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audio
[gamecode] Add a data pointer passed to builtin functions
2022-01-24 00:20:05 +09:00
client
[build] Clean up a pile of distcheck issues
2021-12-24 06:45:13 +09:00
console
[gamecode] Wrap most uses of PR_RESET_PARAMS with push/pop frame
2022-02-05 10:26:47 +09:00
gamecode
[gamecode] Add "return pointer" mode to with instruction
2022-02-05 18:42:54 +09:00
gib
[gamecode] Add a data pointer passed to builtin functions
2022-01-24 00:20:05 +09:00
image
Do an audit of hunk mark usage
2021-07-29 11:43:27 +09:00
input
[input] Get single axis info for unbound devices
2021-12-24 06:45:13 +09:00
models
[math] Clean up vector component operations
2022-01-02 01:15:17 +09:00
net
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
qw
[util] Make sizebuf and msg sizes unisgned
2021-04-04 15:53:53 +09:00
ruamoko
[ruamoko] Use encoded selector param count when forwarding
2022-02-05 14:24:12 +09:00
scene
[scene] Provide direct access to the world matrix
2021-12-24 06:45:13 +09:00
ui
[ui] Add two view manipulation functions
2021-07-10 17:57:59 +09:00
util
[zone] Move heap check to Z_TagMalloc
2022-02-01 14:56:47 +09:00
video
[gamecode] Add a data pointer passed to builtin functions
2022-01-24 00:20:05 +09:00
Makemodule.am
[scene] Rename libQFentity to libQFscene
2021-07-24 14:20:59 +09:00