mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
e2640d51a7
This makes gl_stub usable with valgrind (otherwise, the returned indices are uninitialized).
2971 lines
38 KiB
C
2971 lines
38 KiB
C
#include <string.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <X11/cursorfont.h>
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#include "QF/GL/defines.h"
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#include "QF/GL/types.h"
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#include "QF/GLSL/types.h"
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typedef struct __GLXcontextRec *GLXContext;
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typedef XID GLXDrawable;
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#define TRACE do { \
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puts (__FUNCTION__);\
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} while (0)
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void
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trace_glAccum (GLenum op, GLfloat value)
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{
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TRACE;
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}
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void
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trace_glActiveTexture (GLenum texture)
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{
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TRACE;
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}
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void
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trace_glAlphaFunc (GLenum func, GLclampf ref)
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{
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TRACE;
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}
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GLboolean
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trace_glAreTexturesResident (GLsizei n, const GLuint * textures,
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GLboolean * residences)
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{
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TRACE;
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return 0;
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}
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void
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trace_glArrayElement (GLint i)
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{
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TRACE;
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}
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void
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trace_glAttachShader (GLuint program, GLuint shader)
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{
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TRACE;
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}
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void
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trace_glBegin (GLenum mode)
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{
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TRACE;
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}
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void
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trace_glBindAttribLocation (GLuint program, GLuint index, const GLchar* name)
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{
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TRACE;
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}
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void
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trace_glBindBuffer (GLenum target, GLuint buffer)
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{
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TRACE;
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}
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void
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trace_glBindFramebuffer (GLenum target, GLuint framebuffer)
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{
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TRACE;
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}
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void
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trace_glBindRenderbuffer (GLenum target, GLuint renderbuffer)
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{
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TRACE;
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}
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void
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trace_glBindTexture (GLenum target, GLuint texture)
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{
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TRACE;
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}
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void
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trace_glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig,
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GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
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{
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TRACE;
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}
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void
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trace_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
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{
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TRACE;
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}
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void
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trace_glBlendEquation (GLenum mode)
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{
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TRACE;
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}
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void
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trace_glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)
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{
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TRACE;
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}
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void
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trace_glBlendFunc (GLenum sfactor, GLenum dfactor)
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{
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TRACE;
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}
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void
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trace_glBlendFuncSeparate (GLenum sfactor, GLenum dfactor)
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{
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TRACE;
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}
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void
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trace_glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
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{
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TRACE;
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}
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void
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trace_glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
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{
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TRACE;
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}
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void
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trace_glCallList (GLuint list)
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{
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TRACE;
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}
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void
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trace_glCallLists (GLsizei n, GLenum type, const GLvoid * lists)
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{
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TRACE;
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}
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GLenum
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trace_glCheckFramebufferStatus (GLenum target)
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{
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TRACE;
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return 0x8CD5;
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}
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void
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trace_glClearDepthf (GLclampf depth)
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{
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TRACE;
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}
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void
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trace_glCompileShader (GLuint shader)
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{
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TRACE;
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}
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void
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trace_glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
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{
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TRACE;
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}
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void
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trace_glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
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{
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TRACE;
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}
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GLuint
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trace_glCreateProgram (void)
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{
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static int program;
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TRACE;
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return ++program;
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}
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GLuint
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trace_glCreateShader (GLenum type)
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{
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static int shader;
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TRACE;
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return ++shader;
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}
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void
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trace_glDeleteBuffers (GLsizei n, const GLuint* buffers)
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{
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TRACE;
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}
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void
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trace_glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers)
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{
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TRACE;
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}
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void
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trace_glDeleteProgram (GLuint program)
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{
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TRACE;
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}
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void
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trace_glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers)
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{
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TRACE;
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}
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void
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trace_glDeleteShader (GLuint shader)
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{
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TRACE;
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}
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void
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trace_glDepthRangef (GLclampf zNear, GLclampf zFar)
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{
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TRACE;
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}
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void
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trace_glDetachShader (GLuint program, GLuint shader)
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{
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TRACE;
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}
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void
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trace_glDisableVertexAttribArray (GLuint index)
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{
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TRACE;
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}
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void
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trace_glEnableVertexAttribArray (GLuint index)
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{
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TRACE;
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}
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void
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trace_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
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{
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TRACE;
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}
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void
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trace_glGenBuffers (GLsizei n, GLuint* buffers)
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{
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TRACE;
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memset (buffers, 0, n * sizeof (GLuint));
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}
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void
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trace_glGenFramebuffers (GLsizei n, GLuint* framebuffers)
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{
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TRACE;
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memset (framebuffers, 0, n * sizeof (GLuint));
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}
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void
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trace_glGenRenderbuffers (GLsizei n, GLuint* renderbuffers)
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{
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TRACE;
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memset (renderbuffers, 0, n * sizeof (GLuint));
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}
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void
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trace_glGenerateMipmap (GLenum target)
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{
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TRACE;
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}
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void
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trace_glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
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{
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TRACE;
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}
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void
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trace_glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
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{
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TRACE;
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}
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void
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trace_glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
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{
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TRACE;
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}
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int
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trace_glGetAttribLocation (GLuint program, const GLchar* name)
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{
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TRACE;
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return 0;
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}
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void
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trace_glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params)
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{
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TRACE;
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}
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void
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trace_glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params)
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{
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TRACE;
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}
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void
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trace_glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
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{
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TRACE;
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if (bufsize > 0) {
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*infolog = 0;
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}
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}
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void
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trace_glGetProgramiv (GLuint program, GLenum pname, GLint* params)
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{
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TRACE;
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*params = 0;
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}
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void
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trace_glGetRenderbufferParameteriv (GLuint shader, GLenum pname, GLint* params)
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{
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TRACE;
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}
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void
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trace_glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
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{
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TRACE;
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if (bufsize > 0) {
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*infolog = 0;
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}
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}
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void
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trace_glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
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{
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TRACE;
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}
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void
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trace_glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
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{
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TRACE;
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}
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void
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trace_glGetShaderiv (GLuint shader, GLenum pname, GLint* params)
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{
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TRACE;
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*params = 0;
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}
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int
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trace_glGetUniformLocation (GLuint program, const GLchar* name)
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{
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TRACE;
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return 0;
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}
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void
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trace_glGetUniformfv (GLuint program, GLint location, GLfloat* params)
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{
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TRACE;
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}
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void
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trace_glGetUniformiv (GLuint program, GLint location, GLint* params)
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{
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TRACE;
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}
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void
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trace_glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer)
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{
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TRACE;
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}
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void
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trace_glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params)
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{
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TRACE;
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}
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void
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trace_glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params)
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{
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TRACE;
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}
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GLboolean
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trace_glIsBuffer (GLuint buffer)
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{
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TRACE;
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return 0;
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}
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GLboolean
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trace_glIsFramebuffer (GLuint framebuffer)
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{
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TRACE;
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return 0;
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}
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GLboolean
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trace_glIsProgram (GLuint program)
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{
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TRACE;
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return 0;
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}
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GLboolean
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trace_glIsRenderbuffer (GLuint renderbuffer)
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{
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TRACE;
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return 0;
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}
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GLboolean
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trace_glIsShader (GLuint shader)
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{
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TRACE;
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return 0;
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}
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void
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trace_glLinkProgram (GLuint program)
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{
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TRACE;
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}
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void
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trace_glReleaseShaderCompiler (void)
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{
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TRACE;
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}
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void
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trace_glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
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{
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TRACE;
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}
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void
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trace_glSampleCoverage (GLclampf value, GLboolean invert)
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{
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TRACE;
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}
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void
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trace_glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
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{
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TRACE;
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}
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void
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trace_glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length)
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{
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TRACE;
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}
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void
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trace_glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask)
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{
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TRACE;
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}
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void
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trace_glStencilMaskSeparate (GLenum face, GLuint mask)
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{
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TRACE;
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}
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void
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trace_glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
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{
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TRACE;
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}
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void
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trace_glUniform1f (GLint location, GLfloat x)
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{
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TRACE;
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}
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void
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trace_glUniform1fv (GLint location, GLsizei count, const GLfloat* v)
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{
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TRACE;
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}
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void
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trace_glUniform1i (GLint location, GLint x)
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{
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TRACE;
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}
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void
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trace_glUniform1iv (GLint location, GLsizei count, const GLint* v)
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{
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TRACE;
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}
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void
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trace_glUniform2f (GLint location, GLfloat x, GLfloat y)
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{
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TRACE;
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}
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void
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trace_glUniform2fv (GLint location, GLsizei count, const GLfloat* v)
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{
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TRACE;
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}
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void
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trace_glUniform2i (GLint location, GLint x, GLint y)
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{
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TRACE;
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}
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void
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trace_glUniform2iv (GLint location, GLsizei count, const GLint* v)
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{
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TRACE;
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}
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void
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trace_glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z)
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{
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TRACE;
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}
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void
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trace_glUniform3fv (GLint location, GLsizei count, const GLfloat* v)
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{
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TRACE;
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}
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void
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trace_glUniform3i (GLint location, GLint x, GLint y, GLint z)
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{
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TRACE;
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}
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void
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trace_glUniform3iv (GLint location, GLsizei count, const GLint* v)
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{
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TRACE;
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}
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void
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trace_glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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{
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TRACE;
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}
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void
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trace_glUniform4fv (GLint location, GLsizei count, const GLfloat* v)
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{
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TRACE;
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}
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|
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void
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trace_glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w)
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{
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TRACE;
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}
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|
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void
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trace_glUniform4iv (GLint location, GLsizei count, const GLint* v)
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{
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TRACE;
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}
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|
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void
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trace_glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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TRACE;
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}
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|
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void
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trace_glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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TRACE;
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}
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void
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trace_glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
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{
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TRACE;
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}
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|
void
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trace_glUseProgram (GLuint program)
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|
{
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|
TRACE;
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|
}
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|
void
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|
trace_glValidateProgram (GLuint program)
|
|
{
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|
TRACE;
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|
}
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void
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trace_glVertexAttrib1f (GLuint indx, GLfloat x)
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|
{
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TRACE;
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}
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|
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void
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trace_glVertexAttrib1fv (GLuint indx, const GLfloat* values)
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{
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TRACE;
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}
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|
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void
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trace_glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y)
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{
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TRACE;
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}
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|
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void
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trace_glVertexAttrib2fv (GLuint indx, const GLfloat* values)
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{
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TRACE;
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}
|
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|
|
void
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trace_glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z)
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|
{
|
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TRACE;
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}
|
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|
|
void
|
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trace_glVertexAttrib3fv (GLuint indx, const GLfloat* values)
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{
|
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TRACE;
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}
|
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|
|
void
|
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trace_glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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|
{
|
|
TRACE;
|
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}
|
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|
|
void
|
|
trace_glVertexAttrib4fv (GLuint indx, const GLfloat* values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClear (GLbitfield mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClearDepth (GLclampd depth)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClearIndex (GLfloat c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClearStencil (GLint s)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glClipPlane (GLenum plane, const GLdouble * equation)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3b (GLbyte red, GLbyte green, GLbyte blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3bv (const GLbyte * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3d (GLdouble red, GLdouble green, GLdouble blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3f (GLfloat red, GLfloat green, GLfloat blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3i (GLint red, GLint green, GLint blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3s (GLshort red, GLshort green, GLshort blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3ubv (const GLubyte * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3ui (GLuint red, GLuint green, GLuint blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3uiv (const GLuint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3us (GLushort red, GLushort green, GLushort blue)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor3usv (const GLushort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4bv (const GLbyte * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4ubv (const GLubyte * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4uiv (const GLuint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColor4usv (const GLushort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorMaterial (GLenum face, GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format,
|
|
GLenum type, const GLvoid * data)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorTable (GLenum target, GLenum internalformat, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid * table)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glColorTableParameteriv (GLenum target, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid * image)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLenum format, GLenum type,
|
|
const GLvoid * image)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y,
|
|
GLsizei width)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width, GLsizei height)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width, GLint border)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width, GLsizei height, GLint border)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x,
|
|
GLint y, GLsizei width)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
GLint x, GLint y, GLsizei width, GLsizei height)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLint x, GLint y, GLsizei width,
|
|
GLsizei height)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glCullFace (GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDeleteLists (GLuint list, GLsizei range)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDeleteTextures (GLsizei n, const GLuint * textures)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDepthFunc (GLenum func)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDepthMask (GLboolean flag)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDepthRange (GLclampd near_val, GLclampd far_val)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDisable (GLenum cap)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDisableClientState (GLenum cap)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDrawArrays (GLenum mode, GLint first, GLsizei count)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDrawBuffer (GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type,
|
|
const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count,
|
|
GLenum type, const GLvoid * indices)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEdgeFlag (GLboolean flag)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEdgeFlagPointer (GLsizei stride, const GLvoid * ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEdgeFlagv (const GLboolean * flag)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEnable (GLenum cap)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEnableClientState (GLenum cap)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEnd (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEndList (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord1d (GLdouble u)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord1dv (const GLdouble * u)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord1f (GLfloat u)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord1fv (const GLfloat * u)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord2d (GLdouble u, GLdouble v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord2dv (const GLdouble * u)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord2f (GLfloat u, GLfloat v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalCoord2fv (const GLfloat * u)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalPoint1 (GLint i)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glEvalPoint2 (GLint i, GLint j)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFeedbackBuffer (GLsizei size, GLenum type, GLfloat * buffer)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFinish (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFlush (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFogf (GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFogfv (GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFogi (GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFogiv (GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFrontFace (GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
|
|
GLdouble near_val, GLdouble far_val)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
GLuint
|
|
trace_glGenLists (GLsizei range)
|
|
{
|
|
TRACE;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
trace_glGenTextures (GLsizei n, GLuint * textures)
|
|
{
|
|
TRACE;
|
|
memset (textures, 0, n * sizeof (GLuint));
|
|
}
|
|
|
|
void
|
|
trace_glGetBooleanv (GLenum pname, GLboolean * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetClipPlane (GLenum plane, GLdouble * equation)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid * table)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type,
|
|
GLvoid * image)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetDoublev (GLenum pname, GLdouble * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
GLenum
|
|
trace_glGetError (void)
|
|
{
|
|
TRACE;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
trace_glGetFloatv (GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type,
|
|
GLvoid * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetIntegerv (GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
switch (pname) {
|
|
case GL_MAX_TEXTURE_SIZE:
|
|
*params = 2048;
|
|
break;
|
|
case GL_UNPACK_ALIGNMENT:
|
|
case GL_PACK_ALIGNMENT:
|
|
*params = 4;
|
|
break;
|
|
case GL_UNPACK_ROW_LENGTH:
|
|
case GL_UNPACK_SKIP_ROWS:
|
|
case GL_UNPACK_SKIP_PIXELS:
|
|
case GL_PACK_ROW_LENGTH:
|
|
case GL_PACK_SKIP_ROWS:
|
|
case GL_PACK_SKIP_PIXELS:
|
|
*params = 0;
|
|
break;
|
|
|
|
default:
|
|
*params = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
trace_glGetLightfv (GLenum light, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetLightiv (GLenum light, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMapdv (GLenum target, GLenum query, GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMapfv (GLenum target, GLenum query, GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMapiv (GLenum target, GLenum query, GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMaterialfv (GLenum face, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMaterialiv (GLenum face, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types,
|
|
GLvoid * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetPixelMapfv (GLenum map, GLfloat * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetPixelMapuiv (GLenum map, GLuint * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetPixelMapusv (GLenum map, GLushort * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetPointerv (GLenum pname, void **params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetPolygonStipple (GLubyte * mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid * row,
|
|
GLvoid * column, GLvoid * span)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
const GLubyte *
|
|
trace_glGetString (GLenum name)
|
|
{
|
|
TRACE;
|
|
if (name == GL_VERSION)
|
|
return (const GLubyte *) "1.4";
|
|
return (const GLubyte *) "";
|
|
}
|
|
|
|
void
|
|
trace_glGetTexEnvfv (GLenum target, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexEnviv (GLenum target, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexGendv (GLenum coord, GLenum pname, GLdouble * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexGenfv (GLenum coord, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexGeniv (GLenum coord, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type,
|
|
GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname,
|
|
GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname,
|
|
GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexParameterfv (GLenum target, GLenum pname, GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glGetTexParameteriv (GLenum target, GLenum pname, GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glHint (GLenum target, GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glHistogram (GLenum target, GLsizei width, GLenum internalformat,
|
|
GLboolean sink)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexMask (GLuint mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexPointer (GLenum type, GLsizei stride, const GLvoid * ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexd (GLdouble c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexdv (const GLdouble * c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexf (GLfloat c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexfv (const GLfloat * c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexi (GLint c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexiv (const GLint * c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexs (GLshort c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexsv (const GLshort * c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexub (GLubyte c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glIndexubv (const GLubyte * c)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glInitNames (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid * pointer)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
GLboolean
|
|
trace_glIsEnabled (GLenum cap)
|
|
{
|
|
TRACE;
|
|
return 0;
|
|
}
|
|
|
|
GLboolean
|
|
trace_glIsList (GLuint list)
|
|
{
|
|
TRACE;
|
|
return 0;
|
|
}
|
|
|
|
GLboolean
|
|
trace_glIsTexture (GLuint texture)
|
|
{
|
|
TRACE;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
trace_glLightModelf (GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLightModelfv (GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLightModeli (GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLightModeliv (GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLightf (GLenum light, GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLightfv (GLenum light, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLighti (GLenum light, GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLightiv (GLenum light, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLineStipple (GLint factor, GLushort pattern)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLineWidth (GLfloat width)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glListBase (GLuint base)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLoadIdentity (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLoadMatrixd (const GLdouble * m)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLoadMatrixf (const GLfloat * m)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLoadName (GLuint name)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glLogicOp (GLenum opcode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order,
|
|
const GLdouble * points)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order,
|
|
const GLfloat * points)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
|
|
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
|
|
const GLdouble * points)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
|
|
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
|
|
const GLfloat * points)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
|
|
GLdouble v2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMaterialf (GLenum face, GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMaterialfv (GLenum face, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMateriali (GLenum face, GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMaterialiv (GLenum face, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMatrixMode (GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMultMatrixd (const GLdouble * m)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glMultMatrixf (const GLfloat * m)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNewList (GLuint list, GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3bv (const GLbyte * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3i (GLint nx, GLint ny, GLint nz)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3s (GLshort nx, GLshort ny, GLshort nz)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormal3sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glNormalPointer (GLenum type, GLsizei stride, const GLvoid * ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
|
|
GLdouble near_val, GLdouble far_val)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPassThrough (GLfloat token)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelMapfv (GLenum map, GLint mapsize, const GLfloat * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelMapuiv (GLenum map, GLint mapsize, const GLuint * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelMapusv (GLenum map, GLint mapsize, const GLushort * values)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelStoref (GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelStorei (GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelTransferf (GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelTransferi (GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPixelZoom (GLfloat xfactor, GLfloat yfactor)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPointSize (GLfloat size)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPolygonMode (GLenum face, GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPolygonOffset (GLfloat factor, GLfloat units)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPolygonStipple (const GLubyte * mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPopAttrib (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPopClientAttrib (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPopMatrix (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPopName (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPrioritizeTextures (GLsizei n, const GLuint * textures,
|
|
const GLclampf * priorities)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPushAttrib (GLbitfield mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPushClientAttrib (GLbitfield mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPushMatrix (void)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPushName (GLuint name)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2d (GLdouble x, GLdouble y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2f (GLfloat x, GLfloat y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2i (GLint x, GLint y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2s (GLshort x, GLshort y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos2sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3i (GLint x, GLint y, GLint z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3s (GLshort x, GLshort y, GLshort z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos3sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRasterPos4sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glReadBuffer (GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRectdv (const GLdouble * v1, const GLdouble * v2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRectfv (const GLfloat * v1, const GLfloat * v2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRectiv (const GLint * v1, const GLint * v2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRectsv (const GLshort * v1, const GLshort * v2)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
GLint
|
|
trace_glRenderMode (GLenum mode)
|
|
{
|
|
TRACE;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
trace_glResetHistogram (GLenum target)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glResetMinmax (GLenum target)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glScaled (GLdouble x, GLdouble y, GLdouble z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glScalef (GLfloat x, GLfloat y, GLfloat z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glSelectBuffer (GLsizei size, GLuint * buffer)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLenum format, GLenum type,
|
|
const GLvoid * row, const GLvoid * column)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glShadeModel (GLenum mode)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glStencilFunc (GLenum func, GLint ref, GLuint mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glStencilMask (GLuint mask)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1d (GLdouble s)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1f (GLfloat s)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1i (GLint s)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1s (GLshort s)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord1sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2d (GLdouble s, GLdouble t)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2f (GLfloat s, GLfloat t)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2i (GLint s, GLint t)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2s (GLshort s, GLshort t)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord2sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3i (GLint s, GLint t, GLint r)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3s (GLshort s, GLshort t, GLshort r)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord3sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoord4sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexEnvf (GLenum target, GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexEnvfv (GLenum target, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexEnvi (GLenum target, GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexEnviv (GLenum target, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexGend (GLenum coord, GLenum pname, GLdouble param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexGendv (GLenum coord, GLenum pname, const GLdouble * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexGenf (GLenum coord, GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexGenfv (GLenum coord, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexGeni (GLenum coord, GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexGeniv (GLenum coord, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexImage1D (GLenum target, GLint level, GLint internalFormat, GLsizei width,
|
|
GLint border, GLenum format, GLenum type, const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexImage2D (GLenum target, GLint level, GLint internalFormat, GLsizei width,
|
|
GLsizei height, GLint border, GLenum format, GLenum type,
|
|
const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border, GLenum format,
|
|
GLenum type, const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexParameterf (GLenum target, GLenum pname, GLfloat param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexParameterfv (GLenum target, GLenum pname, const GLfloat * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexParameteri (GLenum target, GLenum pname, GLint param)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexParameteriv (GLenum target, GLenum pname, const GLint * params)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height, GLenum format, GLenum type,
|
|
const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
|
|
GLenum format, GLenum type, const GLvoid * pixels)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTranslated (GLdouble x, GLdouble y, GLdouble z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glTranslatef (GLfloat x, GLfloat y, GLfloat z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2d (GLdouble x, GLdouble y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2f (GLfloat x, GLfloat y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2i (GLint x, GLint y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2s (GLshort x, GLshort y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex2sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3d (GLdouble x, GLdouble y, GLdouble z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3f (GLfloat x, GLfloat y, GLfloat z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3i (GLint x, GLint y, GLint z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3s (GLshort x, GLshort y, GLshort z)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex3sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4dv (const GLdouble * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4fv (const GLfloat * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4i (GLint x, GLint y, GLint z, GLint w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4iv (const GLint * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertex4sv (const GLshort * v)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid * ptr)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glPNTrianglesiATI (GLint x, GLint y)
|
|
{
|
|
TRACE;
|
|
}
|
|
|
|
void
|
|
trace_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
|
|
{
|
|
}
|
|
|
|
void
|
|
trace_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
|
|
{
|
|
}
|
|
|
|
void
|
|
trace_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
|
|
{
|
|
}
|
|
|
|
void
|
|
trace_glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
|
|
{
|
|
}
|
|
|
|
void
|
|
trace_glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
|
|
{
|
|
}
|
|
|
|
void
|
|
trace_glCreateVertexArrays (GLsizei n, GLuint *arrays)
|
|
{
|
|
}
|
|
|
|
void
|
|
trace_glBindVertexArray (GLuint array)
|
|
{
|
|
}
|