mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-29 05:31:26 +00:00
Surfaces marked with SURF_DRAWALPHA but not SURF_DRAWTURB are put in a separate queue for the water shader and run with a turb scale of 0. Also, entities with colormod alpha < 1 are marked to go in the same queue as SURF_DRAWALPHA surfaces (ie, no SURF_DRAWTURB unless the model's texture indicated such). |
||
---|---|---|
.. | ||
renderer | ||
targets | ||
Makemodule.am |