quakeforge/libs
Bill Currie 774f049646 Fix garbage at edges of conchar characters.
Move the texture coordinates in 1/4 of a pixel. To avoid unnecessary
calculations, pre-caclulate the character cell texture coordinates and
blast them into the the texture coordinate array.
2010-12-11 12:09:30 +09:00
..
audio testsound depends on libQFutil 2010-12-10 17:07:06 +09:00
console First stab at implementing autorelease. 2010-11-24 17:01:18 +09:00
gamecode Break out the guts of Ed_LoadFromFile into ED_Parse. 2010-12-10 17:17:29 +09:00
gib Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
image Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
models Make MOD_TraceLine behave "correctly". 2010-12-06 15:30:56 +09:00
net Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
object Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
util Merge branch 'master' into forge 2010-11-28 03:05:30 -05:00
video Fix garbage at edges of conchar characters. 2010-12-11 12:09:30 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00