mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-18 00:21:31 +00:00
18036b63d9
directly into the packet data. - change a bunch of char *'s to const char *'s for the above. Only thing that had trouble was the cl_nofake handler, which I changed to use a local buffer. - add MSG_ReadStaticString which acts like the old MSG_ReadString, specifically that it uses a static buffer and tollerates unterminated strings. - add a Q_strnlen function, and make strnlen use it if strnlen is undefined. - Add a net_svc.h and net_svc.c which will preparse svc messages into structs, for easier handling. Currently only soundlist and modellist are done.
250 lines
8.2 KiB
Makefile
250 lines
8.2 KiB
Makefile
## Process this file with automake to produce Makefile.in
|
|
#
|
|
# Makefile.am
|
|
#
|
|
# Automake-using build system for QuakeForge
|
|
#
|
|
# Copyright (C) 2000 Jeff Teunissen <deek@quakeforge.net>
|
|
#
|
|
# This Makefile is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
#
|
|
# See the GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to:
|
|
#
|
|
# Free Software Foundation, Inc.
|
|
# 59 Temple Place - Suite 330
|
|
# Boston, MA 02111-1307, USA
|
|
#
|
|
# $Id$
|
|
#
|
|
|
|
AUTOMAKE_OPTIONS= foreign
|
|
|
|
# Stuff that is common to both client and server
|
|
INCLUDES= -I$(top_srcdir)/include -I$(top_srcdir)/qw/include
|
|
SDL_LIBS = @SDL_LIBS@
|
|
|
|
bin_PROGRAMS= @QW_TARGETS@
|
|
|
|
EXTRA_PROGRAMS= qw-client-fbdev qw-client-glx qw-client-mgl qw-client-sdl \
|
|
qw-client-sdl32 qw-client-sgl qw-client-svga qw-client-wgl \
|
|
qw-client-x11 qw-server qw-master
|
|
|
|
if ASM_ARCH
|
|
asm= libasm.la
|
|
else
|
|
asm=
|
|
endif
|
|
|
|
asm_src= sys_x86.S worlda.S
|
|
|
|
libasm_la_SOURCES= $(asm_src)
|
|
|
|
noinst_LTLIBRARIES= libqfnet.la $(asm)
|
|
|
|
common_sources= buildnum.c com.c game.c msg_ucmd.c pmove.c pmovetst.c \
|
|
net_packetlog.c
|
|
|
|
common_ldflags= -export-dynamic
|
|
|
|
# ... Network type
|
|
ipv6_src= net_udp6.c
|
|
ipv4_src= net_udp.c
|
|
if NETTYPE_IPV6
|
|
ipvX_src= $(ipv6_src)
|
|
else
|
|
ipvX_src= $(ipv4_src)
|
|
endif
|
|
libqfnet_la_SOURCES= net_chan.c $(ipvX_src)
|
|
EXTRA_libqfnet_la_SOURCES= $(ipv4_src) $(ipv6_src)
|
|
|
|
# Server builds
|
|
#
|
|
# ... System type
|
|
if SYSTYPE_WIN32
|
|
syssv_SRC= sv_sys_win.c
|
|
else
|
|
syssv_SRC= sv_sys_unix.c
|
|
endif
|
|
|
|
server_sources= crudefile.c sv_ccmds.c sv_cvar.c sv_ents.c \
|
|
sv_init.c sv_main.c sv_model.c sv_move.c \
|
|
sv_nchan.c sv_phys.c sv_pr_cmds.c sv_progs.c sv_send.c \
|
|
sv_user.c world.c $(syssv_SRC)
|
|
|
|
qf_server_LIBS= \
|
|
$(top_builddir)/libs/models/libQFmodels.la \
|
|
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
|
|
$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
|
|
$(top_builddir)/libs/console/libQFconsole.la \
|
|
$(top_builddir)/libs/util/libQFutil.la
|
|
|
|
qw_server_SOURCES= $(common_sources) $(server_sources)
|
|
qw_server_LDADD= libqfnet.la libasm.la $(qf_server_LIBS) $(NET_LIBS) $(DL_LIBS) $(CURSES_LIBS)
|
|
qw_server_LDFLAGS= $(common_ldflags)
|
|
qw_server_DEPENDENCIES= libqfnet.la libasm.la $(qf_server_LIBS)
|
|
|
|
qw_master_SOURCES= master.c
|
|
qw_master_LDADD= $(NET_LIBS)
|
|
qw_master_LDFLAGS= $(common_ldflags)
|
|
|
|
qf_client_LIBS= \
|
|
$(top_builddir)/libs/video/targets/libQFjs.la \
|
|
$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
|
|
$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
|
|
$(top_builddir)/libs/audio/libQFcd.la \
|
|
$(top_builddir)/libs/audio/libQFsound.la \
|
|
$(top_builddir)/libs/util/libQFutil.la
|
|
|
|
client_LIBS= libqfnet.la libasm.la $(qf_client_LIBS) $(NET_LIBS)
|
|
client_LIB_DEPS= libqfnet.la libasm.la $(qf_client_LIBS)
|
|
# libQFjs is seperate because it needs to be linked after when building statically
|
|
|
|
client_sources= cl_cam.c cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c \
|
|
cl_main.c cl_misc.c cl_ngraph.c cl_parse.c cl_pred.c \
|
|
cl_screen.c cl_skin.c cl_slist.c cl_tent.c cl_view.c \
|
|
console.c locs.c net_svc.c sbar.c skin.c teamplay.c
|
|
|
|
# Software-rendering clients
|
|
|
|
# We need libQFrenderer_sw to always be static -- there's assembler in there
|
|
soft_LIBS= $(top_builddir)/libs/video/renderer/libQFrenderer_sw.la \
|
|
$(top_builddir)/libs/models/libQFmodels_sw.la
|
|
|
|
# ... Linux FBDev
|
|
qw_client_fbdev_SOURCES=$(common_sources) $(client_sources) cl_sys_unix.c
|
|
qw_client_fbdev_LDADD= $(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFfbdev.la \
|
|
$(client_LIBS)
|
|
qw_client_fbdev_LDFLAGS=$(common_ldflags)
|
|
qw_client_fbdev_DEPENDENCIES= \
|
|
$(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFfbdev.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... SciTech MGL
|
|
qw_client_mgl_SOURCES= $(common_sources) $(client_sources) cl_sys_win.c
|
|
qw_client_mgl_LDADD= $(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFmgl.la \
|
|
$(client_LIBS) $(MGL_LIBS)
|
|
qw_client_mgl_LDFLAGS= $(common_ldflags)
|
|
qw_client_mgl_DEPENDENCIES= \
|
|
$(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFmgl.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... Simple DirectMedia Layer, version 1.2 and higher
|
|
qw_client_sdl_SOURCES= $(common_sources) $(client_sources) cl_sys_sdl.c
|
|
qw_client_sdl_LDADD= $(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFsdl.la \
|
|
$(client_LIBS) $(SDL_LIBS)
|
|
qw_client_sdl_LDFLAGS= $(common_ldflags)
|
|
qw_client_sdl_DEPENDENCIES= \
|
|
$(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFsdl.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... 32-bit software, SDL
|
|
qw_client_sdl32_SOURCES=$(qw_client_sdl_SOURCES)
|
|
qw_client_sdl32_LDADD= $(top_builddir)/libs/video/renderer/libQFrenderer_sw32.la \
|
|
$(top_builddir)/libs/models/libQFmodels_sw32.la \
|
|
$(top_builddir)/libs/video/targets/libQFsdl32.la \
|
|
$(client_LIBS) $(SDL_LIBS)
|
|
qw_client_sdl32_LDFLAGS=$(common_ldflags)
|
|
qw_client_sdl32_DEPENDENCIES= \
|
|
$(top_builddir)/libs/video/renderer/libQFrenderer_sw32.la \
|
|
$(top_builddir)/libs/models/libQFmodels_sw32.la \
|
|
$(top_builddir)/libs/video/targets/libQFsdl32.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... Linux SVGAlib
|
|
qw_client_svga_SOURCES= $(common_sources) $(client_sources) cl_sys_unix.c
|
|
qw_client_svga_LDADD= $(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFsvga.la \
|
|
$(client_LIBS) $(SVGA_LIBS)
|
|
qw_client_svga_LDFAGS= $(common_ldflags)
|
|
qw_client_svga_DEPENDENCIES= \
|
|
$(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFsvga.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... X11
|
|
qw_client_x11_SOURCES= $(common_sources) $(client_sources) cl_sys_unix.c
|
|
qw_client_x11_LDADD= $(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFx11.la \
|
|
$(client_LIBS) \
|
|
$(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
|
|
qw_client_x11_LDFLAGS= $(common_ldflags)
|
|
qw_client_x11_DEPENDENCIES= \
|
|
$(soft_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFx11.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# OpenGL-using clients
|
|
|
|
opengl_LIBS= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
|
|
$(top_builddir)/libs/models/libQFmodels_gl.la
|
|
|
|
# ... OpenGL in X Window
|
|
qw_client_glx_SOURCES= $(common_sources) $(client_sources) cl_sys_unix.c
|
|
qw_client_glx_LDADD= $(opengl_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFglx.la \
|
|
$(client_LIBS) \
|
|
$(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 -lXext $(X_EXTRA_LIBS) $(DL_LIBS)
|
|
qw_client_glx_LDFLAGS= $(common_ldflags)
|
|
qw_client_glx_DEPENDENCIES= \
|
|
$(opengl_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFglx.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... Simple DirectMedia Layer, version 1.2 and higher, in GL mode
|
|
qw_client_sgl_SOURCES= $(common_sources) $(client_sources) cl_sys_sdl.c
|
|
qw_client_sgl_LDADD= $(opengl_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFsgl.la \
|
|
$(client_LIBS) $(SDL_LIBS) $(DL_LIBS)
|
|
qw_client_sgl_LDFLAGS= $(common_ldflags)
|
|
qw_client_sgl_DEPENDENCIES= \
|
|
$(opengl_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFsgl.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# ... SGI/Microsoft WGL (Windows OpenGL)
|
|
qw_client_wgl_SOURCES= $(common_sources) $(client_sources) cl_sys_win.c
|
|
qw_client_wgl_LDADD= $(opengl_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFwgl.la \
|
|
$(client_LIBS) -lgdi32 -lwinmm
|
|
qw_client_wgl_LDFLAGS= $(common_ldflags)
|
|
qw_client_wgl_DEPENDENCIES= \
|
|
$(opengl_LIBS) \
|
|
$(top_builddir)/libs/video/targets/libQFwgl.la \
|
|
$(client_LIB_DEPS)
|
|
|
|
# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
|
|
# or it won't be distributed with 'make dist'
|
|
EXTRA_DIST= $(asm_src)
|
|
|
|
# Kill the temp files, hopefully.
|
|
CLEANFILES = *.i *.s $(YACCLEX_CLEANFILES)
|
|
|
|
cl_sys_sdl.o: cl_sys_sdl.c
|
|
@echo '$(COMPILE) $(SDL_CFLAGS) -c $<'; \
|
|
if test -d .deps; then \
|
|
$(COMPILE) $(SDL_CFLAGS) -Wp,-MD,.deps/$(*F).pp -c $<; \
|
|
else \
|
|
$(COMPILE) $(SDL_CFLAGS) -c $<; \
|
|
fi
|
|
@-if test -d .deps; then cp .deps/$(*F).pp .deps/$(*F).P; \
|
|
tr ' ' '\012' < .deps/$(*F).pp \
|
|
| sed -e 's/^\\$$//' -e '/^$$/ d' -e '/:$$/ d' -e 's/$$/ :/' \
|
|
>> .deps/$(*F).P; \
|
|
rm .deps/$(*F).pp; \
|
|
fi
|