mirror of
https://git.code.sf.net/p/quake/quakeforge
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db8cf68ef3
This is the bulk of the work for recording the resource pointer with with builtin data. I don't know how much of a difference it makes for most things, but it's probably pretty big for qwaq-curses due to the very high number of calls to the curses builtins. Closes #26
210 lines
4.7 KiB
C
210 lines
4.7 KiB
C
/*
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rua_qfs.c
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CSQC file builtins
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/progs.h"
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#include "QF/quakefs.h"
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#include "QF/va.h"
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#include "QF/zone.h"
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#include "rua_internal.h"
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typedef struct {
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int count;
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pr_ptr_t list;
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} qfslist_t;
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static void
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check_buffer (progs_t *pr, pr_type_t *buf, int count, const char *name)
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{
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int len;
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len = (count + sizeof (pr_type_t) - 1) / sizeof (pr_type_t);
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if (buf < pr->pr_globals || buf + len > pr->pr_globals + pr->globals_size)
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PR_RunError (pr, "%s: bad buffer", name);
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}
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static void
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bi_QFS_Open (progs_t *pr, void *data)
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{
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QFile *file;
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const char *path = P_GSTRING (pr, 0);
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const char *mode = P_GSTRING (pr, 1);
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if (!(file = QFS_Open (path, mode))) {
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R_INT (pr) = 0;
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return;
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}
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if (!(R_INT (pr) = QFile_AllocHandle (pr, file)))
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Qclose (file);
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}
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static void
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bi_QFS_WOpen (progs_t *pr, void *data)
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{
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QFile *file;
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const char *path = P_GSTRING (pr, 0);
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int zip = P_INT (pr, 1);
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if (!(file = QFS_WOpen (path, zip))) {
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R_INT (pr) = 0;
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return;
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}
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if (!(R_INT (pr) = QFile_AllocHandle (pr, file)))
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Qclose (file);
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}
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static void
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bi_QFS_Rename (progs_t *pr, void *data)
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{
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const char *old = P_GSTRING (pr, 0);
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const char *new = P_GSTRING (pr, 1);
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R_INT (pr) = QFS_Rename (old, new);
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}
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static void
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bi_QFS_LoadFile (progs_t *pr, void *data)
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{
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const char *filename = P_GSTRING (pr, 0);
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QFile *file;
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int size;
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void *buffer;
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file = QFS_FOpenFile (filename);
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if (!file) {
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RETURN_POINTER (pr, 0);
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return;
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}
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size = Qfilesize (file);
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buffer = PR_Zone_Malloc (pr, (size + 3) & ~3);
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if (!buffer) {
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Qclose (file);
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RETURN_POINTER (pr, 0);
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return;
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}
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Qread (file, buffer, size);
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Qclose (file);
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RETURN_POINTER (pr, buffer);
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}
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static void
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bi_QFS_OpenFile (progs_t *pr, void *data)
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{
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QFile *file;
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const char *filename = P_GSTRING (pr, 0);
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file = QFS_FOpenFile (filename);
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if (!file) {
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R_INT (pr) = 0;
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return;
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}
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if (!(R_INT (pr) = QFile_AllocHandle (pr, file)))
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Qclose (file);
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}
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static void
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bi_QFS_WriteFile (progs_t *pr, void *data)
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{
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const char *filename = P_GSTRING (pr, 0);
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pr_type_t *buf = P_GPOINTER (pr, 1);
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int count = P_INT (pr, 2);
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check_buffer (pr, buf, count, "QFS_WriteFile");
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QFS_WriteFile (va (0, "%s/%s", qfs_gamedir->dir.def, filename), buf,
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count);
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}
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static void
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bi_QFS_Filelist (progs_t *pr, void *data)
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{
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filelist_t *filelist = QFS_FilelistNew ();
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qfslist_t *list;
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pr_string_t *strings;
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int i;
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QFS_FilelistFill (filelist, P_GSTRING (pr, 0), P_GSTRING (pr, 1),
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P_INT (pr, 2));
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list = PR_Zone_Malloc (pr, sizeof (list) + filelist->count * 4);
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list->count = filelist->count;
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strings = (pr_string_t *) (list + 1);
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list->list = PR_SetPointer (pr, strings);
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for (i = 0; i < filelist->count; i++)
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strings[i] = PR_SetDynamicString (pr, filelist->list[i]);
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RETURN_POINTER (pr, list);
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}
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static void
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bi_QFS_FilelistFree (progs_t *pr, void *data)
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{
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qfslist_t *list = &P_STRUCT (pr, qfslist_t, 0);
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pr_string_t *strings = &G_STRUCT (pr, pr_string_t, list->list);
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int i;
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for (i = 0; i < list->count; i++)
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PR_FreeString (pr, strings[i]);
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PR_Zone_Free (pr, list);
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}
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static void
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bi_QFS_GetDirectory (progs_t *pr, void *data)
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{
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RETURN_STRING (pr, qfs_gamedir->dir.def);
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}
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#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
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#define p(type) PR_PARAM(type)
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static builtin_t builtins[] = {
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bi(QFS_Open, 2, p(string), p(string)),
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bi(QFS_WOpen, 2, p(string), p(int)),
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bi(QFS_Rename, 2, p(string), p(string)),
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bi(QFS_LoadFile, 1, p(string)),
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bi(QFS_OpenFile, 1, p(string)),
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bi(QFS_WriteFile, 3, p(string), p(ptr), p(int)),
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bi(QFS_Filelist, 3, p(string), p(string), p(int)),
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bi(QFS_FilelistFree, 1, p(ptr)),
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bi(QFS_GetDirectory, 0),
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{0}
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};
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void
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RUA_QFS_Init (progs_t *pr, int secure)
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{
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PR_RegisterBuiltins (pr, builtins, 0);
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}
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