quakeforge/tools/qfvis/source/base-vis.c

168 lines
4.1 KiB
C

/*
base-vis.c
PVS PHS generator tool
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2002 Colin Thompson
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <getopt.h>
#include <stdlib.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_IO_H
# include <io.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <getopt.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include "QF/bspfile.h"
#include "QF/cmd.h"
#include "QF/mathlib.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "vis.h"
#include "options.h"
/*
This is a rough first-order aproximation that is used to trivially reject
some of the final calculations.
*/
static void
SimpleFlood (basethread_t *thread, portal_t *srcportal, int clusternum)
{
int i;
cluster_t *cluster;
portal_t *portal;
if (set_is_member (srcportal->mightsee, clusternum))
return;
set_add (srcportal->mightsee, clusternum);
thread->clustersee++;
cluster = &clusters[clusternum];
for (i = 0; i < cluster->numportals; i++) {
portal = cluster->portals[i];
if (!set_is_member (thread->portalsee, portal - portals))
continue;
SimpleFlood (thread, srcportal, portal->cluster);
}
}
static inline int
test_sphere (sphere_t *sphere, plane_t *plane)
{
float d;
int front, back;
d = DotProduct (sphere->center, plane->normal) - plane->dist;
front = (d >= sphere->radius);
back = (d <= -sphere->radius);
return front - back;
}
void
PortalBase (basethread_t *thread, portal_t *portal)
{
int i, j, k;
float d;
portal_t *tp;
winding_t *winding;
int tp_side, portal_side;
i = portal - portals;
for (j = 0, tp = portals; j < numportals * 2; j++, tp++) {
if (j == i)
continue;
// If the target portal is behind the portals's plane, then it
// can't possibly be seen by the portal.
//
// If the portal is in front of the target's plane, then the target
// is of no interest as it is facing counter to the flow of
// visibility.
// First check using the bounding spheres of the two portals.
tp_side = test_sphere (&tp->sphere, &portal->plane);
if (tp_side < 0) {
// The test portal definitely is entirely behind the portal's
// plane.
continue; // entirely behind
}
portal_side = test_sphere (&portal->sphere, &tp->plane);
if (portal_side > 0) {
// The portal definitely is entirely in front of the test
// portal's plane.
continue; // entirely in front
}
if (tp_side == 0) {
// The test portal's sphere touches the portal's plane, so
// do a more refined check.
winding = tp->winding;
for (k = 0; k < winding->numpoints; k++) {
d = DotProduct (winding->points[k],
portal->plane.normal) - portal->plane.dist;
if (d > ON_EPSILON)
break;
}
if (k == winding->numpoints)
continue; // no points on front
}
if (portal_side == 0) {
// The portal's sphere touches the test portal's plane, so
// do a more refined check.
winding = portal->winding;
for (k = 0; k < winding->numpoints; k++) {
d = DotProduct (winding->points[k],
tp->plane.normal) - tp->plane.dist;
if (d < -ON_EPSILON)
break;
}
if (k == winding->numpoints)
continue; // no points on front
}
set_add (thread->portalsee, j);
}
SimpleFlood (thread, portal, portal->cluster);
portal->nummightsee = thread->clustersee;
}