mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
560 lines
13 KiB
C
560 lines
13 KiB
C
/*
|
|
snd_dx.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#define CINTERFACE
|
|
|
|
#include "QF/cvar.h"
|
|
#include "QF/qargs.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "snd_internal.h"
|
|
#include "context_win.h"
|
|
|
|
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
|
|
|
|
HRESULT (WINAPI * pDirectSoundCreate) (GUID FAR * lpGUID,
|
|
LPDIRECTSOUND FAR * lplpDS,
|
|
IUnknown FAR * pUnkOuter);
|
|
|
|
// 64K is > 1 second at 16-bit, 22050 Hz
|
|
#define WAV_BUFFERS 64
|
|
#define WAV_MASK 0x3F
|
|
#define WAV_BUFFER_SIZE 0x0400
|
|
#define SECONDARY_BUFFER_SIZE 0x10000
|
|
|
|
typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
|
|
|
|
static bool dsound_init;
|
|
static bool snd_firsttime = true;
|
|
static bool primary_format_set;
|
|
|
|
static int sample16;
|
|
|
|
/*
|
|
Global variables. Must be visible to window-procedure function
|
|
so it can unlock and free the data block after it has been played.
|
|
*/
|
|
|
|
static HANDLE hData;
|
|
static HPSTR lpData;//, lpData2;
|
|
|
|
static HGLOBAL hWaveHdr;
|
|
static LPWAVEHDR lpWaveHdr;
|
|
|
|
static HWAVEOUT hWaveOut;
|
|
|
|
//static WAVEOUTCAPS wavecaps;
|
|
|
|
static DWORD gSndBufSize;
|
|
|
|
static MMTIME mmstarttime;
|
|
|
|
static LPDIRECTSOUND pDS;
|
|
static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
|
|
|
static HINSTANCE hInstDS;
|
|
|
|
static sndinitstat SNDDMA_InitDirect (snd_t *snd);
|
|
|
|
static int snd_stereo;
|
|
static cvar_t snd_stereo_cvar = {
|
|
.name = "snd_stereo",
|
|
.description =
|
|
"sound stereo output",
|
|
.default_value = "1",
|
|
.flags = CVAR_ROM,
|
|
.value = { .type = &cexpr_int, .value = &snd_stereo },
|
|
};
|
|
static int snd_rate;
|
|
static cvar_t snd_rate_cvar = {
|
|
.name = "snd_rate",
|
|
.description =
|
|
"sound playback rate. 0 is system default",
|
|
.default_value = "0",
|
|
.flags = CVAR_ROM,
|
|
.value = { .type = &cexpr_int, .value = &snd_rate },
|
|
};
|
|
static int snd_bits;
|
|
static cvar_t snd_bits_cvar = {
|
|
.name = "snd_bits",
|
|
.description =
|
|
"sound sample depth. 0 is system default",
|
|
.default_value = "0",
|
|
.flags = CVAR_ROM,
|
|
.value = { .type = &cexpr_int, .value = &snd_bits },
|
|
};
|
|
|
|
static DWORD *DSOUND_LockBuffer (snd_t *snd, bool lockit);
|
|
|
|
static void
|
|
SNDDMA_Init_Cvars (void)
|
|
{
|
|
Cvar_Register (&snd_stereo_cvar, 0, 0);
|
|
Cvar_Register (&snd_rate_cvar, 0, 0);
|
|
Cvar_Register (&snd_bits_cvar, 0, 0);
|
|
}
|
|
|
|
static void
|
|
SNDDMA_BlockSound (snd_t *snd)
|
|
{
|
|
}
|
|
|
|
static void
|
|
SNDDMA_UnblockSound (snd_t *snd)
|
|
{
|
|
}
|
|
|
|
static void
|
|
FreeSound (void)
|
|
{
|
|
if (pDSBuf) {
|
|
IDirectSoundBuffer_Stop (pDSBuf);
|
|
IDirectSound_Release (pDSBuf);
|
|
}
|
|
// release primary buffer only if it's not also the mixing buffer we just released
|
|
if (pDSPBuf && (pDSBuf != pDSPBuf)) {
|
|
IDirectSound_Release (pDSPBuf);
|
|
}
|
|
|
|
if (pDS) {
|
|
IDirectSound_SetCooperativeLevel (pDS, win_mainwindow, DSSCL_NORMAL);
|
|
IDirectSound_Release (pDS);
|
|
}
|
|
pDS = NULL;
|
|
pDSBuf = NULL;
|
|
pDSPBuf = NULL;
|
|
hWaveOut = 0;
|
|
hData = 0;
|
|
hWaveHdr = 0;
|
|
lpData = NULL;
|
|
lpWaveHdr = NULL;
|
|
}
|
|
|
|
/*
|
|
SNDDMA_InitDirect
|
|
|
|
Direct-Sound support
|
|
*/
|
|
static sndinitstat
|
|
SNDDMA_InitDirect (snd_t *snd)
|
|
{
|
|
int reps;
|
|
DSBUFFERDESC dsbuf;
|
|
DSBCAPS dsbcaps;
|
|
DSCAPS dscaps;
|
|
DWORD dwSize, dwWrite;
|
|
HRESULT hresult;
|
|
WAVEFORMATEX format, pformat;
|
|
|
|
if (!snd_stereo) {
|
|
snd->channels = 1;
|
|
} else {
|
|
snd->channels = 2;
|
|
}
|
|
|
|
snd->samplebits = snd_bits;
|
|
snd->speed = snd_rate;
|
|
|
|
memset (&format, 0, sizeof (format));
|
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
|
format.nChannels = snd->channels;
|
|
format.wBitsPerSample = snd->samplebits;
|
|
format.nSamplesPerSec = snd->speed;
|
|
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
|
format.cbSize = 0;
|
|
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
|
|
|
|
if (!hInstDS) {
|
|
hInstDS = LoadLibrary ("dsound.dll");
|
|
|
|
if (hInstDS == NULL) {
|
|
Sys_Printf ("Couldn't load dsound.dll\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
pDirectSoundCreate =
|
|
(void *) GetProcAddress (hInstDS, "DirectSoundCreate");
|
|
|
|
if (!pDirectSoundCreate) {
|
|
Sys_Printf ("Couldn't get DS proc addr\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
}
|
|
|
|
while ((hresult = iDirectSoundCreate (NULL, &pDS, NULL)) != DS_OK) {
|
|
if (hresult != DSERR_ALLOCATED) {
|
|
Sys_Printf ("DirectSound create failed\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
Sys_Printf ("DirectSoundCreate failure\n"
|
|
" hardware already in use\n");
|
|
return SIS_NOTAVAIL;
|
|
}
|
|
|
|
dscaps.dwSize = sizeof (dscaps);
|
|
if (DS_OK != IDirectSound_GetCaps (pDS, &dscaps)) {
|
|
Sys_Printf ("Couldn't get DS caps\n");
|
|
}
|
|
|
|
if (dscaps.dwFlags & DSCAPS_EMULDRIVER) {
|
|
Sys_Printf ("No DirectSound driver installed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
if (DS_OK !=
|
|
IDirectSound_SetCooperativeLevel (pDS, win_mainwindow,
|
|
DSSCL_EXCLUSIVE)) {
|
|
Sys_Printf ("Set coop level failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
// get access to the primary buffer, if possible, so we can set the
|
|
// sound hardware format
|
|
memset (&dsbuf, 0, sizeof (dsbuf));
|
|
dsbuf.dwSize = sizeof (DSBUFFERDESC);
|
|
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
|
|
dsbuf.dwBufferBytes = 0;
|
|
dsbuf.lpwfxFormat = NULL;
|
|
|
|
memset (&dsbcaps, 0, sizeof (dsbcaps));
|
|
dsbcaps.dwSize = sizeof (dsbcaps);
|
|
primary_format_set = false;
|
|
|
|
if (!COM_CheckParm ("-snoforceformat")) {
|
|
if (DS_OK ==
|
|
IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSPBuf, NULL)) {
|
|
pformat = format;
|
|
|
|
if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, &pformat)) {
|
|
} else
|
|
primary_format_set = true;
|
|
}
|
|
}
|
|
|
|
if (!primary_format_set || !COM_CheckParm ("-primarysound")) {
|
|
// create the secondary buffer we'll actually work with
|
|
memset (&dsbuf, 0, sizeof (dsbuf));
|
|
dsbuf.dwSize = sizeof (DSBUFFERDESC);
|
|
dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
|
|
dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
|
|
dsbuf.lpwfxFormat = &format;
|
|
|
|
memset (&dsbcaps, 0, sizeof (dsbcaps));
|
|
dsbcaps.dwSize = sizeof (dsbcaps);
|
|
|
|
if (DS_OK !=
|
|
IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSBuf, NULL)) {
|
|
Sys_Printf ("DS:CreateSoundBuffer Failed");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
snd->channels = format.nChannels;
|
|
snd->samplebits = format.wBitsPerSample;
|
|
snd->speed = format.nSamplesPerSec;
|
|
|
|
if (DS_OK != IDirectSound_GetCaps (pDSBuf, &dsbcaps)) {
|
|
Sys_Printf ("DS:GetCaps failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
} else {
|
|
if (DS_OK !=
|
|
IDirectSound_SetCooperativeLevel (pDS, win_mainwindow,
|
|
DSSCL_WRITEPRIMARY)) {
|
|
Sys_Printf ("Set coop level failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
if (DS_OK != IDirectSound_GetCaps (pDSPBuf, &dsbcaps)) {
|
|
Sys_Printf ("DS:GetCaps failed\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
pDSBuf = pDSPBuf;
|
|
}
|
|
|
|
// Make sure mixer is active
|
|
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
gSndBufSize = dsbcaps.dwBufferBytes;
|
|
|
|
// initialize the buffer
|
|
reps = 0;
|
|
|
|
while ((hresult = IDirectSoundBuffer_Lock (pDSBuf, 0, gSndBufSize,
|
|
(LPVOID *)(char *)&lpData, &dwSize, NULL, NULL, 0)) != DS_OK) {
|
|
if (hresult != DSERR_BUFFERLOST) {
|
|
Sys_Printf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
if (++reps > 10000) {
|
|
Sys_Printf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
}
|
|
|
|
memset (lpData, 0, dwSize);
|
|
// lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
|
|
|
|
IDirectSoundBuffer_Unlock (pDSBuf, lpData, dwSize, NULL, 0);
|
|
|
|
/* we don't want anyone to access the buffer directly w/o locking it
|
|
first. */
|
|
// lpData = NULL;
|
|
|
|
IDirectSoundBuffer_Stop (pDSBuf);
|
|
IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmstarttime.u.sample,
|
|
&dwWrite);
|
|
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
snd->frames = gSndBufSize / (snd->samplebits / 8) / snd->channels;
|
|
snd->framepos = 0;
|
|
snd->submission_chunk = 1;
|
|
snd->buffer = (byte *) lpData;
|
|
sample16 = (snd->samplebits / 8) - 1;
|
|
|
|
dsound_init = true;
|
|
|
|
return SIS_SUCCESS;
|
|
}
|
|
|
|
|
|
/*
|
|
SNDDMA_Init
|
|
|
|
Try to find a sound device to mix for.
|
|
Returns false if nothing is found.
|
|
*/
|
|
static int
|
|
SNDDMA_Init (snd_t *snd)
|
|
{
|
|
sndinitstat stat;
|
|
int ret = 0;
|
|
|
|
stat = SIS_FAILURE; // assume DirectSound won't
|
|
// initialize
|
|
|
|
/* Init DirectSound */
|
|
if (snd_firsttime) {
|
|
snd_firsttime = false;
|
|
stat = SNDDMA_InitDirect (snd);
|
|
|
|
if ((ret = (stat == SIS_SUCCESS))) {
|
|
Sys_Printf ("DirectSound initialized\n");
|
|
} else {
|
|
Sys_Printf ("DirectSound failed to init\n");
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
SNDDMA_GetDMAPos
|
|
|
|
return the current sample position (in mono samples read)
|
|
inside the recirculating dma buffer, so the mixing code will know
|
|
how many sample are required to fill it up.
|
|
*/
|
|
static int
|
|
SNDDMA_GetDMAPos (snd_t *snd)
|
|
{
|
|
int s = 0;
|
|
DWORD dwWrite;
|
|
MMTIME mmtime;
|
|
unsigned long *pbuf;
|
|
|
|
pbuf = DSOUND_LockBuffer (snd, true);
|
|
if (!pbuf) {
|
|
Sys_Printf ("DSOUND_LockBuffer fails!\n");
|
|
return -1;
|
|
}
|
|
snd->buffer = (unsigned char *) pbuf;
|
|
mmtime.wType = TIME_SAMPLES;
|
|
IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmtime.u.sample,
|
|
&dwWrite);
|
|
s = mmtime.u.sample - mmstarttime.u.sample;
|
|
|
|
s >>= sample16;
|
|
s /= snd->channels;
|
|
|
|
s %= snd->frames;
|
|
snd->framepos = s;
|
|
|
|
return snd->framepos;
|
|
}
|
|
|
|
/*
|
|
SNDDMA_Submit
|
|
|
|
Send sound to device if buffer isn't really the dma buffer
|
|
*/
|
|
static void
|
|
SNDDMA_Submit (snd_t *snd)
|
|
{
|
|
DSOUND_LockBuffer (snd, false);
|
|
}
|
|
|
|
static void
|
|
SNDDMA_shutdown (snd_t *snd)
|
|
{
|
|
FreeSound ();
|
|
}
|
|
|
|
static DWORD *
|
|
DSOUND_LockBuffer (snd_t *snd, bool lockit)
|
|
{
|
|
int reps;
|
|
|
|
static DWORD dwSize;
|
|
static DWORD dwSize2;
|
|
static DWORD *pbuf1;
|
|
static DWORD *pbuf2;
|
|
HRESULT hresult;
|
|
|
|
if (!pDSBuf)
|
|
return NULL;
|
|
|
|
if (lockit) {
|
|
reps = 0;
|
|
while ((hresult = IDirectSoundBuffer_Lock
|
|
(pDSBuf, 0, gSndBufSize, (LPVOID *)(char *) &pbuf1, &dwSize,
|
|
(LPVOID *)(char *) &pbuf2, &dwSize2, 0)) != DS_OK) {
|
|
if (hresult != DSERR_BUFFERLOST) {
|
|
Sys_Printf
|
|
("S_TransferStereo16: DS::Lock Sound Buffer Failed\n");
|
|
SNDDMA_shutdown (snd);
|
|
SNDDMA_Init (snd);
|
|
return NULL;
|
|
}
|
|
|
|
if (++reps > 10000) {
|
|
Sys_Printf
|
|
("S_TransferStereo16: DS: couldn't restore buffer\n");
|
|
SNDDMA_shutdown (snd);
|
|
SNDDMA_Init (snd);
|
|
return NULL;
|
|
}
|
|
}
|
|
} else {
|
|
IDirectSoundBuffer_Unlock (pDSBuf, pbuf1, dwSize, NULL, 0);
|
|
pbuf1 = NULL;
|
|
pbuf2 = NULL;
|
|
dwSize = 0;
|
|
dwSize2 = 0;
|
|
}
|
|
return (pbuf1);
|
|
}
|
|
|
|
static void __attribute__((used)) //FIXME make it true
|
|
DSOUND_ClearBuffer (snd_t *snd, int clear)
|
|
{
|
|
DWORD *pData;
|
|
|
|
// FIXME: this should be called with 2nd pbuf2 = NULL, dwsize =0
|
|
pData = DSOUND_LockBuffer (snd, true);
|
|
memset (pData, clear, snd->frames * snd->channels * snd->samplebits / 8);
|
|
DSOUND_LockBuffer (snd, false);
|
|
}
|
|
|
|
static void __attribute__((used)) //FIXME make it true
|
|
DSOUND_Restore (void)
|
|
{
|
|
// if the buffer was lost or stopped, restore it and/or restart it
|
|
DWORD dwStatus;
|
|
|
|
if (!pDSBuf)
|
|
return;
|
|
|
|
if (IDirectSoundBuffer_GetStatus (pDSBuf, &dwStatus) != DS_OK)
|
|
Sys_Printf ("Couldn't get sound buffer status\n");
|
|
|
|
if (dwStatus & DSBSTATUS_BUFFERLOST)
|
|
IDirectSoundBuffer_Restore (pDSBuf);
|
|
|
|
if (!(dwStatus & DSBSTATUS_PLAYING))
|
|
IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
return;
|
|
}
|
|
|
|
static snd_output_data_t plugin_info_snd_output_data = {
|
|
};
|
|
|
|
static snd_output_funcs_t plugin_info_snd_output_funcs = {
|
|
.init = SNDDMA_Init,
|
|
.shutdown = SNDDMA_shutdown,
|
|
.get_dma_pos = SNDDMA_GetDMAPos,
|
|
.submit = SNDDMA_Submit,
|
|
.block_sound = SNDDMA_BlockSound,
|
|
.unblock_sound = SNDDMA_UnblockSound,
|
|
};
|
|
|
|
static general_data_t plugin_info_general_data = {
|
|
};
|
|
|
|
static general_funcs_t plugin_info_general_funcs = {
|
|
.init = SNDDMA_Init_Cvars,
|
|
};
|
|
|
|
static plugin_data_t plugin_info_data = {
|
|
.general = &plugin_info_general_data,
|
|
.snd_output = &plugin_info_snd_output_data,
|
|
};
|
|
|
|
static plugin_funcs_t plugin_info_funcs = {
|
|
.general = &plugin_info_general_funcs,
|
|
.snd_output = &plugin_info_snd_output_funcs,
|
|
};
|
|
|
|
static plugin_t plugin_info = {
|
|
.type = qfp_snd_output,
|
|
.api_version = QFPLUGIN_VERSION,
|
|
.plugin_version = "0.1",
|
|
.description = "Windows DirectX output",
|
|
.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
|
|
"Copyright (C) 1999,2000,2001,2002,2003 contributors of the "
|
|
"QuakeForge project\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors",
|
|
.functions = &plugin_info_funcs,
|
|
.data = &plugin_info_data,
|
|
};
|
|
|
|
PLUGIN_INFO(snd_output, dx)
|
|
{
|
|
return &plugin_info;
|
|
}
|