quakeforge/libs/models/alias
Bill Currie d5b824a47c [vulkan] Switch alias pipeline to multi-texture
This gets the alias pipeline in line with the bsp pipeline, and thus
everything is about as functional as it was before the rework (minus
dealing with large texture sets).
2021-12-24 06:45:13 +09:00
..
floodfill.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gl_mesh.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
gl_model_alias.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
glsl_model_alias.c
Makemodule.am [models] Add floodfill.c to the vulkan alias lib 2021-04-03 00:16:25 +09:00
model_alias.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sw_model_alias.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
vulkan_model_alias.c [vulkan] Switch alias pipeline to multi-texture 2021-12-24 06:45:13 +09:00