mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-03 09:32:31 +00:00
17ee6911f9
Samplers have no direct relation to render passes or pipelines, so should not necessarily be in the same config file. This makes all the old config files obsolete, and quite a bit of support code in vkparse.c.
640 lines
16 KiB
C
640 lines
16 KiB
C
/*
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vid_render_vulkan.c
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Vulkan version of the renderer
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Copyright (C) 2019 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "QF/cvar.h"
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#include "QF/darray.h"
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#include "QF/dstring.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/plugin/general.h"
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#include "QF/plugin/vid_render.h"
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#include "QF/Vulkan/qf_alias.h"
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#include "QF/Vulkan/qf_bsp.h"
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#include "QF/Vulkan/qf_compose.h"
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#include "QF/Vulkan/qf_draw.h"
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#include "QF/Vulkan/qf_iqm.h"
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#include "QF/Vulkan/qf_lighting.h"
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#include "QF/Vulkan/qf_lightmap.h"
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#include "QF/Vulkan/qf_main.h"
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#include "QF/Vulkan/qf_matrices.h"
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#include "QF/Vulkan/qf_output.h"
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#include "QF/Vulkan/qf_palette.h"
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#include "QF/Vulkan/qf_particles.h"
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#include "QF/Vulkan/qf_scene.h"
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#include "QF/Vulkan/qf_sprite.h"
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#include "QF/Vulkan/qf_texture.h"
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#include "QF/Vulkan/qf_translucent.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/capture.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/debug.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/projection.h"
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#include "QF/Vulkan/render.h"
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#include "QF/Vulkan/staging.h"
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#include "QF/Vulkan/swapchain.h"
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#include "QF/ui/view.h"
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#include "QF/scene/entity.h"
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#include "QF/scene/scene.h"
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#include "mod_internal.h"
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#include "r_internal.h"
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#include "vid_internal.h"
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#include "vid_vulkan.h"
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#include "vulkan/vkparse.h"
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static vulkan_ctx_t *vulkan_ctx;
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static struct psystem_s *
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vulkan_ParticleSystem (void)
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{
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return Vulkan_ParticleSystem (vulkan_ctx);
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}
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static void
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vulkan_R_Init (void)
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{
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QFV_Render_Init (vulkan_ctx);
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Vulkan_CreateStagingBuffers (vulkan_ctx);
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Vulkan_Texture_Init (vulkan_ctx);
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Vulkan_CreateSwapchain (vulkan_ctx);
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QFV_Capture_Init (vulkan_ctx);
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Vulkan_Output_Init (vulkan_ctx);
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Vulkan_Matrix_Init (vulkan_ctx);
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Vulkan_Scene_Init (vulkan_ctx);
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Vulkan_Alias_Init (vulkan_ctx);
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Vulkan_Bsp_Init (vulkan_ctx);
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Vulkan_IQM_Init (vulkan_ctx);
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Vulkan_Particles_Init (vulkan_ctx);
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Vulkan_Sprite_Init (vulkan_ctx);
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Vulkan_Draw_Init (vulkan_ctx);
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Vulkan_Lighting_Init (vulkan_ctx);
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Vulkan_Translucent_Init (vulkan_ctx);
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Vulkan_Compose_Init (vulkan_ctx);
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QFV_LoadRenderInfo (vulkan_ctx, "main_def");
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QFV_LoadSamplerInfo (vulkan_ctx, "smp_quake");
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QFV_BuildRender (vulkan_ctx);
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Vulkan_Texture_Setup (vulkan_ctx);
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Vulkan_Palette_Init (vulkan_ctx, vid.palette);
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Vulkan_Alias_Setup (vulkan_ctx);
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Vulkan_Bsp_Setup (vulkan_ctx);
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Vulkan_IQM_Setup (vulkan_ctx);
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Vulkan_Matrix_Setup (vulkan_ctx);
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Vulkan_Scene_Setup (vulkan_ctx);
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Vulkan_Sprite_Setup (vulkan_ctx);
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Vulkan_Output_Setup (vulkan_ctx);
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Vulkan_Compose_Setup (vulkan_ctx);
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Vulkan_Draw_Setup (vulkan_ctx);
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Vulkan_Particles_Setup (vulkan_ctx);
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Vulkan_Translucent_Setup (vulkan_ctx);
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Vulkan_Lighting_Setup (vulkan_ctx);
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Skin_Init ();
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SCR_Init ();
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}
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static void
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vulkan_R_ClearState (void)
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{
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QFV_DeviceWaitIdle (vulkan_ctx->device);
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//FIXME clear scene correctly
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r_refdef.worldmodel = 0;
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EntQueue_Clear (r_ent_queue);
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R_ClearDlights ();
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R_ClearParticles ();
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Vulkan_LoadLights (0, vulkan_ctx);
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}
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static void
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vulkan_R_LoadSkys (const char *skyname)
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{
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Vulkan_LoadSkys (skyname, vulkan_ctx);
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}
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static void
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vulkan_R_NewScene (scene_t *scene)
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{
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Vulkan_NewScene (scene, vulkan_ctx);
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}
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static void
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vulkan_R_LineGraph (int x, int y, int *h_vals, int count, int height)
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{
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Vulkan_LineGraph (x, y, h_vals, count, height, vulkan_ctx);
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}
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static void
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vulkan_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer)
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{
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Vulkan_Draw_CharBuffer (x, y, buffer, vulkan_ctx);
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}
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static void
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vulkan_Draw_SetScale (int scale)
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{
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vulkan_ctx->twod_scale = max (1, scale);
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}
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static void
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vulkan_Draw_Character (int x, int y, unsigned ch)
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{
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Vulkan_Draw_Character (x, y, ch, vulkan_ctx);
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}
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static void
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vulkan_Draw_String (int x, int y, const char *str)
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{
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Vulkan_Draw_String (x, y, str, vulkan_ctx);
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}
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static void
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vulkan_Draw_nString (int x, int y, const char *str, int count)
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{
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Vulkan_Draw_nString (x, y, str, count, vulkan_ctx);
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}
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static void
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vulkan_Draw_AltString (int x, int y, const char *str)
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{
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Vulkan_Draw_AltString (x, y, str, vulkan_ctx);
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}
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static void
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vulkan_Draw_ConsoleBackground (int lines, byte alpha)
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{
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Vulkan_Draw_ConsoleBackground (lines, alpha, vulkan_ctx);
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}
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static void
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vulkan_Draw_Crosshair (void)
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{
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Vulkan_Draw_Crosshair (vulkan_ctx);
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}
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static void
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vulkan_Draw_CrosshairAt (int ch, int x, int y)
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{
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Vulkan_Draw_CrosshairAt (ch, x, y, vulkan_ctx);
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}
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static void
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vulkan_Draw_TileClear (int x, int y, int w, int h)
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{
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Vulkan_Draw_TileClear (x, y, w, h, vulkan_ctx);
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}
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static void
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vulkan_Draw_Fill (int x, int y, int w, int h, int c)
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{
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Vulkan_Draw_Fill (x, y, w, h, c, vulkan_ctx);
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}
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static void
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vulkan_Draw_Line (int x0, int y0, int x1, int y1, int c)
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{
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Vulkan_Draw_Line (x0, y0, x1, y1, c, vulkan_ctx);
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}
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static void
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vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha)
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{
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Vulkan_Draw_TextBox (x, y, width, lines, alpha, vulkan_ctx);
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}
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static void
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vulkan_Draw_FadeScreen (void)
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{
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Vulkan_Draw_FadeScreen (vulkan_ctx);
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}
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static void
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vulkan_Draw_BlendScreen (quat_t color)
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{
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Vulkan_Draw_BlendScreen (color, vulkan_ctx);
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}
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static qpic_t *
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vulkan_Draw_CachePic (const char *path, bool alpha)
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{
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return Vulkan_Draw_CachePic (path, alpha, vulkan_ctx);
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}
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static void
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vulkan_Draw_UncachePic (const char *path)
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{
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Vulkan_Draw_UncachePic (path, vulkan_ctx);
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}
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static qpic_t *
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vulkan_Draw_MakePic (int width, int height, const byte *data)
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{
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return Vulkan_Draw_MakePic (width, height, data, vulkan_ctx);
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}
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static void
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vulkan_Draw_DestroyPic (qpic_t *pic)
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{
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Vulkan_Draw_DestroyPic (pic, vulkan_ctx);
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}
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static qpic_t *
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vulkan_Draw_PicFromWad (const char *name)
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{
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return Vulkan_Draw_PicFromWad (name, vulkan_ctx);
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}
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static void
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vulkan_Draw_Pic (int x, int y, qpic_t *pic)
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{
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Vulkan_Draw_Pic (x, y, pic, vulkan_ctx);
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}
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static void
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vulkan_Draw_FitPic (int x, int y, int width, int height, qpic_t *pic)
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{
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Vulkan_Draw_FitPic (x, y, width, height, pic, vulkan_ctx);
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}
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static void
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vulkan_Draw_Picf (float x, float y, qpic_t *pic)
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{
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Vulkan_Draw_Picf (x, y, pic, vulkan_ctx);
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}
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static void
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vulkan_Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height)
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{
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Vulkan_Draw_SubPic (x, y, pic, srcx, srcy, width, height, vulkan_ctx);
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}
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static int
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vulkan_Draw_AddFont (struct font_s *font)
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{
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return Vulkan_Draw_AddFont (font, vulkan_ctx);
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}
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static void
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vulkan_Draw_Glyph (int x, int y, int fontid, int glyphid, int c)
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{
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Vulkan_Draw_Glyph (x, y, fontid, glyphid, c, vulkan_ctx);
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}
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static void
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vulkan_set_2d (int scaled)
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{
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//FIXME this should not be done every frame
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__auto_type mctx = vulkan_ctx->matrix_context;
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__auto_type mat = &mctx->matrices;
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int scale = vulkan_ctx->twod_scale;
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float left = 0;
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float top = 0;
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float right = left + vid.width / scale;
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float bottom = top + vid.height / scale;
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QFV_Orthographic (mat->Projection2d, left, right, top, bottom, 0, 99999);
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mat->ScreenSize = (vec2f_t) { 1.0 / vid.width, 1.0 / vid.height };
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mctx->dirty = mctx->frames.size;
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}
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static void
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vulkan_UpdateScreen (transform_t camera, double realtime, SCR_Func *scr_funcs)
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{
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vulkan_set_2d (1);//FIXME
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Vulkan_SetScrFuncs (scr_funcs, vulkan_ctx);
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QFV_RunRenderJob (vulkan_ctx);
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}
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static void
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vulkan_set_fov (float x, float y)
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{
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if (!vulkan_ctx || !vulkan_ctx->matrix_context) {
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return;
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}
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__auto_type mctx = vulkan_ctx->matrix_context;
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__auto_type mat = &mctx->matrices;
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QFV_PerspectiveTan (mat->Projection3d, x, y);
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mctx->dirty = mctx->frames.size;
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}
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static void
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vulkan_capture_screen (capfunc_t callback, void *data)
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{
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QFV_Capture_Screen (vulkan_ctx, callback, data);
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}
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static void
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vulkan_Mod_LoadLighting (model_t *mod, bsp_t *bsp)
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{
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Vulkan_Mod_LoadLighting (mod, bsp, vulkan_ctx);
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}
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static void
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vulkan_Mod_SubdivideSurface (model_t *mod, msurface_t *fa)
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{
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}
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static void
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vulkan_Mod_ProcessTexture (model_t *mod, texture_t *tx)
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{
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Vulkan_Mod_ProcessTexture (mod, tx, vulkan_ctx);
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}
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static void
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vulkan_Mod_MakeAliasModelDisplayLists (mod_alias_ctx_t *alias_ctx,
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void *_m, int _s, int extra)
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{
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Vulkan_Mod_MakeAliasModelDisplayLists (alias_ctx, _m, _s, extra,
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vulkan_ctx);
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}
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static void
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vulkan_Mod_LoadAllSkins (mod_alias_ctx_t *alias_ctx)
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{
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Vulkan_Mod_LoadAllSkins (alias_ctx, vulkan_ctx);
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}
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static void
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vulkan_Mod_FinalizeAliasModel (mod_alias_ctx_t *alias_ctx)
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{
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Vulkan_Mod_FinalizeAliasModel (alias_ctx, vulkan_ctx);
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}
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static void
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vulkan_Mod_LoadExternalSkins (mod_alias_ctx_t *alias_ctx)
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{
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}
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static void
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vulkan_Mod_IQMFinish (model_t *mod)
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{
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Vulkan_Mod_IQMFinish (mod, vulkan_ctx);
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}
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static void
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vulkan_Mod_SpriteLoadFrames (mod_sprite_ctx_t *sprite_ctx)
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{
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Vulkan_Mod_SpriteLoadFrames (sprite_ctx, vulkan_ctx);
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}
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static void
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vulkan_Skin_SetupSkin (struct skin_s *skin, int cmap)
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{
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}
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static void
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vulkan_Skin_ProcessTranslation (int cmap, const byte *translation)
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{
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}
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static void
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vulkan_Skin_InitTranslations (void)
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{
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}
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static void
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set_palette (void *data, const byte *palette)
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{
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if (vulkan_ctx->palette_context) {
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Vulkan_Palette_Update (vulkan_ctx, palette);
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}
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}
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static void
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vulkan_vid_render_choose_visual (void *data)
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{
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Vulkan_CreateDevice (vulkan_ctx);
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if (!vulkan_ctx->device) {
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Sys_Error ("Unable to create Vulkan device.%s",
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vulkan_use_validation ? ""
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: "\nSet vulkan_use_validation for details");
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}
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vulkan_ctx->choose_visual (vulkan_ctx);
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vulkan_ctx->cmdpool = QFV_CreateCommandPool (vulkan_ctx->device,
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vulkan_ctx->device->queue.queueFamily,
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0, 1);
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Sys_MaskPrintf (SYS_vulkan, "vk choose visual %p %p %d %#zx\n",
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vulkan_ctx->device->dev, vulkan_ctx->device->queue.queue,
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vulkan_ctx->device->queue.queueFamily,
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(size_t) vulkan_ctx->cmdpool);
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}
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static void
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vulkan_vid_render_create_context (void *data)
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{
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vulkan_ctx->create_window (vulkan_ctx);
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vulkan_ctx->surface = vulkan_ctx->create_surface (vulkan_ctx);
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Sys_MaskPrintf (SYS_vulkan, "vk create context: surface:%#zx\n",
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(size_t) vulkan_ctx->surface);
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}
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static vid_model_funcs_t model_funcs = {
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.texture_render_size = sizeof (vulktex_t) + 2 * sizeof (qfv_tex_t),
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.Mod_LoadLighting = vulkan_Mod_LoadLighting,
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.Mod_SubdivideSurface = vulkan_Mod_SubdivideSurface,
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.Mod_ProcessTexture = vulkan_Mod_ProcessTexture,
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.Mod_LoadIQM = Mod_LoadIQM,
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.Mod_LoadAliasModel = Mod_LoadAliasModel,
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.Mod_LoadSpriteModel = Mod_LoadSpriteModel,
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.Mod_MakeAliasModelDisplayLists = vulkan_Mod_MakeAliasModelDisplayLists,
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.Mod_LoadAllSkins = vulkan_Mod_LoadAllSkins,
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.Mod_FinalizeAliasModel = vulkan_Mod_FinalizeAliasModel,
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.Mod_LoadExternalSkins = vulkan_Mod_LoadExternalSkins,
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.Mod_IQMFinish = vulkan_Mod_IQMFinish,
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.alias_cache = 0,
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.Mod_SpriteLoadFrames = vulkan_Mod_SpriteLoadFrames,
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.Skin_Free = Skin_Free,
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.Skin_SetColormap = Skin_SetColormap,
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.Skin_SetSkin = Skin_SetSkin,
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|
.Skin_SetupSkin = vulkan_Skin_SetupSkin,
|
|
.Skin_SetTranslation = Skin_SetTranslation,
|
|
.Skin_ProcessTranslation = vulkan_Skin_ProcessTranslation,
|
|
.Skin_InitTranslations = vulkan_Skin_InitTranslations,
|
|
};
|
|
|
|
static void
|
|
vulkan_vid_render_init (void)
|
|
{
|
|
if (!vr_data.vid->vid_internal->vulkan_context) {
|
|
Sys_Error ("Sorry, Vulkan not supported by this program.");
|
|
}
|
|
vid_internal_t *vi = vr_data.vid->vid_internal;
|
|
vulkan_ctx = vi->vulkan_context (vi);
|
|
vulkan_ctx->load_vulkan (vulkan_ctx);
|
|
|
|
Vulkan_Init_Common (vulkan_ctx);
|
|
|
|
vi->set_palette = set_palette;
|
|
vi->choose_visual = vulkan_vid_render_choose_visual;
|
|
vi->create_context = vulkan_vid_render_create_context;
|
|
|
|
vr_funcs = &vulkan_vid_render_funcs;
|
|
m_funcs = &model_funcs;
|
|
}
|
|
|
|
static void
|
|
vulkan_vid_render_shutdown (void)
|
|
{
|
|
if (!vulkan_ctx || !vulkan_ctx->device) {
|
|
return;
|
|
}
|
|
qfv_device_t *device = vulkan_ctx->device;
|
|
qfv_devfuncs_t *df = device->funcs;
|
|
VkDevice dev = device->dev;
|
|
QFV_DeviceWaitIdle (device);
|
|
|
|
SCR_Shutdown ();
|
|
Mod_ClearAll ();
|
|
|
|
Vulkan_Compose_Shutdown (vulkan_ctx);
|
|
Vulkan_Translucent_Shutdown (vulkan_ctx);
|
|
Vulkan_Lighting_Shutdown (vulkan_ctx);
|
|
Vulkan_Draw_Shutdown (vulkan_ctx);
|
|
Vulkan_Sprite_Shutdown (vulkan_ctx);
|
|
Vulkan_Particles_Shutdown (vulkan_ctx);
|
|
Vulkan_IQM_Shutdown (vulkan_ctx);
|
|
Vulkan_Bsp_Shutdown (vulkan_ctx);
|
|
Vulkan_Alias_Shutdown (vulkan_ctx);
|
|
Vulkan_Scene_Shutdown (vulkan_ctx);
|
|
Vulkan_Matrix_Shutdown (vulkan_ctx);
|
|
|
|
QFV_Capture_Shutdown (vulkan_ctx);
|
|
Vulkan_Output_Shutdown (vulkan_ctx);
|
|
|
|
Vulkan_Palette_Shutdown (vulkan_ctx);
|
|
Vulkan_Texture_Shutdown (vulkan_ctx);
|
|
|
|
QFV_Render_Shutdown (vulkan_ctx);
|
|
|
|
QFV_DestroyStagingBuffer (vulkan_ctx->staging);
|
|
df->vkDestroyCommandPool (dev, vulkan_ctx->cmdpool, 0);
|
|
|
|
Vulkan_Shutdown_Common (vulkan_ctx);
|
|
}
|
|
|
|
vid_render_funcs_t vulkan_vid_render_funcs = {
|
|
.init = vulkan_vid_render_init,
|
|
|
|
.UpdateScreen = vulkan_UpdateScreen,
|
|
|
|
.Draw_CharBuffer = vulkan_Draw_CharBuffer,
|
|
.Draw_SetScale = vulkan_Draw_SetScale,
|
|
.Draw_Character = vulkan_Draw_Character,
|
|
.Draw_String = vulkan_Draw_String,
|
|
.Draw_nString = vulkan_Draw_nString,
|
|
.Draw_AltString = vulkan_Draw_AltString,
|
|
.Draw_ConsoleBackground = vulkan_Draw_ConsoleBackground,
|
|
.Draw_Crosshair = vulkan_Draw_Crosshair,
|
|
.Draw_CrosshairAt = vulkan_Draw_CrosshairAt,
|
|
.Draw_TileClear = vulkan_Draw_TileClear,
|
|
.Draw_Fill = vulkan_Draw_Fill,
|
|
.Draw_Line = vulkan_Draw_Line,
|
|
.Draw_TextBox = vulkan_Draw_TextBox,
|
|
.Draw_FadeScreen = vulkan_Draw_FadeScreen,
|
|
.Draw_BlendScreen = vulkan_Draw_BlendScreen,
|
|
.Draw_CachePic = vulkan_Draw_CachePic,
|
|
.Draw_UncachePic = vulkan_Draw_UncachePic,
|
|
.Draw_MakePic = vulkan_Draw_MakePic,
|
|
.Draw_DestroyPic = vulkan_Draw_DestroyPic,
|
|
.Draw_PicFromWad = vulkan_Draw_PicFromWad,
|
|
.Draw_Pic = vulkan_Draw_Pic,
|
|
.Draw_FitPic = vulkan_Draw_FitPic,
|
|
.Draw_Picf = vulkan_Draw_Picf,
|
|
.Draw_SubPic = vulkan_Draw_SubPic,
|
|
.Draw_AddFont = vulkan_Draw_AddFont,
|
|
.Draw_Glyph = vulkan_Draw_Glyph,
|
|
|
|
.ParticleSystem = vulkan_ParticleSystem,
|
|
.R_Init = vulkan_R_Init,
|
|
.R_ClearState = vulkan_R_ClearState,
|
|
.R_LoadSkys = vulkan_R_LoadSkys,
|
|
.R_NewScene = vulkan_R_NewScene,
|
|
.R_LineGraph = vulkan_R_LineGraph,
|
|
|
|
.set_fov = vulkan_set_fov,
|
|
|
|
.capture_screen = vulkan_capture_screen,
|
|
|
|
.model_funcs = &model_funcs
|
|
};
|
|
|
|
static general_funcs_t plugin_info_general_funcs = {
|
|
.shutdown = vulkan_vid_render_shutdown,
|
|
};
|
|
|
|
static general_data_t plugin_info_general_data;
|
|
|
|
static plugin_funcs_t plugin_info_funcs = {
|
|
.general = &plugin_info_general_funcs,
|
|
.vid_render = &vulkan_vid_render_funcs,
|
|
};
|
|
|
|
static plugin_data_t plugin_info_data = {
|
|
.general = &plugin_info_general_data,
|
|
.vid_render = &vid_render_data,
|
|
};
|
|
|
|
static plugin_t plugin_info = {
|
|
qfp_vid_render,
|
|
0,
|
|
QFPLUGIN_VERSION,
|
|
"0.1",
|
|
"Vulkan Renderer",
|
|
"Copyright (C) 2019 Bill Currie <bill@taniwha.org>\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors",
|
|
&plugin_info_funcs,
|
|
&plugin_info_data,
|
|
};
|
|
|
|
PLUGIN_INFO(vid_render, vulkan)
|
|
{
|
|
return &plugin_info;
|
|
}
|