mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-18 18:51:53 +00:00
df55030fa8
(Taken and debugged from tutorial on quakesrc.org)
232 lines
5.4 KiB
C
232 lines
5.4 KiB
C
/*
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sw_model_alias.c
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model loading and caching
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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// models are the only shared resource between a client and server running
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// on the same machine.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/model.h"
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "compat.h"
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#include "d_iface.h"
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/*
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ALIAS MODELS
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*/
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// a pose is a single set of vertexes. a frame may be
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// an animating sequence of poses
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void *
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Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum,
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qboolean group, maliasskindesc_t *skindesc)
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{
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byte *pskin;
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pskin = Hunk_AllocName (skinsize, loadname);
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skindesc->skin = (byte *) pskin - (byte *) pheader;
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memcpy (pskin, skin, skinsize);
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return skin + skinsize;
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}
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void
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Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
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{
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int i, j;
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stvert_t *pstverts;
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mtriangle_t *ptri;
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int numv = hdr->mdl.numverts;
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int numt = hdr->mdl.numtris;
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pstverts = (stvert_t *) Hunk_AllocName (numv * sizeof (stvert_t),
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loadname);
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ptri = (mtriangle_t *) Hunk_AllocName (numt * sizeof (mtriangle_t),
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loadname);
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hdr->stverts = (byte *) pstverts - (byte *) hdr;
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hdr->triangles = (byte *) ptri - (byte *) hdr;
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for (i = 0; i < numv; i++) {
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pstverts[i].onseam = stverts[i].onseam;
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pstverts[i].s = stverts[i].s << 16;
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pstverts[i].t = stverts[i].t << 16;
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}
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for (i = 0; i < numt; i++) {
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ptri[i].facesfront = triangles[i].facesfront;
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for (j = 0; j < 3; j++) {
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ptri[i].vertindex[j] = triangles[i].vertindex[j];
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}
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}
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}
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void *
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Mod_LoadAliasFrame (void *pin, int *posenum, maliasframedesc_t *frame, int extra)
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{
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trivertx_t *pframe, *pinframe;
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int i, j;
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daliasframe_t *pdaliasframe;
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pdaliasframe = (daliasframe_t *) pin;
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strcpy (frame->name, pdaliasframe->name);
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for (i = 0; i < 3; i++) {
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// byte values, don't worry about endianness
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frame->bboxmin.v[i] = pdaliasframe->bboxmin.v[i];
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frame->bboxmax.v[i] = pdaliasframe->bboxmax.v[i];
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aliasbboxmins[i] = min (frame->bboxmin.v[i], aliasbboxmins[i]);
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aliasbboxmaxs[i] = max (frame->bboxmax.v[i], aliasbboxmaxs[i]);
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}
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pinframe = (trivertx_t *) (pdaliasframe + 1);
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if (extra)
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pframe = Hunk_AllocName (pheader->mdl.numverts * sizeof (*pframe) * 2,
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loadname);
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else
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pframe = Hunk_AllocName (pheader->mdl.numverts * sizeof (*pframe),
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loadname);
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frame->frame = (byte *) pframe - (byte *) pheader;
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for (j = 0; j < pheader->mdl.numverts; j++) {
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int k;
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// these are all byte values, so no need to deal with endianness
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pframe[j].lightnormalindex = pinframe[j].lightnormalindex;
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for (k = 0; k < 3; k++) {
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pframe[j].v[k] = pinframe[j].v[k];
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}
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}
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if (extra)
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{
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for (j = pheader->mdl.numverts; j < pheader->mdl.numverts * 2; j++)
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{
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int k;
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for (k = 0; k < 3; k++)
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pframe[j].v[k] = pinframe[j].v[k];
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}
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}
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if (extra)
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pinframe += pheader->mdl.numverts * 2;
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else
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pinframe += pheader->mdl.numverts;
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return (void *) pinframe;
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}
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void *
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Mod_LoadAliasGroup (void *pin, int *posenum, maliasframedesc_t *frame, int extra)
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{
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daliasgroup_t *pingroup;
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maliasgroup_t *paliasgroup;
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int i, numframes;
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daliasinterval_t *pin_intervals;
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float *poutintervals;
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void *ptemp;
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pingroup = (daliasgroup_t *) pin;
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numframes = LittleLong (pingroup->numframes);
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paliasgroup = Hunk_AllocName (field_offset (maliasgroup_t,
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frames[numframes]), loadname);
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paliasgroup->numframes = numframes;
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for (i = 0; i < 3; i++) {
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// these are byte values, so we don't have to worry about endianness
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frame->bboxmin.v[i] = pingroup->bboxmin.v[i];
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frame->bboxmax.v[i] = pingroup->bboxmax.v[i];
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aliasbboxmins[i] = min (frame->bboxmin.v[i], aliasbboxmins[i]);
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aliasbboxmaxs[i] = max (frame->bboxmax.v[i], aliasbboxmaxs[i]);
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}
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frame->frame = (byte *) paliasgroup - (byte *) pheader;
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pin_intervals = (daliasinterval_t *) (pingroup + 1);
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poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
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paliasgroup->intervals = (byte *) poutintervals - (byte *) pheader;
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for (i = 0; i < numframes; i++) {
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*poutintervals = LittleFloat (pin_intervals->interval);
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if (*poutintervals <= 0.0)
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Sys_Error ("Mod_LoadAliasGroup: interval<=0");
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poutintervals++;
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pin_intervals++;
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}
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ptemp = (void *) pin_intervals;
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for (i = 0; i < numframes; i++) {
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maliasframedesc_t temp_frame;
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ptemp = Mod_LoadAliasFrame (ptemp, &i, &temp_frame, extra);
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memcpy (&paliasgroup->frames[i], &temp_frame,
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sizeof(paliasgroup->frames[i]));
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}
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return ptemp;
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}
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void
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Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr)
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{
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}
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void
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Mod_LoadExternalSkins (model_t *mod)
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{
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}
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