quakeforge/libs/models/alias/sw_model_alias.c
Bill Currie 54604d9aa2 [util] Make hunk (optionally) thread-safe
For now, the functions check for a null hunk pointer and use the global
hunk (initialized via Memory_Init) if necessary. However, Hunk_Init is
available (and used by Memory_Init) to create a hunk from any arbitrary
memory block. So long as that block is 64-byte aligned, allocations
within the hunk will remain 64-byte aligned.
2021-07-29 11:43:27 +09:00

131 lines
3.7 KiB
C

/*
sw_model_alias.c
alias model loading and caching for the software renderer
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
// models are the only shared resource between a client and server running
// on the same machine.
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/qendian.h"
#include "QF/sys.h"
#include "compat.h"
#include "d_iface.h"
#include "mod_internal.h"
// a pose is a single set of vertexes. a frame may be
// an animating sequence of poses
void *
sw_Mod_LoadSkin (mod_alias_ctx_t *alias_ctx, byte *skin,
int skinsize, int snum, int gnum,
qboolean group, maliasskindesc_t *skindesc)
{
byte *pskin;
pskin = Hunk_AllocName (0, skinsize, alias_ctx->mod->name);
skindesc->skin = (byte *) pskin - (byte *) alias_ctx->header;
memcpy (pskin, skin, skinsize);
return skin + skinsize;
}
static void
process_frame (mod_alias_ctx_t *alias_ctx, maliasframedesc_t *frame,
int posenum, int extra)
{
aliashdr_t *header = alias_ctx->header;
int size = header->mdl.numverts * sizeof (trivertx_t);
trivertx_t *frame_verts;
if (extra)
size *= 2;
frame_verts = Hunk_AllocName (0, size, alias_ctx->mod->name);
frame->frame = (byte *) frame_verts - (byte *) header;
// The low-order 8 bits (actually, fractional) are completely separate
// from the high-order bits (see R_AliasTransformFinalVert16 in
// sw_ralias.c), but in adjacant arrays. This means we can get away with
// just one memcpy as there are no endian issues.
memcpy (frame_verts, alias_ctx->poseverts.a[posenum], size);
}
void
sw_Mod_MakeAliasModelDisplayLists (mod_alias_ctx_t *alias_ctx, void *_m,
int _s, int extra)
{
aliashdr_t *header = alias_ctx->header;
int i, j;
int posenum = 0;
int numv = header->mdl.numverts, numt = header->mdl.numtris;
stvert_t *stverts;
mtriangle_t *tris;
stverts = (stvert_t *) Hunk_AllocName (0, numv * sizeof (stvert_t),
alias_ctx->mod->name);
tris = (mtriangle_t *) Hunk_AllocName (0, numt * sizeof (mtriangle_t),
alias_ctx->mod->name);
header->stverts = (byte *) stverts - (byte *) header;
header->triangles = (byte *) tris - (byte *) header;
for (i = 0; i < numv; i++) {
stverts[i].onseam = alias_ctx->stverts.a[i].onseam;
stverts[i].s = alias_ctx->stverts.a[i].s << 16;
stverts[i].t = alias_ctx->stverts.a[i].t << 16;
}
for (i = 0; i < numt; i++) {
tris[i].facesfront = alias_ctx->triangles.a[i].facesfront;
VectorCopy (alias_ctx->triangles.a[i].vertindex, tris[i].vertindex);
}
for (i = 0; i < header->mdl.numframes; i++) {
maliasframedesc_t *frame = header->frames + i;
if (frame->type) {
maliasgroup_t *group;
group = (maliasgroup_t *) ((byte *) header + frame->frame);
for (j = 0; j < group->numframes; j++) {
__auto_type frame = (maliasframedesc_t *) &group->frames[j];
process_frame (alias_ctx, frame, posenum++, extra);
}
} else {
process_frame (alias_ctx, frame, posenum++, extra);
}
}
}