mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-02 05:42:35 +00:00
05f0fe9204
The vulkan shadow code needs to associate extra information with the lights, but I don't want such renderer-specific data in the scene. |
||
---|---|---|
.. | ||
camera.h | ||
entity.h | ||
light.h | ||
scene.h | ||
transform.h | ||
types.h |