mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 07:42:18 +00:00
58 lines
981 B
R
58 lines
981 B
R
string got;
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SEL (string name) sel_get_uid = #0;
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@param (id receiver, SEL op, @va_list args) obj_msg_sendv = #0;
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id (Class class) class_create_instance = #0;
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int obj_increment_retaincount (id object) = #0;
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void
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send (id obj, string cmd, string str)
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{
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@static @param params[3];
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@va_list va_list = {3, params};
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SEL sel = sel_get_uid (cmd);
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params[0].pointer_val = obj;
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params[1].pointer_val = sel;
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params[2].string_val = str;
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obj_msg_sendv (obj, sel, va_list);
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}
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@interface Object //just so the runtime doesn't complain
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{
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Class isa;
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}
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+alloc;
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-init;
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-catch:(string) it;
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@end
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int
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main ()
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{
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id obj = [[Object alloc] init];
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send (obj, "catch:", "it");
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return !(got == "it");
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}
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@implementation Object
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+alloc
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{
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return class_create_instance (self);
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}
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-init
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{
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obj_increment_retaincount (self);
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return self;
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}
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-catch:(string) it
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{
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got = it;
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return self;
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}
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@end
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id (id receiver, SEL op, ...) obj_msgSend = #0;
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void __obj_exec_class (struct obj_module *msg) = #0;
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