quakeforge/include/QF/GL
2003-03-21 21:28:09 +00:00
..
.gitignore
defines.h
extensions.h import the GL_ARB_texture_cube_map defines 2003-01-15 18:26:58 +00:00
funcs.h hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
Makefile.am Split lightmaps off from surface drawing. 2002-07-23 19:57:47 +00:00
qf_explosions.h
qf_funcs_list.h sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't 2003-01-15 16:53:34 +00:00
qf_lightmap.h Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
qf_noisetextures.h
qf_rlight.h
qf_rmain.h Test for gl errors every frame. 2003-03-21 21:28:09 +00:00
qf_rsurf.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
qf_screen.h
qf_sky.h
qf_textures.h
qf_vid.h Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
types.h