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220 lines
7.5 KiB
C
220 lines
7.5 KiB
C
/*
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view.h
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console view object
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Copyright (C) 2003 Bill Currie
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Author: Bill Currie <bill@taniwha.org>
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Date: 2003/5/5
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __qf_view_h
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#define __qf_view_h
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/** \defgroup console_view Console View Objects
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\ingroup console
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*/
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//@{
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/** Control the positioning of a view within its parent. The directions are
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the standard compass rose (north, east, south, west in clockwise order)
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with north at the top.
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The origin of the view is taken to be the point corresponding point on the
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edge of the view (eg, southeast is bottom right), or the view's center for
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center gravity. When the relative coordinates of the view are (0,0), the
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view's origin is placed on the parent view's gravity point using the view's
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gravity (\em not the parent view's gravity). That is, the parent view's
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gravity has no effect on the view's position within the parent view.
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The gravity also affects the direction the view moves as the relative
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coordinates of the view change.
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No checking is done to ensure the view stays within the parent, or that the
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view is smaller than the parent. This is by design. It is up to the drawing
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callbacks to do any necessary clipping.
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*/
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typedef enum {
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grav_center, ///< +ve X right, +ve Y down, -X left, -ve Y up
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grav_north, ///< +ve X right, +ve Y down, -X left, -ve Y up
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grav_northeast, ///< +ve X left, +ve Y down, -X right, -ve Y up
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grav_east, ///< +ve X left, +ve Y down, -X right, -ve Y up
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grav_southeast, ///< +ve X left, +ve Y up, -X right, -ve Y down
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grav_south, ///< +ve X right, +ve Y up, -X left, -ve Y down
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grav_southwest, ///< +ve X right, +ve Y up, -X left, -ve Y down
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grav_west, ///< +ve X right, +ve Y down, -X left, -ve Y up
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grav_northwest, ///< +ve X right, +ve Y down, -X left, -ve Y up
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} grav_t;
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/** The view object.
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*/
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typedef struct view_s view_t;
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struct view_s {
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/// Coordinates of view's origin relative to parent's gravity point.
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//@{
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int xpos, ypos;
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//@}
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/// Size of the view.
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//@{
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int xlen, ylen;
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//@}
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/** Absolute coordinates of the top left (northwest) corner of the view.
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Set interally.
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*/
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//@{
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int xabs, yabs;
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//@}
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/** Coordinates of the top left (northwest) corner of the view relative to
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the parent view's top left corner. Set internally.
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*/
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//@{
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int xrel, yrel;
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//@}
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grav_t gravity; ///< The gravity of the view.
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view_t *parent; ///< The parent view.
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view_t **children; ///< The child views.
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int num_children; ///< Number of child views in view.
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int max_children; ///< Size of children array.
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/** Callback for drawing the view. defaults to view_draw(). if overridden,
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the supplied callback should call view_draw() to draw any child views
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unless the view is a leaf view.
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\note All coordinates are set appropriately before this is called.
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\param view This view.
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*/
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void (*draw)(view_t *view);
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/** Callback for when the position and/or size of the view changes. Set
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this if the underlying drawing system needs to take any action when
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the view's geometry changes (eg, moving/resizing the window in curses).
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\note All coordinates are set appropriately before this is called.
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\param view This view.
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*/
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void (*setgeometry)(view_t *view);
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/** User supplied data. Purely for external use. The view functions do not
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touch this at all except view_new(), which just sets it to 0.
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*/
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void *data;
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unsigned visible:1; ///< If false, view_draw() skips this view.
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unsigned resize_x:1; ///< If true, view's width follows parent's.
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unsigned resize_y:1; ///< If true, view's height follows parent's.
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};
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/** Create a new view. view_t::draw is set to view_draw() and the view is made
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visible. All coordinates are set appropriately for the new view being a
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root view. All other fields not set by the parameters are 0.
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\param xp The X coordinate of the view's origin.
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\param yp The Y coordinate of the view's origin.
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\param xl The width of the view.
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\param yl The height of the view.
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\param grav The gravity of the view. determines the view's origin and
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its positioning within the view's parent.
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*/
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view_t *view_new (int xp, int yp, int xl, int yl, grav_t grav);
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/** Insert a view into a parent view at the specified location. If \c pos is
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negative, it is taken to be relative to the end of the parent's list of
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views (view_insert (par, view, -1) is equivalent to view_add (par, view)).
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\c pos is clipped to be within the correct range.
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The absolute X and Y coordianates of the inserted view and its child views
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are updated based on the view's gravity.
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The position of the view within the parent view's child view list
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determines the draw order (and thus Z order) of the view, with position 0
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being drawn first.
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\param par The parent view into which the view is to be inserted.
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\param view The view to insert.
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\param pos The position at which to insert the view into the parent.
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*/
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void view_insert (view_t *par, view_t *view, int pos);
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/** Add a view to a parent view at the end of the parents view list.
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The absolute X and Y coordianates of the inserted view and its child views
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are updated based on the view's gravity.
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The added view will be drawn last (and thus on top of earlier views).
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\param par The parent view to which the view is to be added.
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\param view The view to add.
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*/
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void view_add (view_t *par, view_t *view);
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/** Remove a view from its parent.
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\param par The parent view from which the view is to be removed.
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\param view The view to remove.
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*/
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void view_remove (view_t *par, view_t *view);
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/** Delete a view and all its child views. If the view has a parent, the view
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will be removed from its parent.
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\param view The view to delete.
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*/
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void view_delete (view_t *view);
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/** Draw the child views of a view. If a child view is not visible
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(view_t::visible is 0), the child will be skipped.
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\note It is best to always use view_t::draw() to draw a view rather than
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calling this directly. This function is really for the view's draw
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callback to call to draw its sub-views.
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\param view The view of which to draw the children.
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*/
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void view_draw (view_t *view);
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/** Change the size of a view. The view's children are also resized based on
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their view_t::resize_x and view_t::resize_y flags.
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The absolute X and Y coorinates of the view are updated as necessary to
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keep the coordinates of the view's origin correct relative to the view's
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geometry.
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\param view The view to resize.
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\param xl The new width of the view.
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\param yl The new height of the view.
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*/
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void view_resize (view_t *view, int xl, int yl);
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/** Chage the location of a view.
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The absolute X and Y coorinates of the view are updated as necessary to
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keep the coordinates of the view's origin correct relative to the view's
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geometry.
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\param view The view to move.
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\param xp The new X coordinate of the view relative to its gravity.
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\param yp The new Y coordinate of the view relative to its gravity.
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*/
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void view_move (view_t *view, int xp, int yp);
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//@}
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#endif//__qf_view_h
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