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https://git.code.sf.net/p/quake/quakeforge
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fcd1897421
Also, make doxygen extract static functions as well, so qfbsp's docs can be more complete.
99 lines
1.4 KiB
C
99 lines
1.4 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id$";
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#include "draw.h"
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/** \addtogroup qfbsp_draw
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*/
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//@{
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void
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Draw_ClearBounds (void)
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{
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}
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void
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Draw_AddToBounds (vec3_t v)
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{
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}
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void
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Draw_DrawFace (struct visfacet_s *f)
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{
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}
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void
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Draw_ClearWindow (void)
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{
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}
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void
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Draw_SetRed (void)
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{
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}
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void
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Draw_SetGrey (void)
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{
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}
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void
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Draw_SetBlack (void)
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{
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}
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void
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DrawPoint (vec3_t v)
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{
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}
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void
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DrawLeaf (struct node_s *l, int color)
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{
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}
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void
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DrawBrush (struct brush_s *b)
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{
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}
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void
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DrawWinding (struct winding_s *w)
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{
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}
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void
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DrawTri (vec3_t p1, vec3_t p2, vec3_t p3)
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{
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}
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void
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DrawPortal (struct portal_s *portal)
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{
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}
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//@}
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