..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
Add gitignore for qw-master and qw-master.exe.
2001-09-19 00:06:56 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
cl_cam.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
cl_cmd.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_cvar.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
cl_demo.c
rename cl_demospeed to demo_speed and add demo_gzip (yeah, compressed demos)
2002-06-08 23:22:26 +00:00
cl_ents.c
Order of operations fix for R_AddEfrags.
2002-06-19 17:32:39 +00:00
cl_input.c
yet more cleanup
2002-06-19 23:16:41 +00:00
cl_main.c
fix the missing view model
2002-06-14 07:55:19 +00:00
cl_misc.c
the majority of raptor's sgi build patch. I'll look at the last two bits
2002-03-03 06:03:51 +00:00
cl_ngraph.c
fix r_netgraph_box
2001-12-20 18:07:10 +00:00
cl_parse.c
Nuke Netchan_AckPacket because it didn't really achieve its goal ('twas a
2002-06-19 19:58:36 +00:00
cl_pred.c
Rename cl_nopred to cl_predict, cl_nostatpred to cl_predict_static, and disable prediction of static players by default.
2002-06-12 04:45:21 +00:00
cl_screen.c
Fix up the watervis stuff. Whoops! :)
2002-04-25 14:34:15 +00:00
cl_skin.c
Nuke Netchan_AckPacket because it didn't really achieve its goal ('twas a
2002-06-19 19:58:36 +00:00
cl_slist.c
Spelling correction in printf.
2002-06-17 05:40:56 +00:00
cl_sys_sdl.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
cl_sys_unix.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
cl_sys_win.c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
cl_tent.c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
cl_view.c
fix the missing view model
2002-06-14 07:55:19 +00:00
com.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
crudefile.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
game.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
locs.c
memory allocation checking cleanup
2002-05-14 06:37:28 +00:00
Makefile.am
fix a silly typo
2002-06-01 03:04:11 +00:00
master.c
fix the recvfrom address size
2002-06-12 20:26:30 +00:00
msg_ucmd.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
net_chan.c
Nuke Netchan_AckPacket because it didn't really achieve its goal ('twas a
2002-06-19 19:58:36 +00:00
net_packetlog.c
This prepares for moving the net_svc code to a branch allowing both network
2001-11-07 08:24:56 +00:00
net_svc.c
- convert ALL the remaining svc's on the client. woot, hehe
2001-11-05 20:13:27 +00:00
net_udp.c
various portability improvements
2001-11-18 23:40:01 +00:00
net_udp6.c
when comparing addresses, it helps if the /whole/ address is compared :P
2002-04-26 16:05:24 +00:00
pmove.c
if the velocity is 0, don't bother clipping it.
2002-02-25 18:40:51 +00:00
pmovetst.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
sbar.c
Fixed cl_fraglog and fs_fraglog cvar for being archived.
2002-03-15 13:31:05 +00:00
skin.c
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
sv_ccmds.c
back out Misty's realtime reset work. It did achieve its goal, but winding
2002-06-20 16:15:27 +00:00
sv_cvar.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
sv_ents.c
add qsg support for players and actually send EFFECTS2 and FRAME2 for
2002-06-19 02:55:57 +00:00
sv_init.c
back out Misty's realtime reset work. It did achieve its goal, but winding
2002-06-20 16:15:27 +00:00
sv_main.c
realtime should not be affected by pause and also should not be used for
2002-06-20 16:38:16 +00:00
sv_model.c
`adequate' temporary fix for r_lightmap_components 1
2002-05-28 04:11:40 +00:00
sv_move.c
more cloning :)
2002-02-20 20:53:41 +00:00
sv_nchan.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_phys.c
realtime should not be affected by pause and also should not be used for
2002-06-20 16:38:16 +00:00
sv_pr_cmds.c
optimise PF_aim for when sv_aim is >= 1 or when the client's noaim is 1
2002-06-19 16:03:01 +00:00
sv_progs.c
sv_progs_zone controls the size of the zone for the progs. defaults to
2002-05-31 15:27:56 +00:00
sv_send.c
strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
2002-05-14 06:12:29 +00:00
sv_sys_unix.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
sv_sys_win.c
no more Sys_* functions defined in nq or qw :)
2002-06-07 15:46:15 +00:00
sv_user.c
back out Misty's realtime reset work. It did achieve its goal, but winding
2002-06-20 16:15:27 +00:00
teamplay.c
Whitespace.
2002-06-10 23:04:34 +00:00
world.c
touch, think and blocked now support methods
2002-05-31 21:05:58 +00:00
worlda.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00