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79ab2f7ba7
Shaped text is cached using all the shaping parameters as well as the text itself as a key. This makes text shaping a non-issue for imui when the text is stable, taking my simple test from 120fps to 1000fps (optimized build).
37 lines
824 B
Text
37 lines
824 B
Text
include libs/ui/test/Makemodule.am
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lib_LTLIBRARIES += \
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libs/ui/libQFui.la \
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libs/ui/libQFgui.la
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gui_deps = \
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libs/ui/libQFui.la
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gui_libadd = \
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$(FONTCONFIG_LIBS) \
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$(FREETYPE_LIBS) \
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$(HARFBUZZ_LIBS)
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ui_deps = \
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libs/ecs/libQFecs.la \
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libs/util/libQFutil.la
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libs_ui_libQFgui_la_LDFLAGS= $(lib_ldflags)
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libs_ui_libQFgui_la_LIBADD= $(gui_deps) $(ui_deps) $(gui_libadd)
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libs_ui_libQFgui_la_DEPENDENCIES= $(gui_deps) $(ui_deps)
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libs_ui_libQFgui_la_SOURCES= \
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libs/ui/canvas.c \
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libs/ui/font.c \
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libs/ui/imui.c \
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libs/ui/shaper.c \
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libs/ui/text.c
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libs_ui_libQFui_la_LDFLAGS= $(lib_ldflags)
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libs_ui_libQFui_la_LIBADD= $(ui_deps)
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libs_ui_libQFui_la_DEPENDENCIES= $(ui_deps)
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libs_ui_libQFui_la_SOURCES= \
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libs/ui/inputline.c \
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libs/ui/passage.c \
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libs/ui/txtbuffer.c \
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libs/ui/view.c \
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libs/ui/vrect.c
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