE, 0, "FIXME");
Cmd_AddCommand ("record", SV_Record_f, "FIXME");
Cmd_AddCommand ("easyrecord", SV_EasyRecord_f, "FIXME");
Cmd_AddCommand ("stop", SV_Stop_f, "FIXME");
Cmd_AddCommand ("cancel", SV_Cancel_f, "FIXME");
}