quakeforge/include/QF/input.h
Ragnvald Maartmann-Moe IV f789b61c56 Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00

62 lines
1.5 KiB
C

/*
input.h
External (non-keyboard) input devices
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef _INPUT_H
#define _INPUT_H
#include "QF/cvar.h"
struct {
vec3_t angles;
vec3_t position;
} viewdelta;
#define freelook (in_mlook.state&1 || cl_freelook->int_val)
void IN_Init (void);
void IN_Init_Cvars (void);
void IN_Shutdown (void);
void IN_Commands (void);
// oportunity for devices to stick commands on the script buffer
void IN_SendKeyEvents (void);
// Perform Key_Event () callbacks until the input que is empty
void IN_Move (void); // FIXME: was cmduser_t?
// add additional movement on top of the keyboard move cmd
void IN_ModeChanged (void);
// called whenever screen dimensions change
void IN_HandlePause (qboolean paused);
extern cvar_t *_windowed_mouse;
#endif // _INPUT_H