glsl_draw.c
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Implement the "cache" in Draw_CachePic.
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2011-12-31 20:36:24 +09:00 |
glsl_screen.c
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Implement in-game screenshots.
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2011-12-31 17:24:20 +09:00 |
glsl_sprite.c
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Implement sprite rendering.
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2011-12-31 14:39:33 +09:00 |
glsl_textures.c
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Implement the "cache" in Draw_CachePic.
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2011-12-31 20:36:24 +09:00 |
Makefile.am
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Make a start on getting sprites rendering.
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2011-12-30 21:11:59 +09:00 |
quake2d.frag
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Add support for vertex colors.
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2011-12-28 09:04:26 +09:00 |
quakeico.vert
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Work around a bug in mesa.
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2011-12-28 20:43:56 +09:00 |
quakespr.frag
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Make a start on getting sprites rendering.
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2011-12-30 21:11:59 +09:00 |
quakespr.vert
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Implement sprite rendering.
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2011-12-31 14:39:33 +09:00 |
quaketxt.vert
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Add support for vertex colors.
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2011-12-28 09:04:26 +09:00 |